SPSTEAMPULSELIVE ANALYTICS
Splinter Zone

Splinter Zone Steam metadata

MOKKOGRAD | Jun 1, 2017 | game

Released

0players observed · 22 September 2026 - 17:45:41 UTC

ActionColorfulAction RoguelikeSide ScrollerFemale ProtagonistSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)958
  • Revenue (VGI)$4,942
  • Review score96% positive

Splinter Zone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)958
  • Revenue (VGI)$4,942
  • Review score96% positive
  • Total reviews24
  • Release dateJun 1, 2017
  • DeveloperMOKKOGRAD
  • PublisherMOKKOGRAD

Genres: Action

Company pages: Developer: MOKKOGRADPublisher: MOKKOGRAD

Top Steam chartsTop 100 gamesGame directorySteam Store page

Splinter Zone Steam metadata

Splinter Zone metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/612160/metadata
Steam Storehttps://store.steampowered.com/app/612160/
Steam Communityhttps://steamcommunity.com/app/612160
PCGamingWiki search
IGDB searchSearch IGDB for Splinter Zone

Reviews, pricing, and metadata

Review summary

Positive

96% positive, 23 positive, 1 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Camera Comfort, Custom Volume Controls

Achievements

6

Platform releases
  • Steam 1 June 2017

Latest Steam announcements

  • Wishlist Virtue's Heaven, the next game from the developer of Splinter Zone! - 7 June 2022

    https://store.steampowered.com/app/1929860/Virtues_Heaven/ Hi everyone! Happy to announce that I just published the Steam page for my next game "Virtue's Heaven"! Virtue's Heaven is an action/exploration platformer about living at the End of History, killing God and creating a future. I've been working on this project on and off for the over four years now and I'm really excited that it's finally in a stage where I can properly announce it! Anyway, you can find out more on the game's Steampage and don't forget to wishlist it!! Thank you so much for your support!

  • GB Rober, the next game from the developer of Splinter Zone, has a release date! - 9 September 2021

    Hi friends! I'm very happy to announce that on October 13th, 2021, my next game, GB Rober will finally be released on Steam. It's been a while since my last big release, so I'm really happy that I managed to finish this project and I'm really proud how it turned out. GB Rober will also be playable during the upcoming Steam Next Festival, so look forward to that as well. Feel free to check the game's Steampage for more information, and don't forget to put it on your wishlists! Until then, I leave you with this new trailer for GB Rober. Thank you so much for your interest in my work and your support and I hope you have a nice week!

  • Wishlist GB Rober, the new game from the Developer of Splinter Zone! - 1 June 2021

    https://store.steampowered.com/app/1566050/GB_Rober/ Hi everyone! Just wanted to let you all know, that my new game "GB Rober" is now available to wishlist! It will release some time later this year! GB Rober is an expressive action platformer that is about shooting your Boss and fighting for a better world! Like Splinter Zone it features tons of explosions, precise controls and (new, this time around) some very obvious political symbolism! Find out more on the game's Steampage! Thank you so much for your support!

  • Announcing: G.B. Rober! - 18 January 2021

    Hey friends! I hope everything is well and good! Thanks again for buying Splinter Zone at some point. There aren't a lot of you folks out there, but it still means a lot to me. Anyway, I'm using this great function here in the hopes that some of you might see this and to let you know that I'm working on a new gamer, called "G.B. Rober". It's similar to Splinter Zone in that it is too very much Mega Man inspired, but this time a bit less obtuse about its subject and also much more traditional in how it's played. But it still has the same kind of dedication to making things explode in nice ways. You can watch a trailer of the game over here: https://youtu.be/yFxpcBnksh8 There isn't a Steampage yet (still need to get the money to pay Valve for the privilege...), but if you have a twitter account you can follow my games account over there for more updates: https://twitter.com/mokkograd

  • Update (04.01.2018) - 4 January 2018

    Hi folks! I did another small update today that changes some minor stuff and also fixes a handful of bugs that have been brought to my attention. So here's the list Got rid of the Holiday decoration just in time before it started feeling weird Added a differen Explosion sprite Changed the way some sound effects are played, which should make the overall listening experience a bit less janky Fixed a crash that happened when you died at the Garbageboss Changed the layout of one stage a little bit to avoid people ending up with a bugged out camera Technically I did this during the secret holiday update, but some enemies now leave their heads behind after they exploded. There's no functionality behind it, I just found it funny and wondered why I haven't already done that before. As always thank you for your support and the feedback. I may not work on this game as diligintly as I did a few mo…

  • Update (04.01.2018) - 4 January 2018

    Hi folks! I did another small update today that changes some minor stuff and also fixes a handful of bugs that have been brought to my attention. So here's the list Got rid of the Holiday decoration just in time before it started feeling weird Added a differen Explosion sprite Changed the way some sound effects are played, which should make the overall listening experience a bit less janky Fixed a crash that happened when you died at the Garbageboss Changed the layout of one stage a little bit to avoid people ending up with a bugged out camera Technically I did this during the secret holiday update, but some enemies now leave their heads behind after they exploded. There's no functionality behind it, I just found it funny and wondered why I haven't already done that before. As always thank you for your support and the feedback. I may not work on this game as diligintly as I did a few mo…

  • Update (23.10.2017) - Get ready to shoot some clowns! - 23 October 2017

    Hi everyone! Today's update is a big one. It adds a bunch of new content to Splinter Zone and also addresses some of the remaining issues I had. For example, it should now be much easier to actually be able to finish the game, than it was before. Anyway, here are the notes: Added a whole new "Circus" Area with 6 new levels and four new enemy types. Added a secret double jump upgrade that gives you much more mobility Added a secret "Superlevel" upgrade that extends your Weapon level and adds a new powerup. Changed the slowdown that happens during large explosions to something that's hopefully a bit less confusing. Changed the jumping animation to something that doesn't look as awkward as the old one. Changed the way the game handles the players being stuck in a wall Tweaked the layout of a large amount of stages to make sure the double jump doesn't completely break them Probably a bunch…

  • Update (23.10.2017) - Get ready to shoot some clowns! - 23 October 2017

    Hi everyone! Today's update is a big one. It adds a bunch of new content to Splinter Zone and also addresses some of the remaining issues I had. For example, it should now be much easier to actually be able to finish the game, than it was before. Anyway, here are the notes: Added a whole new "Circus" Area with 6 new levels and four new enemy types. Added a secret double jump upgrade that gives you much more mobility Added a secret "Superlevel" upgrade that extends your Weapon level and adds a new powerup. Changed the slowdown that happens during large explosions to something that's hopefully a bit less confusing. Changed the jumping animation to something that doesn't look as awkward as the old one. Changed the way the game handles the players being stuck in a wall Tweaked the layout of a large amount of stages to make sure the double jump doesn't completely break them Probably a bunch…

  • Update (13.07.2017) - 13 July 2017

    Hi! I had a chance to watch a lot of people play Splinter Zone during a festival last week and I saw a lot of stuff that I didn't like. This update adresses most of it and should make the game a bit less clunky to play. I'm also working on a much larger update that is going to add more content to the game, but this one's still a few weeks away from being done. Anyway, here are the notes: Arrows on conveyor belts now have different colours depending on their direction When you're below level 3, your XP only gets cut by 25% after getting hit. You still lose 50% of your XP, when you at level 3 or above Changed the placement and length of some ladders Adjusted the height of some platform, to make some jumps less awkward Made it less likely that the camera breaks in some places Delayed some enemy attacks, to give players a bit more time to attack them before getting hit Adjusted the placemen…

  • Update (13.07.2017) - 13 July 2017

    Hi! I had a chance to watch a lot of people play Splinter Zone during a festival last week and I saw a lot of stuff that I didn't like. This update adresses most of it and should make the game a bit less clunky to play. I'm also working on a much larger update that is going to add more content to the game, but this one's still a few weeks away from being done. Anyway, here are the notes: Arrows on conveyor belts now have different colours depending on their direction When you're below level 3, your XP only gets cut by 25% after getting hit. You still lose 50% of your XP, when you at level 3 or above Changed the placement and length of some ladders Adjusted the height of some platform, to make some jumps less awkward Made it less likely that the camera breaks in some places Delayed some enemy attacks, to give players a bit more time to attack them before getting hit Adjusted the placemen…

  • Update (15.06.2017) - 15 June 2017

    Hi! Today's update is a bit weird, because it mostly affects the secret levels, or parts of them. My apologies, if the notes seem to be a bit lacking because of that. If you managed to complete two secret stages within a run, the game might give you a hint on the third stage's location. You still have to figure out the exact location, as well as how to get there yourself. Fixed a bug with the level sequencing, that affected the levels that have secret level entrances in them. Basically, if you have completed a secret level, the chance of getting a level that has an entrance to one that you haven't completed yet, increases for your next loop (and drops off, if you don't visit it). This wasn't completely working as intended, but it should be fixed now. Added two things to stuff that I can't talk about openly, because of spoilers. The description of Hyper mode and the leveling system now r…

  • Update (15.06.2017) - 15 June 2017

    Hi! Today's update is a bit weird, because it mostly affects the secret levels, or parts of them. My apologies, if the notes seem to be a bit lacking because of that. If you managed to complete two secret stages within a run, the game might give you a hint on the third stage's location. You still have to figure out the exact location, as well as how to get there yourself. Fixed a bug with the level sequencing, that affected the levels that have secret level entrances in them. Basically, if you have completed a secret level, the chance of getting a level that has an entrance to one that you haven't completed yet, increases for your next loop (and drops off, if you don't visit it). This wasn't completely working as intended, but it should be fixed now. Added two things to stuff that I can't talk about openly, because of spoilers. The description of Hyper mode and the leveling system now r…

  • Update (09.06.2017) - 9 June 2017

    Hi there! The game's now out for a bit more than a week and let me just take the opportunity to thank everyone who has bought it so far. It's nice to see that people have an interest in something I spend 18 months on creating and it's even better to see that most seem to actually enjoy it. I'm starting to feel a bit better, so I sat down and worked on another small update. I'm still a bit unsure on how to proceed further in the future. I do have some rough plans for bigger updates, but this will probably take some time. Until then I'm going to make sure that I adress whatever problems arise. Anyway, here are the notes for today's update Slowed down the speed of some enemy projectiles Slowed down the animation speed of some enemies which hopefully makes it easier for you to hit them, while they're vulnerable Slightly increased the speed in which you're climbing on ladders If you've manag…

  • Update (09.06.2017) - 9 June 2017

    Hi there! The game's now out for a bit more than a week and let me just take the opportunity to thank everyone who has bought it so far. It's nice to see that people have an interest in something I spend 18 months on creating and it's even better to see that most seem to actually enjoy it. I'm starting to feel a bit better, so I sat down and worked on another small update. I'm still a bit unsure on how to proceed further in the future. I do have some rough plans for bigger updates, but this will probably take some time. Until then I'm going to make sure that I adress whatever problems arise. Anyway, here are the notes for today's update Slowed down the speed of some enemy projectiles Slowed down the animation speed of some enemies which hopefully makes it easier for you to hit them, while they're vulnerable Slightly increased the speed in which you're climbing on ladders If you've manag…

  • Update (05.06.2017) - 5 June 2017

    Hi folks! Sorry for the silence for the past few days. I'm dealing with a really nasty cold right now that refuses to go away and I was also really tired after the game's launch, so I took a few days off. Anyway, just wanted to let you know that I pushed an Update for Splinter Zone, that addresses some of the feedback that I've gotten so far. Enbabled Steam's Screenshot function (no one told that I had to do this myself! Added an option to delete your save, in case you want to do that. Getting hit now reduces your current XP by 50%, instead of setting it back to 0. I hope this makes the levels and using hyper mode more practical for folks who aren't total pros at this game. Increased the amount of XP you get from some enemies a little bit Fixed a rare bug, where the game wouldn't let you restart a run, after you've died. Please let me know what you think. I'm going to keep an eye on the…

  • Update (05.06.2017) - 5 June 2017

    Hi folks! Sorry for the silence for the past few days. I'm dealing with a really nasty cold right now that refuses to go away and I was also really tired after the game's launch, so I took a few days off. Anyway, just wanted to let you know that I pushed an Update for Splinter Zone, that addresses some of the feedback that I've gotten so far. Enbabled Steam's Screenshot function (no one told that I had to do this myself! Added an option to delete your save, in case you want to do that. Getting hit now reduces your current XP by 50%, instead of setting it back to 0. I hope this makes the levels and using hyper mode more practical for folks who aren't total pros at this game. Increased the amount of XP you get from some enemies a little bit Fixed a rare bug, where the game wouldn't let you restart a run, after you've died. Please let me know what you think. I'm going to keep an eye on the…

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2018Update (04.01.2018)4249665521687405274
213 July 2017Update (13.07.2017)4249665521687405506
315 June 2017Update (15.06.2017)4249665521687405615
49 June 2017Update (09.06.2017)4249665521687405741
55 June 2017Update (05.06.2017)4249665521687405861

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID612160
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 1, 2017
DeveloperMOKKOGRAD
PublisherMOKKOGRAD
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typePositive
Positive review percent96%
Positive reviews23
Negative reviews1
Total reviews24
Steam recommendationsNot available
Achievements6
Average playtime forever382 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/612160/

Short description

Run, jump and shoot everything that stands in your way. Then you die and try again. Maybe a bit more wiser about what challenges lie ahead, maybe with an idea on how to escape this situation, or maybe not.

About this game

Splinter Zone is a fast paced, run & gun arcade platformer, where you play through an endless string of short, handcrafted levels. Your task is simple: Survive for as long as you can and shoot everything that moves to get as many points as possible. The game demands and rewards perfection above anything else, but if you’re willing to look, you might also find things you’re not supposed to find. Who knows, maybe you’ll even find a way to escape this system of eternal punishment? A challenging experience You will fall into pits, you will get shot at, and some clown will probably jump on your head over and over again. The game might tell you, that you're not good enough to play it, but it's a lie! Reliable randomness Splinter Zone doesn’t feature a true random level generation. Instead, its levels are hand-crafted, but the order in which they appear is randomly generated. This way it is still possible for you to get familiar with the game’s challenges while still having a unique experience every time you play. A combo system that rewards perfection above all else The more enemies you destroy and the less damage you take, the more devastating your attacks will get. Activate HYPER MODE to not only tremendously increase your damage output for a short time, but also your score. Permission to Cheat Sometimes, life's too short to play a challenging videogame. For those moments, Splinter Zone features a handy array of cheats that you can enable right at the start of the game. You can even turn off all enemies in the game, if you so desire... Secrets There's more to this game that you might initially think...

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
74Playable without Timed Input
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany6Ängstigende Inhalte
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Splinter Zone's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Splinter Zone's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Splinter Zone at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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