SPSTEAMPULSELIVE ANALYTICS
Boxplosion

Boxplosion Steam news

DNV | Jan 15, 2018 | game

Released

0players observed ยท 23 September 2026 - 03:28:16 UTC

CasualIndieSimulationVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Boxplosion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews11
  • Release dateJan 15, 2018
  • DeveloperDNV
  • PublisherDNV

Genres: Casual, Indie, Simulation

Company pages: Developer: DNVPublisher: DNV

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Boxplosion Steam news

Boxplosion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 0.79 - 15 January 2018

    - Skybox color options - Lightning settings (hard and soft shadows) - A few new presets and tweaks to old ones

  • 0.79 - 15 January 2018

    - Skybox color options - Lightning settings (hard and soft shadows) - A few new presets and tweaks to old ones

  • 0.77 - 19 November 2017

    - Skybox color - Spherical force - Force attenuation - Non-jitter rotation mode for emitters - Updated presets

  • 0.77 - 19 November 2017

    - Skybox color - Spherical force - Force attenuation - Non-jitter rotation mode for emitters - Updated presets

  • 0.70 - Boxplosion - 24 September 2017

    - Gradients and gradient cycling - New basic gui for easy edit - Emit targets, allow emitters to stay in scene - Floor

  • 0.70 - Boxplosion - 24 September 2017

    - Gradients and gradient cycling - New basic gui for easy edit - Emit targets, allow emitters to stay in scene - Floor

  • 0.67 - Boxplosion - 1 July 2017

    A few tweaks - performance gui - center indicator in editor GUI - global stats and achievements - two sliders for damping - new selection of presets

  • 0.67 - Boxplosion - 1 July 2017

    A few tweaks - performance gui - center indicator in editor GUI - global stats and achievements - two sliders for damping - new selection of presets

  • 0.64 - 80k particles, 6 new presets, stats, achievements and leaderboards - 23 May 2017

    0.64 - I've removed the upper cap on particles. It will try and spawn and interact with particles as long as it can keep up with 90FPS (Quality level 9) - Performance GUI that show: FPS Quality Setting Levels (0 to 9) where 9 is best Max Particle Count - Global stats GUI (max particles reached, particles emitted) - Leaderboard (based on highest simultaneous particle count at quality level 7 or better) - XYZ indicator in editor, to avoid drifting out of your play area - Point light model - Two slider for damping for finer control - Triggers can set colorid on hit - Disable Interaction, Collider option in World

  • 0.64 - 80k particles, 6 new presets, stats, achievements and leaderboards - 23 May 2017

    0.64 - I've removed the upper cap on particles. It will try and spawn and interact with particles as long as it can keep up with 90FPS (Quality level 9) - Performance GUI that show: FPS Quality Setting Levels (0 to 9) where 9 is best Max Particle Count - Global stats GUI (max particles reached, particles emitted) - Leaderboard (based on highest simultaneous particle count at quality level 7 or better) - XYZ indicator in editor, to avoid drifting out of your play area - Point light model - Two slider for damping for finer control - Triggers can set colorid on hit - Disable Interaction, Collider option in World

  • 0.63 - 60k particles, 20 new presets - 17 May 2017

    - 60000 particle limit with physics (try to reach it!) - 20 new presets - 2 new meshes - Next/Prev mesh selction in editor - Improved Addaptive Scaling (will try to keep 90 FPS at all times) Bug fixes - Removed props that caused crash

  • 0.63 - 60k particles, 20 new presets - 17 May 2017

    - 60000 particle limit with physics (try to reach it!) - 20 new presets - 2 new meshes - Next/Prev mesh selction in editor - Improved Addaptive Scaling (will try to keep 90 FPS at all times) Bug fixes - Removed props that caused crash

  • version 0.62 Particles, presets and fun stuff - 6 May 2017

    - More particles reaching up to 50k with physics - New presets - Settings window with playlist options New parameters: - Room offset y - Lookat 1 and 2 - Clear particles on enter Bug fixes: - Fixed crash bug on heavy usage - Opening GUI first time doesn't jump to first preset

  • version 0.62 Particles, presets and fun stuff - 6 May 2017

    - More particles reaching up to 50k with physics - New presets - Settings window with playlist options New parameters: - Room offset y - Lookat 1 and 2 - Clear particles on enter Bug fixes: - Fixed crash bug on heavy usage - Opening GUI first time doesn't jump to first preset

  • More particles, new presets and more - 27 April 2017

    0.60 release: - More particles reaching up to 40k with physics - 12 new presets - Tutorial for controls visible at start - New parameters (spin, spintype, lookat rotation) - New hand models - Grips only for screenshot/gifs on Vive Bug fixes: - Fixed crash bug when hitting 30k - Fixed props GUI not responding to selecting

  • More particles, new presets and more - 27 April 2017

    0.60 release: - More particles reaching up to 40k with physics - 12 new presets - Tutorial for controls visible at start - New parameters (spin, spintype, lookat rotation) - New hand models - Grips only for screenshot/gifs on Vive Bug fixes: - Fixed crash bug when hitting 30k - Fixed props GUI not responding to selecting

Patch notes and updates

S.noRelease datePatch nameGID number
127 April 2017More particles, new presets and more4249665521687408621

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