SPSTEAMPULSELIVE ANALYTICS
Sakeretsu

Sakeretsu Steam news

KLASSEN | Jun 21, 2017 | game

Released

0players observed · 5 October 2026 - 18:26:47 UTC

AdventureRPGPixel GraphicsRetroSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

Sakeretsu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews7
  • Release dateJun 21, 2017
  • DeveloperKLASSEN
  • PublisherKLASSEN

Genres: Adventure, RPG

Company pages: Developer: KLASSENPublisher: KLASSEN

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Sakeretsu Steam news

Sakeretsu news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • SAKeRETSU “Recipes” free DLC now live! (1.36) [Minor spoilers] - 25 September 2017

    Our second free DLC for SAKeRETSU is now live! This update comes with 7 new items that can be obtained through the new recipe mechanic in the shop. (But you will have to figure out how to produce them!) Large Monster Dung: Extended stealth from monsters Giant Monster Dung: Prolonged stealth from monsters Skull and Bones: Massive damage with a lasting effect Barbed Harpoon: Chance to steal and poison enemy Bag of Ashes: Massive blow will leave enemy blinded Arsenic urn: Leaves enemy blinded and poisoned Black diamond: The ultimate weapon of Mu We hope you all enjoy these new items and we look forward to your feedback! Christopher Klassen, Klassen Games

  • SAKeRETSU “Nightmare” free DLC now live! (1.32) - 4 July 2017

    Our first free DLC for SAKeRETSU is now live! This update comes with 6 new difficulty and challenge modes: Difficulty modes: Standard: Standard enemies For first time undead. Hard: Hard enemies For experienced undead seeking a challenge. Nightmare: Nightmare enemies For adept undead seeking an intense challenge. Challenge modes: Scavenger: Hard enemies, player gets only 1 stat point per level For reckless undead seeking an unbeatable challenge. Isolation: Hard enemies, no shop or monster allies For lonely undead seeking a hopeless challenge. Moot: Hard enemies, player hurts self upon fighting, death upon fleeing battle For manic undead seeking prolonged torture. Tortured: Nightmare enemies, player stats reset upon death For mad undead seeking a second death. We hope you all enjoy these new game modes and we look forward to your feedback! Christopher Klassen, Klassen Games

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