Museum of Other Realities news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1,587
- Units sold (VGI)No data available
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- Review score91% positive
- Total reviews437
- Release dateFeb 26, 2020
- DeveloperMOR Museum Inc.
- PublisherMOR Museum Inc.
Genres: Casual, Simulation
Company pages: Developer: MOR Museum Inc.Publisher: MOR Museum Inc.
Museum of Other Realities Steam news
Museum of Other Realities news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tribeca Immersive 2022 - 18 May 2022
We're excited to host this year's Tribeca Immersive selections in the museum! Tribeca Immersive showcases cutting-edge virtual, augmented and mixed reality experiences by top artists pushing the boundaries of storytelling with technology through impactful and emotionally engaging stories. The Tribeca 2022 DLC will be available to download from June 8, 2022 and will be accessible until July 1, 2022. For more information about tickets and accessing the DLC, please visit Tribeca's website. Lineup Missing Pictures: Episode 2 By Clément Deneux, Joseph Beauregard For every movie made, dozens of pictures remain missing forever. Missing Pictures gives directors a chance to tell the story that would otherwise never be told. Each episode invites one filmmaker to narrate some key points of the movie, why the movie is important for them, and why it was never made. Missing Pictures brings to life un…
- The Canadian Collection: Chapter 2 - 3 February 2022
Created in collaboration with Kaleidoscope, the National Film Board of Canada, Canada Media Fund, Creative BC, and the British Columbia Arts Council, the Canadian Collection was designed to reimagine the selected artworks and share stories behind the projects. A spatial arrangement of nine curated immersive experiences, brought for the first time together under one roof, enables users to read these virtual stories in a holistic way, and shines a new light on the ambitions and visions of Canadian creators. The first chapter of the showcase was available from December 17, 2021, and will continue until March 11, 2022. The second chapter runs from February 4 to April 29, 2022. LINE-UP - December 17, 2021 to March 11, 2022 Biidaaban: First Light Lisa Jackson, Mathew Borrett, Jam3 and the National Film Board of Canada Toronto’s Nathan Phillips Square is flooded. Its infrastructure has merged…
- Announcing The Canadian Collection - 7 December 2021
The Museum of Other Realities presents its first original collection of narrative experiences curated across the Canadian immersive ecosystem. The Canadian Collection, a project co-created with Kaleidoscope, produced in partnership with the National Film Board of Canada and Canada Media Fund, and developed with the participation of Creative BC and the British Columbia Arts Council, will be held in the virtual gallery from December 17, 2021 to April 29, 2022. The exhibition has been designed to reimagine the selected artworks and share stories behind the projects. A spatial arrangement of nine curated immersive experiences, brought for the first time together under one roof, enables users to read these virtual stories in a holistic way, and shines a new light on the ambitions and visions of Canadian creators. The showcase will be available in two chapters running from December 17, 2021 t…
- QUILLS FEST 2021 - A 2-day immersive digital event - 17 November 2021
QUILLS FEST 2021 is a 2-day immersive digital festival at the intersection of live theatre and extended reality. Presented by Oregon Shakespeare Festival in partnership with Artizen and Museum of Other Realities, Quills is a first-of-its-kind convening of theatremakers, transmedia storytellers, and creative technologists. You can experience Quills Fest in one of two ways: in Virtual Reality, wearing a compatible VR headset, or through the interactive Quills website, using any web browser on your computer! Both methods will offer you the full, exciting experience of Quills Fest! Program Line-Up World-Premier VR Commissions Anakwad, an Anishinaabe tale retold in an Indigiqueer dreamscape. - Ty Defoe, Dov Heichemer, alpha_rats Ordinary Gesture, a Virtual Reality Theatrical experience that surrealizes the experience of empathy. - Raja Feather Kelly, Illya Szilak, Cyril Tsiboulski, Christoph…
- MOR Patch - 1.9.1 - Room Connection Fixes - 14 October 2021
Version 1.9.1 Hey everyone, we've pushed a minor update. Fixes and Updates Resolved the issues with players being unable to connect to online rooms and see other players . The "Test Shard No free rooms" error should no longer show up. Closed the VIFF 2021 exhibition. If you run into any issues or bugs, please let us know by posting on our Steam forums or in our bugs channel on Discord. You can also send an email to EditorMuseumORcom .
- VIFF Immersed 2021 - 30 September 2021
The VIFF Immersed Exhibition honours VR and AR storytelling at its finest. Transport yourself to other worlds from the comfort of your home, with cinematic live-action, animation, documentaries, and cutting-edge virtual reality and augmented reality, created by leading artists from around the world. This DLC is available from October 1 to 11, 2021. Featured Projects: VIFF MAIN COMPETITION Beat Beat is a story elaborated from your heart. Viewers encounter a rusted robot, absolutely static. He doesn't have a heart, so he can't move. Viewers can grant him a new heart by putting theirs on the robot. He then stands up and starts to move, expressing his joy to live. However, when he meets with new robots, he doesn't know how to communicate properly. The heart becomes the key to move the story forward. *This experience uses a special haptics device to connect the viewer's heartbeat and VR anim…
- Immersive Arcade: The Showcase - 1 September 2021
Welcome to Immersive Arcade. This one-of-a-kind project is the first national collection of 12 of the best examples of virtual reality (VR) and 360 experiences created in the UK between 2000 and 2020. The showcase will feature the following experiences: Common Ground Darren Emerson, East City Films Common Ground is a VR documentary narrative exploring the history, politics and human face of the current crisis in the UK housing system. Through the brutalist concrete blocks of the notorious Aylesbury Estate, the biggest social housing estate in Europe, audiences will enter its world from its construction to its controversial redevelopment today. This multifaceted VR documentary questions notions of community, examines the dis-enfranchisement and demonisation of the working class, and captures the sense of betrayal that residents feel when they are forced to move on. The Invisible Darkfiel…
- Immersive Arcade: The Showcase - Volume Three - 13 July 2021
Immersive Arcade: The Showcase is the first national collection of the best of British virtual reality (VR) and 360 experiences. This dynamic collection draws together eclectic productions from across documentary, experiential and narrative genres, themed around an exploration of the human mind. Volume Three - Spaceworlds The showcase will feature the following experiences: Home: A VR Spacewalk BBC and REWIND Inspired by the NASA training programs used by British astronaut Tim Peake, Home – A VR Spacewalk enables would-be astronauts to embark on a spacewalk 250 miles above the Earth’s surface, something only a few people have ever done for real. They are tasked with making a repair on the outside of the International Space Station, before being confronted with a heart stopping emergency situation. Home’s ambition as a piece of VR was to combine a strong narrative and sense of drama with…
- XR3 Resumes At The MOR - 6 July 2021
XR3 is a joint exhibition by Cannes XR, NewImages Festival (France), and Tribeca Festival (United States) presenting the best of immersive creation in June and July 2021. This unique digital showcase will bring together more than 55 virtual reality experiences, including a number of 2021 premieres, and hand picked selections of works from some of the most acclaimed VR creators and studios in the world. All festival sections will be hosted at the MOR in a bespoke virtual venue created by the MOR team, and collaborating artists. For detailed information about the XR3 line-up, the event or tickets, please visit: Cannes XR NewImages Festival Tribeca Immersive The second edition of the XR3 virtual showcase at the Museum of Other Realities is available from July 6 to 17, 2021 Tickets & Downloadable Content (DLC) The XR3 showcase is a large-scale, multi-chaptered virtual exhibition divided int…
- The Museum of Other Realities is Now Free to Visit - 2 July 2021
We’re excited to announce that there’s no longer a paywall to get into the MOR! It’s been a journey If you’ve heard our inception story, the MOR was originally called the ‘TH-er’. That was in 2017. Accessibility may remain a challenge in some harder-to-solve-for ways, but this is a significant step. The MOR was conceived in seemingly simpler times - positioning the ambition to be a ‘virtual magazine’ for flipping (read: flying) through VR art. Building a virtual stage for virtual art We’ve always been grateful to the artists we came in touch with, who inspired the space that their work was to inhabit. And while our developers knew that the MOR could be seen as a precipice of VR art - we wanted it to be a flexible vessel with no growing pains. We wanted to ensure we earn the belief of those who first hear our calling. We chose to weave with the thread that holds the seams between art and…
- XR3 at the MOR - 8 June 2021
XR3 is a joint exhibition by Cannes XR, NewImages Festival (France), and Tribeca Festival (United States) presenting the best of immersive creation in June and July 2021. This unique digital showcase will bring together more than 55 virtual reality experiences, including a number of 2021 premieres, and hand picked selections of works from some of the most acclaimed VR creators and studios in the world. All festival sections will be hosted at the MOR in a bespoke virtual venue created by the MOR team, and collaborating artists. For detailed information about the XR3 line-up, the event or tickets, please visit: Cannes XR NewImages Festival Tribeca Immersive The XR3 virtual showcase at the Museum of Other Realities is available in two parts: Edition 1 : June 9 to 20, 2021 Edition 2 : July 6 to 17, 2021 Please note that between June 20 and July 6 the XR3 showcase will be closed, and will on…
- Immersed in Restoration: With Glen Fraser, John Harrison and Jacki Morie - 22 March 2021
Our next talk event on March 25th, 2021 at 9 am PST stirs up the pressing question concerning the temporality of VR art. We're honoured to host and extend the perspective of VR long-timers Glen Fraser, John Harrison and Jacki Morie as our guest speakers for 'Immersed in Restoration'. Caption: Tree from Osmose (1995), frame captured from a live immersive performance. © 1995 Char Davies While it might surprise contemporary VR artists in 2021 to hear about the first three decades of VR art history, the question to also raise is why don't people know about these early works? Can they still be experienced now, and where? What would it take to resurrect them? In this MOR Salon event moderated by Jacki Morie, we'll look at a famous 1995 VR artwork by Char Davies, and hear from its guardians what efforts have been made to keep it alive and running for future audiences to enjoy. MEET THE GUEST S…
- Immersive Arcade: The Showcase - North American Launch - 18 March 2021
The #SXSW21 Immersive Arcade North American launch party is this Friday at 6 PM PT! We invite you to use this opportunity to experience four stunning experiences from Volume One: Realities and Dimensions. The showcase features Common Ground, Darkfield’s The Invisible, Fly and Notes on Blindness. All four experiences are available in all their richness in an exclusive venue created for this showcase. Immersive Arcade: The Showcase is the first national collection of the best of British virtual reality (VR) and 360 experiences. The showcase has been commissioned by UKRI, as part of the ‘Audience of the Future’ challenge. Created in collaboration with Kaleidoscope and the museum, the showcase is themed around an exploration of the human mind, and designed to reimagine celebrated VR productions. To learn more about this showcase, you can read more here. WHAT TO EXPECT Join us on Friday Marc…
- Immersive Arcade: The Showcase - Volume One - 12 March 2021
The MOR has been working alongside Kaleidoscope and Digital Catapult as the host venue for a showcase of British XR excellence. We are excited to invite you as we announce the opening, and with that, the first volume of a very special showcase on March 12th 2021! Join us for the opening on March 12th. The Immersive Arcade: The Showcase is the first national collection of the best of British virtual reality (VR) and 360 experiences. The showcase is designed to reimagine these celebrated productions and immerse visitors within them. The collection is themed around an exploration of the human mind. This dynamic collection draws together eclectic productions from across documentary, experiential and narrative genres, themed around an exploration of the human mind. Volume One: Realities & Dimensions The Kaleidoscope of ways in which human beings tell stories. The showcase will feature: Commo…
- Tilt Brush by Accident : With Guest Speakers Drew Skillman and Patrick Hackett - 23 February 2021
Perhaps this event can be branded for bringing VR lore in the MOR - as Skillman and Hackett from the VR studio by the same name, Skillman & Hackett will be narrating the conception story of Tilt Brush in the MOR, this Thursday on Feb 25th, 2021 at 6.30 PM PT. Now the latest news doing the rounds in VR circles about this award-winning application was announced on January 26 this year - when Google released the source code to the game under the Apache 2.0 license on GitHub. Celebrating a month since the announcement, we thought that bringing Skillman and Hackett in as guest speakers - the original creators of Tilt Brush themselves - would be fitting. A truly stellar twitter thread by Danny Bittman from the same day that Google open sourced Tilt Brush VR and shut down internal development does a nostalgic take on the journey of the application and its creative purposes as deemed by users.…
- Spatial Sound, With Guest Speakers Em Halberstadt and Millie Wissar - 27 January 2021
Em Halberstadt (@emaudible) and Millie Wissar (@soundseeds) from 'A Shell in the Pit' will be in the MOR at 6.30 pm PT on Thursday, January 28th, 2021 - to deliver a talk about spatial sound. As seasoned sound designers with diverse insights to share from having worked on sound for games, videos, installation art and for short animated films - the duo will be taking us through workflows for some of the work they've done for VR art in the MOR. A Shell in the Pit is a Vancouver based diverse team that specializes in detailed, nuanced soundscapes for video games and interactive experiences with a passion for the artful, educational and whimsical. We have contributed music, SFX and/or technical audio to over 30 titles including Untitled Goose Game, Rogue Legacy, Night in the Woods, Fantastic Contraption and more. About Em Halberstadt Em Halberstadt is from Ottawa, Canada. She has been worki…
- MOR Patch - 1.4.9 - Tortoise - 22 January 2021
Version 1.4.9 Hey everyone, we've pushed a minor update. Fixes and Updates Added the Tortoise feature, a pad that slowly guides visitors through the museum. You can ride the tortoise through the museum by yourself or with friends. Added a Talk to Strangers mode, which automatically connects visitors to the same room as others who are also in Talk to Strangers mode. Added Clappers and Noisemakers to give visitors more ways to express themselves and show appreciation during presentations. Updated the drink models to better match their functionality. For example, a small cup makes you shrink, and a large cup makes you grow in size. Small UI Improvements If you run into any issues or bugs, please let us know by posting on our Steam forums or in our bugs channel on Discord. You can also send an email to EditorMuseumORcom .
- Let’s Get Real : With Jacki Morie and John Orion Young - 24 November 2020
On Wednesday, November 25th 2020, at 6.00 PM PST, two pioneers from the VR art industry are going to be in conversation about matters of value, ownership, and data collection in the VR art industry. In this talk event, they will be generously sharing their perspective on the genesis of VR and its current growth trajectories, in real time. We have the honour to be hosting immersive artist, scientist and creator Jacki Morie; bringing us scoop on what-was-hot in VR in the 1990s, and sculptor and technologist John Orion Young; explaining the crypto-economics of his art. When Pixels were Precious by Jackie Morie Jacquelyn Ford Morie (or Jacki Morie) is an artist, scientist and educator working in the areas of immersive worlds, games and social networks since the late 1990s. Until 2013 she was a Senior Research Scientist at the Institute for Creative Technologies at which point she started he…
- MOR November 2020 : Body Clock - 17 November 2020
We’re ready to share a collection of six works by artists questioning and challenging the body for its physics, as it climbs meaningfully outside of limbs and limitations to clock a newly calculated body dialogue. The MOR is excited to be back with this show, and most eager to see what conversations emerge from the intersection of these artists. The show opens on November 19th at 6.00 PM PST. Mark your calendars as the event is always a neat opportunity to meet the artists alongside the artwork. New in the Museum Gossamer Andy Baker, UK, 2020 Created in Unity. Gossamer is a room scale experience that might be the most ephemeral aspect of this show, with wispy tendrils forming and multiplying by truly leaning into musical tendencies of mathematical patterns. The maths behind the piece can partially be traced back to the work of mathematicians like John Conway and George Hart. He also cre…
- MOR Patch - 1.3.10 - Post VIFF Fixes - 8 October 2020
Version 1.3.10 Hey everyone, we've pushed a minor patch. Fixes and Updates Removed content from VIFF to coincide with the end of the festival. Fixed bug that caused player name tags to display the wrong name. Fixed bug with art pieces not showing up in the museum. Updated portal visibility animation. Revamped intro visuals in the MOR entrance. If you run into any issues or bugs, please let us know by posting on our Steam forums or in our bugs channel on Discord. You can also send an email to EditorMuseumORcom .
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 October 2021 | MOR Patch - 1.9.1 - Room Connection Fixes | 4698935641756476272 |
| 2 | 22 January 2021 | MOR Patch - 1.4.9 - Tortoise | 4043637702549252391 |
| 3 | 8 October 2020 | MOR Patch - 1.3.10 - Post VIFF Fixes | 3853351107550885930 |
| 4 | 2 September 2020 | MOR Patch - 1.2.9 - New Spatial Interview and Bug Fixes | 3819571008253899638 |
| 5 | 27 March 2020 | MOR Patch - 1.0.4 - Graphics Quality and Optimization | 2984138620249943041 |
| 6 | 29 August 2019 | MOR August 2019 Update : Tilt Couture | 2415540140457310543 |
| 7 | 25 July 2019 | MOR July 2019 Update : Through the Looking Glass | 3364670677179277596 |
| 8 | 4 July 2019 | MOR Patch - 0.2.4 - Performance improvements | 2436926440592902821 |
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