SPSTEAMPULSELIVE ANALYTICS
Golden Panic

Golden Panic Steam news

MissingNo Studio | Jun 21, 2017 | game

Released

0players observed · 21 September 2026 - 23:30:41 UTC

ActionCasualIndieEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Golden Panic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateJun 21, 2017
  • DeveloperMissingNo Studio
  • PublisherMissingNo Studio

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: MissingNo StudioPublisher: MissingNo Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Golden Panic Steam news

Golden Panic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Company and Game Closure - 9 December 2019

    Hi everyone, Today I have a bad news to cominicate to you. Related to our (very) bad financial result, we can't continue this adventure and we have decided the closure of MissingNo Studio. Unfortunaly the company closure is linked to the server closure and a part of online features will be unavailable soon. Disabled online feature : - Login and Account Creation - Dungeon Workshop (upload, download, rate) The game continue to be "playable" but only with local dungeon or online with built-in dungeons. We apologize for that but we can't maintain the server. Thank again for your support.

  • Update #53, #54, #55 - 15 February 2018

    Editor New door : Pressure door (coop item) You can now place directly Gold, Key and Heart in the dungeon editor ! Dungeons are now loaded asyncrhonously in editor and workshop viewer Camera start now at the center of the dungeon in editor and workshop viewer Fix item highlight Fix item placement Lobby Add securtity check Add loading feedback Game Add feedback when hp is low Chest are now 5% chance to be unlock at the start of the game Network optimisation Fix network bug Fix mouse hidding at startup (client side only) Fix objectif panel in split screen Other Fix critical crash at the startup ! Fix missing Loca Golden Panic is now compatible on Linux ! Optimisation

  • Update #52 - 6 January 2018

    Graphical Update (part 2) : Added smoke trail behind the dwarves when they are moving Added new gold effect when gathering coins New coins (Shiny PBR) Trivia : Removed Halloween menu

  • Hotfix #51a - 29 October 2017

    Fix floating Sfx when chest is destroyed open Fix crochet action on old chest model Fix MapSelection automatic popup closure (from Lobby)

  • Update #51 : Halloween Event - 26 October 2017

    While our stupid dwarves are still exploring the mines of Golden Panic, they saw something intriguing... Something spooky and scary, Halloween is coming ! Improvements : Added Halloween Props for the map editor. Added Forge Props. Added shiny FX for the gold. (Inside Chest) Rework of the UI for the midgame quests in order to improve readibility. Server requests are now working better. Graphical Update (part 1) : New Models for : Wooden Door, Wooden Chest, Wooden Crate, Torch, Wooden Baril. New Texture for the dirt walls and ground. New Fire FX and Particles. Added Shadows. Color Space Linear (Better Lightning) Improvement of the lights and atmosphere. Fix : Removed the loading screen when launching the game. (game is now launching faster.) Fixed the fluidity during menus transitions. (From Main Menu to Game Lobby) Special Attacks are now targeting the mouse cursor. (Only for Mouse/Keybo…

  • Graphical Update announcement - 23 October 2017

    Hi there, A little update from our side! We are actually working on a big Graphical update that will improve everything you know about Golden Panic. So What's inside this update ? - Rework of the Environment - Improvement of the Character Model - Rework of the VFX - Improvements on Shadows and Lights - New props for the editor - Tons of other improvements in term of gameplay, from new feedbacks to UI and without forgeting optimisations. We want you to know that the Graphical Update will be release in multiple parts thanks to regular updates, that way you will be able to see a lot of changes in the game this year and better than that you will be able to play with those improvements! Before leaving, I'd like to give you a quick preview of the Graphical update improvements, keep in mind that it is still Work in Progress! We hope to see you soon in the mines!

  • Update #50 - 23 August 2017

    Core Fix glitch in post-process effect Rework AssetManagement system (game start faster !) Online Fix client side entities spawning Loca Add Russian loca ! (thanks Павел) Add Hungarian loca ! (thanks Fazekas) Minor GUI change for Cyrillic text. New country flags in Setting.

  • Update #49 - 23 August 2017

    Core Upgrade to Steamwork 1.41 Upgrade to lasted version of Raknet Upgrade Unity 2017.1 Clean Gui assets and use new Sprite Atlas system. Online Fix WebRequest due to Unity 2017.1 changes. Loca Fix english and french loca. Editor Improve GUI.

  • Update #48 - 29 June 2017

    Gameplay Big improvement of focus system (interactibles). When an object is unlocked with a key it will open automatically. Fix invisible player when Wardrobe or Toilet is closed and opened quickly. Improvement destruction system. (Fix invisible walls when toilet is destroyed) Online Fix double feedback. Editor Big optimisation of highlight in Editor. Settings Fix resolution combobox. Object Better colliders for Dwarves' Spawn. Better action triggers for chests, trolleys, doors and wardrobe. Add new room type : Tavern !

  • #46 One week before the Early Access! - 15 June 2017

    Hi everyone! This time, it is the last review before the Early Access of Golden Panic (June 21). So we focus on bug fixes and last minute improvements. we want to present a game as clean and stable as possible for its Early Access! --- Changelog Gameplay -Added a permanent icon indicating the trolley position. It will be much easier to find his trolley in the big dungeons! pooling system stronger. -Fixed bug where you could pick up randomly 1 or 5 keys. -Added feedback when a player is slow. -Adding feedback when a player has the screen that "flow".. -We no longer have to deselect and re-select the slowdown spell so that it appears after unlocking it. -The toilets are now destructible! -Fixed bug on mid game goals. -Fixed bug where a player sometimes remained invisible when the wardrobe was destroyed. Online -We now manage the disconnection of a player (client) in game. The remaining pl…

  • Expected Early Access for june 21 - 9 June 2017

    This week's devblog is available! What's new ? - Goblins improvement - Afterlife improvement - And debug Learn more : https://www.missingnostudio.com/45-en-expected-release-for-june-22/

Patch notes and updates

S.noRelease datePatch nameGID number
129 October 2017Hotfix #51a2140759684353354684

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