Cuit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews183
- Release dateApr 27, 2017
- DeveloperClass-X Games
- PublisherClass-X Games
Genres: Casual, Indie, Strategy
Company pages: Developer: Class-X GamesPublisher: Class-X Games
Cuit Steam news
Cuit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Free to play! - 7 February 2019
Hello everyone! I have decided to make Cuit Free-To-Play now, as I sadly have no time left supporting this application anymore (for quite a while already, actually). Hope some of you still find joy in solving the puzzles. I admit that the UI is to be improved (to say the least), but yeah... Maybe one day I'll have the time to get back to it or make a sequel with more of a budget (or rather any budget at all). Greetings!
- Update 1.12: Copy & Paste / Selection Mode and UI Improvements - 8 May 2017
Update 1.12: New features: Selection mode in editor Copy and Paste (Duplicate) selections Delete selections New nano-splitter segment allowing for more flexible cable placement Updated: UI improvements (Will be improved more over time - I noticed the problems and suggestions from the community concerning the UI) Tool-Tip improvements: The tool-tips while hovering a gate have been improved upon community feedback Bugfixes: Cable placement in editor now works in both ways. Once triggering a bomb (and turning it off again) in build mode won't blow up the level any more when turning the build mode off. Escaping the build mode now asks to save the level when necessary
- Update 1.12: Copy & Paste / Selection Mode and UI Improvements - 8 May 2017
Update 1.12: New features: Selection mode in editor Copy and Paste (Duplicate) selections Delete selections New nano-splitter segment allowing for more flexible cable placement Updated: UI improvements (Will be improved more over time - I noticed the problems and suggestions from the community concerning the UI) Tool-Tip improvements: The tool-tips while hovering a gate have been improved upon community feedback Bugfixes: Cable placement in editor now works in both ways. Once triggering a bomb (and turning it off again) in build mode won't blow up the level any more when turning the build mode off. Escaping the build mode now asks to save the level when necessary
- Possible UI and resolution fix - 29 April 2017
Hello everyone! I heard a common problem are resolutions different from 1080p monitors. I tried to implement a fix / patch for this problem, and that has been released now. I would be glad if you would check out the new update and see if the problems are fixed now! Sorry for the inconvenience! All the best, Mykon
- Possible UI and resolution fix - 29 April 2017
Hello everyone! I heard a common problem are resolutions different from 1080p monitors. I tried to implement a fix / patch for this problem, and that has been released now. I would be glad if you would check out the new update and see if the problems are fixed now! Sorry for the inconvenience! All the best, Mykon
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 April 2017 | Possible UI and resolution fix | 4249665521687415777 |
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