- UEBS2 Is Now Fully Released (Version 1.0) - 21 July 2023
Hello everyone! We wanted to let the UEBS1 generals that UEBS2 is now fully released. So if you are still enjoying battles of 10,000 in UEBS1, head on over to UEBS2 and enjoy battles of millions! https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/
- Sequel Out Now! - 12 May 2022
Store page: https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/ Hello everyone, we are pleased to officially release Ultimate Epic Battle Simulator Alpha v0.1. We would first like to thank everyone for your amazing support through our continued journey of bringing the largest battles in history to your screen. Below we will list the features and content available in initial release. Alpha v0.1 Features/Content: -5 large open world maps. -2 God Powers including 'Noah's Flood' -19 unique units(Including 3 heroes). -Sandbox mode. -Custom units editor. -1st and 3rd person in unit possession. -RTS mode, with full drag select unit/army commanding. -Experimental blood volumes -Body piles to form literal mountains. -Revolutionary dynamic swarm pathfinding which updates to changes in environment. -Mass ragdoll physics(Faked but beautiful). Known issues/bugs -Custom units…
- UEBS2 Release Date Reveal - 17 February 2022
UEBS2 will release May 12th! Hope everyone has a fantastic week/weekend! Add to wishlist now! https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/
- A Quick Teaser Of What We Have Been Working On.. - 22 December 2021
Hello commanders and generals. Though we have been silent, we have been working very hard on Ultimate Epic Battle Simulator 2! We do not wish to go into too much detail now, but we want leave this screen shot of the largest city we have ever built in a game. This city is one of the featured maps in UEBS2 and it is truly vast! We will be posting some exciting updates and videos after the holidays. Merry Christmas and a happy new year! UEBS2 Steam page: https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/
- UEBS2 Release Delayed, We Want This To Be Great.. - 23 September 2021
Hello everyone! We want to thank you all for your continued support in our journey with this beast, Ultimate Epic Battle Simulator 2. UEBS2 is already bigger than we ever planned, but we think we can still do better.. We have decided to delay the release to (Hopefully early) spring of 2022. We have been working super hard on both UEBS2 and The Black Masses. As some of you may know, we just pushed The Black Masses to beta 0.1. A great accomplishment for us here @ Brilliant Game Studios! The open world title is currently on sale for 66% off, so head on over if you wish to support our other titles! I hope everyone is having a fantastic week, we will be posting new videos soon so keep your eyes open! Regards, Brilliant Game Studios.
- It's Official! Full RTS Has Arrived In Ultimate Epic Battle Simulator 2 - 9 April 2021
RTS is officially coming to UEBS2! Watch the video to find out more!
- 1 Million Spartans VS 2k Auto Shotguns - Mass Projectile Demonstration In Sequel - 4 March 2021
Wishlist now! https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/ We wanted to share this video from UEBS2. We showcase our mass projectile physics and rendering system on scales no man has seen! Video: https://www.youtube.com/watch?v=AhikHh_k9Iw&feature=youtu.be
- Tech Video For UEBS2 Shows 10 Million Characters - 12 February 2021
We released a video today showing off how our technology works for UEBS2, and how we hope to set the standard for years to come. Add UEBS2 to your wishlist now! https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/
- More Updates Coming To UEBS1! - 30 January 2021
I hope everyone is having a great weekend! I wanted to address the some comments popping up around UEBS2. I first want to assure you, we never planned to stop updating UEBS1. We will continue to release updates before the UEBS2 release. Over the years UEBS1 has grown a fair amount, much of which we have the community to thank. In the next paragraph, I want to go over some of the reasons it's been difficult to deliver on all requests for UEBS1, and why a sequel makes the most sense to us. Prepare for lots of technical stuff! UEBS has a lot of potential for improvement, and the directions the game can go are infinite. During development of UEBS1, I was the only developer with very limited resources. Brilliant Games has since expanded into a team, and our capabilities, skillsets and budget have increased. The crowd tech in UEBS1 is one of the main systems that drive the game. At Brilliant…
- Sequel Revealed - Millions Of Characters On Screen - 29 January 2021
UEBS2 Store Page Link: https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/?beta=0 Trailer: https://www.youtube.com/watch?v=2qfkEUV1w1I&feature=youtu.be Game Description: Welcome to Ultimate Epic Battle Simulator 2, the most ridiculous and insane battle simulator in existence! Create eye watering battles with hundreds of thousands, and even millions of characters on screen! Jump into multiple story and player driven campaigns or make your own and share them with your friends! Sandbox mode will return, with infinite army sizes and far greater flexibility than ever. FPS invasion will also be returning, where you play through the eyes of a soldier fighting off hordes of zombies in first person. Lets not ignore the elephant in the room! UEBS2 features revolutionary new crowd rendering and AI technology which uses pure GPU POWER to bring nation size battles to life! U…
- One Hour To Reveal..(10AM PT) - 29 January 2021
Follow the link to the Youtube premiere: https://www.youtube.com/watch?v=2qfkEUV1w1I&feature=youtu.be
- Ultimate Epic Battle Simulator is free to keep this weekend - 29 January 2021
If you fancy killing some time by making 10,000 chickens fight an army of Roman soldiers, or perhaps pitting 45,000 Perisians against 300 ogres in a canyon, then I have good news for you. Ultimate Epic Battle Simulator is free for keeps this weekend. It's a big sandbox simulation where you just make random factions fight to see who wins. That's it - and it's pretty great. Read more
- Tune In Tomorrow For An 'Epic' Announcement! - 28 January 2021
UEBS1 is now free for a limited time, but tomorrow at 10am pacific time we have an extremely huge and 'epic' announcement for you all. We are so excited to finally show you what we have been working on! The video will go live on our Youtube channel at 10am PT. Youtube Channel: https://www.youtube.com/user/brilliantgamestudios Disclaimer: This does not involve Epic store.
- UNTITLED.. - 13 January 2021
UNTITLED.............................
- AMD Graphics Fix Now Live! - 10 December 2020
Hello everyone! Sorry for the delay on this, but we were finally able to fix the lighting issue with AMD 5000 graphics cards. Below I will tell the story of what we went through to give you all a perspective on what graphics programming is like. The Story: First off, we are die hard AMD fans here, and the issues we had may not have been the fault of AMD since there are so many factors at play. As some of you may know, shortly after releasing our latest content update users with AMD 5000 GPUs immediately started reporting problems with the new lighting system, where all geometry was being rendered black. We had 2 AMD computers at the office during this time, which made this very confusing to us since we had thoroughly tested on both machines. Turns out none of those machines had 5000 series GPUs. So out of concern for this issue, we went out and bought an AMD 5500 XT. As soon as we turne…
- Hotfix For V1.9 - 3 November 2020
Note: Is anyone playing with the RX 5500 and experiencing the black light issue? We are looking into buying a 5000 series for debugging this light issue, but would prefer not to spend too much. Hello everyone, we have a quick hotfix for ya. We made a few changes to the lighting and we need people with the AMD 5700XT to test the latest patch. We really aren't sure if the issue has been resolved to be honest(Since we do not have any at the studio) but we made a few changes that MAY have fixed the black light issue. Changes Made: -Direct texture look up removed for shadow sampling and replaced with standard texture sampling. -Screen resolution added to options menu. -GPU vram usage reduced in attempt to optimize for lower end hardware. Hope everyone had a fantastic Halloween!
- More Control Over Armies & NEW Graphics - V1.9 Now Live! - 30 October 2020
BLACK LIGHTING FIX: We have posted an update with a temporary fix for the black lighting bug some AMD users are experiencing. Please go into your options in the menu and enable "Use Vanilla lighting". Version 1.9 has arrived! Below we will list some of the changes! What's new? -Lighting engine completely re-written. Lighting features include: Soft shadows with penumbra, HD screenspace shadows, Global Illumination with bounce light and ambient occlusion. -New Army path drawing in battle editor. (Double clicking the army allows you to draw a path, double clicking again on the path node adds another path node). -2 new Halloween units added. 1. Scarecrow killer with a claw as a weapon. 2.Hallowman, a mounted skeleton knight with a pumpkin head riding an undead skeleton horse. -New Halloween themed map added called 'Land Of The Dead'. A giant graveyard surrounded by haunted forests and mount…
- Version 1.9 Drops Tomorrow Afternoon Pacific Time - 30 October 2020
We are excited to announce that v1.9 drops sometime tomorrow afternoon pacific time. We just posted a video highlighting more features to expect in this coming update. Part 2:
- Update V1.9 - What We Have So Far - 17 October 2020
Hello everyone! We thought we would give you a video update on our progress on the large content update coming soon. The first part of development has been focused on a complete lighting engine re-write as well as optimization. Keep in mind gameplay is the next focus! Stay tuned! Graphics And Lighting Video: Hope you all have a fantastic weekend!
- The Future Of UEBS - 2 October 2020
Hello everyone! As some of you may know for the past 2 ½ years we have been working diligently on another one of our titles, The Black Masses. Our small team has accomplished a great deal in the open world genre, and we continue to plan for Ultimate Epic Battle Simulator. A part of our plan for UEBS is to shift focus for half of our team to be dedicated to update and expand Ultimate Epic Battle Simulator, and beyond. The other half of our team will continue to run with the Black Masses title, providing supports and development. We are very excited to show you what we have been working on! At Brilliant Game Studios we continue to be grateful for your ongoing support. Thanks again, and stay in touch. Regards, Robert. Brilliant Game Studios