Live2DViewerEX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players137 · 5 October 2026 - 23:36:27 UTC
- SteamPulse tracked peak441
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews3,681
- Release dateDec 31, 2021
- DeveloperPavo Studio
- PublisherPavo Studio
Genres: Animation & Modeling, Utilities
Company pages: Developer: Pavo StudioPublisher: Pavo Studio
Live2DViewerEX Steam news
Live2DViewerEX news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update to the Automatic Translation Feature for Workshop Items - 2 August 2026
Thank you for using Live2DViewerEX.The automatic translation feature for Workshop items has now been upgraded from the Google Translate API to GPT-5.6 Luna. Based on our testing, the translation quality has improved significantly.The change has already been deployed to the server and will be monitored for a period of time to verify its stability.This change only affects newly uploaded Workshop items. Existing items will continue to use their current translation files. If you are dissatisfied with the translation quality of any older models, please leave a comment to let us know, and we will update the translation files for those models.
- 2026.7.8 Update - 8 July 2026
Version: 2026.7.8General: Added a font option for model textGeneral: Added the "Mouse Input" option and hotkey. You can use this feature to prevent accidental mouse clicksGeneral: Added the "Show Hit Areas" hotkey
- 2026.5.28 Update: Added support for Spine 4.3 - 28 May 2026
Version: 2026.5.28General: Added support for Spine 4.3General: Updated Cubism SDK to 5r4.2General: Hit area boxes are no longer displayed when the hit area is disabledGeneral: Updated application iconsEX Studio: Added a "Recent Items" history list to the editorEX Studio: The Workshop Uploader now supports reading WPK file informationControl Panel: Added independent backup options for individual Workshop items
- 2026.5.11 Update: Now fully supports Apple Silicon - 11 May 2026
Version: 2026.5.11Motion Tracker: Updated Mediapipe SDK (User settings will be reset due to adjustments in some algorithms)Motion Tracker: UI adjustmentsMain App: Replaced the deprecated web browser pluginMacOS: Added support for native Apple SiliconGeneral: Bug fixesImportant NotesSince the third-party web browser plugin currently in use is outdated, it has been replaced with a maintained one. However, the following limitations apply:Windows 32-bit systems are not supported.On macOS, it still runs via Rosetta, so the initial loading time will be long (expected to be resolved in a future update).
- 2026.5.6 Update - 6 May 2026
Version: 2026.5.6EX Studio: Added a content description option to the Workshop UploaderIf the preview image, title, or description contains adult content or obvious sexual suggestions, please be sure to check the corresponding tags. Otherwise, the content may be flagged as inappropriate by the Steam platform or administrators, which could lead to a ban. Checking these content descriptions will affect how the item is displayed on the web. It is recommended to avoid using preview images or titles that contain the content mentioned above.Descriptions can also be updated from the item page after uploading
- 2026.4.26 Update - 26 April 2026
Version: 2026.4.26Json Config: Added area trigger controllers for SpineJson Config: Added a new battery controller (https://live2d.pavostudio.com/doc/en-us/exstudio/live2d-editor/#battery)Json Config: Improved intimacy system controllerEX Studio: Added navigation buttons in the JSON Editor to jump directly to referenced motion and hit area pagesEX Studio: Added a "Find Motion References" icon button in the JSON Editor to display all items referencing a specific motionEX Studio: Added a motion name edit button to synchronously update all instances referencing that motionEX Studio: Fixed an issue where the Workshop Background Uploader could not play loaded filesEX Studio: Now supports native Apple SiliconEX Studio: Replaced the deprecated web browser pluginEX Studio: Optimized editor logsGeneral: Updated Steamworks SDKNavigation buttons"Find Motion References" icon buttonMotion name edit…
- 2026.4.8 Update - 8 April 2026
Version: 2026.4.8Control Panel: Added hotkey "Playlist: Play Next"Control Panel: Added batch unsubscribe button on the Workshop list pageEX Studio: Redesigned the editor information pageEX Studio: Added real-time display of layer and variable informationEX Studio: Optimized sorting for list items with numbersWindows: GPU device name can now be displayed in tray settingsWindows: Tray settings now allow separate GPU selection for the main app, Control Panel, and EX StudioGeneral: Optimized the background editing panel
- 2026.2.19 Update - 19 February 2026
Version: 2026.2.14Widget: Added system font support for Digital ClockWidget: Added date display format options for Digital ClockEffect: Added position (Front/Back) options for VisualizersEX Studio: Added support for cdi3.json (Live2D)Control Panel: Workshop browser now supports manual page input by clicking the page numberControl Panel: Added "First Page" and "Last Page" navigation buttons to the Workshop browser
- 2026.2.14 Update - 14 February 2026
Version: 2026.2.14Widget: Added buttons to adjust the order of desktop iconsWidget: Added "Arguments" and "Working Directory" attributes to desktop icon commandsWidget: UI optimizationsControl Panel: Fixed an issue with incorrect tag count displayGeneral: Fixed a compatibility issue where legacy model configurations failed to support Live2D expression overlaying
- 2026.1.6 Update: Download Code Service - 18 January 2026
Version: 2026.1.18Json Config: Adjusted commands: set_skins/add_skins/remove_skins changed to skins set/add/removeJson Config: Added a new parameter to skins commands to disable automatic slot resetting, resolving animation flickering issuesGeneral: Added Download Code functionalityGeneral: Bug fixes and code optimizationAbout Download Code ServiceThe Model Download Code Service is a model distribution solution designed specifically for creators on the EX platform. Whether distributing paid models, rewarding subscribers, or conducting small-scale private tests, the simple "download code" mechanism enables fast distribution and permission control.For more details please refer to: https://live2d.pavostudio.com/doc/en-us/dlcode/
- 2026.1.6 Update: Engine and Cubism SDK update - 5 January 2026
Version: 2026.1.6General: Updated engine to Unity 6.0General: Updated Cubism SDK to version 5r4General: Hovering over a model slot number now displays the name of the currently loaded modelGeneral: Optimized the User Tag functionalityGeneral: Improved click detection logic to resolve issues where excessive overlapping click areas prevented certain regions from being triggeredGeneral: Optimized the cache file size for the Steam Workshop listGeneral: Fixed an issue where thumbnails would display incorrectly when Workshop items were modifiedGeneral: Fixed a bug where switching tags in the Quick Menu prevented non-tagged models from loading in the Control PanelControl Panel: Fixed the year display issue for Workshop filesControl Panel: The Tag Edit page now displays the number of items associated with each tagEX Studio: Added options related to Cubism MaskingNoteAbout EngineThis update, com…
- 2025.9.25 Update: Submodel feature and Model Slot Editing - 25 September 2025
Version:2025.9.25Json Config: Added "add_submodel" and "remove_submodel" commandsJson Config: Renamed "change_cos" command to "change_model"EX Studio: Merged Live2D/Spine editor and uploaderEX Studio: User interface optimizationCommon: Added submodel featureCommon: Added model slot editing featureCommon: Bug fixesAbout Model Slot EditingMainly used to configure the default position, size, etc. of models when they are loaded into a specific slot. When a model is loaded for the first time, it will use this slot setting.In the Control Panel or Quick Menu, click Edit Model Slot to open the editing panel, where you can configure the default position, size, and other settings of a model slot. You can switch model slots using the menu in the upper-left corner. Drag the crosshair intersection or adjust the X/Y values in the panel to set the default position. The Reset All Model Transforms butto…
- 2025.9.20 Update: breaking change to model setting - 20 September 2025
Version: 2025.9.14 Redesigned the command editing panel Motion selection panel now supports double-click to select Improved the editor interface Updated Spine SDK Bug fixes and code optimizations About the breaking change to model position and sizeReason for the change:To simplify the setup of model position and size, and to prepare for an upcoming major feature update.Before the change:Both the model slot adjustments and individual model adjustments were applied. When loading another model, it would inherit the current model slot settings plus its own saved settings.After the change:Model slot adjustments have been removed. Each model’s position, size, and related settings are now saved completely independently. The editing panel will only edit each model individually. Models are saved separately based on the model slot number and the screen aspect ratio.Impact on existing users:On the…
- 2025.9.14 Update - 13 September 2025
Version: 2025.9.14 Redesigned the command editing panel Motion selection panel now supports double-click to select Improved the editor interface Updated Spine SDK Bug fixes and code optimizations
- 2025.9.11 Update - 11 September 2025
Version: 2025.9.11 Added 'animations' command for SpineUse animations lock/unlock/set to adjust the animation progress of a specified layer. The animation must already be playing. Added 'Cull Back' option for Spine Added 'Clickable When Invisible' option for Live2D hit areas Mouse tracking can now be toggled individually for each item Added 'Fixed Ratio' option when editing model boundaries Improved editor interface Fixed an issue with loading UTF-8 BOM formatted files Fixed an issue with model motion looping Other bug fixes and code optimizations
- 2025.8.24 Update - 24 August 2025
Version: 2025.8.24 Added import/export functionality to the edit tags panelSome users have reported cases of tags being lost. The issue is still under investigation, and a fix timeline cannot be determined yet. Users experiencing this problem are advised to back up their data. This feature can also be used to import tags onto another computer Optimized save data
- 2025.8.18 Update - 18 August 2025
Version: 2025.8.18 Added "Fade In on Loop"Note: Only newly created configurations can use "Fade In on Loop." For older configurations, you need to manually modify conf_ver or ConfVer in the configuration file and change the value to 1. In addition, this property is not related to whether motion looping is enabled— it will be applied whenever the current motion is the same as the previous one. Holding the left Ctrl key and clicking a slider value now brings up an input box for precise adjustment The default value is now displayed to the right of the fade-in/fade-out label Fixed an issue related to hit areas
- 2025.7.29 Update - 29 July 2025
Version: 2025.7.29 Added a new operation for float variables: round Added a new type for parameter looping: inverted sine When creating a Spine configuration, the atlas and texture will be auto-filled based on the selected skeleton name Window title now displays the instance name Added a status icon to indicate workshop item refresh Fixed a display issue when running multiple instances Improved display detection logic Optimized logging functionality
- 2025.5.16 Update - 25 May 2025
Version: 2025.5.25 Fixed an issue where outfit switching failed when loading a model Fixed an issue with the daily bonus limit (Intimacy System) Fixed an issue that generated excessive logs when Spine bones could not be found
- 2025.5.16 Update - 15 May 2025
Version: 2025.5.16 Added skeleton display in the Spine editor, bones can now be selected by clicking Hit areas can now be quickly created based on selected artmeshes or bones Hovering over list items now quickly highlights the corresponding area (Artmesh/Bone/Slot) Controllers now show the default parameter value to the right of the min/max labels for reference Fixed an issue where parameter dragging’s min/max values had no effect Fixed mouse binding not working in bordered window mode Fixed incorrect texture display in certain situations Other optimizations
Patch notes and updates
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