- Full Release is here!!! - 14 October 2020
Hello everyone, we have a big news for you. Today is a big day, Cartoon Strike is finally out of Early Access. What new content is added in Season 1? Lots of new skins for weapons and characters. New Farm map (remaster of the old Farm map from Cartoon Strike Online). New Prototype map. Achievements. Daily Quests. New profile system - you can now play with all skins on all maps. Party system - play with friends. New shooting system. And many more small improvements. Season explanation and FAQ Seasons are introduced for better understanding of our release cycles. We refer to Early Access as Season 0 (S-0 for short) and to Full Release as Season 1 (S-1). With new season comes new level up rewards, new boxes and lots of new content. What defines Season 1? We view Season 1 as Season 0 extended with new content. So Season 1 contains all the content of Season 0 and many new additions. How Seas…
- Full Release - Announcement! - 9 October 2020
Hello everyone, we have a big news for you. Full release of Cartoon Strike will be available in October 14 on Steam. What can you look forward to? - lots of new skins for weapons and characters - new Farm map (remaster of the old Farm map from Cartoon Strike Online) - new Prototype map - achievements - new profile system - you can now play with all skins on all maps - Party system - play with friends - new shooting system - and many more small improvements Check our trailer for Full Release !!!
- What can you expect in version 1.0? - 17 August 2020
Hi all Cartoon Strike players, today we have some interesting news to share. We are working on the full release (1.0) and you can look forward to some big changes. You can also check our short teaser of the new map. You also have one last chance to get free Chicken skin before full release. Just level up your profile. What can you look forward to? - more than 20 new skins for your character - lots of new skins for weapons - new Farm map (remaster of the old Farm map from Cartoon Strike Online) - achievements - new profile system - you can now play with all skins on all maps - Party system - play with friends - new shooting system - and many more small improvements
- New Update: Improvements and optimizations - 27 July 2020
Changelog - Ver. 0.0.12: Fixes and QoL changes ------------------------------- General: - Various updates and fixes for following maps: Menu, Tounine, Arabian Night, Streamhouses, Airport. - Join Team rework. Once per minute a player can join the team if there is either free space or an AI. - Team colors rework. Player’s team will always be blue and the enemy team will always be red. Even after changing teams. In Reality: - Fixed various problems with AI. - Walk, Run and Jump sounds effects are now correctly synchronized with player’s Walk, Run and Jump actions. - Time between matches reduced from 60s to 30s. - Player has 90 seconds to choose the team at the start of the match. - Turned off shadows for players. - Fixed bug where game broke after player changed team on Streamhouses map. - Chat fixes. In Menu: - Added sound when equipping clothes and changing weapon skins in Customization…
- Khione Arena Update - 19 June 2020
Arena Update is finally here and you can look forward to a new map, daily quests and many different improvements. Changelog - Ver. 0.0.11: Arena Update ------------------------------- General: - Added Khione Arena map! Designed for fast action, spherical arena offers quick interaction between players. Battle it out to claim a spot among the best Khionian warriors. Gaining intel in the center of the map will help you. It replaces the old Planet Khione map. - Added Daily Quests! Once per day the player gets a random quest. Finish it to claim a reward. Player can have up to three quests in progress. Once per day a quest can be reset to get a different one. There are ten unique quests. AI: - AI can now hack security point on the Airport map. - AI can now hack computers on the Streamhouses map. - Various AI behavior improvements. Graphics: - Added option to disable Post Processing in setting…
- New Update - Steam cards and more - 7 May 2020
Changelog - Ver. 0.0.8 ---------------------- Steam Store: - Added Rare Starter Pack. It contains various clothes sets and more for a discounted price. - Reduced clothes sets price. Steam: - Added Steam Trading Cards. Settings: - Added VSync option. - Added Invert Mouse Y Axis option. Weapons: - Smoother fire animation while zooming: StG44, MG42, MP40. - Fixed wrong lighting on remote players and AI: Frag Grenade, Flashbang, Knives. Menu: - Added info banner to the Home screen.
- New update: Knives and many more - 23 April 2020
Changelog - Ver. 0.0.7 ----------------------- Weapons: - Grenades: - Frag Grenade, Smoke Grenade Flashbang, Thermal Imploder: - Physics reworked. Grenades are now faster, heavier and have same trajectory. - Added trail effect. - Frag Grenade, Flashbang, Thermal Imploder: - Changed detonation time from 3 to 2 seconds. - Frag Grenade, Thermal Imploder, C4: - It is no longer possible to kill teammate. - Fixed problem where light was not reflected on these weapons: Frag Grenade, Flashbang, Knife. - Knife is split into three categories: History has Ka-Bar, Present has BK-7, Future has Toria Razor L1. - Some knives can be bought from Steam Store: Skins: - Added rarity information to the game data. Skin rarities are visible in Customization menu and Boxes menu. A skin is framed in dark grey rectangle if it is a default skin, light grey rectangle if it is a common skin, blue rectangle if it is…
- Update - new Tounine and improved netcode - 3 April 2020
Changelog - Ver. 0.0.6 ---------------------------- General: Tounine map has been remastered. Firing/Attacking system overhaul. It is more responsive and precise with improved Netcode. In Reality: Lowered maximum number of players in one reality from 12 to 10. Added CLICK TO CONTINUE text to Tutorial Screen after reality is loaded. Weapons: Decreased fire rate of these weapons: MG 42, Tommy Gun, Vz. 61, AK-47. Damage per bullet was increased. Damage per second remains same. Added new fire sound and new fire zoom animation for AK-47. HUD: Being hit by a teammate doesn’t cause red damage feedback flash to appear.
- Hotfix #5 - 19 March 2020
Changelog - Ver. 0.0.5 ----------------------------- On Game Start Up: - Configuration dialog is shown. Player can manually assign input keys to ingame actions. Options: - Controls button is hidden. AI: - Bot difficulty increased.
- Hotfix #4 - 18 March 2020
Changelog - Ver. 0.0.4 Weapons: - Lowered recoil for StG44 and MP40 by 25%. - Lowered spread for Tommy Gun and MP40 by 25%. - Fixed repeatedly played sound of dry fire on AI. HUD: - Weapon crosshair dimensions increased. - Hit confirm crosshair dimensions increased. - Hit confirm crosshair color matches weapon crosshair color. UI: - Added 'Next Reward' text in the main menu next to the player level. - Added 'Reward' text in the End of Match screen, when player reaches new level. - Fixed bug which caused showing 'PlayerName' in the score table instead of players name. - Fixed bug which caused not showing correct player name in the log when he joined reality. - Background of the death screen darkened. Global: - Added option to create custom reality without anomalies. - Increased anomalies cooldown. Previous: cooldown set to 15-30 seconds. Now: cooldown set to 45-60 seconds. - Turned off c…
- Hot Fix #2 - 13 March 2020
Changelog - Ver. 0.0.3 ---------------------- Quick Play button: - Changed Quick Play button behaviour. Previous: player joins reality with the most players, where number of players is lower than 12. Now: player joins randomly selected reality, where number of players is lower than 10. Capture The Point: - Fixed bug that caused The Point to be uncapturable. - Fixed materials on various windows. Recomputed occlusion culling data. AI: - Error causing problems when joining to the team and making the game break due removal/creation of AI player when human player joined/left the reality fixed. Characters: - Size of head and body colliders on all players increased. In reality: - Match menu is now available all the time when in the reality. Previous: it was disabled during the end game and until player created his character. - Idle player check changed. Previous: idle player is kicked after 18…
- Hot Fix #1 - 12 March 2020
Changelog - Ver. 0.0.2 ------------------- Global: - Maximum number of players in reality decreased from 16 to 12 - Only 10 ai players in default realities allowed UI: - Text on Create Room button in Create Custom Reality screen in menu changed from 'Create Room' to 'Create Reality' - Arrow indicating incoming damage removed, because it did not work properly AI: - Ai shooting accuracy decreased - Fixed bug with clothes on ai created when player leave the reality Weapons adjustment: - Smoother weapon swaying while walking. - Increased walk speed while zooming. Previous: zoom walk speed is 40% of regular walk speed. Now: zoom walk speed is 70% of regular walk speed. - Lowered Field of View (FoV) while zooming for each primary and secondary weapon except for sniper rifles. This means player's surrounding appears closer. Sniper rifles remain unchanged. Previous: FoV set to 60 while zooming.…
- Cartoon Strike is finally OUT! - 11 March 2020
Today is the day. Cartoon Strike is finally OUT! As we mention before, the game offers 5 maps with 5 different modes. Also many skins for characters and weapons. We hope you enjoy the game and share your feedback with us. Just small warning - The game is still in an early access, which means that there may be various errors or optimization problems. You can report these errors through our form - https://forms.gle/yQ6vqgZV4o4UPsXK8
- New trailer and release date announcement - 17 February 2020
Hello, today we have a big news for you. Finally, we have the exact release date. Cartoon Strike will be released on March 11, 2020. With this great announcement, we have also prepared a new trailer for you, in which we try to show everything that the game offers. Let us know what you think :)
- Cartoon News #7 - Can You See Me Now? - 24 November 2019
Hello, partners! Emmit Gingerbread here with new information about things you’re gonna see in our department. As you may remember, last time I spoke about two Anomalies you will stumble upon during your expeditions to different realities. Our scientists are now reporting that more unexpected events have shown in our simulations! Change of Gravity will pumps up your jumping skills allowing you to get to the places which are normally inaccessible and surprise your opponents from above. No Hide and Seek on the other hand reveals all player positions to all players. No more hiding behind the corners or surprise attacks from above. You know where your enemy is - as he knows where you are, so watch out! With all four different anomalies you never know what to expect from each expedition to unique reality. And did you know there’s gonna be five of them? No? Well, the last one is still a myster…
- Cartoon News #6 Attention! Attention! - 8 November 2019
To the future employees of War and Fun! department in Gametoria corporation™, the head of the department, Emmit Gingerbread, would like to say a few words. Hello, partners! My name is Emmit Gingerbread and as we are approaching to the opening of the department, I am so happy to inform you about some cool things you will encounter here with us. As you may already know, each reality (or as it is known among the public – the map) will take you to the different place with unique experience. But did you know all realities have their own behavior and change during the play? We called it Anomalies. As you will explore realities, they will appear from time to time, changing rules and offering new opportunities. Like The Mist which will lower your vision and conceal you from the enemy eyes. Portals on the other hand will allow you to get to the places which are difficult to get to. But beware! Y…
- Cartoon News #5 – Stream Houses - 2 November 2019
Another map for introduction is Stream Houses map. It’s a small map where you can play Capture Point mode. Red streamers will fight against Blue streamers. You can expect a lot of crazy things and skins for this map, which we’ll show you later 😉
- Cartoon News #4 – Arabian Night - 19 October 2019
Arabian Night is the first map you couldn’t play in the demo version. It is medium-size map that takes place at night. Some players may use dark spots to better hide from enemies. Soldiers and terrorist will fight against each others in Arms Race game mode. A unique feature for this map will be the supplies that will appear around you and can, for example, add health to you. If you like night maps, this one will be your favorite.
- Cartoon News #3 – Planet Khione - 10 October 2019
It is a large snow map set in the far future, where the Federation and the Shadow Legion are fighting against each other. The main difference from classic maps is that you fight here with laser weapons. As we have already mentioned, each map has a unique feature. On Planet Khione, it will be huge cannon, which shoots lasers on the battlefield. No one is safe, so if you see a red light, you should run 😨
- Cartoon News #2 – Tounine - 3 October 2019
Today we will introduce a map – Tounine, which you can already know from our demo. As we mentioned last time, each map will have only one game mode. For Tounine we chose Death Match game mode, where the Germans and the British will fight against each other during World War II. In addition, we have one news for you, each map will contain at least one feature that will be unique only to that map. In Tounine it will be a combat aircraft that will fly over the battlefield at certain time intervals and drop bombs. Players will have to watch out for the enemies, but also for the bombs.