- Progress Report December 2018 - 19 December 2018
So it’s been a long year with not so many changes. For that I apologize. There was almost a point where I was about to abandon this project, but then I read the positive comments and the encouragement from those who believe and I realize that I just couldn’t let you guys down. So after the November update, I got to thinking… Are these tiny small updates really doing anything for the game? I mean there’s a bug fix there and a ease of life function here, but was it really bringing the game that much closer to completion? People like the concept of the game, but not really how it was implemented. So an idea starting to spawn in the back in my head. What if… What if instead of releasing another meaningless patch in December I actually work on something more meaningful for the game, something that could change its entire direction. Something that would actually resemble the vision I had orig…
- Alpha 2.17 Update "Auto-Save" Black Friday Sale - 21 November 2018
Hey guys been awhile since last update. Wanted to let everyone know I'm still alive and still pushing updates. For questions about Landless' future you can view the "Game Is Not Dead" post in the discussions. Although the project has slowed down, I will keep pushing updates. Alright so with new update we got a new auto save feature out so players won't be forced to go to the bed or the boat to save. Auto-Save is by default on. You can change the settings in the ESC options. You will see a tab called Auto-Save. From there you can adjust the intervals for auto-save or simply turn off. This save will overwrite your current save. Patch Notes: -Tooltip added for Map Icons on the large map, for players who had trouble understanding what the map icons meant, by hovering your mouse over them it will explain what they are such as "Waster Camp". -When placing a home antenna on a pontoon, the map…
- Alpha 2.16 Update "Enemy Escorts" - 31 July 2018
New enemy waster escorts added. Wasters will now sometimes escort supply barges from point to point. You can defeat the wasters and tow the supply barge back to either Leavenworth or Logansport. To the cranes where you would start trade missions. Patch Notes: -Salvage animations now playing correctly when removing buoys and trophies. -Fixed ladders on the trade barges so they can be used from either sides. -Scaled down enemy damage, this is so players can approach enemy camps and container ships easier. -Fixed some minor graphical errors. -Fixed store colliders in Logansport. -Fixed mini leviathan's AI to be more smooth and responsive as well as some color corrections. Dev Notes: I am now going to focus more now on polishing, bug fixing, and finishing the storyline. Updates are still coming so please be patient.
- Alpha 2.15 Update “Fast Travel and Capturing Enemy Camps” - 17 April 2018
New Features: Fast Travel - Player can now right click on the icons in the world map. By doing so a dialogue will appear telling you how much fuel will be consumed for that trip. If you have enough fuel you will be brought to the spot you picked. If you don’t you will be notified that you do not have enough fuel. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28758546%2F53623518562111991069308a9781a9412c9c9bd9.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28758546%2Fae0b116d99a267613ffe2b2238788d6b1338d3a5.jpg Notes: Keep in mind fast travel only uses the main boat, so the player will need to link everything together via the crane, if you wish to take your pontoon or base along for the fast travel. Capturing Enemy Camps - When players kill all enemies in an enemy camp, that enemy camp will be added to the tributary homes list and when the player…
- Alpha 2.12 Patch - 6 April 2018
Alpha 2.12 Patch Patch Notes: -Fixed player getting stuck into the boat’s floor while exiting -Added icon to town trader -Fixed NPC patrols in Leavenworth, patrol speed increased slightly. -Diningware textures readjusted -Leavenworth’s wood foundations texture has been corrected -Fixed an error that was causing mild bugs like no death animations, or certain mechanics not working. The old fix was to save then reload to get rid of the error. -Sealife speed and and swim height adjusted to allow players easier access -Loot from the fallen drone from activating the jammer buoy is now working correctly -Fixed Sonar Buoy, both buoys can now be activated by pressing F instead of hitting it the construction tool. -Fixed underwater suit diving where sometimes players would collide with a building -Player can no longer salvage enemy rafts until both enemies on it are killed -Moved island rocks to…
- Alpha 2.12 Patch - 6 April 2018
Alpha 2.12 Patch Patch Notes: -Fixed player getting stuck into the boat’s floor while exiting -Added icon to town trader -Fixed NPC patrols in Leavenworth, patrol speed increased slightly. -Diningware textures readjusted -Leavenworth’s wood foundations texture has been corrected -Fixed an error that was causing mild bugs like no death animations, or certain mechanics not working. The old fix was to save then reload to get rid of the error. -Sealife speed and and swim height adjusted to allow players easier access -Loot from the fallen drone from activating the jammer buoy is now working correctly -Fixed Sonar Buoy, both buoys can now be activated by pressing F instead of hitting it the construction tool. -Fixed underwater suit diving where sometimes players would collide with a building -Player can no longer salvage enemy rafts until both enemies on it are killed -Moved island rocks to…
- Alpha 2.11 Patch - 10 March 2018
Patch Notes: -Fixed capsizing of floating homes -Fixed movement of enemy rafts and merchant rafts -Fixed Ammunition Prices -Added jump rocks near center of island to help players get on Thank you, CodeBullet
- Alpha 2.11 Patch - 10 March 2018
Patch Notes: -Fixed capsizing of floating homes -Fixed movement of enemy rafts and merchant rafts -Fixed Ammunition Prices -Added jump rocks near center of island to help players get on Thank you, CodeBullet
- Alpha 2.10 Update “Underwater Caves” Weeklong Deal - 19 February 2018
Alpha 2.10 Update “Underwater Caves” Weeklong Deal Weeklong Deal 30% Off Starting 2-19-2018 We’ve got a big update today with a ton of fixes so get ready for these notes: New Content: New underwater caves have been added. They appear randomly throughout the world like encountering a Leviathan. However there has been a new quest chain added to go to pre designated one to continue the main storyline. The caves are still a work in progress, but players will be able to face some dangers in them. New questline added. Players will now find a old man standing in the middle of Leavenworth by the name of Wet Willy. He will give a quick tutorial quest where you will talk to nearby NPC’s. For veteran players these will be help information you already know. When that is complete he will then task you with using the base defense satellite to locate the cave. From there he will tell you the location…
- Alpha 2.10 Update “Underwater Caves” Weeklong Deal - 19 February 2018
Alpha 2.10 Update “Underwater Caves” Weeklong Deal Weeklong Deal 30% Off Starting 2-19-2018 We’ve got a big update today with a ton of fixes so get ready for these notes: New Content: New underwater caves have been added. They appear randomly throughout the world like encountering a Leviathan. However there has been a new quest chain added to go to pre designated one to continue the main storyline. The caves are still a work in progress, but players will be able to face some dangers in them. New questline added. Players will now find a old man standing in the middle of Leavenworth by the name of Wet Willy. He will give a quick tutorial quest where you will talk to nearby NPC’s. For veteran players these will be help information you already know. When that is complete he will then task you with using the base defense satellite to locate the cave. From there he will tell you the location…
- Experimental 2.02e1 Game Freeze Fixes - 8 February 2018
We've been getting your reports about the big freezes every 2 seconds and it seems it was caused by our new optimization to help greatly improve the performance of the game. Fortunately we've found the problem and have made a fix to it while still keeping the new optimization changes we did in the last patch. However, we are not making this a hotfix but an experimental, because there are still a few more tests we want to run on it to make it perfect for the 2.10 update which I've posted here: https://steamcommunity.com/app/617030/discussions/0/1699416432413612366/ Also we have some other features we are testing for the update that is also in the experimental. In order to run the experimental branch, you can follow this video tutorial: https://www.youtube.com/watch?v=Uu_ZBRBLDMU Be sure you select "open_experimental" when viewing all the choices. We will be releasing the new 2.10 update…
- Experimental 2.02e1 Game Freeze Fixes - 8 February 2018
We've been getting your reports about the big freezes every 2 seconds and it seems it was caused by our new optimization to help greatly improve the performance of the game. Fortunately we've found the problem and have made a fix to it while still keeping the new optimization changes we did in the last patch. However, we are not making this a hotfix but an experimental, because there are still a few more tests we want to run on it to make it perfect for the 2.10 update which I've posted here: https://steamcommunity.com/app/617030/discussions/0/1699416432413612366/ Also we have some other features we are testing for the update that is also in the experimental. In order to run the experimental branch, you can follow this video tutorial: https://www.youtube.com/watch?v=Uu_ZBRBLDMU Be sure you select "open_experimental" when viewing all the choices. We will be releasing the new 2.10 update…
- Alpha 2.02 Patch - 26 January 2018
Alpha 2.02 Patch New patch out to fix some of the bugs from last release as well as some lingering ones. Patch Notes: -Building on islands fixed, will no longer place platforms below the surface -Enemy AI’s fixed on the container ships, patrols and stationary enemies should be working correctly now -Fixed angular fish spawns, players will now notice much more of them while exploring underwater ruins -Shark spawn limits set for sharks attracted to hanging creatures -Black box minimap icon fixed -Abyssal worm particle colors changed to deep blue -Putting ADS suit back on the crane should no longer freeze animations -When player turns in “Baby took my shark” contract, player will automatically see dialog box explaining contracts -Radio error message will now read “Must Finish Baby Took My Shark Contract First To Use” instead of saying to finish the tutorial -Sound FX added for when you sal…
- Alpha 2.02 Patch - 26 January 2018
Alpha 2.02 Patch New patch out to fix some of the bugs from last release as well as some lingering ones. Patch Notes: -Building on islands fixed, will no longer place platforms below the surface -Enemy AI’s fixed on the container ships, patrols and stationary enemies should be working correctly now -Fixed angular fish spawns, players will now notice much more of them while exploring underwater ruins -Shark spawn limits set for sharks attracted to hanging creatures -Black box minimap icon fixed -Abyssal worm particle colors changed to deep blue -Putting ADS suit back on the crane should no longer freeze animations -When player turns in “Baby took my shark” contract, player will automatically see dialog box explaining contracts -Radio error message will now read “Must Finish Baby Took My Shark Contract First To Use” instead of saying to finish the tutorial -Sound FX added for when you sal…
- Alpha 2.01 Update - 18 January 2018
Alpha 2.01 Update is Here! As promised and right on time, here is our update. If you’ve watched our progress report on the 16th, then you’ll know what to expect. If not check it out to see, so you’ll know what to expect. Steam Workshop is now functioning. Simply click on the Steam Workshop icon on the main menu. Click on the Show Creation UI, Select a folder you would like to store all your all workshop files. From there you will be given options to edit a variety of things for the game. Cheat Mode: Press escape once in game and check the cheat mode box. After Which, use ctrl+f1 to bring up the menu. Press Alt to display/hide the cursor Patch Notes: -Message log displays notifying player to complete the tutorial before they can use the radio -Message log displays notifying player to use destruction tool to dismantle enemy rafts -Music added to starting scene -Enemy raft AI will no longe…
- Alpha 2.01 Update - 18 January 2018
Alpha 2.01 Update is Here! As promised and right on time, here is our update. If you’ve watched our progress report on the 16th, then you’ll know what to expect. If not check it out to see, so you’ll know what to expect. Steam Workshop is now functioning. Simply click on the Steam Workshop icon on the main menu. Click on the Show Creation UI, Select a folder you would like to store all your all workshop files. From there you will be given options to edit a variety of things for the game. Cheat Mode: Press escape once in game and check the cheat mode box. After Which, use ctrl+f1 to bring up the menu. Press Alt to display/hide the cursor Patch Notes: -Message log displays notifying player to complete the tutorial before they can use the radio -Message log displays notifying player to use destruction tool to dismantle enemy rafts -Music added to starting scene -Enemy raft AI will no longe…
- Landless Progress Report 1/16/2018 - 17 January 2018
https://youtu.be/LRU0WZJlW0A Please watch the video to hear our progress report. Notes: We are aware of the fps drops during base defense on islands and will be addressing it little by little until a full resolution. We are planning on changing our currency conversions to better reflect steam's standard for every country, meaning more competitive pricing for countries outside of U.S. and others. We understand some people are experiencing freezes, even though crashes have been minimized and will be addressing it little by little until a full resolution.
- Landless Progress Report 1/16/2018 - 17 January 2018
https://youtu.be/LRU0WZJlW0A Please watch the video to hear our progress report. Notes: We are aware of the fps drops during base defense on islands and will be addressing it little by little until a full resolution. We are planning on changing our currency conversions to better reflect steam's standard for every country, meaning more competitive pricing for countries outside of U.S. and others. We understand some people are experiencing freezes, even though crashes have been minimized and will be addressing it little by little until a full resolution.
- Experimental 2.0E HOTFIX 1 (Crash Fix) - 27 December 2017
Hello Sharkhuggers! We've got some great news! If you are experiencing crash issues please download from the open_experimental branch which can be found under "Betas" after right clicking Landless in your library and selecting properties. I know this was a thorn in our side for a long time, but we needed to examine all the texture errors and see what was chewing up the memory. We've got everything optimized and players should also experience smoother gameplay. So many thanks to everyone's patience in this matter. We can now finally look forward! If you have any troubles, please email us at [email protected] Big thanks to those who took the time to email us their crash reports and communicating with us about what was going on. Now that we have the game working again, we can now put our focus now on content drops and more workshop features. Make sure your version says Alpha 2.0E H…
- Experimental 2.0E HOTFIX 1 (Crash Fix) - 27 December 2017
Hello Sharkhuggers! We've got some great news! If you are experiencing crash issues please download from the open_experimental branch which can be found under "Betas" after right clicking Landless in your library and selecting properties. I know this was a thorn in our side for a long time, but we needed to examine all the texture errors and see what was chewing up the memory. We've got everything optimized and players should also experience smoother gameplay. So many thanks to everyone's patience in this matter. We can now finally look forward! If you have any troubles, please email us at [email protected] Big thanks to those who took the time to email us their crash reports and communicating with us about what was going on. Now that we have the game working again, we can now put our focus now on content drops and more workshop features. Make sure your version says Alpha 2.0E H…