Battle Bruise news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak282
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews498
- Release dateApr 22, 2017
- DeveloperZanardi and Liza
- PublisherZanardi and Liza
Company pages: Developer: Zanardi and LizaPublisher: Zanardi and Liza
Battle Bruise Steam news
Battle Bruise news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Doooooog Duty - 27 February 2020
Hi there! Our biggest life achievement is on it's final weeks on Early Access. But what the hell is Dog Duty? On almost 6 years on-the-make, I'm still having problems describing it. Have you heard of General Chaos? Fallout Tactics? Republic Commandos? Syndicate? It's kinda of the inspiration that drove us. A game about running a small squad of careless misfits into real-time-squad-combat, while driving like a maniac on some kind of a small open world setting. There's more details, gifs and things on its store page , and please, wishlist it! It even has Liza as an secret unlockable character!
- Looking for feedback on Battle Bruise 2 - 5 November 2019
We're looking for players to test the next Battle Bruise. Anybody up to the task? The game is not exactly complete, but we would love to get feedback on the gameplay. LOTs of things changed and your opinion is absolutely important to us. Interested players please send an email to [email protected]. We're currently sharing 16 keys for this test!
- Battle Bruise 2 subtly on development - 20 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28568544%2Ffc423bcf7d85059042a958cd1be17e6681f50b62.gif While finishing the last bugs/port-work for Dog Duty, I'm always finding time here and there to work on Battle Bruise 2. Straight to the point, here are some core things that are changing on Battle Bruise 2: I'm killing the shop helicopter. The purchased weapons will be permanently, and acquired by other means. It will be somewhat larger game, with more enemies, characters to play, and stages I'm cutting "Car Defense" out, to give more time to the main Campaign. 2 Player mode is almost 100% coded There's some very small things I'm still sorting out, and I will be studying every Battle Bruise review to think better on the next steps. Ah, well, my last doubt, is that I'm not sure how the game weapons will be granted to the player. The shop format is a lot obvious, and I…
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