SPSTEAMPULSELIVE ANALYTICS
Into Oblivion

Into Oblivion Steam metadata

Tenth&Hess Games | Jul 30, 2018 | game

Released

0players observed · 24 September 2026 - 13:49:04 UTC

CasualIndieSimulationStrategyCard BattlerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)522
  • Revenue (VGI)$1,240
  • Review score89% positive

Into Oblivion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)522
  • Revenue (VGI)$1,240
  • Review score89% positive
  • Total reviews18
  • Release dateJul 30, 2018
  • DeveloperTenth&Hess Games
  • PublisherCoaguCo Industries

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Tenth&Hess GamesPublisher: CoaguCo Industries

Top Steam chartsTop 100 gamesGame directorySteam Store page

Into Oblivion Steam metadata

Into Oblivion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/618990/metadata
Steam Storehttps://store.steampowered.com/app/618990/
Steam Communityhttps://steamcommunity.com/app/618990
PCGamingWiki search
IGDB searchSearch IGDB for Into Oblivion

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 16 positive, 2 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Cross-Platform Multiplayer

Achievements

40

Platform releases
  • Steam 30 July 2018

Latest Steam announcements

  • Tiny Holiday Nip Update - 19 December 2025

    A small QoL patch for Into Oblivion has been released, mostly upgrades to the engine but also removing the now deprecated CoaguCo API as operations there are winding down. Leaderboards and stats have now been moved to Steam so don't lose your save files!Changed: upgraded to Godot Engine 3.6.2Changed: upgraded to Steamworks SDK 1.63Changed: moved leaderboards and stats to SteamRemoved: now deprecated CoaguCo APIHappiest of holidays!

  • CoaguCo End Of 2024 Update - 8 December 2024

    Hey, gang! Been a super-quiet year with a ton of things going on in the background and a lot of radio silence on our end. However, this fancy end-of-year post should give you an idea of what was happening and what is coming. Feast your eyes... Most of the time was taken up by life things and non-game projects with a lot of planning and setup for the final updates for each of the current games. Reviving our old Tenth&Hess Games studio to handle these last updates and start work on a new project too. Since we're here for the games (right?) let's get on with it! One Way To Die Almost ten years old now! This game has had a ton of updates and will see the final one very soon. As we saw in the Fall Update, the game's main loop was totally rebuilt to make it somewhat less reading and more like an actual game. The story chunks have been condensed and re-written but are still as ridiculous as be…

  • Into Oblivion - The Last Drop Version 3.1 - 14 March 2024

    Hey anonymous alcoholics! The game is receiving two relatively small quality of life updates and the first one is now here. The demo is now also available on Macs... in case you were curious. Most of this is under-the-hood and doesn't affect the game-play at all. A portion of it is prepping the game for full controller and Steam Deck support. The second update will finish adding in controller and Steam Deck support; that will be out at some point relatively soon. Surely. In case you are curious as to what is going on: Added: different icon hooks for different operating systems Added: full game description to app data Added: basic framework for Inputs / controller Added: news messages to main menu Changed: updated splash sequence for studio change Changed: demo updated to newest version Changed: Steam boot-up process Changed: updated Steam API Removed: unused files

  • CoaguCo 2024 Update - 3 February 2024

    Hey there! The new year has come and we have an update for where things are and what is going on! Since some of them are still a little ways off, we'll try to keep this short. These final updates will be listed in the order they will be released. The Dope Game We kind of blew the Xmas window, obviously. But that is OK because there was a lot more getting packed into this final update than expected; which is also being broken into two updates. The first one is coming this month, most likely. It will contain a ton of fixes, new features, a new area, new character, and the framework for multiplayer. The second half will contain, probably, bug fixes for the first patch but, more importantly, the multiplayer version of the game. More of a competition really than player-vs-player in Starkham. The original plan failed terribly but would have been cool; so this is a good test and compromise on…

  • CoaguCo Summer Update 2023 - 16 August 2023

    Hey, gang! Long time, no see! We have been tracking issues in our user forums, working on assets, busy with non-game projects, and prepping a slew of updates in the space of time since the last post. Now we will get into what to expect in the near future! Haulin' Oats There were no expectations for Haulin' Oats but it still underperformed. That being said, there will be one large patch to bring it out of Early Access and then smaller QoL update after that. The plans to expand the game with some additional features have been scrapped, sadly. However, all the updates we had planned like Steam Deck support, controller support, score mode, extra animations, etc. are all in this massive, upcoming patch which is almost done. I really loved how this game looked and played but it was pretty niche and drowned in the tidal wave of indie games. The Dope Game The beloved Dope Game will be getting a…

  • Into Oblivion - The Last Drop Update - Version 3.0 - 11 April 2023

    Hey, anonymous alcoholics! Today we are releasing the very last update for Into Oblivion called The Last Drop update. The update was delayed a bit due to our work on Haulin' Oats but here we are! We'd like to thank everyone who bought the game, played the demo, or even hated the game and refunded it! The update contains some small additions and fixes. We added the skins from our canceled Kickstarter project for the DLC owners; of course you can always buy these skins from the Shady Merchant in the shop menu. Using in-game money, naturally. It also removes all internal hooks and references to the now-canceled Midnight and Brewmaster expansions. Sadly we will be abandoning plans to continue work on these as the game wasn't ever wildly popular and resources are better spent on our current game instead. All that being said, we will continue to patch any bugs folks report moving forward or a…

  • Halloween Event - 24 October 2022

    Hey, anonymous alcoholics! So our Halloween event has been in full-swing since October 15th and we are now just writing about it. Yeesh. The event will run all the way until November 3rd at midnight, so you still have time to mix up holiday drinks and drink Jack under the table. During this event you can unlock a new bot / outfit to sport, a new arena, and two holiday achievements. Oh, and six more drink recipes. One smaller note, all of our games are having their major updates put on hold until our new game Haulin' Oats is released in early 2023. So Midnight and Brewmaster are being pushed back a bit longer. That being said, there will be a small update that is already almost finished (sans spritesheet creation) that will add a new game mode to the normal drinking contest and some new skins, for fun. I will be out next month barring any additional chaos. Happy holidays!

  • CoaguCo Fall Update 2022 - Haulin' Oats, The Dope Game, And More - 3 October 2022

    Hey there! So last year around this time we did a Fall Update to give news on every project we are working on and where everything currently is. This year we're gonna do the same. Instead, however, we will talk about each project in alphabetical order. TL:DR; Been doing real-life stuff and other non-game projects, but things are still moving along! Just slower. Wanting to provide higher-quality updates. The Dope Game So the game has five different content updates (still) coming. Most of them have missed their original assumed deadlines but so it goes in the world of game development. Since most of these updates require a lot of art, that takes a bit more time than programming sometimes. The first update, which adds more customization to characters, is being overhauled. While you will be able to modify colors and such for the outfits, they will be put together in sets to reduce the compl…

  • Into Oblivion - Card Game - Pre-Campaign Sign-Up - 8 March 2022

    Hey, anonymous alcoholics! If you like playing the game and bought DLC which includes the print-at-home version of the card game there is some exciting news for you. Near the end of May, tentatively the 25th, we will be launching a Kickstarter campaign for the physical card version of Into Oblivion! Yes, now you can play with professionally printed cards that come in a fancy card case with a real rules playbook. Currently you can sign-up for the pre-pledge campaign so we can try to gauge interest and earn yourself some neat bonuses for when (or if) the campaign succeeds. If you pre-pledge, you will get two extra holographic cards for the physical card game: Card Shark and Dealer's Choice. You'll also get a Card Dealer skins set for the video game. If you happen to be a patron of the GodotSteam Patreon campaign you'll also snag an extra holographic card for the physical game: The Steam.…

  • Into Oblivion - Point Shop Items Available - 25 February 2022

    Hey, anonymous alcoholics! Today we are finally able to release the Point Shop items for Into Oblivion. You can now decorate your profile and chat messages with various bits from the game. That's all for now, more to come soon!

  • Into Oblivion - Version 2.2.1 Update - 21 February 2022

    Hey, anonymous alcoholics! We are putting out a baby patch to address two minor issues. The first is the HUD avatars having offset headgear and the second is a logic loop the singleplayer bot can fall into which causes the game to crash. Want to read the same thing but with bullet points? Got you covered with this change-log: Fixed: hud avatar headgear placed incorrectly Fixed: bot getting stuck in logic loop when picking drinks

  • Into Oblivion - DLC Update - Version 2.2 - 14 February 2022

    Hey, anonymous alcoholics! Today we are releasing the DLC update which includes new and updated PDF printable card games, wallpapers, thank you notes, 15 new skins, and more. In addition to that, we are pushing an update to the game which incorporates the new DLC skins and fixes some issues. This moves us along in our roadmap to the next update which is the new game mode Midnight. This is just the stand-alone version of the the half-time game as its own mode. Play against up to 8 other humans and/or bots to earn money. The update will also come with more skins and new categories of skins too. More on that when we get closer to release. For now, here is the change-log for the curious: Added: new DLC skins, 3 per category Added: new wallpapers Added: option to turn off screen-shake on criticals Changed: updates to the printed card game Changed: the shop now lets you cycle through items in…

  • Into Oblivion - Mac / OSX Version Now Available - 30 January 2022

    Hello again, anonymous alcoholics! Back with a quick update that we have now made the game available on Mac / OSX. This includes the demo too!

  • Into Oblivion - Version 2.1 Update - 30 January 2022

    Hey, anonymous alcoholics! Today we are pushing the version 2.1 update which adds a ton of new stuff like critical "hit" drinks, new item cards, new achievements, and more. There are also big changes to the interface for hosting, change in multiplayer betting, massive changes to the HUD with animations and various tool-tips for, well, everything. Not to mention a host of fixes for different issue. The next big update will be the DLC update which adds more content to the Private Reserve DLC and updates the existing content graphically, as well as some more fixes to the main game. There are also Steam Point Shop items coming soon too. For those of you who are curious, here is the official change log: Version 2.1 Update Added: lobby icon, name, and match type to the ready board in lobby Added: a bit more polish (additional graphics, extra animations, etc.) Added: support of OSX / Mac compu…

  • Patch version 2.0.1 - 9 January 2022

    Jungle Juice - Version 2.0.1 Fixed: issue where chain vomit animation would break the shuffle animation and prevent gameplay Fixed: issue where setting a locked skin in one category then an unlocked one in another allowed the player to leave the appearance screen with a locked skin in place

  • Into Oblivion - Version 2.0 Update Live - 5 January 2022

    Hey, anonymous alcoholics! Today is the day and Into Oblivion's large 2.0 update is out. Many things have changed: updated graphics, new Steamworks networking features, new engine upgrades, new animations, etc. While a lot of it was cosmetic, there was a ton of changes under the hood for the game as well as the content updates and expansions planned for this year. If you are interested in all the specific changes, you can check out the change-log at the end of the post. Otherwise, read on about the (near) future plans we have cooking. There are some other big things to note with this update too. After some discussion internally and with folks who play the game, we have upped the price of the game to $4.99 USD. Instead of charging more separately for the upcoming expansion packs, they will be rolled into the main game. After you boot the game up, you'll notice that Top Shelf and The Sobe…

  • Into Oblivion - Version 2.0 - Release Candidate - 1 January 2022

    Hey, anonymous alcoholics! Happiest of new years! Today we are dropping the first (and maybe only) release candidate for the version 2.0 update. Why you ask? Well, come inside and read all about it. All of the testing for version 2.0 has been done internally which has usually been a mixed bag. Also, there is a ton of work in the background that is going on for this significant update: updating the store page with new screenshots, creating new trailers, modifying various Steamworks settings, tweaking the API system, etc. So why not let you guys get a crack at the update first and see if you can find any bugs we didn't? To access the version 2.0 release candidate, right-click the game in Steam then select 'Properties'. In the next window, head to the betas section. Change it from 'none' to 'beta' and it should update itself. If you do try the new release candidate and do stumble upon a bu…

  • CoaguCo Xmas Events Are Live! - 22 December 2021

    Happy holidays, folks! Technically the events all went live on the 15th of December, but you probably already knew that. Sadly we don't have any extra goodies this year as there is pretty heavy development of updates for all the games currently underway. The best we have is a little news and a reminder that the in-game events are going on until January 3rd. Into Oblivion Players of Into Oblivion will be getting the big v2.0 patch (probably) before the year is out! Multiplayer testing is underway and once those bugs are done, the game will be ready to update. There are some extra features that were going to be added in beyond the ton of stuff already in the update, but that'll be saved for the Q1 DLC update. Currently, in the holiday event, you can drink against the Krampus in the frozen wastes. There should also be six extra drinks you can make and unlock as well as two additional achie…

  • CoaguCo Xmas Events Are Live! - 22 December 2021

    Happy holidays, folks! Technically the events all went live on the 15th of December, but you probably already knew that. Sadly we don't have any extra goodies this year as there is pretty heavy development of updates for all the games currently underway. The best we have is a little news and a reminder that the in-game events are going on until January 3rd. Into Oblivion Players of Into Oblivion will be getting the big v2.0 patch (probably) before the year is out! Multiplayer testing is underway and once those bugs are done, the game will be ready to update. There are some extra features that were going to be added in beyond the ton of stuff already in the update, but that'll be saved for the Q1 DLC update. Currently, in the holiday event, you can drink against the Krampus in the frozen wastes. There should also be six extra drinks you can make and unlock as well as two additional achie…

  • Into Oblivion - Upcoming Patch v2.0 - Part 2 - 7 December 2021

    Hey anonymous alcoholics! While the version 2.0 patch was originally intended for the Steam Tabletop Festival, it got pushed back. Pretty sure the last post was about this. Anyway, this long rambling post is about the upcoming patch and a roadmap for Into Oblivion overall. Pretty much all of the graphical updates are finished. Most were intended for Brewmaster but a lot of that stuff got moved into this patch instead. The idea being that it'll speed up the timeline for expansions and further updates by doing it now. Many animations were re-done as well. There are also a bunch of little extra animations added it to give life to the interface while playing. Lots of "quality of life" updates like the one shown below. Pagination for the drink book and having the ingredients with recipe effects laid out with more space and clearly. The card system was also gutted and replaced. Cards now have…

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2025Tiny Holiday Nip Update1819386365096788
214 March 2024Into Oblivion - The Last Drop Version 3.17309977427433388506
321 February 2022Into Oblivion - Version 2.2.1 Update4246335198907297833
49 January 2022Patch version 2.0.14224939386888039829
516 April 2019Into Oblivion - Version 1.6.0 Update - Easter Event3763229740659091552
615 March 2019Into Oblivion - Version 1.5.0 Update - St. Paddy’s Event3140604542244107712
713 January 2019Into Oblivion - Version 1.4.5 Update2711631078225414847
812 January 2019Into Oblivion - Version 1.4.4 Update2711631078219839870
910 January 2019Into Oblivion - Version 1.4.3 Update2417771014049313042
108 January 2019Into Oblivion - Version 1.4.2 Update2417770561729630600
1130 December 2018Into Oblivion - Version 1.4.1 Update - Hotfix2417769111318753580
1223 December 2018Into Oblivion - Version 1.4 Update - X-Mas Event Live2417769111292667368
1323 November 2018Into Oblivion - Version 1.3.2 Update2415514774173052630
143 August 2018Into Oblivion - Steam Demo Hotfix And Itch.io Release2451533424636899311
158 September 2017Into Oblivion - Version 0.2.4 Update and Pre-Release4249665521687435330
1622 August 2017Into Oblivion - Version 0.2.3 Update4249665521687435546
1711 May 2017Into Oblivion - Beta Version 0.2.0 Update4249665521687435657

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID618990
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJul 30, 2018
DeveloperTenth&Hess Games
PublisherCoaguCo Industries
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent89%
Positive reviews16
Negative reviews2
Total reviews18
Steam recommendationsNot available
Achievements40
Average playtime forever460 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/618990/

Short description

Into Oblivion is a drinking contest of ridiculous proportion. Mix, swap, and serve drinks against a variety of bots, or friends and strangers, in three different modes. Chip away at your opponents' precious health, liver, and drunkenness to win.

About this game

Our Newest Game About the Game Into Oblivion is a drinking contest of ridiculous proportion. Each player is dealt five item cards per round and attempts to make one of many mixed drinks for themselves or their opponents. Some drinks have additional status effects, some will make you puke instantly, while others just leave a funny taste in your mouth. Mix, swap, and serve drinks to chip away at, or boost, each other's precious health, liver, and drunkenness to win. In this game, it is all about how you drink. Into Oblivion features three main modes: normal, Top Shelf, and The Sobering. Half-way through all modes, there is a half-time, dice rolling mini-game called Midnight. Keeping at least one die per round, you will try to score a 1 and 4 then all other dice are your points. You'll net a fancy trophy and bonus points for your final score by winning. In normal mode, you will compete to get the highest drunk score you can without going overboard. Of course you can always tank your opponent's liver to double the amount of drunk points they accumulate per drink, pushing them over the limit. Or you can reduce their health to zero and end the match fast. Use your accumulated drinks list, various status effects, or brutal mixology to win. If there is a tie, don't worry; everything is scored during a match so the points will decide in the end. In Top Shelf, you can only use special mixed drinks. Generic sludge drinks won't have any affect but will, however, count towards your end score. Learn new drinks on the fly or buy the Bartender's Book from the Shady Merchant to get the upper-hand. Utilize status effects to your advantage and slang one of 209 drinks to win. Beyond that, same rules apply as in normal mode: higher drunk score the better, reduce health to zero, or score decides the winner. In The Sobering, you are trying to keep your wits about you and your drunk score to a minimum. Ideally zero, or at least lower than your opponent. Keep an eye on your liver though, if it hits zero then you start taking double the drunk points per drink. Just like the previous two modes, knocking out the health score can instantly win the match and the score breaks all ties.…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Drogas lícitas
steam germany12Alkohol / Tabak Derbe Sprache
igrs18Interaksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Into Oblivion's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Into Oblivion's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Into Oblivion at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$4.99$4.99No discountSteam Store

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8下一站江湖Ⅱ31424 September 2026 - 13:47:17 UTC4,637

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Casual

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Unturned13,99224 September 2026 - 10:16:28 UTC112,648564,603Smartly Dressed Games

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