SPSTEAMPULSELIVE ANALYTICS
Icarus Starship Command Simulator

Icarus Starship Command Simulator Steam metadata

Steven Eric Boyette | May 26, 2017 | game

Released

0players observed · 22 September 2026 - 17:46:49 UTC

ActionIndieSimulationStrategySpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,776
  • Revenue (VGI)$5,135
  • Review score90% positive

Icarus Starship Command Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,776
  • Revenue (VGI)$5,135
  • Review score90% positive
  • Total reviews52
  • Release dateMay 26, 2017
  • DeveloperSteven Eric Boyette
  • PublisherSteven Eric Boyette

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Steven Eric BoyettePublisher: Steven Eric Boyette

Top Steam chartsTop 100 gamesGame directorySteam Store page

Icarus Starship Command Simulator Steam metadata

Icarus Starship Command Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/620170/metadata
Steam Storehttps://store.steampowered.com/app/620170/
Steam Communityhttps://steamcommunity.com/app/620170
PCGamingWiki search
IGDB searchSearch IGDB for Icarus Starship Command Simulator

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 47 positive, 5 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

24

Platform releases
  • Steam 27 May 2017

Latest Steam announcements

  • Above Earth is coming to Steam Early Access on August 30th. - 7 August 2019

    The next game from Midwest Video Games is coming to Steam Early Access on August 30th. Above Earth is a science fiction survival game set aboard a space station in high Earth orbit. Visit the store page to wishlist it and for more information about the game: Above Earth Store Page https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2Ff6987f4c86b6c5a2d08609a8b99506e5299991ad.png

  • Screenshots Released - Above Earth - Midwest Video Games - 26 November 2018

    New screenshots are available for the next game in development by Midwest Video Games: Above Earth https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2F0219005fc6c95187b6c0273b5cf59fd6cf6b0537.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2Ff48aa975bec4fd7ffb9d93e88603a03296545a63.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2Fc5fee5ca4b547ebeeec0a641c3fd7877efdfd56b.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2F562d9e5db6a304241fadaed9e7c0ec9ac14218b3.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28608775%2F2679ba2b9b2f9550dcd7f4d8e39c5053b44b751b.png

  • New Content Update, More Guns, Ironman Mode, Basic Hails - 14 August 2017

    More Guns: There are now two new guns that can be acquired in the game for a certain amount of credits and materials: Laser Shotgun: Laser Rifle: Ammo and Armor can also be acquired through this menu in the same way: Ironman Mode: There is now an "Ironman" mode. It provides the ultimate challenge in the game. There is also a new achievement related to this. Basic Hails: These are now available for almost all ships and some planets. They are completely optional and don't have a significant effect on the gameplay: New Secret Achievment: "The Artifician Labyrinth" This will probably be the last content update I make to ISCS as I am going to be focusing on my next game which I will post links to in the future. I will still be around to fix bugs and listen to feedback about ISCS. This update will obsolete old saves again. However, this should be the last time.

  • New Content Update, More Guns, Ironman Mode, Basic Hails - 14 August 2017

    More Guns: There are now two new guns that can be acquired in the game for a certain amount of credits and materials: Laser Shotgun: Laser Rifle: Ammo and Armor can also be acquired through this menu in the same way: Ironman Mode: There is now an "Ironman" mode. It provides the ultimate challenge in the game. There is also a new achievement related to this. Basic Hails: These are now available for almost all ships and some planets. They are completely optional and don't have a significant effect on the gameplay: New Secret Achievment: "The Artifician Labyrinth" This will probably be the last content update I make to ISCS as I am going to be focusing on my next game which I will post links to in the future. I will still be around to fix bugs and listen to feedback about ISCS. This update will obsolete old saves again. However, this should be the last time.

  • Plans For The Future - 12 June 2017

    Based on feedback I've received here are a few things I plan to add to this game that are often requested and would be relatively easy for me to do. I can't provide any timelines for when they will be implemented but I wanted to put them out there so people know that I am hearing their feedback. _______________________________________________________ An Ironman Mode - this was actually how most of the beta testers experienced the game since I didn't have saving/loading for a while. Many people actually beat the game this way and I think it made it a thrilling experience to make it through the entire game without dying. This would effectively be the "Hard" mode. More Guns - I've decided on a defensive weapon(shotgun) and an assault rifle that can be unlocked with a certain amount of materials. This will help keep the gunplay a little more interesting and also provide a choice between upg…

  • Plans For The Future - 12 June 2017

    Based on feedback I've received here are a few things I plan to add to this game that are often requested and would be relatively easy for me to do. I can't provide any timelines for when they will be implemented but I wanted to put them out there so people know that I am hearing their feedback. _______________________________________________________ An Ironman Mode - this was actually how most of the beta testers experienced the game since I didn't have saving/loading for a while. Many people actually beat the game this way and I think it made it a thrilling experience to make it through the entire game without dying. This would effectively be the "Hard" mode. More Guns - I've decided on a defensive weapon(shotgun) and an assault rifle that can be unlocked with a certain amount of materials. This will help keep the gunplay a little more interesting and also provide a choice between upg…

  • Some new bugfixes are live now - obsoleted previous saves - this should be the last time for a while now - 10 June 2017

    WARNING: Due to some more big changes - this patch obsoleted previous saves again. ___________________________________________________________ - Fixed an issue where using quicksave/quickload with the fullscreen UI open would result in a bad save of that UI - Fixed an issue where the wrong fonts could be used in the UI after loading from a save - Fixed an issue where crewmembers could not be assigned unique names after loading from a save - Fixed some spelling errors ___________________________________________________________ The new build is live now 10:00 PM CST 06/09/2017. Once again, continue to let me know of any problems you are having. If it is a crash - the best thing you can do is post your Windows crash log for me. If I can't figure it out with that then I'll probably ask for a save file.

  • Some new bugfixes are live now - obsoleted previous saves - this should be the last time for a while now - 10 June 2017

    WARNING: Due to some more big changes - this patch obsoleted previous saves again. ___________________________________________________________ - Fixed an issue where using quicksave/quickload with the fullscreen UI open would result in a bad save of that UI - Fixed an issue where the wrong fonts could be used in the UI after loading from a save - Fixed an issue where crewmembers could not be assigned unique names after loading from a save - Fixed some spelling errors ___________________________________________________________ The new build is live now 10:00 PM CST 06/09/2017. Once again, continue to let me know of any problems you are having. If it is a crash - the best thing you can do is post your Windows crash log for me. If I can't figure it out with that then I'll probably ask for a save file.

  • Another set of bugfixes incoming - will obsolete previous saves again - 2 June 2017

    WARNING: Due to some more big changes - this patch will obsolete previous saves again. ___________________________________________________________ - Fixed an issue where the game would crash when salvaging two entities one after the other. - Fixed an issue where loading a game would lose track of which grid positions you have visited. - Put the version number on the main menu screen - in the bottom right - Added some informational notes to the options menu. - Increased the amount of time ammo sticks around from killed crewmembers so ships can be boarded for ammo more intuitively. - Fixed an issue where the key binding to open the captain's menu would sometimes be replaced with the 'p' key instead of the default 'BACKSPACE' key. ___________________________________________________________ I'm going to make this build live at 2:00 AM CST 06/02/2017. Once again, continue to let me know of a…

  • Another set of bugfixes incoming - will obsolete previous saves again - 2 June 2017

    WARNING: Due to some more big changes - this patch will obsolete previous saves again. ___________________________________________________________ - Fixed an issue where the game would crash when salvaging two entities one after the other. - Fixed an issue where loading a game would lose track of which grid positions you have visited. - Put the version number on the main menu screen - in the bottom right - Added some informational notes to the options menu. - Increased the amount of time ammo sticks around from killed crewmembers so ships can be boarded for ammo more intuitively. - Fixed an issue where the key binding to open the captain's menu would sometimes be replaced with the 'p' key instead of the default 'BACKSPACE' key. ___________________________________________________________ I'm going to make this build live at 2:00 AM CST 06/02/2017. Once again, continue to let me know of a…

  • Some Fairly Large Bugfixes - Will Obsolete Old Saves - 30 May 2017

    WARNING: Due to some big changes - this patch will obsolete old saves. ___________________________________________________________ -Fixed an issue where doors would get stuck open. This could also have potentially bugged out some of the cinematics as well. I considered this a game-breaking bug - so this is by far the most important fix here. The problem was deep in the engine source. -Fixed an exploit where you could infinitely increase your materials/currency by repeatedly taking over different ships. -Fixed some spelling errors. -Fixed an issue where music during the cinematics would suddenly stop playing. -Fixed an issue on one of the spacestations where you could not progress because of an invisible wall. ___________________________________________________________ I'm going to make this build live at 2:00 AM CST 05/30/2017. Continue to let me know of any problems you are having. If…

  • Some Fairly Large Bugfixes - Will Obsolete Old Saves - 30 May 2017

    WARNING: Due to some big changes - this patch will obsolete old saves. ___________________________________________________________ -Fixed an issue where doors would get stuck open. This could also have potentially bugged out some of the cinematics as well. I considered this a game-breaking bug - so this is by far the most important fix here. The problem was deep in the engine source. -Fixed an exploit where you could infinitely increase your materials/currency by repeatedly taking over different ships. -Fixed some spelling errors. -Fixed an issue where music during the cinematics would suddenly stop playing. -Fixed an issue on one of the spacestations where you could not progress because of an invisible wall. ___________________________________________________________ I'm going to make this build live at 2:00 AM CST 05/30/2017. Continue to let me know of any problems you are having. If…

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2017New Content Update, More Guns, Ironman Mode, Basic Hails4249665521687439601
210 June 2017Some new bugfixes are live now - obsoleted previous saves - this should be the last time for a while now4249665521687439826
32 June 2017Another set of bugfixes incoming - will obsolete previous saves again4249665521687439941
430 May 2017Some Fairly Large Bugfixes - Will Obsolete Old Saves4249665521687440053

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID620170
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateMay 26, 2017
DeveloperSteven Eric Boyette
PublisherSteven Eric Boyette
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent90%
Positive reviews47
Negative reviews5
Total reviews52
Steam recommendationsNot available
Achievements24
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/620170/

Short description

In this "starship command simulator" you will fight your way to the center of a randomly generated galaxy where a massive star is about to go supernova and destroy all life. Can you find a way to stop it?

About this game

In the future, a large star is about to go supernova and destroy all life - unless someone can find a way to stop it. In order to get to this star, they will have to traverse a large region of space full of hostile aliens and dangerous phenomenon. Features: Intense Strategic Gameplay - Command your ship and crew in real time to survive alien attacks and dangerous phenomenon. Manage power, sacrifice crew, board enemy ships - all and much more will be required in order to survive. First Person Perspective - Unlike many other games in the genre - this one is about commanding a ship from a first person perspective. You can be killed by a hostile boarding party or if the ship you are aboard is destroyed. Smart Enemies - Each hostile ship you face is controlled by another captain and crew just like your own. They will struggle to defeat you. Randomized galaxy - Each play-through will feature different enemy ships, events and tough decisions. You will have to be adaptable and think on your feet to survive. Many Different Ships - There are over 50 different ships and spacestations from 9 different species. Each can be boarded and explored. Text Based Choices - There are over a hundred different text based encounters that will affect your crew, ship and resources. Upgradeable Ships - You have limited resources and you will have to decide what are the most important parts of your vessel to upgrade or repair.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Icarus Starship Command Simulator's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Icarus Starship Command Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Icarus Starship Command Simulator at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.