- Version 1.0.2.4 - Improved performance and character control - 2 July 2023
Hallo Ellarians, We just uploaded a new version with major overall performance improvement, reduced loading time between map travel, and a better character movement and jumping. One of our biggest changes was to reduce the impact of having a large number of characters in the same place. We introduced a new system that changes the character resolution dynamically based on their clothing and complexity, and their distance from the camera. This system reduces the character performance issues by 80% and increases the frame rate by as much as 15 extra frames per second. In addition, we went over thousands of textures and items optimized them. This optimizations increases the game performance by 25%-50%, the required memory by 25%, and the loading time between maps by as much as 30%. As a result of these changes, you should notice a significant improvement to LoE performance. Another improvem…
- Planned quest and story updates. - 8 December 2022
Hallo Elarians, We wanted to share with you some information about the upcoming quest updates. These updates will balance Legends of Ellaria and add more fun with less grinding. We're also going to change some quests and lore based on your feedbacks. First, we're considering to remove some of Prisca's quests. This will allow you to progress on the Mage's path much faster. We're also going to add some extra rewards to Prisca's quests. We're also going to set some of the bandit quests as optional, just in case you'd want to have a quick run to the next chapters. We're also considering to make Free Marketquest as optional , since you can expand your kingdom without using a market. We're also considering to shorten several main and sub quests. One of them is the Ancient Orb quest, which sends you to 11 different places. We loved the story behind the quest, but some of you complained that it…
- Optimisations and Improvements report - 3 November 2022
Dear Ellarians. We wanted to share with you our current progress in improvements and remastering of Legends of Ellaria. One of our main goals is to allow Legends of Ellaria to lower its system requirement. For that, we're in the process of improving and remastering all of our models and textures. This is a monumental task since Legends of Ellaria have thousands of assets. These improvements will lower the memory requirements and improve the frame rate, but we're also aiming to fix and improve some of these textures. Based on your feedback, we're also working on the character movement to improve the responsiveness and animations . We noted that the jumping is clunky and that some of the movement and fighting is not fluent. We're going to try to improve the character as much as we can. In future updates we'll work on changing quests, improving some of our graphics, and many other things t…
- New milestones and planned major changes. - 26 September 2022
Dear Ellarians. We've made new features and important fixes in the last year, and now it's time to focus on old features. We're going to improve and remaster important parts of Legends of Ellaria. Since we're more than an year after the full release, we're going to be creative and change core game elements, such as the character movement and loading screen. We've read your feedbacks and feel that these elements would be more important for you than adding a new feature. So, we're going to work on the following things 1: Player Controller Player Movement feeling(speed, animations e.t.c). Player Combat moves and feeling. 2: RPG - Combat Fix Skills/Abilities based on your feedbacks. Rebalance The Skill Tree and bonuses. 3: Loading Screens Remove the loading screens whenever possible. Decrease loading screen times. Make a more immersive loading screen. 4: Performance Improve Framerate. Reduc…
- New mods, new modding, and a one week 85% discount! - 21 August 2022
Hallo Ellarians, We've just achieved a new milestone by finishing the new modding system and adding multiple new mods. And as a bonus, we've started a one-week 85% discount! Based on your feedback and some of our ideas, we've added a few useful and fun mods to Legends of Ellaria. Although these mods are not official and may not be balanced, we sure had a lot of fun playing with them. Here are some of them: Possess You can now possess any person in the world, immediately gaining control, inventory and basic skills. You can also possess heroes to gain full combat and skill abilities. Hardcore Mode Is the base combat too boring? Try out a more challenging difficulty. This mod increases all weapons and spells base damage to 200%, both for you and for your enemies. This means that combat is shorter and deadlier and armor is less effective. Because of that you'll have to be more tactical as s…
- Steam Workshop is available - 14 May 2022
Hallo Ellarians, We've just integrated Steam Workshop to Legends of Ellaria. This means that you can now subscribe to mods created by the community or upload your own mods through Legends of Ellaria's modding tools. To play mods from the Steam Workshop, click the Subscribe button on a mod you would like to try, and then run Legends of Ellaria. To upload mods that you created, start the Workshop manager utility of Legends of Ellaria's modding tools, you can then click the "Create" or "Update" button for each mod. Check out our new tutorial about how to publish your mod to Steam Workshop. We've also uploaded the More Money mod that adds a random amount of money to your kingdom once a day. We will continue to update the Steam Workshop with some new mods in the next few weeks. In the meanwhile, please write any suggestions about modding. We're available for any question in our discord chann…
- The one year aniversary Cheat Sheet - 1 April 2022
Hallo Ellarians, To celebrate our one year anniversary, we've unlocked the in-game console commands, which will allow you to add money, items, armies, XP, teleport to locations, skip quests, and more.We don't encourage you to use these commands but we figured out that some of you have already played Legends of Ellaria and would like a different experience. To use the console commands, load / start a game, and then press the ~ button. You can then type in basic console commands such as AddItem('Gold', 1000) and Player_AddExp(1000). Here's the full list of console commands. Its been a long year for us, full of adventures. Since the full release, we've added new graphics, features, quests and modding support. For our company's size, we always knew that we're over ambitious, but we've proud of the amount of systems we've added to Legends of Ellaria. We also want to thank our community and o…
- Modding Support is here - 19 March 2022
Hallo Ellarians, We've got some good news, the modding support is up and running, and it comes with a brand new modding tool. The modding tool comes as a Unity Project with configurable interfaces and scripts that you can run during the game. We've also included documentation and an example mod that comes with the modding tool. In addition, we will support the modding tool through our discord channel and answer any questions you may have. The modding works by connecting a manager script to Legends of Ellaria's. This manager script has simple methods such as OnIngameDayPassed(), OnSaveGame(). We currently support graphic add-ons and in-game logics. However, there are so many ways to connect to Legends of Ellaria's code that we will expand the modding tool functionality over time based on your suggestions. Please write any suggestions about modding. We're available for any question in our…
- Modding Support coming soon - 10 February 2022
Hallo Ellarians, We've got some good news for you. After multiple changes and tests, we're getting close to adding modding support to Legends of Ellaria! Modding support means that anyone with the proper skills will be able to make significant game changes and publish them on the Steam Workshop. Once we expose Legends of Ellaria's game engine and mechanics, You'll be able to control most of the game's logic and also be able to add new graphics. The modding support will be available and accessible for free to anyone with knowledge of making assets and scripts through Unity and C# language. In addition to the modding support, we will publish a modding tool project and documentation. We're also going to create a new Discord server for anyone with questions and suggestions about modding LoE. Also, we're going to include some of the Necromancer pack graphics and logics, for anyone who wants…
- Happy Halloween and the upcoming Necromancer pack - 28 October 2021
Hallo Elarians, We wanted to share with you some information about the upcoming quest updates. These updates will balance Legends of Ellaria and allow more fun with less grinding. We're also going to change some quests based on your feedbacks. First, we're going to remove some of Prisca's quests. This will allow you to progress on the Mage's path quicker and with less grinding. We're also going to add some extra rewards to Prisca's quests. We're also going to change some of the early on bandit quests as optional, in case you'd want to have a quick run to the next chapters. We're also considering to make Free Market , since you can expand your kingdom without using a market. We're also going to shorten several main and sub quests. One of them is Ancient Orb quest, which sends you to 11 different places. We loved the story behind the quest, but some of you complained that its too long to…
- Six months since release, added new graphics and a discount - 14 October 2021
Hallo Ellarians, Today, we are celebrating six months since Legends of Ellaria was released. Thanks to you, we've made many changes during that time, both in visuals and game tweaks. We've also added new graphics in today's version and a special discount on our store page to celebrate this occasion. We want to thank everyone who gave us feedback. Even after its release, you've helped us polish, balance, and add essential parts to Legends of Ellaria. In the past six months, we've changed the following: Made major optimizations to the game. Improved graphics, lighting and atmosphere. Improved, fixed and tweaked the user interface. Balanced and tweaked the Druid class to be an unstoppable support class. Balanced and tweaked the Rift Mage as a multi role mage, able to teleport easier, use guided projectiles and versatile spells. Also, the Rift mage now has the largest maximum mana stat skil…
- Version 1.0.1.11 - Combat Classes Balancing - 30 August 2021
Hallo Ellarians, We just uploaded a new version with major balancing to combat damages and stats and a few minor fixes to dialogues and combat mechanics. We took some of your suggestions and made some extensive tests to make sure that all the player classes are balanced. Some of the classes were weaker than others, and some, like the mage class, were strong at the beginning but would not scale properly as you level up. Our biggest change was to the ranger class, as we've significantly increased the damage and accuracy at lower levels. We've made sure that the ranger class will be much deadlier and that you won't have to be level 15 or above to gain high bow accuracy In addition, we fixed a persistent fire enchantment effect that would stay after the effect was done. We also made sure that the player will be able to remove the fire enchantment effect by casting the "Minor Dispel." We als…
- Version 1.0.1.10 -Fixes and kingdom balancing - 22 August 2021
Hallo Ellarians, We Just uploaded a new version with several important fixes and with balancing to kingdom management. We fixed several issues with magic effects, NPC spawning, and improved the performance of outdoor locations. In addition, we changed kingdom-related stats based on your suggestions and based on our testing. You should now have an easier start and also build larger kingdoms with a smaller penalty to your economy. We also improved the maintenance and effectiveness of earlier units, such as the militia, to allow you to defend your kingdom against raiders. We wish to thank you for your feedback. We will continue to fix and tweak any issue we'll find and balance and add things by your suggestion. Also, stay tuned for the Necromancer DLC. Version 1.0.1.10 Changes (8/21/21) Fixes Fixed more situations where the personal shield would not disappear Fixed locations not spawning c…
- Legends of Ellaria roadmap and plans - 14 August 2021
Hallo Ellarians, First of all, we want to thank every one of you for your support over the years, and for your endless feedbacks and playtests, your forum and discord votes, chats, and suggestions. We released Legends of Ellaria several months ago and received different varieties of feedback. We figured that some people might not connect with the way we designed and balanced the multi-genre gameplay style, but we received more feedback about that than expected. So what now? After years of constant development, sometimes 24/7 work(a dream job, what are you gonna do 😊 ), we focused on bugs and fixes while managing the team size and overall projects that Larkon Studio does. However, after reading your suggestions, we started to focus more on balancing and tweaking the gameplay and features in our next versions than just on bug fixes. We will improve the gameplay based on your feedback as…
- Version 1.0.1.07 - 6 August 2021
Hallo Ellarians, We Just uploaded a new version with some important fixes. We fixed multiple issues with quests, combat system and restored the invert mouse button. We thank you for your feedback, and we will continue to fix any issue we'll find. Also, stay tuned for the Necromancer DLC. Version 1.0.1.7 Changes (7/22/21) Fixed Amonar quest progression Fixed "The Orb" quest progression Fixed several quest issues and locations Fixed force field stays after casting Fixed some leftover issues with mage light Restored "Invert Mouse" and mouse sensitivity in the options
- Update 1.0.1.6 - 22 July 2021
Hallo Ellarians, We Just uploaded a new version with several important fixes. We fixed multiple issues with the Rift Mage, outdoor visuals, quests and more. We thank you for your feedback, and we will continue to fix any issue we'll find. Also, stay tuned for the Necromancer DLC. Version 1.0.1.6 Changes (7/22/21) Fixed Mage Light not working and not disappearing Fixed Personal Force Field duration, HP, and issues Optimized Xelrat's Rage spell graphics performance Fixed Mark Location and Teleportation spell Removed "Teleport To Town" spell "Rift Anchor" now gives you a huge buff to mana and casting speed Fixed tree graphics and flickering when viewed from far Fixed several issues with outdoor graphics Fixed sometimes character editor is unlit or strange looking Fixed several quest issues Fixed Goldvale village issues and locations
- Some Q&A - 17 July 2021
Greetings, Ellarians! We've compiled a list of questions about our history and about our future plans. Have fun! Q: Now that Legends of Ellaria is in full release, will the development continue. A: Yes, it will. We are constantly working on improving and optimizing the game mechanics to run faster and with as few bugs as possible. In addition, we're working on some extra features and DLC's. One of which is the long awaited Necromancer DLC. Q: Will you improve or change the game's main mechanics, such as the combat system or real-time strategy? A: We're not planning to make any drastic changes beyond optimisations and tweaks to any main mechanics. We're flattered that our combat system and other mechanics were compared to AAA games, but we're a small team and our concept to link first person mechanics to real-time strategy and kingdom management mechanics together in a single game has it…
- The Druid Class Gameplay - 19 June 2021
Here's a gameplay of the Druid class. The Druid can summon familiars, use long range magic, and heal. A Druid is best used as support for large armies
- The new optimisation patch is here - 18 June 2021
Greetings, Ellarians! We've just finished a special patch that uses better ways to render the environment. With this new system, some outdoor locations now run more than 50% faster. This should significantly improve LoE on some computers and will allow for "Ultra" settings on other computers. We've also taken care of some performance "spikes" and fixed other bugs. Version 1.0.1.01 (06/18/21) Significantly improved outdoor performance. Reduced multiple performance spikes Added more effect to the Quality settings Improved and balanced the tutorial. Fixed wetness in some indoors Fixed and improved some user interface elements Fixed some quests We want to thank you for your feedback. We will continue to address issues and improve LoE based on your feedback, and we'll continue to optimize things to run even faster in future updates. In the meanwhile, please continue to play, share your thoug…
- April Patch - 24 April 2021
Greetings, Ellarians! Following Legends of Ellaria's full release, we received a lot of feedbacks, questions and requests. Today we published an update with several fixes and features: Version 1.0.0.9 (06/05/21) Fixed some logics for "Hired Swords" quest Fixed some logics for "Free Market" quest Version 1.0.0.8 (24/04/21) Added a Demolish button to city construction Enlarged and repositioned the RTS buttons Multiple quest line fixes and tweaks Multiple fixes to followers in caves and temples Chapter I is unlocked even if you didn't finish the tutorial Made some minor optimizations Fixed some tutorial logics Golems won't block your path when entering a location Fixed under construction building graphics Fixed some entrances and door entries Fixed some dialogue lines Fixed a persistent popup during the inventory Made some User Interface tweaks Added and fixed some console commands Version…