- Update 1.2.0 - 15 February 2018
Hello all! We hope you're all having a great start to 2018! Update 1.2.0 brings a gameplay tweak a few people have been asking for as well as other changes and tweaks, find the full list below. Major Changes and Additions: Improved the Jump to have more weight. Added 25 achievements. Completely revamped the time trial mode. Added 24 new time trails, 21 based on single player levels and 3 brand new unique levels. Added Steam leaderboard support for the time trial mode. MinorChanges and Additions: Improved the introduction cutscene on Emergence Level One. Added credits to the main menu. Changed some cutscene text. Added version number to the main menu. Added confirm dialogues for 'exit' and 'back to main menu' buttons. Added a walk animation for the Mimic when it moves at slower speeds. Added a new run animation for the Mimic. Added new emotes for the Engineer and Mimic. Added new idle em…
- Update 1.2.0 - 15 February 2018
Hello all! We hope you're all having a great start to 2018! Update 1.2.0 brings a gameplay tweak a few people have been asking for as well as other changes and tweaks, find the full list below. Major Changes and Additions: Improved the Jump to have more weight. Added 25 achievements. Completely revamped the time trial mode. Added 24 new time trails, 21 based on single player levels and 3 brand new unique levels. Added Steam leaderboard support for the time trial mode. MinorChanges and Additions: Improved the introduction cutscene on Emergence Level One. Added credits to the main menu. Changed some cutscene text. Added version number to the main menu. Added confirm dialogues for 'exit' and 'back to main menu' buttons. Added a walk animation for the Mimic when it moves at slower speeds. Added a new run animation for the Mimic. Added new emotes for the Engineer and Mimic. Added new idle em…
- Update r1.1.1 - 29 November 2017
Hi All! We have another update for you today. r1.1.1 includes many fixes and improvements. See the full list below of all changes: Made several Graphical and Lighting Improvements on: -Emergence Level One. -For Your Safety Level Two. -For Your Safety Level Three. -For Your Safety Level Five. -Innovation Level One. -Innovation Level Three. -Improved the background on all levels. Added fog and base assets. Updated the level editor to display more information when exporting and uploading to the workshop so the user has much more feedback. Changed the emote keys. Added loading screens when using the chapter select menu. Fixed an issue with the tutorial UI causing it to flicker between controller and keyboard tutorials when using a controller. Added a lock pad icon to better tell the user when the camera has been locked in place. Controls menu has also been updated to show the inputs for loc…
- Update r1.1.1 - 29 November 2017
Hi All! We have another update for you today. r1.1.1 includes many fixes and improvements. See the full list below of all changes: Made several Graphical and Lighting Improvements on: -Emergence Level One. -For Your Safety Level Two. -For Your Safety Level Three. -For Your Safety Level Five. -Innovation Level One. -Innovation Level Three. -Improved the background on all levels. Added fog and base assets. Updated the level editor to display more information when exporting and uploading to the workshop so the user has much more feedback. Changed the emote keys. Added loading screens when using the chapter select menu. Fixed an issue with the tutorial UI causing it to flicker between controller and keyboard tutorials when using a controller. Added a lock pad icon to better tell the user when the camera has been locked in place. Controls menu has also been updated to show the inputs for loc…
- Patch r1.0.1 - 22 November 2017
Hello all! The first patch for The Mimic is here and it brings some minor fixes. Find the patch notes below. -Fixed a potential way you can lock the Mimic in the vents, on Emergence Level One, preventing the level from being completed. -Improved Overload Level One. The 'embarking' area has been redesigned to be smoother and the train speed has been reduced. This should give the user more thinking time. -Improved the story terminal pickup on Overload Level One. The Devs.
- Patch r1.0.1 - 22 November 2017
Hello all! The first patch for The Mimic is here and it brings some minor fixes. Find the patch notes below. -Fixed a potential way you can lock the Mimic in the vents, on Emergence Level One, preventing the level from being completed. -Improved Overload Level One. The 'embarking' area has been redesigned to be smoother and the train speed has been reduced. This should give the user more thinking time. -Improved the story terminal pickup on Overload Level One. The Devs.
- We're live! The Mimic has Released! - 17 November 2017
Check out the release trailer: https://youtu.be/dJscwAZGGPE More about The Mimic: Key Features Solve tough and challenging puzzles as you avoid the ultimate predator. -Escape is your only route to survival. Unique Mechanic -If your Mimic dies, so do you. This introduces a whole new way of navigating levels, keeping track of both characters requires a lot of skill. Story driven single player campaign. -Discover what happened to the dead crew through their logs and documents. -Learn about the crews' mission, the base you inhabit and the world you colonized. Local two player coop. Time Trial mode to test your puzzle solving skills. Over 65 levels Full Xbox and Steam Controller Support Workshop Support (beta tools).
- We're live! The Mimic has Released! - 17 November 2017
Check out the release trailer: https://youtu.be/dJscwAZGGPE More about The Mimic: Key Features Solve tough and challenging puzzles as you avoid the ultimate predator. -Escape is your only route to survival. Unique Mechanic -If your Mimic dies, so do you. This introduces a whole new way of navigating levels, keeping track of both characters requires a lot of skill. Story driven single player campaign. -Discover what happened to the dead crew through their logs and documents. -Learn about the crews' mission, the base you inhabit and the world you colonized. Local two player coop. Time Trial mode to test your puzzle solving skills. Over 65 levels Full Xbox and Steam Controller Support Workshop Support (beta tools).
- Steam Workshop Integration - 14 November 2017
Hello all! With just three days to go until launch, we have a special announcement for you! Check out the video below: https://youtu.be/Lc6sAT23BVo We're excited to announce that The Mimic will have Workshop integration! The Mimic will feature an in-game level editor, you'll have the ability to: Create your own levels using the in-game level editor tools. Upload your creations to the Workshop. Discover and download user made levels to play and enjoy. Upon release the tools will be in beta and will be updated and improved after release. The Devs.
- Steam Workshop Integration - 14 November 2017
Hello all! With just three days to go until launch, we have a special announcement for you! Check out the video below: https://youtu.be/Lc6sAT23BVo We're excited to announce that The Mimic will have Workshop integration! The Mimic will feature an in-game level editor, you'll have the ability to: Create your own levels using the in-game level editor tools. Upload your creations to the Workshop. Discover and download user made levels to play and enjoy. Upon release the tools will be in beta and will be updated and improved after release. The Devs.
- Release date announcement! - 10 November 2017
Hello all! As promised in our previous development update we're here with the release date announcement. The Mimic will be out on the 17th November 2017 and It will be available for £10.99 ($14.99). We have one more major announcement to come early next week so until then, have a great weekend! The Devs.
- Release date announcement! - 10 November 2017
Hello all! As promised in our previous development update we're here with the release date announcement. The Mimic will be out on the 17th November 2017 and It will be available for £10.99 ($14.99). We have one more major announcement to come early next week so until then, have a great weekend! The Devs.
- Development Update - 30 October 2017
Welcome to The Mimics community hub! For our first post, on Steam, we wanted to update everyone on how development is progressing and what you can expect over the next few weeks. The Mimic is almost release ready, the game is currently undergoing heavy testing and final design passes. Release is scheduled for November, we plan to announce a firm date soon. When we do, we'll also confirm pricing. Over the next few weeks you can expect two major announcements. One is the release date and the other is the announcement of a feature for The Mimic that hasn't yet been discussed publicly. More information about this will be coming, you can watch our Steam announcement section or any of our social media pages for the post to drop. Facebook Twitter A note concerning Mac and Linux versions: For those interested, The Mimic will have both Mac and Linux versions available on Steam. However, these wi…
- Development Update - 30 October 2017
Welcome to The Mimics community hub! For our first post, on Steam, we wanted to update everyone on how development is progressing and what you can expect over the next few weeks. The Mimic is almost release ready, the game is currently undergoing heavy testing and final design passes. Release is scheduled for November, we plan to announce a firm date soon. When we do, we'll also confirm pricing. Over the next few weeks you can expect two major announcements. One is the release date and the other is the announcement of a feature for The Mimic that hasn't yet been discussed publicly. More information about this will be coming, you can watch our Steam announcement section or any of our social media pages for the post to drop. Facebook Twitter A note concerning Mac and Linux versions: For those interested, The Mimic will have both Mac and Linux versions available on Steam. However, these wi…