SPSTEAMPULSELIVE ANALYTICS
Knightfall

Knightfall Steam metadata

Static City Games | Sep 4, 2017 | game

Released

0players observed · 22 September 2026 - 18:57:47 UTC

ActionAdventureRPGEarly AccessDungeon Crawler

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)706
  • Revenue (VGI)$4,700
  • Review score93% positive

Knightfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)706
  • Revenue (VGI)$4,700
  • Review score93% positive
  • Total reviews15
  • Release dateSep 4, 2017
  • DeveloperStatic City Games
  • PublisherStatic City Games

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: Static City GamesPublisher: Static City Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Knightfall Steam metadata

Knightfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/625000/metadata
Steam Communityhttps://steamcommunity.com/app/625000
PCGamingWiki search
IGDB searchSearch IGDB for Knightfall

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 14 positive, 1 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 September 2017
  • Xbox 12 October 2017

Latest Steam announcements

  • So We May Have Removed The Buy Button - 6 December 2020

    Hey everyone! It's been a while. Knightfall has been in early access for just over 3 years. In our opinion (as well as the opinions of many others), this is way too long for a game like this to be "stuck". There are currently zero employees working on Knightfall and we do not know what Knightfall's direction needs to be. We also do not know when Knightfall will be picked back up out of it's hiatus. As of today, we've pulled the buy button from the Steam store page. What does that mean? It means that from here on out, Knightfall cannot be sold in any package, whether it be by itself, with it's soundtrack, or as part of the Static City Games package. It's no longer available for purchase until we choose to make it available for purchase again. But I bought / activated Knightfall in the past, will I lose access to the game? No! We wouldn't want anyone to lose access to anything they've pur…

  • The Current Future of Knightfall - 5 March 2020

    Hey everyone! So, as you know, Knightfall went through a complete recode and re imagine of the first level, systems, and combat. Knightfall's development is currently on-hold, much to my chagrin. Unfortunately, we forgot to post about it here on Steam. Here's the reasons why: - Knightfall has a story, which requires a lot of planning and cohesive content. - Knightfall is currently a one-man project. The one person on the project (Josh) has not put a lot of time into learning pixel art and animation. So getting anywhere with good content requires an outside party to visualize the direction of the game. - I do not want Knightfall to feel rushed in the slightest and it would be terrible for me to look back at a game that did not get completed in the original, intended way. Knightfall WILL be picked back up to be complete after the current game in development, Chronicle: Unit Eight leaves E…

  • Mega Content Remake and Release! - 31 October 2019

    Knightfall is back from the shadows with a brand new content release and update! Look down at the update notes for all new gameplay, new mechanics, less bugs, and an overall great time! New Gameplay! - Explore Eora's most perilous dungeon yet, with traps, enemies, tricks, and SPIDERS! - The inventory system has been reworked to allow for two weapons, one shield, one item, and one key at any time! (No more juggling keys and potions!) - Stamina is now used for dashing and you can gain it back by attacking your foes! New Sound Effect Systems - Sound has been reworked to better give you a 3D relation to where the sound is. With headphones on, you will be able to hear secrets as well as where the next enemy is waiting in the darkness. Trinkets Trinkets Trinkets! - Trinkets have been reworked! - There are no more cursed trinkets. You now have a "Trinket Bag" that allows you to carry up to 18…

  • Weekly Patch Released - 0.6.3.0! - 27 April 2019

    Hey there guys! Patch notes incoming! PATCH NOTES BUGFIXES Floor 3's quests fixed. Artifacts can now be placed on altars. Chests can now be opened (again, oops). Fixed a bug that caused all of the mind puzzle on Floor 2 to disappear. Fixed a bug that stopped Boris from being able to repair your shield. Shield Durability now works as intended when you pick up a shield. ADDITIONS A new stat system has been added! ---> Now you can pick from multiple classes at the start or tweak them to be your own buildout. ---> Presets available: Swordsman, Archer, Brute, Brawler, Rogue, Civilian CHANGES Repair cost changed from (100 * Floor)Gold to (50 * Floor + (missingDurabilityOnShield * 5).

  • Weekly Patch Released - 0.6.2.0 - The Non-Blurry Patch! - 13 April 2019

    Hey everyone! Time for a really really exciting patch! We're excited to finally phase out any old Text objects and give you an enhanced (and expected) clearness! PATCH NOTES CHANGES All text in the game has been replaced with a sweeter, cleaner-edged, non-blurry text. ----> This means you no longer need your bifocals to read the text anymore! BUG FIXES Fixed the SFX distance issue. It was too quiet due to the closest sounds still being 10+ distance units from the Camera. This has been adjusted. Everything is louder now. Fixed a bug where leaving focus of the game (alt-tabbing out, clicking on another window, etc), would cause the journal to open when you click back to Knightfall. Removed second instance of main menu music from the main menu. #loudIsAnUnderstatement ADDITIONS The sliders for Music Volume and Sound Volume now actually work!

  • Hotfix Released - 0.6.1.1! - 31 March 2019

    Hey guys, quick hotfix to adjust some things that were found during playtesting today! We couldn't wait another week to patch them so here they are! PATCH NOTES BUGFIXES - Fixed a bug where two instances of the background music where playing at the same time. - Fixed a bug where enemy speed and aggro range changed after being ambushed by a spider. - Fixed a bug where health pickups would give double health. - Adjusted text in the intro cutscene to not be cut off on smaller resolutions. - Shield unlock animation now works as intended. - Fixed a bug where you were unable to Counter when you had a Shield. - Removed some rogue sprites on second floor (random walls, staircases). CHANGES - Moved "Counter / Block" to Left Trigger on controllers. - Lowered music during intro cutscene by 20%. - Increased all (non-music) SFX by 20%. ADDITIONS - Added Dash ability to controller support (B Button)…

  • Weekly Patch Released - 0.6.1.0 - Dashing! - 31 March 2019

    Hey everyone! Time for some of those wonderful weekly patch notes! PATCH NOTES Additions - Areas in the game now have "Point of Reference" location names. - You can now Dash with the Left Shift key!! ----> Evade enemies! ----> Re-position! ----> There's a 1.5 second cooldown! Good luck in the dungeon and see you guys next week for more patches!

  • Mega Patch Released - 0.6.0.0! - 24 March 2019

    Hey there everyone! Sorry for being in the dark for a bit, I was super sick for the last month and a half. All better now, here's a new patch! PATCH NOTES BUGFIXES Fixed a bug where sometimes swapping a weapon would leave a transparent "Weapon" on the ground. Fixed a bug where elemental weapons would not do elemental damage or effects. Fixed a bug where you could hit skeletons if you were at a much higher elevation than them. Fixed a bug where item chests were showing the items. Fixed a bug where the quest "Room of Power" would crash the game if the quest wasn't found but the completion marker was triggered by the player. Fixed a major bug where the game thought you started on the floor of your current playthrough after returning to the main menu and starting a new game. (Basically, you ended up with a blacked out screen and could not swing your sword.) Fixed the sorting of different UI…

  • Weekly Patch Released - 0.5.3.0! - 1 February 2019

    Hey there guys! Patch notes incoming! PATCH NOTES (Do I Lie?) BUG FIXES - Fixed the shield next to the fountain. - Fixed a bug where spikes from the boss on Floor 2 where double-hitting. - Fixed a bug where the shop was showing zero items. - Fixed a bug where chests no longer spawned any items. - Adjusted crate item spawning. - Dialog Options for changing weapons / freeing prisoners / quests now are clickable as intended! Additions / Changes - Prisoners are now in the game and can be freed! - Projected release out of Early Access - March 31st, 2019 ------------------------- See you all next Friday in the next patch notes! - Josh Static City Games

  • Weekly Patch Released - 0.5.2.2! - 25 January 2019

    Hey there everyone! Good news! Patch notes below. PATCH NOTES BUGFIXES: - Status Effects (poison, bleed, burn, etc) now show in game. - Fixed a bug where sometimes arrows would not damage you. - Spiders no longer skate as fast. (Movement Speed reduced from 3.5 -> 2). - Torch Selection system in Menus has been adjusted to work properly. - Fixed a bug where hidden chests would not randomly choose the weapon they have and instead give you the worst weapon out of their choices. #meanChests - Stat screen weapon and shield info has been corrected. ADDITIONS / UPDATES - Status Effects now appear as icons when you have them. - Clarity has been added for when you are poisoned. - Added art for "Bleed" status effect. - Added art for "Burn" status effect. - Weapon, Armor, and Item systems have been remade for efficiency and clarity. Thanks for playing the game as always and much love! - Josh Static…

  • Weekly Patch Released - 0.5.2.1! - 18 January 2019

    Patch Day Patch Day Woop Woop! Hey guys, whole bunch of fixes this week, check it out below! PATCH NOTES BUGFIX: When the journal opens on quest activation, it now pauses the game as intended. BUGFIX: Fixed a bug where sometimes the stat screens would show when new game is started. BUGFIX: Fixed an issue with some resolutions at game launch (it may route you to windowed mode on default, can be changed in settings). BUGFIX: Fixed an issue where some item chests had the action button always on. BUGFIX: Fixed a bug where the Floor 2 puzzle was no longer appearing. BUGFIX: Fixed a bug that made it unable to use health potions after exchanging a silver key. BUGFIX: Fixed a bug that disabled the Okay button in the journal after receiving a quest. BUGFIX: Fixed a bug where starting a new game after dying or going back to main menu allowed you to keep your current weapon. - Mimic Chests are now…

  • Patch Released - 0.5.1.0! - 11 January 2019

    Good day fellow Knights! Feast your eyes upon a new patch with fixes and other interesting things! PATCH NOTES Bugfixes: BUGFIX: Arrows no longer can be heard from across the level. BUGFIX: All audio has been optimized. BUGFIX: Breakable Walls now break as intended. BUGFIX: Closing the controls menu no longer closes all pause windows and sends you back to the options menu. BUGFIX: Doors no longer reset when continuing a saved game after unlocking the doors. BUGFIX: Players no longer slide while moving and activating a portal. BUGFIX: Fixed scaling issues with UI on lower resolutions. Additions: - New Mage Enemy Added - 3 New Quests Added Keep crawlin' that dungeon! -Josh Static City Games

  • Hotfix Released - 0.5.0.2! - 2 January 2019

    Hey! Super quick hotfix released! Optimization here, optimization there! Optimization everywhere! -------- PATCH NOTES BUGFIX: Fixed FPS issues when near walls. - Removed the mage unit from the start area. --------

  • Hotfix Released - 0.5.0.1! - 1 January 2019

    Hey everyone! It's been a long while but we're back full force and working at our best to deliver you a pleasing and wonderful experience in the dungeons of Knightfall! Quick hotfix that has been reported numerous times and been an overall nuisance for people who keep dying in the game. (I mean, come on, it's not like the spiders are very fair or balanced at the moment). ----- PATCH NOTES BUGFIX: New Game should now work as intended after dying without reaching a checkpoint. (No more black screen after the intro cinematic.) ----- Look forward to a bunch of new updates in the near future as we're expecting an end of February release out of Early Access! - Josh

  • Patch Released v 0.5.0.0 - The Story Patch! - 1 June 2018

    Hey there everyone! New patch means new things! Details below! //PATCH NOTES// BUGFIX: Main menu music is now not being flooded by many sounds. BUGFIX: UI no longer shows up on loading screens between levels. - Floor 2 Boss now has a locked door. No more runnin' past! - Floor 2 Boss has death animation, - Optimized Floor 3 - Added chests and enemies to Floor 4 - Added an Intro Cinematic!!!!!!!! - Added breakable walls. Start randomly swingin' everywhere! Thanks again guys and happy exploring!

  • Patch Released v 0.4.5.0! - The Mimic Patch - 18 May 2018

    Hey guys! Hope everything is going well and you're still having a blast playing Knightfall. Patch notes are as follows: ///PATCH NOTES/// BUGFIX: Floor 2 puzzle's solution was not showing the correct solution. - Added more area to Floor 2 and Floor 4. - Some chests are now mimics and will attack on sight! Be careful! - Other small bug fixes / tweaks. Happy playing!

  • Patch Released v 0.4.4.0! - 23 March 2018

    Hey everyone! Time for the weekly patch for Knightfall! PATCH NOTES ----------------------- BUGFIX: XP Bar now updates properly at level 1. BUGFIX: Locked door on second floor now properly unlocks when needed to. BUGFIX: Fixed a bug that ignored any pause menu inputs. BUGFIX: Fixed a bug that corrupted the save file on Floors 2, 3, and 4. BUGFIX: Fixed a bug that stops quests from removing themselves when complete from your active quest box. BUGFIX: Fixed a bug that caused the door locked information to be unreadable. - Added a copy of the solution of the 2nd floor puzzle to the top. - Removed Exit Game button from Pause Menu, can still exit by going to main menu. - Added loading screens with tips!

  • Patch Released v 0.4.4.0! - 23 March 2018

    Hey everyone! Time for the weekly patch for Knightfall! PATCH NOTES ----------------------- BUGFIX: XP Bar now updates properly at level 1. BUGFIX: Locked door on second floor now properly unlocks when needed to. BUGFIX: Fixed a bug that ignored any pause menu inputs. BUGFIX: Fixed a bug that corrupted the save file on Floors 2, 3, and 4. BUGFIX: Fixed a bug that stops quests from removing themselves when complete from your active quest box. BUGFIX: Fixed a bug that caused the door locked information to be unreadable. - Added a copy of the solution of the 2nd floor puzzle to the top. - Removed Exit Game button from Pause Menu, can still exit by going to main menu. - Added loading screens with tips!

  • Hotfix Released v 0.4.3.1 - 20 March 2018

    Hey guys! Just a quick patch today to fix some things in the first two floors of the game! BUGFIX: Fixed a bug where the first boss doesn't descend after killing its minions on phase 1. BUGFIX: Fixed a bug where dying would make your continue show a black screen. BUGFIX: Fixed a bug where enemies would not cooperate and act normal on second floor. BUGFIX: Fixed a bug that stopped saving from persisting through playthroughs. BUGFIX: Fixed a bug that would sometimes crash the game to desktop when using a key on a crate on the second floor. Happy adventuring!

  • Hotfix Released v 0.4.3.1 - 20 March 2018

    Hey guys! Just a quick patch today to fix some things in the first two floors of the game! BUGFIX: Fixed a bug where the first boss doesn't descend after killing its minions on phase 1. BUGFIX: Fixed a bug where dying would make your continue show a black screen. BUGFIX: Fixed a bug where enemies would not cooperate and act normal on second floor. BUGFIX: Fixed a bug that stopped saving from persisting through playthroughs. BUGFIX: Fixed a bug that would sometimes crash the game to desktop when using a key on a crate on the second floor. Happy adventuring!

Patch notes and updates

S.noRelease datePatch nameGID number
127 April 2019Weekly Patch Released - 0.6.3.0!2432417221741491339
213 April 2019Weekly Patch Released - 0.6.2.0 - The Non-Blurry Patch!3763229740650732104
331 March 2019Hotfix Released - 0.6.1.1!2465065785309947913
431 March 2019Weekly Patch Released - 0.6.1.0 - Dashing!2465065785308917645
524 March 2019Mega Patch Released - 0.6.0.0!2543878145183823757
61 February 2019Weekly Patch Released - 0.5.3.0!2462808987394792418
725 January 2019Weekly Patch Released - 0.5.2.2!2425653583385645836
818 January 2019Weekly Patch Released - 0.5.2.1!2426778849019411310
911 January 2019Patch Released - 0.5.1.0!2711631078217058677
102 January 2019Hotfix Released - 0.5.0.2!2417769111330694767
111 January 2019Hotfix Released - 0.5.0.1!2417769111328297945
1223 March 2018Patch Released v 0.4.4.0!4249665521687460176
1320 March 2018Hotfix Released v 0.4.3.14249665521687460299
1420 March 2018Hotfix Released v 0.4.3.12982945658369625641
1518 March 2018Patch Released v 0.4.3.0!4249665521687460412
165 February 2018Patch Released v 0.4.2.0!4249665521687460637
1722 December 2017Hotfix Released 0.4.1.34249665521687460738
1822 December 2017Hotfix Released 0.4.1.32284879949511553229
1920 December 2017Patch Released v 0.4.1.1!4249665521687460849
2016 December 2017Patch Released v 0.4.0.0 - The New & Pretty Patch!4249665521687460950

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID625000
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateSep 4, 2017
DeveloperStatic City Games
PublisherStatic City Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent93%
Positive reviews14
Negative reviews1
Total reviews15
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Darkness consumes your surroundings and you will have to adventure through the labyrinth ahead of you to escape in this retro pixel-art action RPG.

About this game

Knightfall is a 2D fully top-down retro pixel art dungeon RPG. Knightfall focuses on a reduced vision mechanic that forces you to be reactive based on your surroundings. You'll have to utilize your knowledge of the floor's layout to your advantage. How far down did you end up and will you ever get to the surface? Features On Full Release Singleplayer adventure with multiple floors that will challenge you in different ways! Full controller support! At least 25 total purchasable or dropped items on full release! 100% Real Time Combat System A fully incorporated questline found on the Knights that have died before you. A full Original Soundtrack composed by Christoph Gray Story Armed with a sword and shield, your squadron crumbles under heavy arrow fire. As you break from the rain of fire, you fall prey to a ground trap and plunge into the dark abyss - A mysterious dungeon filled with infernal creatures of dark magic and the undead. How far did you fall? Will you ever reach the surface or will this dungeon be your tomb, like so many others who have fallen before? Live Development Knightfall is developed live on Twitch every single morning! Since day 1, it has been modified due to changes and feedback of the community. Join the development stream on Twitch

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Knightfall's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Knightfall's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Knightfall at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Marvel Rivals74,42622 September 2026 - 19:37:52 UTC642,333409,518NetEase Games

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS213,58322 September 2026 - 19:52:53 UTC3,236,0272,744,193PUBG Corporation
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle19,50522 September 2026 - 19:37:05 UTC27,916111,695Afterthought LLC

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

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