LIV: VIVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews26
- Release dateApr 21, 2017
- DeveloperLIV Inc
- PublisherLIV Inc
Genres: Animation & Modeling, Education, Software Training, Utilities, Video Production
Company pages: Developer: LIV IncPublisher: LIV Inc
LIV: VIVR Steam news
LIV: VIVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- VIVR integration into LIV complete, being removed off Steam. - 10 July 2018
VIVR, our mad-easy calibration tool, is now fully integrated with LIV! And that's not the half of it. One of our biggest points of user friction was calibration. What's the deal? Calibration is what you need to do to your camera before we can bring it into VR - there's lots of cameras out there, and it's impossible to automatically detect the specific setup that you have. We take you through a three-step improvement program process that has you marking out the limits of what your camera can see. Done properly, you can get that crispy calibration in no time at all. These steps work out where your camera is, how wide it can see, and where it's pointing. On top of that, we needed to support people with both static cameras, and cameras that can move. This point here was the one that threw a wrench in the works. To calibrate, you need a reference point that we can offset from. This reference…
- VIVR 2.0.0 Updates! - 14 March 2018
Hello humans! You wanted better calibration tools, we give you better calibration tools! Changelog - Calibration used to be a four step process, and now it's a 3 step process. That's one WHOLE step less! Magic. - You can now calibrate in-headset! - We heard your pleas for native Oculus Rift support, so our engineering team slammed their hands on their keyboards. Result: Native Oculus Rift support! - Manual tweaking live! Now you can run through the 3-step calibration, and tweak your FOV, Position and Rotation in real-time, so you can get that criiiiiispy calibration that you've always wanted. - Comprehensive instructions & imagery have been added! It should be much easier to understand what the heckie is going on now. And lots of stability fixes and improvements. Even the most elusive ninja bugs should be exterminated. That's it team! As always, if you run into any issues just pop into…
- VIVR acquired by LIV, soon to be all in one App. - 11 February 2018
Hello everyone! VIVR has been acquired by LIV, and the awesome developer now called "Mystery" has joined our team. If you have any questions join our discord at: http://liv.chat. Our app is going to release in a few days here: http://store.steampowered.com/app/755540/LIV/ Initially calibration won't be integrated, but in the next update it will be, within this month. Now it will be an all in one solution, for Free! Come with me if you want to LIV :). Our main site: http://liv.tv
- Updated to 32bit for Avermedia compatibility - 30 May 2017
Hi there! I just "upgraded" VIVR to 32bit so it can support Avermedia drivers. Hope that helps a lot! Also, I fixed the export config file because it had wrong near and far settings which could result in no mixed reality result. Have a great day!
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
