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Bionic Battle Mutants

Bionic Battle Mutants Steam news

Monkeynetics | Oct 24, 2017 | game

Released

0players observed · 5 October 2026 - 20:57:26 UTC

IndieRPGStrategyTurn-Based TacticsTactical RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Bionic Battle Mutants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews43
  • Release dateOct 24, 2017
  • DeveloperMonkeynetics
  • PublisherMonkeynetics

Genres: Indie, RPG, Strategy

Company pages: Developer: MonkeyneticsPublisher: Monkeynetics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bionic Battle Mutants Steam news

Bionic Battle Mutants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Version 1.4.4 (Loot Adjustments + Bugfixes) - 2 December 2017

    We made some balancing adjustments for looting and we also fixed some bugs you were pointing out. Thanks for your input! Detailed list (see also README.txt in the game folder) changes: - balancing: added random amount of credits winnable in each mission - balancing: getting a bit extra loot for playing missions - gameplay, mission "Mutant Lab.": if the recipes were not collected, mission will not end anymore early unless that happens (even if all enemies are down) - gameplay, mission "C7-StreetGang": changed win condition to lootrun and paying bounty for eliminating all gangster bosses - tweaked: in story mode the credits won are now always displayed as item in loot-box - misc: added wiki entries about "crouching" and "stealth" fixes: - removed not-existing items from lootlist (smoke grenade lvl 2 + 3) - level script freezed in cyborg-factory (occured if generator destroyed and console…

  • New Version 1.4.4 (Loot Adjustments + Bugfixes) - 2 December 2017

    We made some balancing adjustments for looting and we also fixed some bugs you were pointing out. Thanks for your input! Detailed list (see also README.txt in the game folder) changes: - balancing: added random amount of credits winnable in each mission - balancing: getting a bit extra loot for playing missions - gameplay, mission "Mutant Lab.": if the recipes were not collected, mission will not end anymore early unless that happens (even if all enemies are down) - gameplay, mission "C7-StreetGang": changed win condition to lootrun and paying bounty for eliminating all gangster bosses - tweaked: in story mode the credits won are now always displayed as item in loot-box - misc: added wiki entries about "crouching" and "stealth" fixes: - removed not-existing items from lootlist (smoke grenade lvl 2 + 3) - level script freezed in cyborg-factory (occured if generator destroyed and console…

  • Gameplay Video english MP - 28 October 2017

    https://www.youtube.com/watch?v=9bbF_kuktPc

  • Gameplay Video english MP - 28 October 2017

    https://www.youtube.com/watch?v=9bbF_kuktPc

  • New version availble (v1.4.1) - 26 October 2017

    Changes: Game is now starting in FullScreenMode, which can be toggled on/off via F11-Key. Additionally the displays for credits and cerbrium are now correctly updated whenever a shop item is purchased. Thanks so far for your feedback! MonkeynetYves

  • New version availble (v1.4.1) - 26 October 2017

    Changes: Game is now starting in FullScreenMode, which can be toggled on/off via F11-Key. Additionally the displays for credits and cerbrium are now correctly updated whenever a shop item is purchased. Thanks so far for your feedback! MonkeynetYves

Patch notes and updates

S.noRelease datePatch nameGID number
12 December 2017New Version 1.4.4 (Loot Adjustments + Bugfixes)4249665521687462180

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