Bionic Battle Mutants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 5 October 2026 - 18:46:28 UTC
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews43
- Release dateOct 24, 2017
- DeveloperMonkeynetics
- PublisherMonkeynetics
Company pages: Developer: MonkeyneticsPublisher: Monkeynetics
Bionic Battle Mutants Steam news
Bionic Battle Mutants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Version 1.4.4 (Loot Adjustments + Bugfixes) - 2 December 2017
We made some balancing adjustments for looting and we also fixed some bugs you were pointing out. Thanks for your input! Detailed list (see also README.txt in the game folder) changes: - balancing: added random amount of credits winnable in each mission - balancing: getting a bit extra loot for playing missions - gameplay, mission "Mutant Lab.": if the recipes were not collected, mission will not end anymore early unless that happens (even if all enemies are down) - gameplay, mission "C7-StreetGang": changed win condition to lootrun and paying bounty for eliminating all gangster bosses - tweaked: in story mode the credits won are now always displayed as item in loot-box - misc: added wiki entries about "crouching" and "stealth" fixes: - removed not-existing items from lootlist (smoke grenade lvl 2 + 3) - level script freezed in cyborg-factory (occured if generator destroyed and console…
- New Version 1.4.4 (Loot Adjustments + Bugfixes) - 2 December 2017
We made some balancing adjustments for looting and we also fixed some bugs you were pointing out. Thanks for your input! Detailed list (see also README.txt in the game folder) changes: - balancing: added random amount of credits winnable in each mission - balancing: getting a bit extra loot for playing missions - gameplay, mission "Mutant Lab.": if the recipes were not collected, mission will not end anymore early unless that happens (even if all enemies are down) - gameplay, mission "C7-StreetGang": changed win condition to lootrun and paying bounty for eliminating all gangster bosses - tweaked: in story mode the credits won are now always displayed as item in loot-box - misc: added wiki entries about "crouching" and "stealth" fixes: - removed not-existing items from lootlist (smoke grenade lvl 2 + 3) - level script freezed in cyborg-factory (occured if generator destroyed and console…
- Gameplay Video english MP - 28 October 2017
https://www.youtube.com/watch?v=9bbF_kuktPc
- Gameplay Video english MP - 28 October 2017
https://www.youtube.com/watch?v=9bbF_kuktPc
- New version availble (v1.4.1) - 26 October 2017
Changes: Game is now starting in FullScreenMode, which can be toggled on/off via F11-Key. Additionally the displays for credits and cerbrium are now correctly updated whenever a shop item is purchased. Thanks so far for your feedback! MonkeynetYves
- New version availble (v1.4.1) - 26 October 2017
Changes: Game is now starting in FullScreenMode, which can be toggled on/off via F11-Key. Additionally the displays for credits and cerbrium are now correctly updated whenever a shop item is purchased. Thanks so far for your feedback! MonkeynetYves
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 December 2017 | New Version 1.4.4 (Loot Adjustments + Bugfixes) | 4249665521687462180 |
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