SPSTEAMPULSELIVE ANALYTICS
Shadows in the Darkness

Shadows in the Darkness Steam metadata

Scornz | Oct 19, 2017 | game

Released

0players observed · 22 September 2026 - 20:05:03 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)428
  • Revenue (VGI)$5,270
  • Review score56% positive

Shadows in the Darkness metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)428
  • Revenue (VGI)$5,270
  • Review score56% positive
  • Total reviews9
  • Release dateOct 19, 2017
  • DeveloperScornz
  • PublisherScornz

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: ScornzPublisher: Scornz

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shadows in the Darkness Steam metadata

Shadows in the Darkness metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/626020/metadata
Steam Storehttps://store.steampowered.com/app/626020/
Steam Communityhttps://steamcommunity.com/app/626020
PCGamingWiki search
IGDB searchSearch IGDB for Shadows in the Darkness

Reviews, pricing, and metadata

Review summary

9 user reviews

56% positive, 5 positive, 4 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 19 October 2017

Latest Steam announcements

  • An Update from the Developer - 23 September 2018

    Hello everyone, I would like to provide an update on Shadows in the Darkness. When I first released the game in October of 2017, I had every intention of consistently updating and enhancing it for about a year. Although I did so for the first several months, I unexpectedly landed a job and my time to program was consumed elsewhere. I apologize for the lack of communication, and, unfortunately, there will be no further updates. I have significantly reduced the price to something I believe is fair. I hope to continue game development sometime in the future. Best wishes, Mike

  • Patch 12.21.2017 (voice chat improvements, multiplayer physics fixes, and difficulty adjustments) - 21 December 2017

    Hello everyone, Shadows in the Darkness is now 20% on sale for the Steam holiday sale! Spread the news, as a big update is coming in the new year! Here's what's in this patch: Voice chat quality in multiplayer has been greatly improved. - Voice chat has been suffering in quality because of an old implementation with Unity's networking solution. This has now been redone to provide much higher quality chat. - There are now minimal software caused 'buzzing' sounds when player's are not talking into their microphone. Item positions are more accurate over the network, and the physics interactions between clients is now more responsive. - The positions of items, such as swords or potions, are now updated quicker in multiplayer. - Physics is now much more reliable in multiplayer. Difficulty adjustments have been made. - The 'impossible' difficulty level has been redone to stay true to its name…

  • Patch 12.21.2017 (voice chat improvements, multiplayer physics fixes, and difficulty adjustments) - 21 December 2017

    Hello everyone, Shadows in the Darkness is now 20% on sale for the Steam holiday sale! Spread the news, as a big update is coming in the new year! Here's what's in this patch: Voice chat quality in multiplayer has been greatly improved. - Voice chat has been suffering in quality because of an old implementation with Unity's networking solution. This has now been redone to provide much higher quality chat. - There are now minimal software caused 'buzzing' sounds when player's are not talking into their microphone. Item positions are more accurate over the network, and the physics interactions between clients is now more responsive. - The positions of items, such as swords or potions, are now updated quicker in multiplayer. - Physics is now much more reliable in multiplayer. Difficulty adjustments have been made. - The 'impossible' difficulty level has been redone to stay true to its name…

  • BIG Update 11.28.2017 (tons of new items, shops, new roguelite elements, fixes) - 29 November 2017

    Hello everyone, It's an exciting update, I've got a pretty big one for every player today. Here's what is included: Buff items to enhance the player have appeared all around the dungeon! - Tons of new items are now able to be found in chests, shops, and various rooms. - These items improve player statistics such as health regen, max health, magic range, etc. - These items could have positive and/or negative effects on the player, and it is a necessary decision whether or not the positive effects outweigh the negative effects. Shops now appear throughout all dungeon environments. - Purchase buffs, scrolls, potions, keys, and weapons to help you in your adventure! - Shops are now added in as a 'special' room, similar to weapon rooms and libraries. - Gold to spend in shops can be found by killing different enemies throughout the dungeon. The more difficult the enemy, the more gold coins th…

  • BIG Update 11.28.2017 (tons of new items, shops, new roguelite elements, fixes) - 29 November 2017

    Hello everyone, It's an exciting update, I've got a pretty big one for every player today. Here's what is included: Buff items to enhance the player have appeared all around the dungeon! - Tons of new items are now able to be found in chests, shops, and various rooms. - These items improve player statistics such as health regen, max health, magic range, etc. - These items could have positive and/or negative effects on the player, and it is a necessary decision whether or not the positive effects outweigh the negative effects. Shops now appear throughout all dungeon environments. - Purchase buffs, scrolls, potions, keys, and weapons to help you in your adventure! - Shops are now added in as a 'special' room, similar to weapon rooms and libraries. - Gold to spend in shops can be found by killing different enemies throughout the dungeon. The more difficult the enemy, the more gold coins th…

  • Update 11.2.2017 (new enemies, control schemes, and balancing fixes) - 2 November 2017

    Hello everyone, It's been quite a busy week and I've been working on much bigger aspects of the game, but here is a small content update with some fixes. Here's what's in it: Brand new enemies! - There are now new enemies that appear on the first few floors to make them more interesting. -The Floating Mage shoots flaming magic at the players and has armor to protect it's vitals. It can only be killed by a swift strike to the head. -The Face Masked Goblin adds some randomness to the normal goblin, protecting it's head from critical blows. The player must find an alternative to effectively killing this enemy. There are half masked and full masked goblins. -The Helmet Orc has a durable helmet on, and cannot be hit from the front or back in the head. He also has a special, devastating overhead blow which deals massive damage. Control schemes that allow for single controller and double contr…

  • Update 11.2.2017 (new enemies, control schemes, and balancing fixes) - 2 November 2017

    Hello everyone, It's been quite a busy week and I've been working on much bigger aspects of the game, but here is a small content update with some fixes. Here's what's in it: Brand new enemies! - There are now new enemies that appear on the first few floors to make them more interesting. -The Floating Mage shoots flaming magic at the players and has armor to protect it's vitals. It can only be killed by a swift strike to the head. -The Face Masked Goblin adds some randomness to the normal goblin, protecting it's head from critical blows. The player must find an alternative to effectively killing this enemy. There are half masked and full masked goblins. -The Helmet Orc has a durable helmet on, and cannot be hit from the front or back in the head. He also has a special, devastating overhead blow which deals massive damage. Control schemes that allow for single controller and double contr…

  • Update 10.26.2017 (world scale changed, ability to join games in progress, and performance improvements) - 27 October 2017

    Hello everyone, The first week has been going smoothly for Shadows in the Darkness and I really appreciate all the feedback I've recieved over the past couple of days. Here's what's in the new update: The global scale of the world was reduced by 15%. -A lot of players reached out and told me that everything in-game felt massive, so I've scaled the world down by 15%. I feel that this has made a huge difference and everything feels much more realistic than before. Join multiplayer matches that are already in-progress. -Originally, players could only join matches that were in the lobby, so there was a lot of waiting for players in order to start the game. Now, players can start the game, and anytime before the first boss fight, new players can join. Engine was updated to Unity 2017.2. -This update brings some new performance enhancements to lower end cards such as the GTX 970. New locomoti…

  • Update 10.26.2017 (world scale changed, ability to join games in progress, and performance improvements) - 27 October 2017

    Hello everyone, The first week has been going smoothly for Shadows in the Darkness and I really appreciate all the feedback I've recieved over the past couple of days. Here's what's in the new update: The global scale of the world was reduced by 15%. -A lot of players reached out and told me that everything in-game felt massive, so I've scaled the world down by 15%. I feel that this has made a huge difference and everything feels much more realistic than before. Join multiplayer matches that are already in-progress. -Originally, players could only join matches that were in the lobby, so there was a lot of waiting for players in order to start the game. Now, players can start the game, and anytime before the first boss fight, new players can join. Engine was updated to Unity 2017.2. -This update brings some new performance enhancements to lower end cards such as the GTX 970. New locomoti…

  • Update 10.22.2017 (multiplayer bug fixes, head-based trackpad locomotion, and small adjustments) - 23 October 2017

    Hello everyone, I've got a small update today, but it brings some important bug fixes and a few additions/adjustments. Here's what's in it: Head-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option. There is now a small vibration to indicate when a wand is ready to fire. Modified 'quick-rotate' tutorial for Oculus users to make it more clear. Fixed match name not being the player's name and always being 'default'. Fixed health bar not updating correctly for enemies in multiplayer. Fixed enemy's sword dealing damage even after death in multiplayer. Fixed gas-filled enemies not going through their death animation correctly across all clients. Made chests much easier to open and fixed bug where players could only open chests by grabbing the lock. Fixed bug where the top of the chest's rotation wou…

  • Update 10.22.2017 (multiplayer bug fixes, head-based trackpad locomotion, and small adjustments) - 23 October 2017

    Hello everyone, I've got a small update today, but it brings some important bug fixes and a few additions/adjustments. Here's what's in it: Head-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option. There is now a small vibration to indicate when a wand is ready to fire. Modified 'quick-rotate' tutorial for Oculus users to make it more clear. Fixed match name not being the player's name and always being 'default'. Fixed health bar not updating correctly for enemies in multiplayer. Fixed enemy's sword dealing damage even after death in multiplayer. Fixed gas-filled enemies not going through their death animation correctly across all clients. Made chests much easier to open and fixed bug where players could only open chests by grabbing the lock. Fixed bug where the top of the chest's rotation wou…

  • Update 10.21.2017 (new locomotion options, quality settings, and bug fixes) - 21 October 2017

    Hello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store. That being said, here's a patch which adds a few features and fixes some of the more apparent bugs: New locomotion options added. - In the lobby, there are now options to change which type of locomotion is being used. The options are currently trackpad and a head-based 'arm swinger'. You can change these options on the wall beside the 'join game' lever. Fixed bug where graphics would automatically default to the worst option available. - The game's default graphic setting was set to 'Fastest', meaning that there were no shadows, lighting looked weird, and the textures only showed a quarter of their normal quality. The option now defaults to 'Fantastic' and can be changed in the lobby at any time. It should look much better now! Trackpad speeds modified. - Moving…

  • Update 10.21.2017 (new locomotion options, quality settings, and bug fixes) - 21 October 2017

    Hello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store. That being said, here's a patch which adds a few features and fixes some of the more apparent bugs: New locomotion options added. - In the lobby, there are now options to change which type of locomotion is being used. The options are currently trackpad and a head-based 'arm swinger'. You can change these options on the wall beside the 'join game' lever. Fixed bug where graphics would automatically default to the worst option available. - The game's default graphic setting was set to 'Fastest', meaning that there were no shadows, lighting looked weird, and the textures only showed a quarter of their normal quality. The option now defaults to 'Fantastic' and can be changed in the lobby at any time. It should look much better now! Trackpad speeds modified. - Moving…

  • Shadows in the Darkness has been released into Early Access! - 19 October 2017

    After one and a half years of development, I am excited to announce that Shadows in the Darkness is finally ready to be released to the public. It has been a long journey for sure, but I am looking forward to what the community has to say about it. Shadows in the Darkness is in Early Acesss, so I would really appreciate it if any bugs found could be reported on the Steam forums or directly to me. I will work my hardest to implement suggestions from the community and make this game the best it can possibly be. Descend into the darkness and have some fun! -SCORNZ

  • Shadows in the Darkness has been released into Early Access! - 19 October 2017

    After one and a half years of development, I am excited to announce that Shadows in the Darkness is finally ready to be released to the public. It has been a long journey for sure, but I am looking forward to what the community has to say about it. Shadows in the Darkness is in Early Acesss, so I would really appreciate it if any bugs found could be reported on the Steam forums or directly to me. I will work my hardest to implement suggestions from the community and make this game the best it can possibly be. Descend into the darkness and have some fun! -SCORNZ

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 2017Patch 12.21.2017 (voice chat improvements, multiplayer physics fixes, and difficulty adjustments)4249665521687463588
229 November 2017BIG Update 11.28.2017 (tons of new items, shops, new roguelite elements, fixes)4249665521687463690
32 November 2017Update 11.2.2017 (new enemies, control schemes, and balancing fixes)4249665521687463795
427 October 2017Update 10.26.2017 (world scale changed, ability to join games in progress, and performance improvements)4249665521687463905
523 October 2017Update 10.22.2017 (multiplayer bug fixes, head-based trackpad locomotion, and small adjustments)4249665521687464011
621 October 2017Update 10.21.2017 (new locomotion options, quality settings, and bug fixes)4249665521687464111

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID626020
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateOct 19, 2017
DeveloperScornz
PublisherScornz
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type9 user reviews
Positive review percent56%
Positive reviews5
Negative reviews4
Total reviews9
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/626020/

Short description

Shadows in the Darkness is a multiplayer VR roguelite, allowing up to four players to explore randomly generated dungeons, fight a variety of monsters, and loot their way to victory. Enchant powerful weapons, chug down mysterious potions, and reach the 21st floor of these darkest dungeons.

About this game

Shadows in the Darkness is an intense, cooperative roguelite, letting players venture down into the depths of mysterious dungeons to eradicate the darkness beneath. Play alone or with your friends to explore random dungeons, collect unique loot, and fight dangerous enemies. Features Vast randomly generated dungeons -Everytime a new game begins, a massive system of 21 floors is generated. Huge libraries, small hallways, and open spaces await in this underground network. Fully functional 4 player co-op or singleplayer -Explore the dungeons with friends! Create tactics to distract enemies, manage the various loot found, and dominate the final boss together. -This doesn't mean you can't play alone, however. The dungeon difficulty is fully adjustable. 4 intense boss fights -As you descend into the dungeons, tough bosses await to stop you in your tracks. Create a plan and figure out how to kill them before they kill you. Dangerous, wandering enemies -Fight orcs, goblins, slimes, spiders, and much more in the deeper floors. Enemies wander about, allowing for you to coordinate attacks and ambush to increase your likelihood of survival. Easy to learn, difficult to master -There are very few controls to learn throughout the game, but in order to be able to defeat the dungeon, you must learn the enemies, manage your resources, and fight your way to victory. Full physics-based item system -Physics-based items allow for a fighting system based on skill. Unique inventory system -Inventory does not go by slots, rather it is managed solely on space. Open up your pack, and place items in a fashion that allow for the maximum amount of space to be filled. -You have a single holster on your back for weapons allowing for quick access. Lots of loot -Find various swords, wands, potions, and scrolls scattered in chests and rooms. There are a wide variety of items to fight with or use but look carefully, as the best might be hidden somewhere in the darkest corners... Shadows in the Darkness is in Early Access, so please be mindful of all bugs or issues, and leave suggestions in the Steam forums or on the r/scornz subreddit. I'll work my hardest to remove and fix found bugs as s…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Shadows in the Darkness's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shadows in the Darkness's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shadows in the Darkness at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash39,36822 September 2026 - 20:25:19 UTC108,707590,977RobTop Games
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle19,50522 September 2026 - 19:37:05 UTC27,916111,695Afterthought LLC

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios

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