- New ObsessionSoft game coming soon: Coffin Hunter - 27 January 2026
Hello Ath1337's!It's been a long time since I posted here. It feels surreal to write "Ath1337's" again. To everyone who supported Kreedz Climbing development through our "mod" days and the Greenlight era, thank you! That whole chapter was epic, and I still think about it often. ːsteamthumbsupːThis is a special day for the "Modfather" and I am back with something I've been building solo for ObsessionSoft. That company name fits perfectly because making games as long as I have proves a life long passion. Doing a project completely alone required me to learn a lot of new skills. I have created multiple prototypes over the years, and now have two games that I am quite proud of. The first fun and exciting game that's coming to you very soon:A top-down action roguelite set in a war-torn galaxy that doesn't like your job title: Visit the Coffin Hunter store page Don't forget to Wishlist if you…
- Update for Kreedz Climbing released - 25 November 2022
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Updates: Applied the latest performance and security upgrades from the recent source engine update. Playing on Workshop maps will now be recorded in your Steam workshop "Played" tab! Happy climbing!
- Update for Kreedz Climbing released - 24 October 2022
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Bug fixes Fixed an issue where trying to load a demo that was several hours long would fail with an unexpected "bad inline model" error. Fixed an issue where trying to return from spectating while inside a crouching space (like a vent) would cause you to get stuck. Fixed a possible issue that might cause a map completion achievement to not be awarded. Note that completing a map with no checkpoints used doesn't award the checkpoint used version (so each map has to be done twice, once with checkpoints and once with…
- Simplified Chinese translation now available! - 16 February 2020
Greetings climbers! Thanks to the tireless and much appreciated efforts of Kud and b1nary the game now offers a Simplified Chinese language mode, available from the Property pages in Steam. We're very grateful to Kud and b1nary for their hard work and this will definitely greatly improve the game for those who'd prefer the in-game language to be Simplified Chinese. Their hard work in this effort is a big credit to them! We hope everyone continues having fun in the game and we thank you for playing, happy climbing!
- Update for Kreedz Climbing released - 22 September 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Bug fixes Fixed an issue where old maps affected by the trigger_push fix no longer work. Note if you recompile those maps at any point, you must set the trigger_push fix keyvalue in map properties to No to maintain the old behaviour! Fixed an issue causing players to get stuck on teleporters when rapidly jumping on them. Fixed the scoreboard causing the climbtimer to disappear if you bring it up while the timer is paused. Fixed point_viewcontrol making it impossible to unpause your timer if it activates on you wh…
- Update for Kreedz Climbing released - 15 August 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Additions Added achievements, a much requested feature! This is the first release of achievements, and more will be coming over time! A super big thank you to Sunscales for making the images, couldn't have done this without you! Bug fixes: Fixed an issue preventing the game from running on the Steam-Linux emulator Proton. Fixed an issue with trigger_push where the player was incorrectly being pushed downwards. Fixed an issue where returning to timer start while paused started a phantom timer with no course. Happy…
- Update for Kreedz Climbing Development Tools released - 13 June 2019
An update for the Kreedz Climbing Development Tools has been released: Additions: Added two new tags for the "Movement Engines" in use on the map. This lets you specify if your map has CS 1.6 movement, CS:GO movement, or both. Bug fixes: Fixed the uploader breaking func_breakable_surf entities. This should be the last of the cubemap related bugs! A big thank you to all the mappers using the workshop, you're the best! :)
- Update for Kreedz Climbing released - 31 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Update: Fixed a problem with the CS:GO Duck Hull setting and fixed kz_surf_discovery being broken and impossible to complete. Sorry about that! Additions: trigger_player_movement_attributes Added the ability to choose the CS:GO duck hull height of 54 units (only if CS:GO movement mode is selected). point_climbtimer Climbtimers can now identify themselves as "endurance" timers, which means that a higher climb time is better than a lower time. trigger_push Added "Set Velocity" mode to trigger_push, where instead of…
- Update for Kreedz Climbing released - 16 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Additions: Added fixed footsteps sounds and item pickup sounds. The original HL2 sounds had high-pitched sound errors in them, but thanks to the outstanding efforts of juice who fixed the sounds, that problem is a thing of the past! Thanks juice! Changes: Players can now run down stairs instead of flying off them like in 1.6 mode. The boost off of hitting ramps is now aligned to the ramp like it should be. 1.6 mode still has super boosts! You now hear your jump sound even when standing still or moving at low spee…
- Update for Kreedz Climbing released - 16 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Additions Added a new flag for trigger_jumpcontrol: Double Duck Only. Has the same effect as No Jumping, but is only active in Counter-Strike 1.6 Movement, not CS:GO. Mappers commonly use "No Jump" trigger_jumpcontrols to designate doubleduck-only areas in their map. Since CS:GO Movement doesn't have a doubleduck, no jumping areas that require the doubleduck will render the map impossible to complete. This new flag lets mappers specify this is a doubleduck section, and if the map is being played in CS:GO mode the…
- Update for Kreedz Climbing released - 14 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Bug fixes: Fixed trigger_push not working properly if it has a filter attached which isn't filter_multiplayer_kzmod. Fixed trigger_jumpcontrol not working if a filter is attached. Ladders: Fixed ladder collision detection not working properly if something is blocking the top of the ladder (like a playerclip) - for real this time! Fixed not being able to attach to a ladder if you're falling and against the ladder surface. Fixed falling off a ladder if you crouch on it under certain circumstances. Fixed the toolsin…
- Update for Kreedz Climbing released - 11 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! If you haven't been keeping up with the update news, check out the new CS:GO Movement Mode and Ramp stuck and wallbug fixes! Changes The /speed command will now show if you perform a perfect bhop (bypassing jump fatigue in 1.6 mode or speed limits in CS:GO mode) - the number will turn green if you succeed! Note this feature does not function when recording a demo. Fixed the ducking mechanics not being correct in CS:GO mode - keep the feedback coming, we can make it perfect together! Bug fixes Fixed the view behav…
- [Update] Significant player physics improvements - Surf slope stuck fixed, Wallbugs fixed! - 11 May 2019
Climbers! We have another exciting update for you, this time focusing on improving the player movement physics. There are several bugs that have been with the game (and other source games) for a long time related to surf slopes and diagonal walls. I'm very happy to announce these bugs have been fixed! Changes: The bounce you get when landing on a sloped surface is now consistent regardless of how you impact the slope. Bug fixes: Fixed getting stuck on surf slopes when surfing on them at certain angles. This bug could be seen as you suddenly stopping completely as if you hit a wall. Fixed getting stuck on diagonal walls when jumping and sliding against them. Fixed being able to ascend diagonal walls by jumping against them and spamming the duck key. Fixed not being able to jump forward when running up certain slopes. Many thanks to the testers who let us know about these problems, and wh…
- [Updated] Update for Kreedz Climbing released - CS:GO Movement Mode Added! - 10 May 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Edited 10/05 22:52 GMT Changes: Counter-Strike: Global Offensive Movement: Air acceleration now matches CS:GO properly when ducking. Velocity is reduced appropriately when landing ducked now. Bug fixes: Fixed "increased_maxplayers" tag being incorrectly applied at all times to servers. Fixed server tags not updating properly and deleting all custom tags (sorry about that!). Climbers! There's something very special in this update - an alternate movement mode for Kreedz Climbing! This mode will effectively replicat…
- [Updated] Update for Kreedz Climbing released + 100+ Workshop maps! - 29 April 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Update 30/04/2019: Fixed teleporters not working properly after the update. There's an issue with the "Portal Mode" flag for trigger_teleport where it doesn't function if "Preserve Movement Velocity" is ticked, this issue was fixed in yesterday's update but some maps have incorrect settings and breaks with that fix, so it's necessary to undo that change. Now Hammer explicitly says you need to untick the Preserve Movement Velocity when using Portal Mode instead. Fixed velocity-keeping teleporters not functioning p…
- Update for Kreedz Climbing released - CS 1.6 Player Models added! - 9 March 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Climbers, today we have a great update, adding the much requested Counter-Strike 1.6 playermodels! As many of you know, Kreedz Climbing is a recreation of the movement-jumping mechanics from Counter-Strike 1.6, and many of you are nostalgic for those playermodels. Today they have arrived! A very big thank you to Nightstalker for the porting of these models to Garry's Mod, and graciously allowing us to use them, Besath for converting the animations to Kreedz Climbing, and SoUlFaThEr for creating the Customise Clim…
- Update for Kreedz Climbing released - 27 January 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. This is a client-side update and will not require server restarts, nor cause an update required message ingame. Fixed demo visual issues when loading demos using the demoui Load button (a message in console "Failed to load duck smoothing data" can be seen). The playdemo console command did work as expected. Fixed #KZMOD_Invalid typo when the timer is invalidated. Fixed overlapping visually corrupted text in Hammer for trigger_jump_control. Added information on the new MovementRestrictions flags to the ModEvents.res file for plugin makers. Happy climbing!
- Update for Kreedz Climbing released - 27 January 2019
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Hello climbers, hope everyone has had a happy new year! Here's what's in the update: Kreedz Climbing Unnecessary warning messages have been removed from console startup (con_clearinitial 0 to restore them for development reasons, such as plugins). Added a no doubleducking feature to trigger_jumpcontrol, and moved it's functionality to use Flags, similar to trigger_player_movement_attributes. Thanks to SoUlFaThEr for the HUD image! game_text allows mappers to specify a custom game font to use (these are found in t…
- Guide for packing custom content in maps now available! - 10 December 2018
Hello climbers! I've created a guide for how to use Kreedz Climbing's vbsp autopack feature to easily pack the custom content you use in your maps. You can view the guide here! Happy mapping!
- Update for Kreedz Climbing released - 8 December 2018
An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Bug fixes: Fixed demos that were recorded on a workshop map being unplayable. Note you need to be subscribed to the workshop map to be able to watch the demo! Fixed an issue where .ugc can appear in workshop map names in the server info window. Fixed info_player_start having fancy inputs, but lacking the ability to have a name meaning the inputs couldn't be used (whoops). Changes: info_player_start recently recieved the ability to be enabled/disabled for players, however in Hammer the addition of the new default-…