Magnificent Ships: Volume 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews10
- Release dateMay 18, 2017
- DeveloperVROOM
- PublisherVROOM
Company pages: Developer: VROOMPublisher: VROOM
Magnificent Ships: Volume 2 Steam news
Magnificent Ships: Volume 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.41: Small Update - 31 December 2020
Just a small update to address a few issues: - Fixed missing model faces on CVN-78. - Fixed missing reflection map in Park. - Bow steering thrusters now toggle based on forward velocity instead of throttle. - Oculus Quest 2 controllers via Link no longer display misaligned texture. - Increased rock arch so Victory can sail beneath. - Adjusted bikini buoyancy. ;)
- RMS Queen Mary's Verandah Grill - 21 February 2020
I took a break from my current project to put together this little gem: a VR version of RMS Queen Mary's Verandah Grill! It was fun to play with Unity's new High-Definition Render Pipeline, which as you can see produces some lovely results. It's a separate download/executable from Magnificent Ships, but I thought it worth mentioning for the fans of her here. You can download it from my website: https://vroom.space/verandahgrill/ Enjoy!
- New Feature: Remotely Control Your Ships! - 27 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28807523%2Fdc983440a619e9e42b458ff426cd50ced3a5a35b.jpg Announcing a new "boating lake" feature! You can now remotely pilot each ship in "model scale" upon the surface of a physically-responsive lake that reacts to ship movement. I've taken care to ensure each craft physically operates as much like a real-world version would, which was a challenge given current VR-rendering framerate requirements. The ships are spread around the edges of the lake to keep performance high, and only two are allowed on its surface at once (one per controller). You just grab a ship with a controller (or "tractor-beam" it to your hand from across the lake) and toss it in to begin controlling it using Vive's touchpad or Rift's thumbstick. I also added a few fun interactive elements on the lake, including a mini-game where you compete against a "…
- Steam Trading Cards! - 28 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28807523%2Facbbcf6ecc74dd2363c2bcc65492f59545faf282.png I didn't particularly care for Steam's Trading Cards until playing-around with them this weekend. Turns out they're kind of fun! So, I just had to make some for both volumes of Magnificent Ships! I'm happy to report that they are now live on Steam! Enjoy!
- Added Oculus & Touch Support! - 12 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28807523%2F41275351ab3b0cd77cf9f08b2203aa251dfe8eb9.jpg Oculus and Touch are now fully supported (via SteamVR)! Here's the full list of changes: - Added Oculus and Touch support. - Improved HMS Victory's sails. - Reduced player momentum when stopping using only one controller. - Fixed a few geometry and texture details. - Reduced installation size and loading speed by crunching textures and compressing objects. - Fixed issue with some sounds causing a stutter the first time used. - Enabled global fog on the horizon. - Code is now in parity with Volume 1, so I've increased the version number to match. Apologies for the delay; real life has a way of interfering with one's hobbies. I'm still hoping to finish the "top secret super cool feature", but am unable to provide an ETA as my financial situation is currently in flux. Ho…
- Coming Soon: Oculus Touch support and more... - 25 February 2018
I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level!
- Coming Soon: Oculus Touch support and more... - 25 February 2018
I'm busy adding Oculus and Touch support, as well as a large new feature that takes the experience to a whole new level!
- Small Update v1.01 - 23 May 2017
Just a small update to fix a couple of niggles: Fixed particle sizes not always scaling correctly when toggling ship scale. Fixed an audio bug, where if you went below the ocean and resurfaced the volume didn't adjust correctly. Increased controller smoothing when holding a ship. Underwater particles are back.
- Small Update v1.01 - 23 May 2017
Just a small update to fix a couple of niggles: Fixed particle sizes not always scaling correctly when toggling ship scale. Fixed an audio bug, where if you went below the ocean and resurfaced the volume didn't adjust correctly. Increased controller smoothing when holding a ship. Underwater particles are back.
- Just Released: Volume 2! - 18 May 2017
If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in the comfort of your living room. Simultaneously save the environment and millions of dollars in expenses by owning virtual versions of the world's most magnificent ships. ;) Graphics quality can be adjusted via the #1 thru #7 keys on your keyboard. (1=lowest, 7=highest, 3=default.) I tuned performance to (just barely) maintain 90FPS on my GTX 970.) Additional keys/info in the Readme.txt. I love working on this project and hope it brings you much happiness! - Wm
- Just Released: Volume 2! - 18 May 2017
If you enjoy looking at ship models, this VR experience is for you! View some of the highest-detailed ship models ever created in the comfort of your living room. Simultaneously save the environment and millions of dollars in expenses by owning virtual versions of the world's most magnificent ships. ;) Graphics quality can be adjusted via the #1 thru #7 keys on your keyboard. (1=lowest, 7=highest, 3=default.) I tuned performance to (just barely) maintain 90FPS on my GTX 970.) Additional keys/info in the Readme.txt. I love working on this project and hope it brings you much happiness! - Wm
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 December 2020 | v1.41: Small Update | 3917534300097001469 |
| 2 | 23 May 2017 | Small Update v1.01 | 4249665521687474045 |
| 3 | 18 May 2017 | Just Released: Volume 2! | 4249665521687474170 |
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