- Patch v1.20 - 27 May 2019
Hello VR gamers, * this patch is resolving issue with inability to get full rating on level 23. * adding few minor performance improvements Enjoy !
- Patch v1.18 - 16 August 2018
Hi gamers, a patch was released to address some minor bugs and performance updates. There was a rare bug that caused the soul to be encapsulated in the ice even after it was cut. Enjoy !
- Patch v1.17 - 4 April 2018
Hello VR gamers, this patch brings the advantages of the new Unreal Engine 4.19 , thus resolving several performance issues and WMR HMD compatibility. Enjoy !
- Patch v1.17 - 4 April 2018
Hello VR gamers, this patch brings the advantages of the new Unreal Engine 4.19 , thus resolving several performance issues and WMR HMD compatibility. Enjoy !
- Patch v1.16 - 31 January 2018
Hi Tengutana players, a patch was released to tackle the issues with difficulty of some levels. Levels 23,26,30,39,41 were affected by the previous patch (the AMD VGA patch). These levels were very hard or impossible to win in some scenarios. Issue is now resolved.
- Patch v1.16 - 31 January 2018
Hi Tengutana players, a patch was released to tackle the issues with difficulty of some levels. Levels 23,26,30,39,41 were affected by the previous patch (the AMD VGA patch). These levels were very hard or impossible to win in some scenarios. Issue is now resolved.
- Patch v1.14 - 11 January 2018
Hi all, due to reported issues with AMD VGA's, some effects had to be removed from the game until it is resolved. As a result, the crates and rocks wont be as good looking as they were before, but it wont affect any physics related to the shape. We had contacted AMD and reported the issue, we just hope that patch will be in next driver update. Anyways we will report back with the results once we have them :)
- Patch v1.14 - 11 January 2018
Hi all, due to reported issues with AMD VGA's, some effects had to be removed from the game until it is resolved. As a result, the crates and rocks wont be as good looking as they were before, but it wont affect any physics related to the shape. We had contacted AMD and reported the issue, we just hope that patch will be in next driver update. Anyways we will report back with the results once we have them :)
- Windows Mixed Reality support - 5 December 2017
Hello VR players ! Tengutana works with the new Microsoft Windows Mixed Reality headsets. They are on the cheap side and provide a lot of fun for your buck. It is hard to admit that even though Tengutana was designed for HTC Vive and Oculus Rift it looks stunning on the new WMR headsets which cost lot less than competition.
- Windows Mixed Reality support - 5 December 2017
Hello VR players ! Tengutana works with the new Microsoft Windows Mixed Reality headsets. They are on the cheap side and provide a lot of fun for your buck. It is hard to admit that even though Tengutana was designed for HTC Vive and Oculus Rift it looks stunning on the new WMR headsets which cost lot less than competition.
- Patch v1.13x - 29 November 2017
This patch contains just a quick fix of bad physics in "map30".
- Patch v1.13x - 29 November 2017
This patch contains just a quick fix of bad physics in "map30".
- Patch v1.13 - 23 November 2017
Hello ! this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round. Also resolves issue with sizing.
- Patch v1.13 - 23 November 2017
Hello ! this patch is a quick one, fixing issues when user was unable to use the new feature "repeat" round when in the "boss" round. Also resolves issue with sizing.
- Patch v1.12 - 22 November 2017
Hello guys, the patch v1.12 fixes few issues that were reported by the community. Mainly the following: * fixed inability to resize in "boss" rounds * removed counting cuts from menu to first level * added repeat/continue option after level menu
- Patch v1.12 - 22 November 2017
Hello guys, the patch v1.12 fixes few issues that were reported by the community. Mainly the following: * fixed inability to resize in "boss" rounds * removed counting cuts from menu to first level * added repeat/continue option after level menu
- Patch v1.11 - 16 November 2017
Hello all, patch v1.11 was just released, this is just a minor patch and it is a performance update for Oculus users utilizing the most recent engine patch. (4.18.1). What's next ? * You can expect support for Windows Mixed Reality headset in next major update. (v1.20) * additional stuff in options menu (music, render quality settings, etc.)
- Patch v1.11 - 16 November 2017
Hello all, patch v1.11 was just released, this is just a minor patch and it is a performance update for Oculus users utilizing the most recent engine patch. (4.18.1). What's next ? * You can expect support for Windows Mixed Reality headset in next major update. (v1.20) * additional stuff in options menu (music, render quality settings, etc.)
- Patch v1.10 - 7 November 2017
Hello gamers, We want the best experience for you and thus we had migrated the game to the most recent version of Unreal Engine. Most noticable change is the performance boost that was gained by this change, that will lower the minimum VGA specs to GTX1060 , maybe even less. * game was migrated to most recent unreal engine * performance gain 5-15% * lowered minimal specs to GTX1060 enjoy !
- Patch v1.10 - 7 November 2017
Hello gamers, We want the best experience for you and thus we had migrated the game to the most recent version of Unreal Engine. Most noticable change is the performance boost that was gained by this change, that will lower the minimum VGA specs to GTX1060 , maybe even less. * game was migrated to most recent unreal engine * performance gain 5-15% * lowered minimal specs to GTX1060 enjoy !