SEQUENCE STORM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 23 September 2026 - 16:20:31 UTC
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews182
- Release dateDec 21, 2018
- DeveloperSPECIAL MAGIC GAMES, LLC
- PublisherSPECIAL MAGIC GAMES, LLC
Company pages: Developer: SPECIAL MAGIC GAMES, LLCPublisher: SPECIAL MAGIC GAMES, LLC
SEQUENCE STORM Steam news
SEQUENCE STORM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- SEQUENCE STORM HALLOWEEN EVENT - 27 October 2022
HALLOWEEN EVENT Participate in the Halloween Event to unlock exclusive rewards that will only be available around this time of year. IMPROVED WORKSHOP INTEGRATION The SEQUENCE STORM Arcade will now automatically load up information about tracks in the Steam Workshop. You can now download tracks directly in the game! Open the workshop options with F2 or the gamepad back button. From here you can upvote and downvote tracks, or select which workshop tracks you want to be shown in the Arcade (highest rated, newest, or none).
- SEQUENCE STORM Gets Practice Mode! - 22 September 2022
Update 1.4.2 adds a practice mode that is available in the pause menu in the Arcade! Turn on practice mode to enable these features: - Scroll up and down the track. - Set a custom restart point to practice specific parts of a track. - Turn on autoplay. - Adjust the game speed inside the pause menu.
- Update 1.4.1s - 16 August 2022
- Custom tracks have a much smaller track.json file - In the world editor, the set piece list on the right can be scrolled with the mouse wheel - Fixed a bug where the target bar would disappear before the track ended. - Fixed a bug where the player's combo would disappear before the track ended.
- Weekend Score Challenge - 8 July 2022
The Weekend Score Challenge gives you access to a challenging game mode where you try to get the best play of the weekend in the Arcade's score mode. In this mode, you have a limited health bar and you do not heal from hitting notes. Enable the event by checking the box at the bottom of the race menu in the Arcade, and check out the event leaderboard from the game's title screen.
- 1.4.1i - Racing event leaderboard fixes - 30 June 2022
You will now see players near you on the leaderboard instead of just ranks 1-15.
- 1.4.1h should fix a scoring bug - 29 June 2022
Fixes a bug with "generous timing mode" where you could get abnormally high scores by holding holds too long.
- 1.4.1g - Racing Event Changes - 28 June 2022
The racing event is now ranked on your highest ever rating instead of just your current rating. This also fixes and clarifies some issues to do with options that reduce your score. The reduction is shown on the score screen.
- The Summer 2022 Racing Challenge - 23 June 2022
Race against other players on the event leaderboard in this two-week long event.
- Update 1.4.0d - 25 April 2022
Fixed a bug that sometimes caused the first mission to be impossible to complete.
- 1.3.4k - 23 February 2022
Fixed issues with ad banners.
- 1.3.4j - 23 February 2022
Fixed another method of accessing unowned campaigns.
- Update 1.3.4i - 22 February 2022
- Fixed display issues with the on-screen button prompts in tutorials. - Prevent switching to a campaign the user doesn't own by using the reset mission progress menu. - Fixed a bug in the first mission where the rivals could speed ahead. - Fixed being able to skip the intro in missions. - Editor: Reverse zig zag direction is now ctrl+shift+r instead of ctrl+alt+r. - Fixed a bug where the quit-without-saving prompt could be active but invisible.
- Update 1.3.4h - 4 February 2022
- The "reduced flashing" option prevents objects in the world from changing color. - World editor: Fixed a possible crash on changing skyboxes. - Song editor: The "X Position Follows Track Center" setting can now be toggled at any point on the track. - Parameter editing: "Interpolate Parameter Values" now uses I as a shortcut key. Olokun Dive! Beta Test: - Added the soundtrack files to soundtrack\OlokunDive - More progress on new tracks.
- Update 1.3.4g - 28 January 2022
1.3.4g - Fixed a bug where the draw distance was not working properly with the near/medium/far settings. - Fixed a bug where jump notes were appearing in the editor incorrectly when editing a track with a looping spline.
- Join the SEQUENCE STORM Fall Score Challenge! - 2 November 2021
Come and test your skills in score mode against a difficult game mode, and place on the leaderboard for completing both individual tracks and multi-track sequences! Enable the Fall Event option in the arcade, when playing score mode: This activates a very punishing health bar! But your best scores in this mode are stored on the event leaderboard: Participants will receive a pumpkin leaderboard badge, and the top players will receive gilded pumpkin badges!
- Update 1.3.3k - 29 June 2021
- Fixed a bug causing some models that should be on the side of the track to appear in the wrong place. - Each Trial Sequence is now unlocked by completing the previous trial. Only trials 1 through 4 are available by default. - There is a new menu for selecting leaderboard badges on the customization screen. - Fixed a content build issue on my end where some DLCs were not getting properly updated. Leaderboards: - Changed how options that make the game easier are handled on the leaderboards. Options that reduce the number of notes or holds in a track will no longer apply any leaderboard score reduction. Instead, the player will simply miss out on the points for the notes or holds that have been removed. - In audible cues 1 mode, fixed an issue where score reduction for options was being applied before scaling the score up to meet the normal number of notes in the track. Editor: - You can…
- Update 1.3.3h - Crash fix - 22 June 2021
Fixed a crash that some players were getting in menus.
- Update 1.3.3g - 21 June 2021
- Added Steam leaderboard badges for completing the "Pretty Little Mind" mission of Jelly's Racway. - Hold notes are more opaque (especially jump note holds) - Made the hold end marker a bit less annoying. - The hold end marker now draws on all holds. - Added the zig zag hold particles back. - Fixed an issue where jump notes were drawing in a too pale color. - Camera barrel roll modified slightly to wobble a bit less after the roll. - Fixed options menu text being too big and going off the screen. Editor Changes - Select a range with the mouse uses shift-click instead of ctrl-click. - Page up and down behavior changes depending on the bpm. - Player camera mode (Ctrl-Space) will be disabled if you try to pan or zoom the camera. - Track spline editor changes: Q turns on slide mode A disables slide mode Constrain along up vector (u) becomes constrain along normal (n) Constrain toward track…
- Update 1.3.3f - 15 June 2021
- Added a reset purchases option to the settings menu. This removes all items and stat points, and gives the player credits for every completed mission. - saves/progress.json backup files will only be created once per session, rather than every time the game saves. - Some note colors are more saturated. - Hold notes are more opaque. - Hold notes flash slightly while being held. - There is a marker at the end of column hold notes to show that the player should let go at the end. - Added a note flash effect when completing a column note hold successfully. - Removed the flashing particle at the beginning of zig zag hold notes. - Song editor: added a shortcut key for setting zig zag size: Shift-Z. - Added friction sparks to rigs that shoot out either forwards or backwards when being slowed or when accelerating. - Some rig effects like friction sparks now also happen in score mode. - Fixed s…
- Update 1.3.3e - 9 June 2021
- Keyboard steering sensitivity has been removed and replaced with a general steering sensitivity that applies to all control methods. The new default value is 3/5, down from 5/5. - There is a new animation for jump notes. - Rhythm control labels are now only shown in beginner difficulty and tutorials. - All rhythm UI and note hit effects are colored according to the user's preferences. - Rig acceleration and deceleration move the camera forwards and backwards a bit. - Many UI elements and rhythm gameplay graphics no longer draw with bloom or chromatic aberration. - Song editor: The column selection for the notes editor and the parameters editor is now separate. - Fixed a bug where yellow arrows in the loadout could draw sideways. - Fixed using ctrl-space to toggle the game camera in the parameter editor. - Rigs can no longer take damage when editing or after the track has been complete…
Patch notes and updates
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