SPSTEAMPULSELIVE ANALYTICS
Caelum: Into the Sky

Caelum: Into the Sky Steam metadata

Digital Realms Ltd | Jun 8, 2017 | game

Released

0players observed · 22 September 2026 - 03:56:39 UTC

AdventureEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)100
  • Revenue (VGI)$400
  • Review scoreNot available

Caelum: Into the Sky metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)100
  • Revenue (VGI)$400
  • Review scoreNot available
  • Total reviews2
  • Release dateJun 8, 2017
  • DeveloperDigital Realms Ltd
  • PublisherDigital Realms Ltd

Genres: Adventure, Early Access

Company pages: Developer: Digital Realms LtdPublisher: Digital Realms Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

Caelum: Into the Sky Steam metadata

Caelum: Into the Sky metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/631950/metadata
Steam Storehttps://store.steampowered.com/app/631950/
Steam Communityhttps://steamcommunity.com/app/631950
PCGamingWiki search
IGDB searchSearch IGDB for Caelum: Into the Sky

Reviews, pricing, and metadata

Review summary

2 user reviews

Review score unavailable, 0 positive, 2 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 June 2017

Latest Steam announcements

  • Some complications.. - 31 August 2017

    Hi guys! We had some issues while calculating lighting (which takes ages on my computer anyway) and the engine crashed a lot. After further investigation an upgrade to Unreal engine 4.17 seems to have sorted the problem! 3 days lost, but we are going forward! Cheers, Adam

  • Some complications.. - 31 August 2017

    Hi guys! We had some issues while calculating lighting (which takes ages on my computer anyway) and the engine crashed a lot. After further investigation an upgrade to Unreal engine 4.17 seems to have sorted the problem! 3 days lost, but we are going forward! Cheers, Adam

  • v0.2.5 update coming and new path for Caelum - 29 August 2017

    Hi guys! v0.2.5 will be out soon bringing a whole new mechanic for puzzles and a new (hopefully) exciting ending for the first leve. I have also increased the grab radius on the controller so it's easier to grab stuff. The Ring Door Puzzle has been tightened up and the lever pops back into place to stop the rotation when you let go. Collision issues have been fixed where I've found them. New area with the new mechanic is coming with this update! As for the future of Caelum: We are still trying to get a publisher on boart to speed up development by turning it full time. This will immensely increase production speed and hopefully the production value of Caelum! Originally Caelum was meant to be this story driven exploration experience, but at the minute there is just not enough time to be put into proper lore and story design. Combat in VR is really fun, and when I added the robot it beca…

  • v0.2.5 update coming and new path for Caelum - 29 August 2017

    Hi guys! v0.2.5 will be out soon bringing a whole new mechanic for puzzles and a new (hopefully) exciting ending for the first leve. I have also increased the grab radius on the controller so it's easier to grab stuff. The Ring Door Puzzle has been tightened up and the lever pops back into place to stop the rotation when you let go. Collision issues have been fixed where I've found them. New area with the new mechanic is coming with this update! As for the future of Caelum: We are still trying to get a publisher on boart to speed up development by turning it full time. This will immensely increase production speed and hopefully the production value of Caelum! Originally Caelum was meant to be this story driven exploration experience, but at the minute there is just not enough time to be put into proper lore and story design. Combat in VR is really fun, and when I added the robot it beca…

  • v0.2.4 Update notes and what to look forward to in v0.2.5 - 22 August 2017

    Hi there lovely people Got some new updates through last week, but forgot to tell you about it.. -Fixed Collision in mines -Added Bot as new mechanic (still has bugs but i'm on it) For v0.2.5 i've been working on a new mechanic and a new puzzle area on the first island! There's also sounds coming for the starter/menu island so keep an ear out for the wind and birdies. I want to add some more stuff to play with on the starter/menu island, any suggestions are welcome! Adam

  • v0.2.4 Update notes and what to look forward to in v0.2.5 - 22 August 2017

    Hi there lovely people Got some new updates through last week, but forgot to tell you about it.. -Fixed Collision in mines -Added Bot as new mechanic (still has bugs but i'm on it) For v0.2.5 i've been working on a new mechanic and a new puzzle area on the first island! There's also sounds coming for the starter/menu island so keep an ear out for the wind and birdies. I want to add some more stuff to play with on the starter/menu island, any suggestions are welcome! Adam

  • Roadmap draft and game UPDATE - 27 June 2017

    Hi guys! I hope you are excited for the new content that is coming soon, if not you will by the end of this announcement. We are hard at work revamping the first island, getting new things in there and patching some issues. We have akso started work in the second island and it's going to be Egypt themed! You'll be exploring an ancient tomb of an egyptian alchemist solving puzzles using the Shard you found at the end of the first island. We are also building a new Hub island where you start the game and pick a level! The third island is still a bit of time away, but we would like to know what places you want to see for the coming islands! Changes with the new update include, but not limited to: -revamped visuals in the mine area and the library -ugly building on hill changed for ruins -optimised lighting -major performance increase (!)

  • Roadmap draft and game UPDATE - 27 June 2017

    Hi guys! I hope you are excited for the new content that is coming soon, if not you will by the end of this announcement. We are hard at work revamping the first island, getting new things in there and patching some issues. We have akso started work in the second island and it's going to be Egypt themed! You'll be exploring an ancient tomb of an egyptian alchemist solving puzzles using the Shard you found at the end of the first island. We are also building a new Hub island where you start the game and pick a level! The third island is still a bit of time away, but we would like to know what places you want to see for the coming islands! Changes with the new update include, but not limited to: -revamped visuals in the mine area and the library -ugly building on hill changed for ruins -optimised lighting -major performance increase (!)

  • V0.2.2.2 update - 12 June 2017

    Small list of changes for today people! In this patch I changed: -the treasure chest model for a more presentable one -fixed the symbol puzzle lever, so it can no longer penetrate the pedestal - added lightshafts to certain lights

  • V0.2.2.2 update - 12 June 2017

    Small list of changes for today people! In this patch I changed: -the treasure chest model for a more presentable one -fixed the symbol puzzle lever, so it can no longer penetrate the pedestal - added lightshafts to certain lights

  • Caelum has hit the virtual shelves! (as Early Access) - 8 June 2017

    Hi all! We have come to our first milestone together, as of version v0.2.21 you all can enjoy Caelum's first level in Early access! We are going to push updates as frequently as possible so that the game can leave the safe harbours of Early Access and make its way to glory and fame! See you above the clouds, Adam Kiraly Creative Director

  • Caelum has hit the virtual shelves! (as Early Access) - 8 June 2017

    Hi all! We have come to our first milestone together, as of version v0.2.21 you all can enjoy Caelum's first level in Early access! We are going to push updates as frequently as possible so that the game can leave the safe harbours of Early Access and make its way to glory and fame! See you above the clouds, Adam Kiraly Creative Director

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 2017v0.2.4 Update notes and what to look forward to in v0.2.54249665521687489816
227 June 2017Roadmap draft and game UPDATE4249665521687489937
312 June 2017V0.2.2.2 update4249665521687490051

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID631950
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 8, 2017
DeveloperDigital Realms Ltd
PublisherDigital Realms Ltd
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type2 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews2
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/631950/

Short description

Caelum is a world of many wonders and treasures, in development for the HTC Vive. This world holds many secrets, and some have been unearthed by the events of the past. Some are hidden behind massive doors some behind riddles and puzzles, it is up to you to find your way and snatch up the glory and wealth.

About this game

Follow us on Twitter @DigitalRealmsVR and join the conversation! About the devs: We are a small team of students/graduates all on the course Games Art and Design at Norwich University of the Arts (UK). The game was originally a University project that focused on independent development. Even though the original concept was a common baby, the first level and the mechanics had to be produced by me, Adam, as it was my final project. I graduated from NUA with Caelum's first level, including models and mechanics as the final project. I received Vice-Chancellor's commendation and Caelum has been picked for 'Best of NUA' Exhibition in Norwich(UK). Ben, my friend from way back, has helped with the initial concept, and now, as his third year University practice joins me in the development of Caelum. We both have a fair amount of digital art experience behind us and a lot of passion to push us forward! We hope to carry on with quality content that all of you can enjoy! Please be patient, as this is a part time thing (while it doesn't pay for the rent) for both of us. About the game: Caelum is a world of many wonders and treasures, in development for the HTC Vive. It has fallen to pieces hundreds of years ago, but the people learnt to adapt to the new order and life continues in this fascinating realm. You will be exploring magnificent ruins of the past to find Borri’s hidden notes and acquire a Philosopher’s stone yourself. This journey will be full of dangers and intricate puzzles that hide secrets of Alchemy and the history of Caelum. You will discover hidden secrets, solve puzzles and explore this broken world. There will be times when we challenge your perception, others when it all comes down to the knowledge of the natural world and the mystical practices of Alchemy. This world holds many secrets, and some have been unearthed by the events of the past. You as a scavenger hunt these treasures and find a living in doing so. Some are hidden behind massive doors some behind riddles and puzzles, it is up to you to find your way and snatch up the glory and wealth. On your journey you find this island that looks like a sort of monastery, these places are always promisi…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Caelum: Into the Sky's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Caelum: Into the Sky's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Caelum: Into the Sky at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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