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VR Sand

VR Sand Steam news

Phylliida | Feb 7, 2019 | game

Released

0players observed · 24 September 2026 - 11:40:28 UTC

CasualIndieSimulationVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

VR Sand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews12
  • Release dateFeb 7, 2019
  • DeveloperPhylliida
  • PublisherPhylliida

Genres: Casual, Indie, Simulation

Company pages: Developer: PhylliidaPublisher: Phylliida

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VR Sand Steam news

VR Sand news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 3: Added oil and natural gas - 22 February 2019

    This update adds oil and natural gas. I think you guys will really enjoy them :) I also fixed ants so they will burrow in dirt, but mostly only multiply in Plant. Finally, I fixed the zooming issue. The tricky part I have with adding new blocks is that since everything is done in a compute shader, the more blocks I add, the more logic needs to be done per step, and this can result in lower performance. This update's performance should still be comparable to before, but it's been tricky navigating this tradeoff, that's what's taken me some time. The main goal I had with a 3D falling sand game is I wanted to be able to make "pipes" and "rivers" and such where you can have water that will actually flow down them. I also wanted the amount of water to be preserved. I decided to not implement any kind of pressure mechanic, which allowed me to have simple local rules, using a sort of "turbulen…

  • Update 2: Added Ants and Lava - 9 February 2019

    You guys requested more interactions so I've been working on adding some. This most recent update adds ants and lava. I also tweaked fire a bit so it looks nicer

  • Update 1: Added zoom and fixed controls some more - 9 February 2019

    This update does the following: 1. Fixes Vive controls so they are less buggy (including left handed mode) 2. Lets you zoom by grabbing with both hands 3. Water source blocks look different (this was a bug) and can no longer be destroyed by plants 4. Plant source blocks can no longer be destroyed by fire (otherwise a plant source block makes no sense) Thanks for all of your feedback so far! As always, let me know if you run into any bugs and I'll fix them ASAP

  • Official Steam Release! - 8 February 2019

    Today VR Sand is officially released on Steam :) It has been on Oculus Home for a while, but supporting Vive took me a little while because I don't have a Vive so I had to borrow one from a friend. Everything should be working good now :) To celebrate, I pushed an update on Steam and Oculus Home that includes the following features: 1. Text (so you can see what the elements are called, there was some confusion for what things actually were so hopefully this helps) 2. Dirt 3. Seeds: Plant them in Dirt and see what happens 4. Destroyer block: destroys anything that touches it 5. Optimizations that allow slightly more blocks I also cleaned up some of the interface that people found confusing. You may notice in the game that the background is gray, unlike the trailer. I made this modification to address Godrays. If you want to see someone playing VR Sand, I really enjoyed The VR Shop's Vide…

Patch notes and updates

S.noRelease datePatch nameGID number
122 February 2019Update 3: Added oil and natural gas2480825216190672900
29 February 2019Update 2: Added Ants and Lava2461683368391155391
39 February 2019Update 1: Added zoom and fixed controls some more2461683368390208682
48 February 2019Official Steam Release!2461683368386501485

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