SPSTEAMPULSELIVE ANALYTICS
Crimson Keep

Crimson Keep Steam metadata

Ian Atherton, Ben Rog-Wilhelm | Nov 29, 2018 | game

Released

0players observed · 6 October 2026 - 16:58:56 UTC

ActionIndieRPGFirst-PersonSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)722
  • Revenue (VGI)$6,269
  • Review score57% positive

Crimson Keep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)722
  • Revenue (VGI)$6,269
  • Review score57% positive
  • Total reviews23
  • Release dateNov 29, 2018
  • DeveloperIan Atherton, Ben Rog-Wilhelm
  • PublisherMerge Publishing

Genres: Action, Indie, RPG

Company pages: Developer: Ian Atherton, Ben Rog-WilhelmPublisher: Merge Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crimson Keep Steam metadata

Crimson Keep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/632110/metadata
Steam Storehttps://store.steampowered.com/app/632110/
Steam Communityhttps://steamcommunity.com/app/632110
PCGamingWiki search
IGDB searchSearch IGDB for Crimson Keep

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 13 positive, 10 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Captions available, Steam Cloud, Family Sharing

Achievements

49

Platform releases
  • Steam 29 November 2018
  • Xbox 6 March 2019
  • PlayStation 5 March 2019

Latest Steam announcements

  • Announcement time! 🎉 - 23 April 2020

    Spirit of the North is heading to Steam on the 7th May! 🦊 To celebrate, the developers are streaming the game over on the game's Steam Page! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33269580%2F4fc6deac717f10e3bb95da6e7945ccc62c410f7d.gif Don't forget to add Spirit of the North to your wishlist. https://store.steampowered.com/app/1213700/Spirit_of_the_North/?beta=0

  • Update 11th December - 11 December 2018

    Hello Dungeon Crawlers, We've been getting some great feedback and the developers have been working hard on improvements. Whilst a lot of the work is ongoing, we've got some much requested changes to share. Included below is a list of the new features and fixes you can get right now! Added key rebind options https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F4847aadc5951bc017f82a49a3ed8a7e84d6542e8.png Boss rooms now include a health shrine https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F02f833dd570424cf0051d92aa6bdce67d8665783.png Consumable health items no longer have an animation Bone mage projectile attacks are now slower Berserker imp attacks are now slower Female ghost attack is now slower Add chance for healing shrines to spawn https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F123a3d4145c08669c519e7d81%25E2%2580%25A6

  • Thank you... - 7 December 2018

    Thank you for your feedback, we really appreciate the support you've shown us as a community. We're working closely with the devs to implement some of the changes you've recommended and will post more updates as they become available. Thanks again for your feedback and your patience.

  • Some of the enemies you can expect to find... - 29 November 2018

    BONEMAGE https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F0dc2d6cd571dd3d7e03b2f8a247802c00d5e9bab.gif GHOST-PRIEST https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F3b064b7d1830bf2a6414ad94d559df145d7c8df8.gif CHERUB DEMONS https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fd034f3337bde7daae5d5c0133a1c1de831da7d2f.gif GHOSTS https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Faa9ce6f4e207d624d00e3e581e571e82823c8f7e.gif PIGMAN WARRIOR https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F2fcbdcbb7c68f90f8bd5efa61d4b2c73ebad90cb.gif SKELETAL SWORDSMAN https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fc82c1548a7ee499044887e65a265f654bb916fa2.gif PRINCE OPHION https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fa31dc4%25E2%2580%25A6

  • Venture into the depths... - 29 November 2018

    Today's the day brave adventurers! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fd034f3337bde7daae5d5c0133a1c1de831da7d2f.gif Crimson Keep is out today on PC and Nintendo Switch! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F2fcbdcbb7c68f90f8bd5efa61d4b2c73ebad90cb.gif Explore the ever-changing labyrinth and try to make it out alive…https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fea82bbcd8f2ee1ccfd529ba034dd6dce271a429c.gif

  • Monsters and magic awaits.... - 28 November 2018

    Hello Everyone! With less than 24 hours to go we're excited for you to get your hands on Crimson Keep!!https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F74ebf3e11bd42b5536d21b32a29760166e0270ff.gif There's tonnes to discover in this game and we look forward to hearing what you think. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fa31dc4618d3e4c0cb728cc7529fadc087643ece3.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Faa9ce6f4e207d624d00e3e581e571e82823c8f7e.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F3b064b7d1830bf2a6414ad94d559df145d7c8df8.gif Be sure to join our Discord channel for the latest info and chat with more of the Crimson Keep community. Good luck... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2Fea82bbcd8f2ee1ccfd529ba034dd6d%25E2%2580%25A6

  • Are you ready?... - 27 November 2018

    Hello Everyone!https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F81502e42fdf3045aa0f1b3df9440b7911e513604.gif We’re almost there! Crimson Keep is finally launching and it’s coming this week. From us here at Merge Games and the dev guys at Team Crimson, we want to say a massive thanks to you, our community. This was a labour of love and your support was a massive part of this. Crimson Keep is launching on November 29th and is available on Steam and the Nintendo eShop (US), (EU). On PC we plan to add updates to resolve any minor bugs or issues you may come across after launch. We have a dedicated Crimson Keep channel on our Discord server and welcome anyone who would like to join and get the latest updates on our games.

  • The Time To Enter The Crimson Keep Draws Near! - 16 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F8cf4ecd541626228bf5748eed9e4a9eafdf582ef.gif Steel yourselves, brave adventurers. The time to enter the Crimson Keep draws near! Explore, scavenge, and fight for survival. Will you find the mysterious Crimson Keep? Will you escape this terrible place? Or will you be food for the innumerable beasts and horrors that lurk below? Yes, the wait is almost over. The descent begins on November 29th. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30959113%2F2fcbdcbb7c68f90f8bd5efa61d4b2c73ebad90cb.gif

  • Dev Log 12-5-2017: Random Improvements - 7 December 2017

    Hey everyone, check out this new Dev Log where I talk about random, new, and interesting improvements to the game as we continue to add content and refine the experience before release. -Ian https://www.youtube.com/watch?v=e4hu6Owk_EE

  • Dev Log 12-5-2017: Random Improvements - 7 December 2017

    Hey everyone, check out this new Dev Log where I talk about random, new, and interesting improvements to the game as we continue to add content and refine the experience before release. -Ian https://www.youtube.com/watch?v=e4hu6Owk_EE

  • Features and Inspirations pt. 2 - 16 November 2017

    http://media.giphy.com/media/l2QEhLzYuJTO8XloQ/giphy.gif Hey, let’s take another look at some of the features in Crimson Keep and what inspired them! Hunger Hunger has been a staple in roguelikes since, well, rogue. I feel it helps sell the immersion of being in a terrible place that is easy to get lost in, full of enemies, traps, and dangers, including starvation. It also serves as one more vehicle for things that seem benign but can hurt you, spoiled food is similar to a chest mimic, trap, or dangerous potion, and can lead to memorable, if distressing moments. In Crimson Keep, hunger essentially serves as the game’s timer, but there is a little more to it than that. Food staves back hunger, but also restores hit points, so if you are in a situation in which you’re full, but low on hit points, it presents the player with a decision to make. Heal myself and waste the food’s nutrition, u…

  • Features and Inspirations pt. 2 - 16 November 2017

    http://media.giphy.com/media/l2QEhLzYuJTO8XloQ/giphy.gif Hey, let’s take another look at some of the features in Crimson Keep and what inspired them! Hunger Hunger has been a staple in roguelikes since, well, rogue. I feel it helps sell the immersion of being in a terrible place that is easy to get lost in, full of enemies, traps, and dangers, including starvation. It also serves as one more vehicle for things that seem benign but can hurt you, spoiled food is similar to a chest mimic, trap, or dangerous potion, and can lead to memorable, if distressing moments. In Crimson Keep, hunger essentially serves as the game’s timer, but there is a little more to it than that. Food staves back hunger, but also restores hit points, so if you are in a situation in which you’re full, but low on hit points, it presents the player with a decision to make. Heal myself and waste the food’s nutrition, u…

  • Achievements and Unlockables - 2 November 2017

    http://media.giphy.com/media/3otWpzvgLh7ROTTFK0/giphy.gif Hey everyone, today I wanted to speak a little bit about our achievement system. I think achievements are tragically mishandled in a lot of games. I would say eighty percent of games, probably more, don’t offer in game rewards for completing them. And why shouldn’t they? If you remember back to the Rare Shooters on the Nintendo 64 (Goldeneye and Perfect Dark) you might remember the awesome, pre “achievement” system in which the player had to complete special challenges in each stage. The different difficulty modes for each stage naturally affected the damage enemies did and things like ammo and health for the player, but more interestingly they added additional objectives. By beating each stage in these games on different difficulties you essentially unlocked achievements, but these achievements provided the player with something…

  • Achievements and Unlockables - 2 November 2017

    http://media.giphy.com/media/3otWpzvgLh7ROTTFK0/giphy.gif Hey everyone, today I wanted to speak a little bit about our achievement system. I think achievements are tragically mishandled in a lot of games. I would say eighty percent of games, probably more, don’t offer in game rewards for completing them. And why shouldn’t they? If you remember back to the Rare Shooters on the Nintendo 64 (Goldeneye and Perfect Dark) you might remember the awesome, pre “achievement” system in which the player had to complete special challenges in each stage. The different difficulty modes for each stage naturally affected the damage enemies did and things like ammo and health for the player, but more interestingly they added additional objectives. By beating each stage in these games on different difficulties you essentially unlocked achievements, but these achievements provided the player with something…

  • Features and Inspirations pt. 1 - 25 October 2017

    http://media.giphy.com/media/3o7aD0w9vqGAcnB6O4/giphy.gif Crimson Keep is a game that emerged out of large number of influences, and I think an interesting way to look at those is by feature. So let’s take a look at the features in Crimson Keep, and where they came from. http://media.giphy.com/media/xT9IgM1kmsGyPOUTf2/giphy.gif Random Level Generation - This obviously comes from roguelikes, roguelites, and other games inspired by them. The first I played was Diablo; engrossing and awesome. The fact that the dungeons, monsters, quests, and loot were random every time not only added to re-playability, but made the game feel scarier, feel harder. You don’t know what exactly is around that corner even after the 100th time, and that’s very cool. http://media.giphy.com/media/3o7aCZCOCtg2txKUHS/giphy.gif First Person Perspective - I think the first game I ever saw played, was Hexen; a hyper-vi…

  • Features and Inspirations pt. 1 - 25 October 2017

    http://media.giphy.com/media/3o7aD0w9vqGAcnB6O4/giphy.gif Crimson Keep is a game that emerged out of large number of influences, and I think an interesting way to look at those is by feature. So let’s take a look at the features in Crimson Keep, and where they came from. http://media.giphy.com/media/xT9IgM1kmsGyPOUTf2/giphy.gif Random Level Generation - This obviously comes from roguelikes, roguelites, and other games inspired by them. The first I played was Diablo; engrossing and awesome. The fact that the dungeons, monsters, quests, and loot were random every time not only added to re-playability, but made the game feel scarier, feel harder. You don’t know what exactly is around that corner even after the 100th time, and that’s very cool. http://media.giphy.com/media/3o7aCZCOCtg2txKUHS/giphy.gif First Person Perspective - I think the first game I ever saw played, was Hexen; a hyper-vi…

  • Introducing the Team - 19 October 2017

    https://media.giphy.com/media/3ov9jWNxe35xRnfZNm/giphy.gif "Hey everyone, I’m Ian Atherton. I’m the artist and lead designer on Crimson Keep. If you haven’t heard of our game before (that’s pretty likely) I’ll sum it up for you. It’s a first person action RPG with randomly generated areas and permanent death. You could call it a roguelike, or a roguelite, and in fact a lot of the design elements of the game have come out of classic roguelikes like Dungeon Crawl: Stone Soup. I’ll go into more depth with what inspired the game in a future post. For now, let’s get to know the team. Ben Rog-Wilhelm is the programmer, but he also helps with design, and other decisions for the game. He has had a storied career of working on some pretty cool games. He worked at Snowblind Studios on Champions Of Norrath, an Everquest themed ARPG for the PS2. Later he worked at Trion, on Rift and Atlas Reactor.…

  • Introducing the Team - 19 October 2017

    https://media.giphy.com/media/3ov9jWNxe35xRnfZNm/giphy.gif "Hey everyone, I’m Ian Atherton. I’m the artist and lead designer on Crimson Keep. If you haven’t heard of our game before (that’s pretty likely) I’ll sum it up for you. It’s a first person action RPG with randomly generated areas and permanent death. You could call it a roguelike, or a roguelite, and in fact a lot of the design elements of the game have come out of classic roguelikes like Dungeon Crawl: Stone Soup. I’ll go into more depth with what inspired the game in a future post. For now, let’s get to know the team. Ben Rog-Wilhelm is the programmer, but he also helps with design, and other decisions for the game. He has had a storied career of working on some pretty cool games. He worked at Snowblind Studios on Champions Of Norrath, an Everquest themed ARPG for the PS2. Later he worked at Trion, on Rift and Atlas Reactor.…

Patch notes and updates

S.noRelease datePatch nameGID number
111 December 2018Update 11th December2416641943190602059

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID632110
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateNov 29, 2018
DeveloperIan Atherton, Ben Rog-Wilhelm
PublisherMerge Publishing
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent57%
Positive reviews13
Negative reviews10
Total reviews23
Steam recommendationsNot available
Achievements49
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/632110/

Short description

Crimson Keep is a first person, action RPG. Descend into an ever-changing labyrinth full of monsters, traps, and treasure. Locate the sunken remains of an ancient castle and cleanse it. The great power you find within could be your only hope of escape.

About this game

Crimson Keep is a first person, action RPG. Descend into an ever-changing labyrinth full of monsters, traps, and treasure. Locate the sunken remains of an ancient castle and cleanse it. The great power you find within could be your only hope of escape. Thirty years ago a curse destroyed the village of Larkstead. Banished to the dungeons below, your only hope is to explore, scavenge, and fight for survival. Will you find the mysterious Crimson Keep? Will you escape this terrible place? Or will you be food for the innumerable beasts and horrors that lurk below? Weapons with different speeds, damage arcs, and special attacks Multiple classes, and abilities to choose from, each with strengths and weaknesses Locational damage (aim and hit enemies in weak points) Randomly generated areas, monsters, and loot each run Achievements unlock more abilities to use and equipment to find Completing the game unlocks new areas and bosses Permadeath Cursed items Hunger Gods to worship

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
13Captions available
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Crimson Keep's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crimson Keep's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crimson Keep at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.99$0.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,137,8096 October 2026 - 18:20:04 UTC1,818,368
2Wallpaper Engine78,3326 October 2026 - 17:28:18 UTC150,271
3Escape From Duckov2,6036 October 2026 - 17:32:30 UTC301,322
4Human Fall Flat2,6286 October 2026 - 17:32:26 UTC127,516
5Brotato8,0376 October 2026 - 17:30:21 UTC23,754
6Dota 2791,6816 October 2026 - 18:21:01 UTC1,291,328
7HudSight - crosshair overlay2,8076 October 2026 - 18:10:24 UTC4,225
8Lossless Scaling5,4266 October 2026 - 17:38:04 UTC20,899
9BlazBlue Entropy Effect1,3566 October 2026 - 18:13:19 UTC5,599

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,137,8096 October 2026 - 18:20:04 UTC1,818,3689,896,033Valve
Dota 2791,6816 October 2026 - 18:21:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS273,3096 October 2026 - 18:21:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust121,2286 October 2026 - 18:13:38 UTC259,6461,403,838Facepunch Studios
Apex Legends™92,1476 October 2026 - 17:57:17 UTC624,4731,047,228Respawn
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Team Fortress 271,5826 October 2026 - 17:32:38 UTC253,2251,230,475Valve
Delta Force71,0096 October 2026 - 17:32:22 UTC246,418192,933Team Jade
Dead by Daylight69,6766 October 2026 - 17:08:01 UTC170,073897,394Behaviour Interactive Inc.
War Thunder67,7296 October 2026 - 17:58:04 UTC125,317781,076Gaijin Entertainment

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust121,2286 October 2026 - 18:13:38 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt92,3896 October 2026 - 17:35:44 UTC137,187877,306CD PROJEKT RED
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero61,5196 October 2026 - 17:51:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid61,2406 October 2026 - 17:47:36 UTC122,811467,999The Indie Stone
Warframe55,3646 October 2026 - 18:16:13 UTC181,509676,031Digital Extremes
Stardew Valley53,9916 October 2026 - 17:31:18 UTC236,6141,016,067ConcernedApe
Baldur's Gate 347,4396 October 2026 - 17:31:02 UTC875,343836,282Larian Studios
Deskrawl: Idle ARPG46,5096 October 2026 - 15:03:30 UTC46,509Not availableFirst Day Games
Palworld46,4846 October 2026 - 17:52:22 UTC2,101,535451,088Pocketpair
Cyberpunk 207740,9376 October 2026 - 18:20:24 UTC830,387932,948CD PROJEKT RED

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat170,2666 October 2026 - 18:03:00 UTC193,859110,826Marcel Zurawka, Julius KrĂĽger
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust121,2286 October 2026 - 18:13:38 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine78,3326 October 2026 - 17:28:18 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero61,5196 October 2026 - 17:51:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid61,2406 October 2026 - 17:47:36 UTC122,811467,999The Indie Stone
Geometry Dash55,5376 October 2026 - 18:20:00 UTC108,707646,789RobTop Games
The Outlast Trials54,0476 October 2026 - 17:06:33 UTC93,891101,323Red Barrels
Stardew Valley53,9916 October 2026 - 17:31:18 UTC236,6141,016,067ConcernedApe
Slay the Spire 253,8206 October 2026 - 17:56:52 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG46,5096 October 2026 - 15:03:30 UTC46,509Not availableFirst Day Games

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