SPSTEAMPULSELIVE ANALYTICS
Serment - Contract with a Devil

Serment - Contract with a Devil Steam metadata

Nkt Studio | Feb 1, 2019 | game

Released

0players observed · 5 October 2026 - 10:50:51 UTC

RPGAnimeDungeon CrawlerFemale ProtagonistCuteSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,377
  • Revenue (VGI)$23,151
  • Review score78% positive

Serment - Contract with a Devil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,377
  • Revenue (VGI)$23,151
  • Review score78% positive
  • Total reviews94
  • Release dateFeb 1, 2019
  • DeveloperNkt Studio
  • PublisherSekai Project

Genres: RPG

Company pages: Developer: Nkt StudioPublisher: Sekai Project

Top Steam chartsTop 100 gamesGame directorySteam Store page

Serment - Contract with a Devil Steam metadata

Serment - Contract with a Devil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/632900/metadata
Steam Storehttps://store.steampowered.com/app/632900/
Steam Communityhttps://steamcommunity.com/app/632900
PCGamingWiki search
IGDB searchSearch IGDB for Serment - Contract with a Devil

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 73 positive, 21 negative

Price and discount

$2.99 (80% off from $14.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Family Sharing

Achievements

11

Platform releases
  • Steam 1 February 2019

Latest Steam announcements

  • Summer sale discount & plan for second content update - 25 June 2019

    As some of you might have noticed, Serment will be available at a 35% discount throughout the Summer Sale. Do grab a copy during this period if you can! In other news, a second content update is currently being worked on, and we estimate it will be ready in around two months time (late August this year). The update will include several new events to put more focus on some side characters, as well as a small new section for the dungeon. Of course, just as the first one, this content update will also be available completely free of charge!

  • New events, 5 new CGs, a boss rush challenge, and more - 13 May 2019

    The content update is finally here! Here's the complete changelog: New features/QoL changes: Added a music room and CG gallery (Under "Extra" option in the main menu) Added an indicator in the map for locations that currently have an event Summoned party members can now be dismissed at any time(from the status screen) Colored orbs now have their own minimap icons New contents: Added an epilogue event for each main character (Under "Extra" option in the main menu after completing their main story) Added 2 new common events (available for all 4 main characters) Added 5 new event CGs to collect Added a postgame battle gauntlet challenge in the pub. Unlock conditions: At least 1 day after the pub's special event has been suspended (Day 44+) Alice's quest on Floor 2 has been completed All 8 dungeon floors have been fully mapped in a single playthough (Can be both the current or a previous pl…

  • Upcoming content update - 21 April 2019

    It's been a while, but we're still alive and kicking! Back in February, we mentioned we were working on a content update for Serment. It's now almost ready, and will go live on Monday, May 13. The update will include several new events and gameplay features. Some important QoL features (Events preview in the map, for example) will also be added, as well as a couple of minor bug fixes. We'll go into the changes in more details when the update hits.

  • February 10 update - 11 February 2019

    Added hotkeys explanations in the Codex dungeon manual (Instant battle and big map view) Dungeon movements keyboard controls can now be remapped in the Config menu (Only letter and number keys are accepted) Relocated floor 6's East waypoint Added 2 new waypoints to floor 6 Edit: Crash when entering the dungeon caused by this update has been fixed.

  • February 7 update & plan for additional contents - 7 February 2019

    Changelog Fixed a rare crash on floor 8 Fixed Orochi's battle AI not working Fixed battle SFX sometimes not being played Fixed a few typos Increased EXP given by floor 7 enemies Greatly increased EXP given by floor 8 bosses We're developing a decently sized content update (estimated to be ready around this April, and will be available for free), which will include more events, a new post-game/NG+ minigame mode and a couple of other things. Thus, from now on, we might take a bit longer than usual to reply to any questions, suggestions or feedback in the forum. We apologize if this causes any inconvenience. Bug fixes, rebalance and QoL updates will still come if necessary.

  • February 5 update - 5 February 2019

    Fixed a potential crash in "all items" tab in the status screen Reduced lag in the status screen when having too many items in the inventory Fixed a crash in battles when "Auto-hide mouse" option is disabled Fixed a potential framedrop when previewing armor stats in the shopping and crafting menu Fixed some typos Edit: Fixed fishing success rate being lower than intended If you still encounter any bugs or issues, please report them in the forum or to the support email address posted there and we'll address them as soon as possible.

  • February 4 update - 4 February 2019

    Increased movement speed inside the dungeon Added an option to disable walking animations in the dungeon (Can be found in the Gameplay tab in the Config menu) Fixed a bug with AOE skills sometimes not dealing damage to secondary targets Some minor tooltips edit Known issue: Dungeon BGM sometimes stutters when holding down movement buttons in the dungeon This is caused by the walking SFX being played repeatedly at the same time as the BGM, which the Ren'Py game engine is not very comfortable with. Removing the code to play this SFX completely fixes this issue, but reducing its ingame volume to 0 doesn't, so unfortunately, players who encounter this issue can't get rid of it at the moment. We're still currently working on potential solutions to this problem.

  • February 2 update #2 - 2 February 2019

    A few more balance changes and QoL features. Changelog Increased amount of EXP received from battles Party members now recover MP after battles (2 for Mage and Maria, 1 for others). MP will recover even after escaped or lost battles Added item rewards for winning the pub's special events. The items will be given to all playthroughs that have already passed the special events as well Players can now choose to start a new game with 1,000,000 G after completing the main story for any of the 4 main characters Players can also choose to start a new game with the special item "Angel Wings" (Reduce all travel time to 5 minutes and remove battle time) after obtaining it in a previous playthrough Edit: More changes Greatly increased fishing success rate and rebalanced potential rewards Added an option in the config menu to disable stamina consumption Edit 2: Reduced the amount of money needed fo…

  • Rebalance update - 2 February 2019

    We've just released a small update to address some of the concerns players have raised. Changelog Reduced travel time in town Reduced random encounter rate in the dungeon Reduced money lost when losing or escaping a battle Increased money gained from battles Rebalanced stats upgrade cost Reduced the area where the fishing button can appear Increased fishing timing window and success rate We're still working on more rebalances and additional patches might be coming shortly.

  • Serment has been released, 20% launch discount! - 1 February 2019

    It's been a bumpy ride, but Serment is now finally available for purchase, with a week-long 20% launch discount! Serment was our first attempt at making a game, and the inexperience really led to a lot of delays. For that, we apologize. At the same time, we are very grateful for all of your encouragement and support. Serment is not a perfect game by any means, but we hope it will give you an enjoyable time! If you encounter any bugs or issues, please report them directly in the forum or to the email address posted there and we will try to address them as soon as possible.

  • Release date - 13 December 2018

    After a lengthy wait, the full version of Serment is finally ready to be released! Unfortunately, the Steam's Winter Sale is coming very soon. Clashing the initial release window with such a big sale is very worrying, thus, following our publisher's recommendations, the game will be set to release on February 1, 2019. There are a few problems from a commercial perspective with releasing a game near a big sale, and I'll try to elaborate a bit more on this matter so you can understand our reasoning for choosing such a release date (Fortunately, no major gameplay bugs or related issues this time, so expect no more delays after this). Firstly, each game on Steam has a small window shortly after release, where it publicly appears in several places on the Steam client, notably the "New releases" list. This largely serves as an initial visibility crutch for a new game, and there's a snowball e…

  • Demo update and some news about the full release - 9 September 2018

    It's been a while since the last one, but the demo has received another update! Aside from 2 new events, this update also includes several QoL and gameplay features, as well as some balance and UI improvements. The complete changelog would be too long so it won't be posted here this time. Moving on, as some of you may already know, we have been doing QA for the last few months to get the full version of Serment ready for release. Unfortunately, there are still some bugs to be sorted out and improvements to be made, so the game's still not polished enough to go on sale yet.ːsteamsadː However, as I've mentioned in some discussion threads, all the core contents have been finished so it shouldn't be too long from now!

  • Clarifications on the late release - 28 February 2018

    As some of you may have noticed, Serment's release has been... rather delayed, to put it mildly. We've had people messaging us asking about the situation or offering to help us with the testing process. It's an honor to know there're this much interest in our game, and believe me when I say we are just as impatient as you are! However, the delay is a necessary evil and I will now elaborate a bit more on why we are taking so long. First off, as I mentioned in another part of this discussion forum, there were several design flaws present in the demo that we didn't notice until testing the full game. Redundant mechanics that served no purposes ("Hang around" option in most places in the demo), mechanics that are not scalable beyond the small scope of the demo (Buffs and debuffs being purely percentage based and stacking indefinitely), lack of replayability between different routes, we had…

  • Clarifications on the late release - 28 February 2018

    As some of you may have noticed, Serment's release has been... rather delayed, to put it mildly. We've had people messaging us asking about the situation or offering to help us with the testing process. It's an honor to know there're this much interest in our game, and believe me when I say we are just as impatient as you are! However, the delay is a necessary evil and I will now elaborate a bit more on why we are taking so long. First off, as I mentioned in another part of this discussion forum, there were several design flaws present in the demo that we didn't notice until testing the full game. Redundant mechanics that served no purposes ("Hang around" option in most places in the demo), mechanics that are not scalable beyond the small scope of the demo (Buffs and debuffs being purely percentage based and stacking indefinitely), lack of replayability between different routes, we had…

  • Demo update 2.07 + news regarding beta testing - 29 October 2017

    It's been a while, but the next demo update is finally here! Complete changelog: Added a new event in the pub. Slightly improved dungeon movements when using a controller. Added default commands in battle if the player's mouse is inactive. Added remappable keyboard controls - Can be found in the "Gameplay" config panel (Experimental). Improved Maria's sprite. Fixed some minor bugs. Reduced Rocky's STR and HP. Reduced Land Turtle's HP. Reduced required G amount for the 2nd payment from 14,000 to 10,000. Reduced the number of fishing spots to 4. Damage penalty due to level difference is now capped at -30% instead of -50%. Removed walking time inside the dungeon. Increased amount of time passed after a battle to compensate for the above change. Party members now no longer leave the party when visiting the shop. Closing the status screen no longer resets the selected character if she's stil…

  • Demo update 2.07 + news regarding beta testing - 29 October 2017

    It's been a while, but the next demo update is finally here! Complete changelog: Added a new event in the pub. Slightly improved dungeon movements when using a controller. Added default commands in battle if the player's mouse is inactive. Added remappable keyboard controls - Can be found in the "Gameplay" config panel (Experimental). Improved Maria's sprite. Fixed some minor bugs. Reduced Rocky's STR and HP. Reduced Land Turtle's HP. Reduced required G amount for the 2nd payment from 14,000 to 10,000. Reduced the number of fishing spots to 4. Damage penalty due to level difference is now capped at -30% instead of -50%. Removed walking time inside the dungeon. Increased amount of time passed after a battle to compensate for the above change. Party members now no longer leave the party when visiting the shop. Closing the status screen no longer resets the selected character if she's stil…

  • Partial controller support has been added! - 5 August 2017

    We have just added several missing functions for controllers (backtracking in battle menus, adjusting config values, etc) in the latest demo build. Aside from a few instances (for example, when entering the main character's name), the game should now be fully playable with a controller (please update the demo to the latest version before trying this out)! This is still an experimental feature. If you find any bugs while playing with a controller, please report them in the discussions forum.

  • Partial controller support has been added! - 5 August 2017

    We have just added several missing functions for controllers (backtracking in battle menus, adjusting config values, etc) in the latest demo build. Aside from a few instances (for example, when entering the main character's name), the game should now be fully playable with a controller (please update the demo to the latest version before trying this out)! This is still an experimental feature. If you find any bugs while playing with a controller, please report them in the discussions forum.

  • Demo update 2.06 - 1 August 2017

    Remember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha! Complete changelog: Dungeon minibosses will now only appear after winning a certain number of battles on the same floor (For example, Land Turtles can only be encountered after at least 3 victories on Floor 2). Added a "game over" theme. Added missing sound effect for "Purify" skill. Improved several existing sound effects. Added some visual polishes. Fixed a few minor bugs with status screen's inventory. Reduced randomness of HP bonus on level up (Average amount unchanged). Rebalanced several enemies. Revised some dialogues. We are experimenting with some new crafting mechanics to make the crafting system more exciting. The next demo update will be a big one with new contents.

  • Demo update 2.06 - 1 August 2017

    Remember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha! Complete changelog: Dungeon minibosses will now only appear after winning a certain number of battles on the same floor (For example, Land Turtles can only be encountered after at least 3 victories on Floor 2). Added a "game over" theme. Added missing sound effect for "Purify" skill. Improved several existing sound effects. Added some visual polishes. Fixed a few minor bugs with status screen's inventory. Reduced randomness of HP bonus on level up (Average amount unchanged). Rebalanced several enemies. Revised some dialogues. We are experimenting with some new crafting mechanics to make the crafting system more exciting. The next demo update will be a big one with new contents.

Patch notes and updates

S.noRelease datePatch nameGID number
113 May 2019New events, 5 new CGs, a boss rush challenge, and more2405396896223382293
211 February 2019February 10 update2461683368397707019
37 February 2019February 7 update & plan for additional contents2461683368386278847
45 February 2019February 5 update2461683368377773793
54 February 2019February 4 update2461683368373667487
62 February 2019February 2 update #22462808987398829769
729 October 2017Demo update 2.07 + news regarding beta testing4249665521687493761
85 August 2017Partial controller support has been added!4249665521687493865
91 August 2017Demo update 2.064249665521687493977
1013 July 2017Demo update 2.054249665521687494203
112 July 2017Demo update 2.044249665521687494319
1224 June 2017Demo update 2.034249665521687494417
1322 June 2017Demo update 2.024249665521687494528
1421 June 2017Demo update 2.014249665521687494650

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID632900
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$2.99 (80% off from $14.99)
Free to playNo
Discount80%
Original price USD$14.99
Current price USD$2.99
Release dateFeb 1, 2019
DeveloperNkt Studio
PublisherSekai Project
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent78%
Positive reviews73
Negative reviews21
Total reviews94
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/632900/

Short description

Serment - Contract with a Devil is a visual novel/dungeon crawler hybrid featuring highly tactical turn based RPG battles, challenging dungeon puzzles, optional minigames and most importantly, a lot of cute anime girls.

About this game

Serment - Contract with a Devil (or Serment, for short) is a visual novel - dungeon crawler hybrid where you play as a girl who was revived by a beautiful devil. Though, instead of claiming our heroine’s ever so cliche human soul, the devil demands a huge sum of money for payment. If the payment comes even one day late, the heroine's soul will return to the afterlife. And so, her light-hearted, comedic adventure to save up enough money before the deadline begins. Despite the dark sounding premise, the majority of Serment will be light-hearted slice of life events (more commonly known as cute girls doing cute things). Game features: Cute anime girls! 4 playable main characters, each with their own unique story and endings. More than 10 side characters, each with their own personalities and subplots. A dungeon crawler with manually designed puzzles and 100+ unique items to discover! A lot of cute anime girls! Turn-based RPG battles with simple mechanics but tons of depth. A detailed dating sim time management system. Cooking, crafting and fishing minigames! Light yuri (GxG) romance. Steam Achievements and Trading Cards. Did we mention that there will be cute anime girls?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Nudez Violência fantasiosa
steam germany12Sexuelle Andeutungen Fantasy-Gewalt
igrs18Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Serment - Contract with a Devil's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -80%
  • Latest sale window: Oct 5, 2026 to Oct 5, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -80%, with a lowest recorded final price of $2.99 during rows named Steam sale. The latest recorded window starts Oct 5, 2026 and ends Oct 5, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 5, 2026 through Oct 5, 2026. The latest run records $2.99 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Serment - Contract with a Devil at $2.99 in USD, with a listed base price of $14.99 and a -80% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$14.9980%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No change80% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$2.99$14.9980% (Steam sale)Steam Store - Steam sale

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