VR Scape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews5
- Release dateMay 26, 2017
- DeveloperDavid Dimond
- PublisherDavid Dimond
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: David DimondPublisher: David Dimond
VR Scape Steam news
VR Scape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Dev Announcement: Update Progress - 27 June 2017
Hey everyone! I'm sure many of you are wondering where the updates are. I'm in Switzerland right now for physics research - I'm here until July 28. I tried initially to update the game through teamviewer/git/etc. but that turned out to be quite the hassle considering how much of my time is spent at research (also my primary laptop died completely - that doesn't help either). For this I am deeply sorry, but do please understand that I have been trying. Nevertheless, the game will continue to be updated after I get back to the States (after July 28) and I will try to push updates as much as I can. Things that I will focus on immediately: -adding formal tutorial -fixing problems with picking up items -fixing problems with trackpad locomotion -fixing issues with quest progress -any other smaller bugs After all the bugfixes, my plans are to focus on: -balancing - I would like the game to be…
- Dev Announcement: Update Progress - 27 June 2017
Hey everyone! I'm sure many of you are wondering where the updates are. I'm in Switzerland right now for physics research - I'm here until July 28. I tried initially to update the game through teamviewer/git/etc. but that turned out to be quite the hassle considering how much of my time is spent at research (also my primary laptop died completely - that doesn't help either). For this I am deeply sorry, but do please understand that I have been trying. Nevertheless, the game will continue to be updated after I get back to the States (after July 28) and I will try to push updates as much as I can. Things that I will focus on immediately: -adding formal tutorial -fixing problems with picking up items -fixing problems with trackpad locomotion -fixing issues with quest progress -any other smaller bugs After all the bugfixes, my plans are to focus on: -balancing - I would like the game to be…
- 5/27/17 Update - Major UI changes, bugfixes - 28 May 2017
Update notes 5/27/17: -Made UI for inventory, vendor, and cooking static to be more easily read -Added "Save" button -Interactions now happen with the right controller - this way, you never have to press the "grip" on the left controller to talk to someone -Fixed quests not saving for "return to menu" -Fixed issue with goblin quest not completing -Fixed issue with collisions for picking up wood and ores -Added controls section to menu -Added more animal spawns and increased drop rate on deer pelts -Fixed issue with not being able to do certain things with arrow in hand Lots of big updates essentially, focusing on the UI. I sincerely hope that these changes will greatly improve the quality of using the UI - and the game - for everyone! :)
- 5/27/17 Update - Major UI changes, bugfixes - 28 May 2017
Update notes 5/27/17: -Made UI for inventory, vendor, and cooking static to be more easily read -Added "Save" button -Interactions now happen with the right controller - this way, you never have to press the "grip" on the left controller to talk to someone -Fixed quests not saving for "return to menu" -Fixed issue with goblin quest not completing -Fixed issue with collisions for picking up wood and ores -Added controls section to menu -Added more animal spawns and increased drop rate on deer pelts -Fixed issue with not being able to do certain things with arrow in hand Lots of big updates essentially, focusing on the UI. I sincerely hope that these changes will greatly improve the quality of using the UI - and the game - for everyone! :)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 May 2017 | 5/27/17 Update - Major UI changes, bugfixes | 4249665521687515212 |
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