- SuperPipe Update. - 2 December 2019
Hey guys, just released a new version for Throttle Powah. Most of them based on inputs of our beloved players. CENTER OF GRAVITY FIX! First of all, for everyone that loves freestyle, it has been fixed! Took me a while but I found out what the problem was, mainly it was the center of gravity of the player that got all messed up. It's now fixed! SUPER PIPE. To celebrate this fix I added a Super Pipe, just like the snowboard ones. This super pipe was actually based on a real model, true metrics. IN-GAME MENU. New ingame Menu (finally). Using the right controller menu button, a curved ingame menu will appear in front of you. There are some functionalities that can be used, they are: Zone Jump - You can choose between 4 sweet spots to teleport, specially when you're lost or want to go quickly somewhere far away. Current Racetrack - You can teleport to the beginning of the current racetrack s…
- Next new additions. - 9 March 2019
And then guys, I'm back working on some additions to Throttle Powah. One of them is an ingame wonderful curved MENU containing some requested features. They are: - JUMP ZONES, through the buttons on this category the player may use a shortcut to teleport to the desired location, including current tracks. (for you who get lost in the dunes). - MULTIPLAYER, I'm finally creating a way for the player to be able to connect to the server in their region via an ingame button. - TUTORIALS, this zone I started initially as "coming soon" , in the future I am going to create some videos that represent the tutorials of the initial area. - COMMUNITY, I'll put here access to community-created content, like videos and maps created by players. - GARAGE, I really want to add a garage where players can customize their wheels, throttles, helmet and boost effect. To be able to create a gradual and rewardin…
- Soccer Scores and Leaderboards Update! - 3 July 2018
Hello, an update has been uploaded today focused on Scores. - Added Scores to the Soccer Arena Red and Blue Team Scores. Every time a goal is made, the ball will be repositioned at the center. Counter will reset for both scores when one of them reach 7. Goal area now have a force-field to represent it's boundaries. Also special sound and effects were added to make goals more espectacular. It's a first step thorwards real matches, We still need to implement a Team Choosing system so we can deal with player number on each team and also reposition them after each goal. Match time still need to be implemented. - Added Steam Leaderboards to represent All-time records on the tracks. - Fixed some turns of the twisted roads making them rotate to the inside avoiding tossing the player to the tangent. - Improved player physics specially inside the soccer arena. - Fixed a bug with the menu reposit…
- New AWESOME update! - 22 June 2018
Hello THROTTLE MANIACS, a new update has finally arrived. Throttle Powah wasn't being worked on for a long time but recently a new programmer with awesome skills joined the team and already began kicking ass with a new code for how the ball work on multiplayer. It was added to this update so try in and give us feedback please. Remember to connect on the server closest to your region so you can provide yourself and others the best experience. The arena is still placed on the map, so no matchmaking and stuff like that but the first step is actually trying to deliver a good experience. Also... - Gigantic Snow Mountain full of slopes and stunts. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28982422%2F4243441720c2e4a82357cd36161041b53e15f63d.jpg - Huge desert area with dunes and canyons. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28982422%2F075082ea5%25E2%2580%25A6
- What's going on. - 22 May 2018
Hey guys, so just to give you an update. Finally a real programmer is joining me to develop Throttle Powah, he is an experienced developer with very good multiplayer skills. The only problem right now is that he doesn't own a VR headset but that is being taken care of, probably by the end of this month 2 new HTC Vives that was bought exclusively to aid on TP development will arrive. Initially he will focus on making our much desired soccer arena work as it should and later on he will probably fix a lot of code and make things work better and be ready to be expanded on the future! Meanwhile, I'm working on 20 new tracks and a huge new map full of stunts and places to race. It's going to be awesome! Thank you for waiting all this time. See you later.
- New Throttle on it's way. - 18 April 2018
What you think about this new throttle? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28982422%2F46d0f7e6f6fedf9480f83f8a70cf8d5bd23fd61d.png This one will be set as the only option on the next update but it's a first experiment on creating several options to be chosen from. Different themes will be created so they can be used as skins to give players a unique look. Cheers.
- I'm Back. - 17 April 2018
Hello everyone, long time no see. Well, there has been dark times surrounding me and specially the project after the last update. I was working on a big update with a gigantic Snow Mountain and a Desert full of canyons and dunes and other features when the whole project file got corrupted. I know that a professional developer should keep backup of his files and I did, the only thing is that it was OLD, like 2 updates before the last one so graphic improvements and ingame voice chat and all new changes has been lost. That and the fact that the money I got from initial sales wasn't that good brought me back to reality a little and made me dedicate my time to my full time job (that is creating a PC non-vr MMORPG with a team of 20 people). After the nightmare faded a little bit, I started studing how could I continue developing Throttle Powah, specially since I began playing Sprint Vector a…
- Update - Voice Chat and more! - 9 June 2017
Whatsup everyone, a new update has been launched with new stuff! Voice chat is here! -Had to work with several performance optimization so I could improve the map without FPS loss, this includes new ways of implementing textures and some models have been changed. The tire model had more triangles than the number of triangles of the entire map put together so it's also new. -After gaining performance I was able to activate 2 camera shaders that will improve the graphic quality of the game 1- Bloom will make light more pleasant to see. 2- Sharpen will make things less blurry. -Voice chat! -Some new stunts were added. -2 new circuits will be added to multiplayer servers on the next few hours. -Some stunts and other models has been worked on. -Started working on an ingame UI but it is still not complete, so you will only be able to see it's new art on monitor. Coming soon: -After this updat…
- Update - Voice Chat and more! - 9 June 2017
Whatsup everyone, a new update has been launched with new stuff! Voice chat is here! -Had to work with several performance optimization so I could improve the map without FPS loss, this includes new ways of implementing textures and some models have been changed. The tire model had more triangles than the number of triangles of the entire map put together so it's also new. -After gaining performance I was able to activate 2 camera shaders that will improve the graphic quality of the game 1- Bloom will make light more pleasant to see. 2- Sharpen will make things less blurry. -Voice chat! -Some new stunts were added. -2 new circuits will be added to multiplayer servers on the next few hours. -Some stunts and other models has been worked on. -Started working on an ingame UI but it is still not complete, so you will only be able to see it's new art on monitor. Coming soon: -After this updat…
- Oculus Touch controller support and new Haptics - 3 June 2017
Hi everyone, this is a small update that features new tutorials with Oculus Rift controller support! Also new haptics has been implemented for boost and when passing through a checkpoint. Coming soon: More Tracks More Stunts More Timetrack Circuits Voice Chat
- Oculus Touch controller support and new Haptics - 3 June 2017
Hi everyone, this is a small update that features new tutorials with Oculus Rift controller support! Also new haptics has been implemented for boost and when passing through a checkpoint. Coming soon: More Tracks More Stunts More Timetrack Circuits Voice Chat
- Update MoreScoreLessFlickSoundFixBetterRubber - 1 June 2017
Hey Freestylers! This update should fix some things and make us more competitive! Check the list =D -Leaderboard now appears to everyone when the current track ends. -Fixed wheels flicking up every once in a while. -Other players boost soundfx was emmiting from the starting area instead of on them, and it has been fixed. -Tire marks has better performance. Also, this version is prepared for voice chat, but we still need to setup new servers! We will announce when ready!
- Update MoreScoreLessFlickSoundFixBetterRubber - 1 June 2017
Hey Freestylers! This update should fix some things and make us more competitive! Check the list =D -Leaderboard now appears to everyone when the current track ends. -Fixed wheels flicking up every once in a while. -Other players boost soundfx was emmiting from the starting area instead of on them, and it has been fixed. -Tire marks has better performance. Also, this version is prepared for voice chat, but we still need to setup new servers! We will announce when ready!
- Haptics and Hotfix. - 31 May 2017
Hey guys, just released an update that will fix the trigger mapping problem when other joystick or controller is connected. Also new controller haptics was implemented. Still needs polish but probably will give a good feeling and feedback of when wheels are touching the ground! -When wheels touch the ground a tap will happen. -When wheels are in contact with the ground haptics intensity increases with speed. (Thanks AbraCadaver freestylerman for the list posted on community hub) Also a new Tutorial board was implemented with news and information on the Throttle Powah official discord voice chat channel.
- Haptics and Hotfix. - 31 May 2017
Hey guys, just released an update that will fix the trigger mapping problem when other joystick or controller is connected. Also new controller haptics was implemented. Still needs polish but probably will give a good feeling and feedback of when wheels are touching the ground! -When wheels touch the ground a tap will happen. -When wheels are in contact with the ground haptics intensity increases with speed. (Thanks AbraCadaver freestylerman for the list posted on community hub) Also a new Tutorial board was implemented with news and information on the Throttle Powah official discord voice chat channel.
- IF TRIGGERS ARE NOT WORKING. - 31 May 2017
Throttlers, if your trigger isn't working, this is probably because of a glitch that is mapping the trigget to a plugged joystic or controller. Unplug it before running the game! This will be fixed! Sorry for the inconvenience.
- IF TRIGGERS ARE NOT WORKING. - 31 May 2017
Throttlers, if your trigger isn't working, this is probably because of a glitch that is mapping the trigget to a plugged joystic or controller. Unplug it before running the game! This will be fixed! Sorry for the inconvenience.
- Released! - 30 May 2017
Hey guys, so, Throttle Powah was released today as early access! It is still a foundation for everything that is yet to come. Despite having multiplayer and lot's of stuff already working, the game still needs basic things. Please leave your feedback, I'm always adding new things to the update list! The Arena is still proof of concept, it's there in the middle of the map for everyone to play with. There is no matchmaking or keeping score yet. Enjoy the time-tracked races, you need to be online to see them, they pop to everyone connected on the same server.
- Released! - 30 May 2017
Hey guys, so, Throttle Powah was released today as early access! It is still a foundation for everything that is yet to come. Despite having multiplayer and lot's of stuff already working, the game still needs basic things. Please leave your feedback, I'm always adding new things to the update list! The Arena is still proof of concept, it's there in the middle of the map for everyone to play with. There is no matchmaking or keeping score yet. Enjoy the time-tracked races, you need to be online to see them, they pop to everyone connected on the same server.