- Sector Unknown - Latest Devlogs Part II - 20 February 2025
Sector Unknown - Latest Devlogs Here are some devlogs from my latest sci-fi cRPG that I've been working on. Hope you enjoy! If you like what you see, please feel free to wishlist and follow: https://store.steampowered.com/app/2734270/Sector_Unknown/ Devlog: The Planets of Sector Unknown A few weeks back, I wrapped up the last of the five story planets for Sector Unknown. There’s still the “point of no return” planet—the climactic final world—to finish, but every planet leading up to it is now fully fleshed out with quests, writing, and design. Now seems like a good time to share a bit of insight into each of these worlds. Keep in mind, these are just the core story planets—there are also numerous side-mission stations, derelict ships, and other locations scattered throughout the game…. Read More! Devlog: The Setting As humanity expanded into the cosmos, the narrative of "Sector Unknown"…
- Sector Unknown - Latest Devlogs - 10 June 2024
Hi All, Here are some devlogs from my latest sci-fi cRPG that I've been working on. Hope you enjoy! https://store.steampowered.com/app/2734270/Sector_Unknown/ Companions "Welcome to the party, pal!" In my last devlog, I discussed non-combat support personnel that you could recruit for your cause. This devlog will focus on combat companions/party members. These are allies you can recruit to join you on missions if you choose, or you can opt to go it alone. There might be some people that want to murder hobo everyone in the game, including potential companions. Yes, there's even room for serial killers in Sector Unknown... Read More Support Personnel In your adventures across various planets, you'll have the opportunity to recruit a wide range of characters into your organization. While not all of these characters are suited for combat, they will each bring unique skills and contributions…
- Announcement: Sector Unknown - A Sci-Fi cRPG - 8 March 2024
I would like to take a moment and announce my next game, a sci-fi cPRG titled Sector Unknown. https://store.steampowered.com/app/2734270/Sector_Unknown/ After creating quite a few strategy games as an indie (and mostly solo) developer, I decided, perhaps quite insanely, to create an cRPG instead. This is the genre that I find myself playing and enjoying the most, from classics such as Baldur’s Gate 2, Fallout 2, Fallout New Vegas, Knights of the Old Republic, Mass Effect, to more contemporary games such as Pillars of Eternity, Outer Worlds, Colony Ship, Trudograd, Underrail, and Encased. In short, I really, really like RPGs, and especially ones that use an isometric angle of gameplay. Sector Unknown is sort of my love letter to both the classics and the contemporaries. I think I’m better suited for telling a story than number crunching strategy games (as evidenced by my mixture of revie…
- Age of Gladiators Reforged - Coming Soon! - 19 August 2022
It's been a busy Summer. Along with Deadwater Saloon, I would also like to announce Age of Gladiators Reforged, a remake of the original 2016 game in the Unity Engine. The store page can be seen here: https://store.steampowered.com/app/2103620/Age_of_Gladiators_Reforged/ As some of you might know, I created the 2016 game in an engine I (barely) cobbled together from several books. It didn't work in most resolutions and UI/quality-of-life changes were near impossible to implement - so I decided to recreate it in Unity from scratch. The UI has been updated to something made in 2022 (featuring more icons and less text as well as better-looking windows that conform to the overall palette) and many new quality of life additions have been added (daily alert icons across the top for example). As well, numerous other gameplay and aesthetic changes have been made: Combat Mitigation now fed by ag…
- Raiders! - Coming Fall 2020 - 10 August 2019
I'm pleased to announce my next game Raiders!, coming out Fall 2020! https://store.steampowered.com/app/972010 Wasteland Raiders is a post-apocalyptic single-player strategy game by the maker of the Age of Gladiators. Extort, attack and pillage greenhouses, rock quarries, and other industries of the wasteland in order to gain the resources required to build up your forces. Interact with, loot, or capture settlements and industries, spreading your reign of terror - captured settlements will need to be run with an iron-fist in order to ensure they remain under your control. Do battle with local mercenary companies sent to stop your rampage. You are the fearsome commander of the your raiders; the boss. Engage in duels, terrorize both your men and your enemies, and build your physical and mental attributes toward the eventual goal of total domination. Hire, manage, equip and level up your r…
- Age of Gladiators II: Rome On Sale Now! 10% Launch Discount - 22 August 2018
Hey all, Age of Gladiators II: Rome launched earlier today! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32835087%2Fdb5f8faac10cc7ba1ca2e7db0a0d1c6949cd87d0.jpg You can pick it up here: https://store.steampowered.com/app/783590/Age_of_Gladiators_II_Rome/ I hope you all check it out and enjoy the game! I will be updating and improving it in the months to come. Thanks again, Creative Storm
- Age of Gladiators II: ROME - New Announcement - 12 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2Fe76ffa9a7080f4ee13109f71ebe4fce3631992b1.png A new announcement is up on the Age of Gladiators II: Rome community hub. Quest Chains & Random Events Read More About It Here!
- Age of Gladiators II: ROME - Store Page Live! - 22 May 2018
Hey all, I'm pleased to report that the store page for Age of Gladiators II: Rome is now live! Please feel free to visit, discuss, and follow at the link below: Store Page https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F81dc65998fcf7782ca52e601d9d096a0a8afa00d.png
- Age of Gladiators II: ROME - Early Arena Screenshots - 30 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2Fdab62bc3f4cbef210bfac81aa96b9687461631d7.png Some early screenshots of some of the arenas below! Please note that the armors are being added to game next week, so all gladiators in the screenshots are in their non-armored garb. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F6afbdd8ba9791334c3d2a20b6b8f1593d8ac9e1a.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F94df266a51fd7cc3a2333df24b5694f71954f597.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F027391c5dac76b60a20b1345f3836035c3bc9ba6.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F6f09631823e1aa3c5e8be006c488cfe6a3f80fa6.png More to come! Also the store page for Age of Gladiators II: Rome will be up in the next week or so where people…
- Age of Gladiators II: ROME - Early Arena Screenshots - 30 March 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2Fdab62bc3f4cbef210bfac81aa96b9687461631d7.png Some early screenshots of some of the arenas below! Please note that the armors are being added to game next week, so all gladiators in the screenshots are in their non-armored garb. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F6afbdd8ba9791334c3d2a20b6b8f1593d8ac9e1a.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F94df266a51fd7cc3a2333df24b5694f71954f597.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F027391c5dac76b60a20b1345f3836035c3bc9ba6.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11921345%2F6f09631823e1aa3c5e8be006c488cfe6a3f80fa6.png More to come! Also the store page for Age of Gladiators II: Rome will be up in the next week or so where people…
- Age of Gladiators II: ROME - Screenshots! - 14 February 2018
I have attached some in-game screenshots for Age of Gladiators II: Rome. Still a work in progress as will be adding additional 2D graphics on the screens to spruce things up, but this gives you a general idea of the layouts and UI! Arena and combat screenshots will be coming soon!
- Age of Gladiators II: ROME - Screenshots! - 14 February 2018
I have attached some in-game screenshots for Age of Gladiators II: Rome. Still a work in progress as will be adding additional 2D graphics on the screens to spruce things up, but this gives you a general idea of the layouts and UI! Arena and combat screenshots will be coming soon!
- Age of Gladiators II: ROME - Progress! - 30 January 2018
Just a quick update to let everyone know I am hard at work still on Age of Gladiators II: Rome! Some things in the works right now: Arenas: These are being designed as we speak. As the player progresses through the various cities, the arenas they fight in will be come grander, until finally reaching the Coliseum itself! 3D Models: Gladiators will come from three regions in the game (Italia, Gaul, Africa) and will have their own ethnic abilities. The preliminary looks at the models as they are being design right now are fantastic; much more detailed. Looking forward to showing more. Armor: Once the models are complete, armor will be worked on next. I'm going for six armor sets to start (two light, two medium, two heavy). The armor sets themselves will match much of what we have seen in artwork and movies featuring gladiators to-date. Weapons: Weapons are finished and will be in-game shor…
- Age of Gladiators II: ROME - Progress! - 30 January 2018
Just a quick update to let everyone know I am hard at work still on Age of Gladiators II: Rome! Some things in the works right now: Arenas: These are being designed as we speak. As the player progresses through the various cities, the arenas they fight in will be come grander, until finally reaching the Coliseum itself! 3D Models: Gladiators will come from three regions in the game (Italia, Gaul, Africa) and will have their own ethnic abilities. The preliminary looks at the models as they are being design right now are fantastic; much more detailed. Looking forward to showing more. Armor: Once the models are complete, armor will be worked on next. I'm going for six armor sets to start (two light, two medium, two heavy). The armor sets themselves will match much of what we have seen in artwork and movies featuring gladiators to-date. Weapons: Weapons are finished and will be in-game shor…
- Latest Updates - v1.2.2 - 29 January 2018
v1.2.2 Important update posted a moment ago: Fixed a bug in spectate mode that that would stop fight if an AI attack of opportunity was triggered. You may need to close Steam and re-open for the new update to patch immediately.
- Latest Updates - v1.2.2 - 29 January 2018
v1.2.2 Important update posted a moment ago: Fixed a bug in spectate mode that that would stop fight if an AI attack of opportunity was triggered. You may need to close Steam and re-open for the new update to patch immediately.
- Latest Updates - v1.2.1 - 24 January 2018
v1.2.1 Small update posted a moment ago: Game name and logo has been changed to "Age of Gladiators II: Death League" before the upcoming Spring release of "Age of Gladiators II: Rome"! All references in-game to the old Blood League have no been changed to Death League. You may need to close Steam and re-open for the new update to patch immediately.
- Latest Updates - v1.2.1 - 24 January 2018
v1.2.1 Small update posted a moment ago: Game name and logo has been changed to "Age of Gladiators II: Death League" before the upcoming Spring release of "Age of Gladiators II: Rome"! All references in-game to the old Blood League have no been changed to Death League. You may need to close Steam and re-open for the new update to patch immediately.
- Latest Updates - v1.1.4 - 17 December 2017
v1.1.4 Update posted a moment ago: Attack of Opportunity implemented for melee-equipped gladiators Fixed bug with head IK Fixed bug where character would rotate towards last target when it moved away Fixed bug with Bloodshed achievement - now triggers when human gladiator kills another gladiator Fixed label with homes that states homes affect morale (it should have said fame - will only show properly on new games) Fixed bug where gladiators assigned to missions would not age Fixed bug where mail message would be sent indicating player is wealthiest in galaxy when not true Fixed bug in the office property screen showing wrong earnings amount for businesses Fixed bug where rookies were not properly being released or executed Fixed bug where upgrading staff module would display incorrect staff capacity Fixed bug where birth years were being calculated incorrectly - only works for new games…
- Latest Updates - v1.1.4 - 17 December 2017
v1.1.4 Update posted a moment ago: Attack of Opportunity implemented for melee-equipped gladiators Fixed bug with head IK Fixed bug where character would rotate towards last target when it moved away Fixed bug with Bloodshed achievement - now triggers when human gladiator kills another gladiator Fixed label with homes that states homes affect morale (it should have said fame - will only show properly on new games) Fixed bug where gladiators assigned to missions would not age Fixed bug where mail message would be sent indicating player is wealthiest in galaxy when not true Fixed bug in the office property screen showing wrong earnings amount for businesses Fixed bug where rookies were not properly being released or executed Fixed bug where upgrading staff module would display incorrect staff capacity Fixed bug where birth years were being calculated incorrectly - only works for new games…