Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 645690 |
| Live current players | 0 |
| SteamPulse tracked peak | 7 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Oct 25, 2017 |
| Developer | Fantasia Studio |
| Publisher | Fantasia Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 50,000 |
| SteamSpy owner estimate maximum | 100,000 |
| Review type | Very Positive |
| Positive review percent | 88% |
| Positive reviews | 373 |
| Negative reviews | 49 |
| Total reviews | 422 |
| Steam recommendations | 329 |
| Achievements | 66 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/645690/ |
Short description
It is an adventure story about a girl named Sandra who lived in a small village. One day, she got a magic gem of life in a relic of goddess. But when she returned to the village, she found all villagers were brutally killed.
About this game
400+ thousands words (Chinese) 50+ bgm 30+ character sprites(立ち絵 tachi-e) 50+ side quests 100+ puzzles and exploring elements 50+ achievements 10 exquisite Backgrounds. Support trading cards. Introduction Fantasia of the Wind is is an adventure puzzle role-playing game (AVG + RPG) produced by Fantasia Group, which is the first game of the Fantasia Series. The engine is RPGMaker MV, supporting controllers, mouse and keyboard operations. It is an adventure story about a girl named Sandra who lived in a small village. One day, she got a magic gem of life in a relic of goddess. But when she returned to the village, she found all villagers were brutally killed. In order to save their grandfather and the villagers, Sandra signed a contract with goddess of time, back to the time point before villagers being killed, hoping to change everything ... ... Length The game will be multi-route design. Our goal is to allow players to get completely different experience during new game+ and new game++. Even the same time point of the same route will be a little different with the game proceeding. The first playthrough will take 5-6 hours, and the second playthough(NG+) will take 10 hours or more. The whole game playthrough will take more than 20 hours. There will be a huge number of side quests as supplement of the main story. We need more content to deliver our fantasy world view to each player. (Note: Side quests, collection elements and challenge elements will also change as the game proceeds.) Performance The amount of scenario text in demo is about 100,000 Chinese words. It will reach 600,000 to 800,000 when finished to ensure a more complete expression of the world view. (We are sorry that we are temporarily unable to count the words in demo of English version because we haven’t finished it yet.) We try to design multiple puzzles and multiple solutions in a same map for players who explore in NG+. When using some special methods to solve the puzzles, players can be surprised to find: How can the solution be so? There is still a thing hidden here? This is completely different from the last time I playthrough! We think explore and discover are two biggest pleasure of the…
Supported languages
Simplified Chinese
