SPSTEAMPULSELIVE ANALYTICS
ShockRods

ShockRods Steam news

Stainless Games | Oct 16, 2019 | game

Released

0players observed · 5 October 2026 - 17:35:27 UTC

ActionCombat RacingArena ShooterCompetitiveShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

ShockRods news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews45
  • Release dateOct 16, 2019
  • DeveloperStainless Games
  • PublisherStainless Games

Genres: Action

Company pages: Developer: Stainless GamesPublisher: Stainless Games

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ShockRods Steam news

ShockRods news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Have a ShockRodding Merry Xmas! - 19 December 2019

    Seasons Greetings ShockRodder! Let's have a candy-cane launching, Christmas Pudding mine laying, bauble grenade launching feast of festive fun! Get into the spirit of santa season by picking up a sleigh and ramming your opponents off a snowy mountain top! Deck your ShockRod with a festive wrapping paper pattern, and taunt your victims with a jolly "Ho Ho HO!" So come have a feast of seasonal cheer over the holiday season, and into the new year... with ShockRods! Available now - and whenever you desire, thanks to the option to select this special theme at any time! And look out for more seasonal and topical themes during 2020!

  • A new map, 3 new ShockRods, a 50% discount and more! - 26 November 2019

    Hey ShockRoders! The first update for ShockRods is here! Those taking to the arena today will find, 3 new fully customisable ShockRods to frag your enemies in style, or for the players more into their scenery rather than flashy cars, the all-new map Stormdrain will support Death Match, Team Death Match and Golden ram game modes! Some attention has also been given to improve the controller experience that should go some way to even the playing field. The game now features a degree of aim assist for those who prefer to lay back while they game, along with full button re-mapping to try and gain a competitive edge or just game the way they wish! You will also notice some UI and quality of life updates including, enhanced visual effects and the current game mode will now be shown on the scoreboard. On the gameplay front, pickups will gravitate towards your vehicle, there is improved AI behav…

  • Stainless Games - ShockRods Interview - 24 October 2019

    Check out this interview with the ShockRods Devs!

  • ShockRods is available to buy and play now! - 16 October 2019

    Hey ShockRoders The day has finally arrived. ShockRods is available to buy NOW! You've played the betas and enjoyed the gameplay videos. Today is the day you can finally see the end result. There is no doubting that Stainless Games have gone back to their roots and delivered a masterpiece. But don't just take our word for it check out the launch video below while you wait for the game to install... ShockRods Launch Trailer Originally intended to launch into Early Access in June, ShockRods is now launching as a full release with a wealth of features and functionality: 6 playable environments - Arena, Dam, Shockball, Western, Snowfall & Summit Multiple modes - Deathmatch, Team DeathMatch, Capture the Flag, Shockball & Golden Ram Custom Lobby system Full vehicle customisation 6v6 team modes plus 12 player Deathmatch There are no sneaky micro transactions. No expensive DLC. No dodgy store e…

  • Important ShockRods Announcement! - 13 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F3580c5348e43d012bbf4e92fb8de56bb40346771.jpg Hey ShockRoders! We hope you have enjoyed the recent announcements showing off what we have under the hood of ShockRods, with the new maps and some insight into how ShockRods was developed. We had previously announced that ShockRods will no longer be launching in May as an Early Access title but instead would be launching in Fall 2019 as a full release title. Not only are we still on track for the launch date, we have also managed to up the scope of what will be included in the full release. These changes in our launch strategy have resulted in us having to make some changes to the pricing model to bring these two things into line. We originally intended to launch on Early Access at £14.99 / $19.99 / €19.99 with possible extra purchasable content available post-launch…

  • Introducing the Western map! - 24 July 2019

    Hey ShockRodders! We are back with more exciting news, regarding a yet unseen ShockRods environment! Without further delay, we present to you the Western map, which has recently received a massive facelift. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F36347bb1fece97e3b0597ca8fd4f3eeb293f38a1.jpg During early development a level was built using a “Western” theme – it looked like an old-fashioned US town out in the desert, semi-abandoned. This level was constructed quickly and was largely flat, with the town in its centre. It looked pretty cool, and proved useful for testing various aspects of the game. It became apparent in the latter part of development that this level lacked the 3D interest we’d identified as important to ShockRods levels, and tactical play was hampered by the player being able to see the entire map from most places. So, the map has been…

  • New Environment Snow Fall - First Look! - 2 July 2019

    Hi there ShockRodders! A lot of hard work has been going into the development of ShockRods since it was last seen in public back in April. We have talked about some of the features we have added in our previous posts and now is the time to highlight our latest environment - 'Snow Fall'! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F660b5403dfe114b6ad6b0e89702a742aa4782dbf.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F6de3bbf90a3e8592ac9fc6ab88c6e2db53c422ec.png Many of you who played the ShockRods beta(s) will notice this looks and sounds similar to Cliff Fall (which has now been re-named Dam). This is no mere coincidence as the Snow Fall environment was designed with the thought process that it exists along the same stretch of rock terrain as Dam. We want players to feel these environments are in close proximity to each ot…

  • Ever wondered how the ShockRods vehicles were designed? [Dev blog] - 21 June 2019

    ShockRods Vehicle Design Neil Barnden – ShockRods Game Director and co-designer This blog is going to talk a little about how the ShockRods vehicle design evolved. The way the ShockRods can move – in ways that conventional cars can’t – is core to the game. This comes from their multi-directional wheel tech and the system of boosters built into the car chassis. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F6b4146c13bdb2400088040cf2f98f21c8e7a8f5f.png This fact is the key to how the design of the cars evolved. They needed to look agile; fast and tough and able to leap around the landscape. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F0fcf418cbd58f0b4cb33c17a2c9ea3226bc60f3f.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F745397ed528177a499fa20732a0b33db5cd1f15b.png It was decided that the vehicles…

  • ShockRods update announcement! - 18 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F767714d8e5e5ef323f21c7a9d8635ec9d2ecd623.jpg Hi there ShockRodders! It’s high time we let you know the latest developments in our plans for ShockRods; its ongoing development and release plans. A lot has been going on, which amounts to far more than just a new lick of paint (although that’s part of it!)… The BIG news in this update is that ShockRods is now set for full release on Steam, in Q3! That’s right, the game will be coming in fully-fledged final form! And these are the highlights we’d like to share now, some of which coming as a direct result of feedback from our Beta tests: Steam Friends Lobby System One of the most requested features from BETA 2.0, there will be a lobby system that allows you to join as a group and enter a match as a group (rather than being randomly assigned to teams). We listened to…

  • Keep Calm & Keep your Powder Dry! - 22 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2Fb9789200f4502eaf4fb1ee551fbb610a32448578.jpg Earlier this month we opened up pre-orders for ShockRods around our live beta testing. Now the beta testing is done and the findings are being acted upon, it’s a good time for us to update you on what’s been happening since. Firstly, we’d just like to say a big THANK YOU to everyone who not only took part in the test weekends but also dropped by to check out the game at EGX Rezzed in April. We loved chatting to you all and hearing all the great things you had to say about ShockRods. We had an amazing response from players during the beta, and the hugely helpful feedback and suggestions have continued to come in since – mainly through our dedicated Discord channel. This input has been invaluable to us, allowing us to tune and tweak the gameplay. As part of this process…

  • ShockRods is coming to Early Access May 30th! [Updated] - 3 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2Fb9789200f4502eaf4fb1ee551fbb610a32448578.jpg Ready the rail gun and prime the grenade launcher! ShockRods is coming to Early Access on May 30th! We know many of you were able to play the betas and really loved it! soon it will be time to take to the arena again and put everything you learnt to good use, remember the 5 D's: Dodge, frag, frag, frag and frag! For everyone else, add ShockRods to your wishlist and be ready to take to the arena for the first time on May 30th! Update can be found here: https://steamcommunity.com/games/647640/announcements/detail/1598127930592520964

  • BETA 2.0 Patch notes are here! - 25 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F57e029bc365cb90eacc6107b86411feeb4cc65de.png UI & Audio - Implemented Hit Marker Sounds - Implemented screen-edge elements to show when a player is near Death - Low Ammo Sound Effects Implemented - Unselected Guns aren’t as Bright in the UI - Improvements to Weapon Pickup Effect - Added Music to Main Menu & In-Game - Voice volume can now be made louder General - Implemented an FOV Slider - Game now fades to black when the Warmup ends - Bot AI Improvements Weapons - Tracers are bigger and easier to see - Hit markers are bigger and easier to see - Spring Trap has a Larger Detection Radius - EMP now does 10 Damage per Tick - The Balloon now spawns confetti when it explodes - Shotgun Fire Rate Decreased Levels Cliff Falls - Various fixes to Cliff Falls terrain. - Improvements to Cliff Falls LOD performance - Revised…

  • The ShockRods BETA 2.0 is upon us! - 25 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F57e029bc365cb90eacc6107b86411feeb4cc65de.png If you want to sign up and take part in BETA 2.0 please follow the link below: https://www.greenmangaming.com/shockrods-beta-signup Take to the arena and frag like it's 1996!

  • Sign ups for BETA 2.0 are live! - 18 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F767714d8e5e5ef323f21c7a9d8635ec9d2ecd623.jpg Sign up to BETA 2.0 here! https://www.greenmangaming.com/shockrods-beta-signup And add ShockRods to your wishlist!

  • Come check out what Eurogamer thought of ShockRods! - 11 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34742400%2F448e2ffd835089717bab3b6bbc1d65f905ac78ae.jpg https://www.eurogamer.net/articles/2019-04-04-shockrods-is-a-thrillingly-old-school-arena-shooter#comments

Patch notes and updates

S.noRelease datePatch nameGID number
125 April 2019BETA 2.0 Patch notes are here!2432417221735369186

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