SPSTEAMPULSELIVE ANALYTICS
Pyxel Knight

Pyxel Knight Steam news

DietChugg LLC | Sep 30, 2020 | game

Released

0players observed · 24 September 2026 - 11:14:22 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Pyxel Knight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 30, 2020
  • DeveloperDietChugg LLC
  • PublisherDietChugg LLC

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: DietChugg LLCPublisher: DietChugg LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pyxel Knight Steam news

Pyxel Knight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Moving away from Unity3d to Monogame - 15 September 2023

    Due to Unity's new pricing structure https://blog.unity.com/news/plan-pricing-and-packaging-updates I will be porting Pyxel Knight ( soon to be renamed Chuggverse ) to MonoGame https://www.monogame.net/ using FlatRedBall engine https://flatredball.com/. This won't be a small or easy process. I don't trust Unity after doing a change that retroactively affects projects. Monogame is open source and complexly free no strings attached. This will be a huge undertaking. Sorry for the delays everyone. From now on I will make sure tools I use have license agreements that won't cause big overhauls like this.

  • 10-19-2021 Patch Fix - 17 December 2021

    Loading Times Improvement Backend Workflow Improvements

  • 10-19-2021 Patch Fix - 19 October 2021

    Mutant Maker Preview. Try using the Procedural Mutant maker to make all sorts of strange creatues. Automatic Deployment Pipeline. It's not a gameplay improvement but this will make new features get to you sooner.

  • Bug Fixes - 16 October 2020

    Bug Fixes: Dying no longer breaks your animations. Switching between adventures now has less breaking issues. svenevil reported a bug that breaks character jumping and attacking. This has been fixed

  • Pyxel Knight 10/12/2020 Update - 12 October 2020

    Thank you for all the bug reports. I'm actively making fixes to them as I can find them. I've fixed a bug report on the bug board from svenevil about only being able to move left / right but nothing else. I've fixed this by making the starting power-ups be Walk, Jump and Sword Attack. This means you will no longer have to get the jump power up and the sword power up before you can use them. In the future I'm going to make it so Campaigns can customize what power ups the player starts with. For now though it will be the previously mentioned Walk, Jump and Sword Attack. I've also had a bug report from a player Vazor, When I went to make a new character I put the name in and then when I clicked Confirm it turned green but then didn't go back to the previous menu and there was no button to go back that I could find so I got stuck and had to force close the game. This one has not been resolv…

  • Pyxel Knight 10/7/2020 Update - 7 October 2020

    Hello everyone! The latest update address several bugs that have been reported and has changed one core feature. Pyxel Knight will no longer be using Badges and Badge Points. In their place will be Power Ups and Power Crystals. Functionally they will work about the same but now Power Crystals will float around in the scene. Players have requested this change so that they can more quickly understand the feature. There has also been an update to the Player Menu that updates all the images used and now provides a cleaner layout to activate power ups.

Patch notes and updates

S.noRelease datePatch nameGID number
117 December 202110-19-2021 Patch Fix5320438099040347328
219 October 202110-19-2021 Patch Fix4698935641773055360
316 October 2020Bug Fixes5422856308614572879

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.