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spaceBOUND

spaceBOUND Steam news

Gravity Whale Games | Sep 1, 2017 | game

Released

0players observed · 24 September 2026 - 17:05:35 UTC

IndiePuzzle-PlatformerDifficultSpaceCo-opSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

spaceBOUND news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews29
  • Release dateSep 1, 2017
  • DeveloperGravity Whale Games
  • PublisherGravity Whale Games

Genres: Indie

Company pages: Developer: Gravity Whale GamesPublisher: Gravity Whale Games

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spaceBOUND Steam news

spaceBOUND news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • spaceBOUND HALLOWEEN UPDATE (FREE SKINS & SALE!!) - 26 October 2017

    Hello spaceBOUNDERS! Today we are proud to announce our first ever Spoooky Halloween Update! This update contains already unlocked FREE SKINS as well as a variety of miscellaneous additions and bug fixes! On top of the free skins, spaceBOUND is also on sale for 15% off! Patch Notes - Halloween Update 1.0.3 Jack O' Lantern Skins (x2) Mummy Skin "Zombie Frank" Skin Orange Blood Added Gray Blood Added Locked skins now tell you (or give you a hint) on how to unlock them Skins now cycle slower on skin menu. Easier time choosing your skin. Fixed rare bug where camera would not pan after beating level 1 Fixed issue where exit door was not clearly visible on level 9 Door on level 9 now moves in the proper direction Fixed miscellaneous art issues on levels 2, 9, 10 Fixed Leaderboards readability issue -- Text should no longer overlap As always, we love hearing from the community! Grab a buddy, p…

  • spaceBOUND HALLOWEEN UPDATE (FREE SKINS & SALE!!) - 26 October 2017

    Hello spaceBOUNDERS! Today we are proud to announce our first ever Spoooky Halloween Update! This update contains already unlocked FREE SKINS as well as a variety of miscellaneous additions and bug fixes! On top of the free skins, spaceBOUND is also on sale for 15% off! Patch Notes - Halloween Update 1.0.3 Jack O' Lantern Skins (x2) Mummy Skin "Zombie Frank" Skin Orange Blood Added Gray Blood Added Locked skins now tell you (or give you a hint) on how to unlock them Skins now cycle slower on skin menu. Easier time choosing your skin. Fixed rare bug where camera would not pan after beating level 1 Fixed issue where exit door was not clearly visible on level 9 Door on level 9 now moves in the proper direction Fixed miscellaneous art issues on levels 2, 9, 10 Fixed Leaderboards readability issue -- Text should no longer overlap As always, we love hearing from the community! Grab a buddy, p…

  • spaceBOUND Weeklong Deal! - 16 October 2017

    Hello spaceBOUNDERS! Grab a buddy! Tell your friends! spaceBOUND is having a WEEK LONG deal! Get it at 15% off!!

  • spaceBOUND Weeklong Deal! - 16 October 2017

    Hello spaceBOUNDERS! Grab a buddy! Tell your friends! spaceBOUND is having a WEEK LONG deal! Get it at 15% off!!

  • spaceBOUND Update - 1.0.2 - 19 September 2017

    Hello spaceBOUNDERS! We have a very small and quick patch for you today! For our launch patch we tried to make it clear that Online Network co-op is not a fully functional feature and that it was not being advertised anywhere and was only in the game for the brave-hearted. It was not something that we considered to be an actual feature priced into the game, but we thought we might as well leave it (with a disclaimer, and without advertising) rather than get rid of it all together. Sadly, we have done a very poor job of making it clear that Network Coop is simply still a work in progress "perk", so as of this patch we have removed all Online Network Coop from spaceBOUND. Thank you so much for all of your support! We love hearing all of the good times people are experiencing with spaceBOUND and we love watching all of the great YouTube videos being made. Patch Notes Info bar now pops up w…

  • spaceBOUND Update - 1.0.2 - 19 September 2017

    Hello spaceBOUNDERS! We have a very small and quick patch for you today! For our launch patch we tried to make it clear that Online Network co-op is not a fully functional feature and that it was not being advertised anywhere and was only in the game for the brave-hearted. It was not something that we considered to be an actual feature priced into the game, but we thought we might as well leave it (with a disclaimer, and without advertising) rather than get rid of it all together. Sadly, we have done a very poor job of making it clear that Network Coop is simply still a work in progress "perk", so as of this patch we have removed all Online Network Coop from spaceBOUND. Thank you so much for all of your support! We love hearing all of the good times people are experiencing with spaceBOUND and we love watching all of the great YouTube videos being made. Patch Notes Info bar now pops up w…

  • spaceBOUND Update - 1.0.1 - 13 September 2017

    Hello spaceBOUNDERS! We have survived the onslaught of hurricane Irma and are now ready to give you the latest patch, spaceBOUND 1.0.1! This comes with Dpad support for menus as well as in-game controls. Read below for full patch notes! Patch Notes Level 21 now has an updated thumbnail image in the level select screen Fixed some steam achievement wording Fixed joystick config bug in the options menu. Now it will set the desired setting correctly and display the correct setting when returning to the options menu. Dpad is now supported on all menus Dpad is now supported during gameplay Miscellaneous minor art fixes for levels 3, and boss 1 Miscellaneous minor sound fixes Fixed rare bug that would load the next level upon a near-win condition when it should not. Fixed Linux bug where the game would go to a black screen on start. No more black screens! That's it for this patch! Like in ever…

  • spaceBOUND Update - 1.0.1 - 13 September 2017

    Hello spaceBOUNDERS! We have survived the onslaught of hurricane Irma and are now ready to give you the latest patch, spaceBOUND 1.0.1! This comes with Dpad support for menus as well as in-game controls. Read below for full patch notes! Patch Notes Level 21 now has an updated thumbnail image in the level select screen Fixed some steam achievement wording Fixed joystick config bug in the options menu. Now it will set the desired setting correctly and display the correct setting when returning to the options menu. Dpad is now supported on all menus Dpad is now supported during gameplay Miscellaneous minor art fixes for levels 3, and boss 1 Miscellaneous minor sound fixes Fixed rare bug that would load the next level upon a near-win condition when it should not. Fixed Linux bug where the game would go to a black screen on start. No more black screens! That's it for this patch! Like in ever…

  • LAUNCH UPDATE 1.0!! - 1 September 2017

    Hello spaceBOUNDERS! We have finally arrived at version 1.0! The official Steam Launch build has finally left Early Access! We are so happy hearing your feedback, both online and offline and we hope you love the latest patch! In this patch we have fixed up some final visual issues, crushed and handful of bugs, and improved a bunch of stuff behind-the-scenes. Important Note: Network co-op is still an ongoing process and something we continually strive to improve. For these reasons, network functionality is not considered an official “feature” or something we currently advertise spaceBOUND as having, nor will it be priced into the game. It’s simply there as an added bonus for those who requested the functionality. Patch Notes Level 21 received a major art overhaul of the level Fixed minor layering issue on level 22 Added new sounds to the final scene of the game (after the final boss) Add…

  • LAUNCH UPDATE 1.0!! - 1 September 2017

    Hello spaceBOUNDERS! We have finally arrived at version 1.0! The official Steam Launch build has finally left Early Access! We are so happy hearing your feedback, both online and offline and we hope you love the latest patch! In this patch we have fixed up some final visual issues, crushed and handful of bugs, and improved a bunch of stuff behind-the-scenes. Important Note: Network co-op is still an ongoing process and something we continually strive to improve. For these reasons, network functionality is not considered an official “feature” or something we currently advertise spaceBOUND as having, nor will it be priced into the game. It’s simply there as an added bonus for those who requested the functionality. Patch Notes Level 21 received a major art overhaul of the level Fixed minor layering issue on level 22 Added new sounds to the final scene of the game (after the final boss) Add…

  • Early Access Update 0.9.0 - 23 August 2017

    Hello spaceBOUNDERS! It has been some time since our last Early Access update, but the time has finally arrived! Woo! There are a lot of fixes in this patch, along with some "first stage" multiplayer updates that we hope to have fleshed out by next week. Remember, multiplayer is still considered experimental during Early Access. We hope to have a fully functional version as soon as possible! Anyways, here are the patch notes! Patch Notes Added "Host on steam" button which will allow you to start a lobby on steam. The connection is still P2P so you and your buddy will need to have the appropriate ports (set by you) open. Note: When you press the "Host on Steam" button, it takes about 5 - 10 seconds for it to load up. We will put a loading screen soon :) Regular hosting will bypass the lobby and let you run traditionally over a local network Fixed bug where network port would still be in…

  • Early Access Update 0.9.0 - 23 August 2017

    Hello spaceBOUNDERS! It has been some time since our last Early Access update, but the time has finally arrived! Woo! There are a lot of fixes in this patch, along with some "first stage" multiplayer updates that we hope to have fleshed out by next week. Remember, multiplayer is still considered experimental during Early Access. We hope to have a fully functional version as soon as possible! Anyways, here are the patch notes! Patch Notes Added "Host on steam" button which will allow you to start a lobby on steam. The connection is still P2P so you and your buddy will need to have the appropriate ports (set by you) open. Note: When you press the "Host on Steam" button, it takes about 5 - 10 seconds for it to load up. We will put a loading screen soon :) Regular hosting will bypass the lobby and let you run traditionally over a local network Fixed bug where network port would still be in…

  • Early Access Update 0.8.3 - 10 August 2017

    Hello spaceBOUNDERS! We have just released our third Early Access patch! Unfortunately, while fixing an issue, some players may experience some loss of saved data. If you do lose your progress, beating level 0 again under some circumstances may restore your previous progress. We are very sorry for disrupting anyones gameplay experience. That being said, here are the entire patch notes below! Patch Notes More Achievement "temp" names have been given actual names Fixed issue that would occasionally reset your game data when you start the game Now, when you press LB/L1 on your controller a menu will pop up displaying the controls Fixed issue where the stats bar that appears when you find a collectible or beat the level would not disappear. It now disappears appropriately. Fixed issue where the scrolling text (on the stats bar) would not display desired text As always, we want to hear from…

  • Early Access Update 0.8.3 - 10 August 2017

    Hello spaceBOUNDERS! We have just released our third Early Access patch! Unfortunately, while fixing an issue, some players may experience some loss of saved data. If you do lose your progress, beating level 0 again under some circumstances may restore your previous progress. We are very sorry for disrupting anyones gameplay experience. That being said, here are the entire patch notes below! Patch Notes More Achievement "temp" names have been given actual names Fixed issue that would occasionally reset your game data when you start the game Now, when you press LB/L1 on your controller a menu will pop up displaying the controls Fixed issue where the stats bar that appears when you find a collectible or beat the level would not disappear. It now disappears appropriately. Fixed issue where the scrolling text (on the stats bar) would not display desired text As always, we want to hear from…

  • Early Access Update 0.8.2 - 9 August 2017

    Hello spaceBOUNDERS! Today we have released our second patch which should address a variety of issues! View the patch notes below! Patch Notes Boss musical transitions are now smoother, instead of an abrupt change Fixed issue where some controllers would exit from the game and load the level select menu immediately. Now an exit will stay on the main menu. The in-game-menu (when you pause) should no longer have a very fast navigation speed. Fixed an issue where the level select sound would play twice Fixed an issue where key & controller input seemed slow or not responding at all. Fixed an issue where level 1 was being unlocked immediately Fixed various collider issues on level 3 spaceBOUND game icon in windowed mode has been changed spaceBOUND application name (when in windowed mode) is now displayed as 'spaceBOUND' instead of 'spaceBOUND_Alpha' A huge thanks to everyone who has been re…

  • Early Access Update 0.8.2 - 9 August 2017

    Hello spaceBOUNDERS! Today we have released our second patch which should address a variety of issues! View the patch notes below! Patch Notes Boss musical transitions are now smoother, instead of an abrupt change Fixed issue where some controllers would exit from the game and load the level select menu immediately. Now an exit will stay on the main menu. The in-game-menu (when you pause) should no longer have a very fast navigation speed. Fixed an issue where the level select sound would play twice Fixed an issue where key & controller input seemed slow or not responding at all. Fixed an issue where level 1 was being unlocked immediately Fixed various collider issues on level 3 spaceBOUND game icon in windowed mode has been changed spaceBOUND application name (when in windowed mode) is now displayed as 'spaceBOUND' instead of 'spaceBOUND_Alpha' A huge thanks to everyone who has been re…

  • spaceBOUND Soundtrack Available Now!! - 7 August 2017

    Hello fellow spaceBOUNDERS! We have released the official spaceBOUND soundtrack, created by our very talented musician Charles Spears! Make sure to check it out and let us know what you think!

  • spaceBOUND Soundtrack Available Now!! - 7 August 2017

    Hello fellow spaceBOUNDERS! We have released the official spaceBOUND soundtrack, created by our very talented musician Charles Spears! Make sure to check it out and let us know what you think!

  • Early Access Update 0.8.1 - 4 August 2017

    Hello fellow spaceBounders! We have pushed a small update today fixing some bugs that a few of our players found and reported. Stay involved in the community by reporting any bugs in the "Discussions" section and by also just letting us know about some of your experiences! Here are the patch notes for update 0.8.1 - Fixed bug with air particles that would apply more force than desired on computers with higher frame rates. It now act appropriately on all computers. - Fixed stars on level select menu that would flare too fast. - Fixed controller navigation speed issues that some computers were experiencing. Thank you all for your support, and let us know what you think!

  • Early Access Update 0.8.1 - 4 August 2017

    Hello fellow spaceBounders! We have pushed a small update today fixing some bugs that a few of our players found and reported. Stay involved in the community by reporting any bugs in the "Discussions" section and by also just letting us know about some of your experiences! Here are the patch notes for update 0.8.1 - Fixed bug with air particles that would apply more force than desired on computers with higher frame rates. It now act appropriately on all computers. - Fixed stars on level select menu that would flare too fast. - Fixed controller navigation speed issues that some computers were experiencing. Thank you all for your support, and let us know what you think!

Patch notes and updates

S.noRelease datePatch nameGID number
126 October 2017spaceBOUND HALLOWEEN UPDATE (FREE SKINS & SALE!!)4249665521687571214
219 September 2017spaceBOUND Update - 1.0.24249665521687571435
313 September 2017spaceBOUND Update - 1.0.14249665521687571547
41 September 2017LAUNCH UPDATE 1.0!!4249665521687571645
523 August 2017Early Access Update 0.9.04249665521687571756
610 August 2017Early Access Update 0.8.34249665521687571870
79 August 2017Early Access Update 0.8.24249665521687571983
84 August 2017Early Access Update 0.8.14249665521687572256

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