- Update #6: Zombie & Military DLC - 31 July 2018
Hi Everyone, The latest update for Tiny Town VR is out now! The focus this time around is on new content, including zombie and military themed items. Because some of the content may be more mature than "E" for everyone, the new items are being provided in two separate DLC packs (but they're both free). Parents/guardians, please check out the descriptions on each of the DLC store pages to see what's included. Zombie DLC: https://store.steampowered.com/app/885071/Tiny_Town_VR__Zombie_Pack/ Military DLC: https://store.steampowered.com/app/885070/Tiny_Town_VR__Military_Pack/ If you have any questions, comments, or issues, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Some users reported that after the update their Workshop items had gone missing. This should now be fixed. If you lost any Workshop items in your worlds, check out this…
- Update #5.1: Bug Fixes - 19 February 2018
Hi Everyone! This is a quick update to address a few bugs that users have encountered. If you have any problems, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Fixes ----------- - The game no longer hangs if expected Workshop item files don't exist - The Workshop app no longer hangs if you've authored more than 50 items - Fixed a case in which character heads would sometimes become rotated when reloading a world
- Update #5.1: Bug Fixes - 19 February 2018
Hi Everyone! This is a quick update to address a few bugs that users have encountered. If you have any problems, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Fixes ----------- - The game no longer hangs if expected Workshop item files don't exist - The Workshop app no longer hangs if you've authored more than 50 items - Fixed a case in which character heads would sometimes become rotated when reloading a world
- Update #5: Workshop Worlds - 23 January 2018
Hi All, Tiny Town VR's fifth update is available! Included is support for user-created worlds in Workshop and Windows MR headsets. Read on for more info. If you have any comments or run into any issues, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Worlds in Workshop ---------- User-made worlds can now be shared via Workshop. Check out the Workshop application located in your Steam folder (usually C:\Program Files (x86)\Steam\steamapps\common\Tiny Town VR\Workshop.exe) to get started. A quick note: if you're going to upload worlds that use other Workshop items, you might consider putting a link to them in the description so users know to grab those too. Windows MR Support ----------- The Windows MR family of headsets is now supported. 4K Screenshots ----------- Higher resolution screenshots can now be enabled in the Settings tab…
- Update #5: Workshop Worlds - 23 January 2018
Hi All, Tiny Town VR's fifth update is available! Included is support for user-created worlds in Workshop and Windows MR headsets. Read on for more info. If you have any comments or run into any issues, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Worlds in Workshop ---------- User-made worlds can now be shared via Workshop. Check out the Workshop application located in your Steam folder (usually C:\Program Files (x86)\Steam\steamapps\common\Tiny Town VR\Workshop.exe) to get started. A quick note: if you're going to upload worlds that use other Workshop items, you might consider putting a link to them in the description so users know to grab those too. Windows MR Support ----------- The Windows MR family of headsets is now supported. 4K Screenshots ----------- Higher resolution screenshots can now be enabled in the Settings tab…
- Update #4.1: Workshop Fix - 1 December 2017
Hello Everyone! This is a small update to fix an issue that some users were experiencing with Workshop items not showing up in game. As always, if you have any problems, visit the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thank you!
- Update #4.1: Workshop Fix - 1 December 2017
Hello Everyone! This is a small update to fix an issue that some users were experiencing with Workshop items not showing up in game. As always, if you have any problems, visit the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thank you!
- Update #4: Happy Halloween! - 1 November 2017
Hi Everyone! The fourth update for Tiny Town VR is out now! This update includes a lot of new content as well as various smaller features and a few bug fixes. See below for more info. If you encounter any problems or have any questions, visit the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! New Content ---------- Space! Astronauts, rocket ships, lunar rovers, and lots of odds and ends to make scenes at the launchpad or in outer space. Primitive shapes. An assortment of basic shapes like spheres, cubes, etc. Coupled with scaling, these can be used to make interesting effects like water splashes or fire. Various sloped ground pieces that make it easier to build worlds with greater height and more interesting landscapes. Bridges. Various pedestrian and automotive bridges that can be used to connect different parts of your world in interesting ways.…
- Update #4: Happy Halloween! - 1 November 2017
Hi Everyone! The fourth update for Tiny Town VR is out now! This update includes a lot of new content as well as various smaller features and a few bug fixes. See below for more info. If you encounter any problems or have any questions, visit the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! New Content ---------- Space! Astronauts, rocket ships, lunar rovers, and lots of odds and ends to make scenes at the launchpad or in outer space. Primitive shapes. An assortment of basic shapes like spheres, cubes, etc. Coupled with scaling, these can be used to make interesting effects like water splashes or fire. Various sloped ground pieces that make it easier to build worlds with greater height and more interesting landscapes. Bridges. Various pedestrian and automotive bridges that can be used to connect different parts of your world in interesting ways.…
- Update #3: Undo, Object Resizing - 23 September 2017
Hi Everyone, Tiny Town VR's third update is out! Included is undo support, object resizing, quick object removal, and more. Check below for more details. If you have any questions or issues, drop by the Discussion forums or contact me (@Lumbernauts) on Twitter or Facebook. Thanks! Undo ---------- Creation, placement, and destruction of objects, as well as changes to character poses can be reverted by pressing the undo button. Object Resizing ----------- Objects can be scaled up or down in size. Make a giant Elvis stomping through the city or a fleet of tiny model airplanes buzzing about. Quick Object Removal ----------- Destroy any object you touch. Useful for removing lots of nearby objects quickly. Also just kind of fun. Fixes ----------- - Updated the Workshop application to support models without UVs (this includes many older Google Blocks objects which previously appeared without c…
- Update #3: Undo, Object Resizing - 23 September 2017
Hi Everyone, Tiny Town VR's third update is out! Included is undo support, object resizing, quick object removal, and more. Check below for more details. If you have any questions or issues, drop by the Discussion forums or contact me (@Lumbernauts) on Twitter or Facebook. Thanks! Undo ---------- Creation, placement, and destruction of objects, as well as changes to character poses can be reverted by pressing the undo button. Object Resizing ----------- Objects can be scaled up or down in size. Make a giant Elvis stomping through the city or a fleet of tiny model airplanes buzzing about. Quick Object Removal ----------- Destroy any object you touch. Useful for removing lots of nearby objects quickly. Also just kind of fun. Fixes ----------- - Updated the Workshop application to support models without UVs (this includes many older Google Blocks objects which previously appeared without c…
- Update #2: Workshop - 4 September 2017
Hi All, Tiny Town VR's second update is available! The biggest addition this time around is support for Workshop. If you have any comments or run into any issues, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Workshop ----------- A new, separate application is included that lets you import OBJ files, preview them, make some basic edits, and publish the results to Workshop. The new Workshop application supports textured and untextured OBJ files, including objects exported from Google Blocks. To get started, run the Workshop application directly. You can find it in your Steam folder (typically C:\Program Files (x86)\Steam\steamapps\common\Tiny Town VR\Workshop.exe). For more information on how to use the tool, click the question mark in the upper right corner of the main screen. A note to authors, when the Workshop application is…
- Update #2: Workshop - 4 September 2017
Hi All, Tiny Town VR's second update is available! The biggest addition this time around is support for Workshop. If you have any comments or run into any issues, let me know on the Discussion forums or direct message me (@Lumbernauts) on Twitter or Facebook. Thanks! Workshop ----------- A new, separate application is included that lets you import OBJ files, preview them, make some basic edits, and publish the results to Workshop. The new Workshop application supports textured and untextured OBJ files, including objects exported from Google Blocks. To get started, run the Workshop application directly. You can find it in your Steam folder (typically C:\Program Files (x86)\Steam\steamapps\common\Tiny Town VR\Workshop.exe). For more information on how to use the tool, click the question mark in the upper right corner of the main screen. A note to authors, when the Workshop application is…
- Feedback and Roadmap - 10 August 2017
Hi Everyone, I just wanted to say that I really appreciate all the great feedback that Tiny Town VR has received. It seems pretty clear that Workshop support is at the top of everyone's list, so that's where I'll be focusing time in the near future. There are some other, smaller things I'd like to add, and may sprinkle those in where time permits, as well as small fixes. If anyone is having trouble, feel free to reach out. And thanks again for the help in making Tiny Town VR a better game.
- Feedback and Roadmap - 10 August 2017
Hi Everyone, I just wanted to say that I really appreciate all the great feedback that Tiny Town VR has received. It seems pretty clear that Workshop support is at the top of everyone's list, so that's where I'll be focusing time in the near future. There are some other, smaller things I'd like to add, and may sprinkle those in where time permits, as well as small fixes. If anyone is having trouble, feel free to reach out. And thanks again for the help in making Tiny Town VR a better game.
- Tiny Town VR Update Available! - 10 August 2017
Hi Everyone, Tiny Town VR has its first update! More details below. If you have any questions or run into any issues, drop by the Discussion forums. And thanks in advance! Trains! ---------- Added a new set of assets with trains, tracks, stations and other fun stuff so you can build your own railroad! For best results when placing tracks, be sure to set "Object Snapping" to "Ground Only" and "Grid Snapping" to "Small". More People ----------- Added a couple dozen more characters. Among others, there's a chef, a boxer, and an Elvis impersonator! Character Pose Toggle ----------- For anyone having trouble holding multiple buttons down on the controller at the same time, you can now toggle character posing on and off. See the "Settings" tab in the menu to enable this feature. Quit Without Saving ----------- For when you're just messing around. Before exiting, you can now choose to NOT save…
- Tiny Town VR Update Available! - 10 August 2017
Hi Everyone, Tiny Town VR has its first update! More details below. If you have any questions or run into any issues, drop by the Discussion forums. And thanks in advance! Trains! ---------- Added a new set of assets with trains, tracks, stations and other fun stuff so you can build your own railroad! For best results when placing tracks, be sure to set "Object Snapping" to "Ground Only" and "Grid Snapping" to "Small". More People ----------- Added a couple dozen more characters. Among others, there's a chef, a boxer, and an Elvis impersonator! Character Pose Toggle ----------- For anyone having trouble holding multiple buttons down on the controller at the same time, you can now toggle character posing on and off. See the "Settings" tab in the menu to enable this feature. Quit Without Saving ----------- For when you're just messing around. Before exiting, you can now choose to NOT save…