- Deadnaut: Signal Lost is out now! - 28 March 2023
Screwfly Studios' sci-fi horror roguelike set in the world of Deadnaut is finally here! Prepare for an unnerving and tense journey to the edges of the galaxy in search of the source of Rip space. As the Handler, you'll control a single Deadnaut, a treasure hunter navigating hazardous settlements, drifting derelicts, and confronting mysterious creatures, haywire security systems, and dangerous fanatics. https://store.steampowered.com/app/1801410/Deadnaut_Signal_Lost/ Here's what awaits you... 🌌 FAST ROGUELIKE GAMEPLAY Guide your Deadnaut through procedurally generated missions, from floating cryoships and freighters to abandoned settlements, equipping them with a wide array of weapons, upgrades and gear. Fight when you can, run when you must. 🤖 TRUST ISSUES Keep your Deadnaut loyal or force compliance. Pay them off or turn them into a mindless space golem if necessary, but remember: ev…
- Deadnaut: Signal Lost is out now! - 28 March 2023
Screwfly Studios' sci-fi horror roguelike set in the world of Deadnaut is finally here! Prepare for an unnerving and tense journey to the edges of the galaxy in search of the source of Rip space. As the Handler, you'll control a single Deadnaut, a treasure hunter navigating hazardous settlements, drifting derelicts, and confronting mysterious creatures, haywire security systems, and dangerous fanatics. https://store.steampowered.com/app/1801410/Deadnaut_Signal_Lost/ Here's what awaits you... 🌌 FAST ROGUELIKE GAMEPLAY Guide your Deadnaut through procedurally generated missions, from floating cryoships and freighters to abandoned settlements, equipping them with a wide array of weapons, upgrades and gear. Fight when you can, run when you must. 🤖 TRUST ISSUES Keep your Deadnaut loyal or force compliance. Pay them off or turn them into a mindless space golem if necessary, but remember: ev…
- Deadnaut: Signal Lost gameplay demo now available - 22 March 2023
Thanks to everyone who tried out the tech demo and gave us feedback. We've now upgraded it to a playable demo, with two suits, more enemies, and additional gear and upgrades. We will make it available here when Steam approves it, but if you want to try it out now, you can get it from our Discord server: https://discord.gg/BpFG5M3mep What can we expect in the full release? There are five core suits, dozens of enemies, over 180 upgrades, loads of gear and equipment, and powerful 'sigils' that let you modify various aspects of the game. You can also create a custom Deadnaut, import a photo and alter their stats. When will the demo arrive on Steam? We'll put it up as soon as it gets approved by Steam, which could be up to a week. Can I play the demo now without joining the Discord server? You sure can. Just email us at [email protected]. https://store.steampowered.com/app/1801410/…
- Try the Deadnaut: Signal Lost tech demo now! - 10 March 2023
We're very close to launching Deadnaut: Signal Lost but we need your help. We've prepared a technical demo of the first few levels of the game and we'd love to get it running on a wider range of systems. This will give you a taste of the game and help us catch any obvious bugs that have eluded us so far. It's a win-win. Grab the demo at our freshly launched Discord server. Join the Screwfly Studios Discord Server! https://discord.gg/BpFG5M3mep (Check the #general channel topic for links to the tech demo) FAQ How long until the game comes out? If the tech demo goes smoothly, our plan is to turn that into a larger demo and then release the game around the same time. Will the demo be available on Steam? Yes, absolutely. I don't use Discord, can I still try the tech demo? You sure can. Email us at [email protected] and I'll send you a link.
- Watch the Deadnaut: Signal Lost trailer! - 28 October 2022
We know you're keen to hear/see/inhale more about Screwfly's next game, Deadnaut: Signal Lost, and we're happy to say we can deliver! Check out the first trailer for the game right here. Along with the trailer, we've also refreshed the screenshots on the Steam page, as well as added a bunch more to give you a better idea of what you're in for. If this is your first time hearing about Deadnaut: Signal Lost, here are some snippets from the Steam page FAQ to catch you up: How does this relate to the original Deadnaut (2014)? Deadnaut and Deadnaut: Signal Lost are both situated in the same universe and feature similar, mission-based gameplay in procedurally-generated locations. Furthermore, in both games you take on the role as a remote handler who controls the action ‘at a distance’ via a physical console. The Deadnaut also uses similar weapons and suits; battles against security systems;…
- Announcing Deadnaut: Signal Lost! - 1 November 2021
The cosmos is tearing itself apart. Wrecks of long-dead starships are full of horrible, interdimensional creatures. The dead roam surfaces of moons, and you're being hunted by technically advanced soldiers. Welcome to Signal Lost, Screwfly Studios' return to Deadnaut's grim and ruthless future. https://store.steampowered.com/app/1801410/Deadnaut_Signal_Lost/ While Deadnaut: Signal Lost is situated in the same universe as the original and features similar, mission-based gameplay in procedurally-generated locations, it is not a direct sequel. You play the role of a remote handler who controls the action "at a distance" via a physical console, however, Signal Lost is focused on a single Deadnaut, rather than a squad. The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time,…
- Indie of the Year: Vote for Zafehouse Diaries 2! - 3 December 2017
It's awards season over at Indie DB! If you reckon Zafehouse Diaries 2 is a bit of alright, here's another way to show your love for everyone's favourite post-apocalyptic zombie drama sim. Opportunities are far and few between for games like Zafehouse to see wider recognition. The main reason being you get bitten and the fever takes over and, before you know it, you're feasting on human flesh and not really thinking about awards, votes or, uh, breathing. So, before you're completely overtaken by the infection, why not send Zafehouse Diaries 2 a vote for Indie DB's Indie of the Year? To vote for Zafehouse Diaries 2: Visit the Zafehouse Diaries 2 page on Indie DB. Click the vote button on the Indie of the Year banner on that page. (Optional) Bask in the awesomeness that is you. Thanks in advance for your help spreading the disease word of Zafehouse Diaries 2! Trust us, it's a lot better t…
- Indie of the Year: Vote for Zafehouse Diaries 2! - 3 December 2017
It's awards season over at Indie DB! If you reckon Zafehouse Diaries 2 is a bit of alright, here's another way to show your love for everyone's favourite post-apocalyptic zombie drama sim. Opportunities are far and few between for games like Zafehouse to see wider recognition. The main reason being you get bitten and the fever takes over and, before you know it, you're feasting on human flesh and not really thinking about awards, votes or, uh, breathing. So, before you're completely overtaken by the infection, why not send Zafehouse Diaries 2 a vote for Indie DB's Indie of the Year? To vote for Zafehouse Diaries 2: Visit the Zafehouse Diaries 2 page on Indie DB. Click the vote button on the Indie of the Year banner on that page. (Optional) Bask in the awesomeness that is you. Thanks in advance for your help spreading the disease word of Zafehouse Diaries 2! Trust us, it's a lot better t…
- Zafehouse Diaries Patch 1.1.0 released - 4 August 2017
Want to save your diary so you can read it later? Well, patch 1.1.0 has the goods! Tweaks, fixes and performance boosts also accompany this rather meaty update. Diaries can now be saved on game end to be read at a later time. Please note diary exporting may take a minute or two for extremely long games. The end game epilogue is now saved to the diary. The barricade order now shows improvements as disabled options, if the location has yet to be fortified. These options will show an explanation tooltip when hovered over. Slightly reduced the effectiveness of protection gear. Added a custom difficulty option for protection gear. Improvements (watchtower, sniper nest and fence) are now more difficulty to build. Improvements have a higher chance of using more scrap. Added a custom difficulty option for improvements to tweak scrap use and includes the ability to disable improvements altogethe…
- Zafehouse Diaries Patch 1.1.0 released - 4 August 2017
Want to save your diary so you can read it later? Well, patch 1.1.0 has the goods! Tweaks, fixes and performance boosts also accompany this rather meaty update. Diaries can now be saved on game end to be read at a later time. Please note diary exporting may take a minute or two for extremely long games. The end game epilogue is now saved to the diary. The barricade order now shows improvements as disabled options, if the location has yet to be fortified. These options will show an explanation tooltip when hovered over. Slightly reduced the effectiveness of protection gear. Added a custom difficulty option for protection gear. Improvements (watchtower, sniper nest and fence) are now more difficulty to build. Improvements have a higher chance of using more scrap. Added a custom difficulty option for improvements to tweak scrap use and includes the ability to disable improvements altogethe…
- Patch 1.0.9 released plus full Linux build! - 21 July 2017
Along with a few tweaks and fixes, patch 1.0.9 marks the release of Zafehouse Diaries 2 for Linux! The full Linux version is now available! Thank you to all players who helped test the technical build. Added "Orthographic map" mode to accessibility options. When enabled, the town map will appear more top-down and 2D. In addition, several UI elements will be rotated to appear straight-on to the player. Investigation missions with snipe mode active no longer become regular investigation missions when the game is saved. Fixed rumour button tooltip showing negative hours when all rumours have been used. Be sure you restart Steam to make sure the update is detected and applied. You'll know if you have it because the version number in the bottom-right corner of the main menu will read "v1.0.9".
- Patch 1.0.9 released plus full Linux build! - 21 July 2017
Along with a few tweaks and fixes, patch 1.0.9 marks the release of Zafehouse Diaries 2 for Linux! The full Linux version is now available! Thank you to all players who helped test the technical build. Added "Orthographic map" mode to accessibility options. When enabled, the town map will appear more top-down and 2D. In addition, several UI elements will be rotated to appear straight-on to the player. Investigation missions with snipe mode active no longer become regular investigation missions when the game is saved. Fixed rumour button tooltip showing negative hours when all rumours have been used. Be sure you restart Steam to make sure the update is detected and applied. You'll know if you have it because the version number in the bottom-right corner of the main menu will read "v1.0.9".
- Help us test the ZD2 Linux tech demo! - 14 July 2017
Zafehouse Diaries 2 for Linux is just around the corner! Before it comes out, we need your help to make sure there are no issues that could affect the full release. As such, we've released a special technical demo for Linux users. Like the Windows and Mac demos, the build represents a cut-down version of the retail game. Please note that we can only officially support Ubuntu 12.04 and later distributions, though the game should work on other Linux flavours. If you're interested in trying the technical demo, please visit the dedicated thread in the community forums!
- Help us test the ZD2 Linux tech demo! - 14 July 2017
Zafehouse Diaries 2 for Linux is just around the corner! Before it comes out, we need your help to make sure there are no issues that could affect the full release. As such, we've released a special technical demo for Linux users. Like the Windows and Mac demos, the build represents a cut-down version of the retail game. Please note that we can only officially support Ubuntu 12.04 and later distributions, though the game should work on other Linux flavours. If you're interested in trying the technical demo, please visit the dedicated thread in the community forums!
- Zafehouse Diaries 2 Patch 1.0.8 released - 12 July 2017
There's a new patch in town, and its name is 1.0.8! Along with five new achievements and various fixes and tweaks, snipe mode is now available to all players. Added five new achievements. Check out the achievements page for details. Snipe mode is no longer an experimental feature and can be accessed by all players by default. To activate snipe mode, use the mission planner or mission type button on the mission tabs. Patrolling now factors in sniping, spotters and fences. Exhausted survivors now go back to resting if assigned and then removed from a mission. Fixed an issue where reloading a game could erroneously generate new hints on the town map. Fixed an issue with the Reckless Breacher achievement. The mission selector tooltip now has better handling when multiple missions are initiated from different locations at the same time. Be sure you restart Steam to make sure the update is de…
- Zafehouse Diaries 2 Patch 1.0.8 released - 12 July 2017
There's a new patch in town, and its name is 1.0.8! Along with five new achievements and various fixes and tweaks, snipe mode is now available to all players. Added five new achievements. Check out the achievements page for details. Snipe mode is no longer an experimental feature and can be accessed by all players by default. To activate snipe mode, use the mission planner or mission type button on the mission tabs. Patrolling now factors in sniping, spotters and fences. Exhausted survivors now go back to resting if assigned and then removed from a mission. Fixed an issue where reloading a game could erroneously generate new hints on the town map. Fixed an issue with the Reckless Breacher achievement. The mission selector tooltip now has better handling when multiple missions are initiated from different locations at the same time. Be sure you restart Steam to make sure the update is de…
- Zafehouse Diaries 2: The battle of Cleveland, pt 2 - 6 July 2017
Concluding a diary of zombie doom , in which five four survivors attempt to escape an infected town in strategy-management-RPG Zafehouse Diaries 2 . Problem being, they straight-up hate each other. In this second and final part: death! Duplicity! Arguments about cleaning! And… a hero. …
- Zafehouse Diaries 2 1.0.7: Trading Cards! - 5 July 2017
Trading cards are just the tip of the undead iceberg! Patch 1.0.7 includes a load of fixes, tweaks, performance optimisations and... well, why don't we just read the changelog below? Trading cards (including backgrounds, emoticons and badges) are now available. Added a number of keyboard shortcuts for navigating the user interface. These shortcuts can be found under the "Interface" section of the in-game help. Added a new video setting to disable high-dynamic range rendering. This can substantially improve performance on low-end machines, at the cost of lower-quality lighting. Cancelling a drag-and-drop operation involving multiple tokens now correctly returns those tokens to their original position. The Treat order now uses full survivor names. This fixes an issue where the order would not work correctly when multiple survivors had the same first name. Updated the manual to include mor…
- Zafehouse Diaries 2 1.0.7: Trading Cards! - 5 July 2017
Trading cards are just the tip of the undead iceberg! Patch 1.0.7 includes a load of fixes, tweaks, performance optimisations and... well, why don't we just read the changelog below? Trading cards (including backgrounds, emoticons and badges) are now available. Added a number of keyboard shortcuts for navigating the user interface. These shortcuts can be found under the "Interface" section of the in-game help. Added a new video setting to disable high-dynamic range rendering. This can substantially improve performance on low-end machines, at the cost of lower-quality lighting. Cancelling a drag-and-drop operation involving multiple tokens now correctly returns those tokens to their original position. The Treat order now uses full survivor names. This fixes an issue where the order would not work correctly when multiple survivors had the same first name. Updated the manual to include mor…
- Zafehouse Diaries 2: The battle of Cleveland, part 1 - 4 July 2017
Seven streets, five survivors, one zombie apocalypse (and, therefore, infinite zombies). What’s the worst that could happen? No, scratch that – what’s the best that could happen? I don’t include “just this once, everybody lives!” as a realistic possibility here, but perhaps one or two of them could make it out alive? On Cleveland Rd they will make their stand, as they skirmish against an army of undead, raid houses and bicker endlessly in our Zafehouse Diaries 2 diary. …