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The Lost Legends of Redwall™: The Scout Act 1

The Lost Legends of Redwall™: The Scout Act 1 Steam news

Soma Games | Sep 14, 2018 | game

Released

0players observed · 22 September 2026 - 06:59:00 UTC

ActionAdventureIndie

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  • Review score77% positive

The Lost Legends of Redwall™: The Scout Act 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews124
  • Release dateSep 14, 2018
  • DeveloperSoma Games
  • PublisherSoma Games

Genres: Action, Adventure, Indie

Company pages: Developer: Soma GamesPublisher: Soma Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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The Lost Legends of Redwall™: The Scout Act 1 Steam news

The Lost Legends of Redwall™: The Scout Act 1 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Acts 1 - 3 are being removed from the Steam store - 19 September 2023

    Hello, Redwallers! In case you have been living under a rock, or been cooped up in Salamandastron without contact to the outside world for the past few months, The Lost Legends of Redwall: The Scout is getting an upgrade that combines all of the original Acts into one game on Steam, Xbox, and Playstation in The Lost Legends of Redwall: The Scout Anthology! Our team is thrilled to release this updated version of the game that will include lots of features that we believe you woodlanders will be quite excited for.😉 In preparation for the release of this game, the original three Acts of The Scout are being removed from the Steam store. As a thank-you gift to all of the owners of the original games, we have pushed one final, massive bugfix to the three original games that went live last Friday! Don't miss out on this fantastic next version of The Scout, and thank you to all our players who…

  • Patch Notes: September 15th, 2023 - 18 September 2023

    Hi, everybody! We’ve got some news to share. But first, thanks for waiting for this update—this one includes a lot of requested fixes and we really feel the gameplay has been improved by this overhaul of bugs. A special thanks to our game testers for their contributions! This is very likely the final update to our Acts 1-3 of The Lost Legends of Redwall: The Scout. As you may know, we’re thrilled to be releasing The Scout Anthology in the coming months, and in lieu of this updated edition, these separate acts of The Scout will be retiring from Steam. We’re so grateful to everyone who purchased these individual acts; and as part of that thank you, our programmers, artists, and testers worked on getting this massive final batch of bug fixes out to you. We appreciate you, and we hope we’ll see you again for The Scout Anthology this holiday season! General Improved the centering and resolut…

  • Patch Notes: January 27th, 2023 - 28 January 2023

    Hello, everyone! We've got a massive bugfix update for you in The Scout! Check out the updates relevant to Act 1 in the list below! The Scouts Blocked the majority of ways used to escape out of bounds in Hilltop Camp. Fixed being killed by water when standing on dry land in Hilltop Camp. Fixed incorrect music playing without stopping in The Scouts after reloading a checkpoint. Fixed Captain Robin's dialogue being cut off in its text box in Hilltop Camp. Fixed the rug in the Hilltop Camp hot springs stopping player movement. Adjusted tree branches in the Hilltop Camp obstacle course. Stopped a bottle from floating in the Hilltop Camp obstacle course. Prevented the player from clipping into the ground when mounting ladders in the Hilltop Camp obstacle course. Made the door leading to Hilltop Caverns appear properly dark behind it. Stopped players from being able to walk through doorframes…

  • Bug fixes and new Scout game - 8 November 2022

    Hi everyone! We are very excited to announce that Soma is officially developing a new Redwall project, The Lost Legends of Redwall: The Scout - Encore Edition! This upcoming version of The Scout will include all three Acts combined into one game, along with a variety of new content, improved controls, and other quality of life updates that players have requested over the years! In the meantime, we are committed to making sure that everyone who own original copies of The Scout acts have as bug-free of an experience as possible, so we will be continuing to roll out bug fixes here until we have smashed as many as possible! In lieu of that, we have a hefty bug fix update for you today! Here are some of the highlights: Fixed a number of typos in dialogue and cutscenes across all levels. Adjusted a few lore items which were too hard to read to make them more legible. Fixed a number of rocks i…

  • Patch Notes: October 13th, 2022 - 13 October 2022

    Hey everyone! To make sure we create the best Redwall game we can put out there, we have another set of bug fixes for you! If you are interested in testing our games and getting free rewards for it, we would love to have you join at https://www.somabugs.com/bugs/join Highlighted fixes for this patch: Fixed a variety of typos throughout the game. Added labels to indicate who is speaking throughout all of the dialogue lines in the introduction cutscene to the game. Updated the objective marker pointing to the obstacle course so that it disappears when entering the obstacle course and reappears if the player leaves before completing the objective in Hilltop Camp. Fixed the optional side quest in Hilltop Camp so that the player can collect the mail for Coyle again even if they die. Removed a leftover collectable from an earlier version of the game in The Pirates. Fixed a number of instances…

  • Patch Notes: September 9th, 2022 - 12 September 2022

    Hello, everyone! We will soon be announcing an exciting upcoming product related to The Scout! As we prepare for the reveal, we are also fixing bugs to clean up many of the issues you all have noticed in the original games! Today we have a few of those fixes pushed live to you. Here are some of the highlights from today's patch: Fixed a lore item in one of the tents in The Scouts not being collectable. Fixed a lore item in Hilltop camp which did not appear visible and instead appeared as a lamp. Fixed a checkpoint not firing properly in The Approach when climbing under a fence. Changed the verbage of one line from "zipline course" to "obstacle course" to create consistency. Fixed a number of typos that appeared in dialogue throughout the game. Added consistent capitalization across objective pop-ups and journal entries that appear in the game. Added clarification when keybinding the rig…

  • Patch Notes: August 24th, 2022 - 24 August 2022

    Eulalia Redwall Fans and initiate Scouts! Act 2 is going to be 30% off this week, making it the perfect time to continue your journey to the Winsome Wraith and onward to the Abbey. Face brutish pirates, impress a verbose owl, and befriend a brave little mole on your quest to save the mouse you love. Already a veteran Scout? Share the experience with a friend. The more Scouts the merrier. We could all use a little Christmas in August 🙂 In addition, we have released a preliminary update to Act 1 with some bugs addressed that you all have noticed! Here is the list of fixes: Fixed incorrect total Lore count for The Scouts. There are 15 Lore items. Removed some visual artifacts in Hilltop Camp Fixed a camera bug during the wind-flag trial in the Hilltop Caverns. Fixed missing text in the subtitles for The Catacombs. Fixed being able to pull out the slingshot and walk onto balance beams, whi…

  • Quick Hot Fix - 18 February 2022

    Hi all! We have some exciting things in the works for The Scout, but today we just wanted to put out a quick hotfix to address some new bugs that were preventing players from finishing tasks in some levels. Specifically, this patch fixes a broken interaction with the chili pepper scent in the Hilltop Caverns and a set of barrels that were able to trap players in the Catacombs. Keep watching out for exciting news in the future! Until then, happy playing!

  • Coming Soon To Steam! The Lost Legends of Redwall: The Scout Act 3 - 13 December 2021

    Experience the magic of Redwall with the third and final installment in "The Lost Legends of Redwall: The Scout." Going Live on December 25th, Act 3 makes for a perfect holiday treat, and for the first 7 days after launch get it 40% off! For those unfamiliar, "The Scout" is an episodic adventure game full of vivid characters, high adventure, and most importantly, the first new official Redwall story since 2011. Act 3 tells the story of Liam and Sophia’s desperate race to Redwall Abbey after being mortally poisoned by Scumsnout's vicious maw. The environment is dangerous enough with sinking swamps and rickety ruins, but vicious sea-rats are hot on your tail! Will you make it to the Abbey in one piece? Or will you lead the enemy straight to the front gates? Find out on December 25th! Wishlist it now on steam to be alerted at launch! https://store.steampowered.com/app/1305130/The_Lost_Lege…

  • Patch Notes: December 7, 2021 - 7 December 2021

    We are releasing a new build with a lot of bug fixes. This includes both Art and Programming fixes. Thank you for your continued support.

  • Redwall has gone mobile! - 24 November 2021

    Eulalia Redwall Gamers! After a couple years of hard work, we are delighted to finally announce that The Lost Legends of Redwall mobile app is available for download! This title is a free-to-play choice-based adventure game with 3 complete stories that we believe captures the heart of Brian Jacques' original masterpiece. For at home or on the go, it's bite-sized yet binge-able. If we may brag a bit, it has got some cute art, bangin' music, and our writers really went above and beyond trying to replicate Jacques' voice. We would be delighted if you gave it a look, as we are all quite proud of it. And if you like what you see, consider leaving a review ;) Apple Store: https://bit.ly/2ZnYvVa Google Play: https://bit.ly/3nPODge Learn More: https://legendsofredwall.com/lost-legends-app/ One app, three epic adventures to choose from! The Wildcat Scroll: A clan of wildcats is making its way to…

  • Pausing weekly updates - 1 September 2021

    Hello, everybody! We have put out bug patches to The Lost Legends of Redwall: Act 1 & Act 2 for 16 consecutive weeks! In that time over 200 bugs were reported and squashed! Our team is extremely proud of the work that we have been able to do during that time, and it has all been because of the help from you amazing fans who have been sending us bugs through the in-game menu, through the Steam forums, and via other locations! During the past 16 weeks we have been working hard on a number of other projects simultaneously, with one day a week dedicated to bug fixing in games like The Scout. As we approach deadlines for finishing upcoming products, our team needs to focus on developing those games full-time in order to ensure that they're not only finished on-time but with a high standard of quality. Therefore, we will be pausing our weekly updates to The Scout for the month of September. W…

  • Release Notes Act 1 8-30-2021 - 30 August 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs you've been submitting! This week we fixed some issues found related to loading the game. The following list is not necessarily exhaustive of everything that was fixed, just the items we decided to highlight. Highlighted Fixes: Made old tutorial documents (which you can't obtain anymore) get ignored when loading save data, which will help fix the incorrect document count for those players with older save data. Fixed a bug where the log traps in The Pirates could stay open when loading a checkpoint from before when they were opened. Fixed an issue where rats sometimes wouldn't return to what they were doing if a checkpoint was saved before a rat was knocked out and then loaded after the rat was knocked out.

  • Release Notes Act 1 8-24-2021 - 24 August 2021

    Hello everyone! It is time for our beginning of the week patch. Thank you for all of the bugs and feedback you have been providing! This week we fixed some minor issues found throughout the game that all helped make the game feel "buggy" even if none of the issues on their own were super egregious. The following list is not necessarily exhaustive of everything that was updated, just the items we decided to highlight. Highlighted Fixes: Fixed a spot where you could get stuck at the beginning of The Scouts. Fixed some specific jam baskets that were still getting the player stuck in the "speaking" state when the player received the Silver Scout Jacket upgrade. Fixed an issue where the text on the pause menu would disappear and the game would unpause when trying to pause the game as it fades back in after loading a checkpoint. Fixed the Scents tab from the Journal showing briefly during the…

  • Release Notes Act 1 8-16-2021 - 17 August 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs and feedback you have been providing! This week we fixed some minor issues found throughout the game that all helped make the game feel "buggy" even if none of the issues on their own were super egregious. The following list is not necessarily exhaustive of everything that was updated, just the items we decided to highlight. Highlighted Fixes: Removed the ability to be able to talk to refugees after they begin entering a dumbwaiter. Fixed an animation issue when interacting with some push crates while airborne. Raised where the player camera focuses so the player character's body takes up less of the screen at certain camera angles. Fixed player alignment with push crates so the player cannot be performing the pushing animation from weird angles. Fixed problems that could occur when using Active Sense…

  • Release Notes Act 1 8-9-2021 - 10 August 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs and feedback you have been providing! Most of our programmers had to be redirected to work on bugs that were arising in a new product we are launching soon, and thus only a few changes to The Scout were able to be squeezed in this week. Don't worry, this isn't permanent! The following list is not necessarily exhaustive of everything that was updated, just the items we decided to highlight. Highlighted Fixes: Fixed players getting stuck in the obstacle course platforms when getting off of ziplines. Fixed an issue where the player could interact with certain objects like Flour Barrels while in Active Sense if they had obtained the Starthistle Amulet.

  • Release Notes Act 1 8-2-2021 - 3 August 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs and feedback you have been providing! One of the biggest pieces of feedback we have heard from you since the beginning is your desire for a better camera. Therefore, this week we have made some huge changes to how your camera moves! We've redesigned it from the ground up to feel better when using, "less clunky", and to work better when you're pressed up against walls. Try it out and let us know what you think! Additionally, as a bonus we have fixed an issue with the scent tracking system, hopefully for the last time. The numbers in the Journal for scents learned should be more reliably accurate now.

  • Release Notes Act 1 7-26-2021 - 27 July 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs and feedback you have been providing! You spoke, and we listened, so we have reworked the controls for gamepad and some of the slightly confusing elements in the tutorial level! The following list is not necessarily exhaustive of everything that was updated, just the items we decided to highlight. Highlighted Fixes: Updated the gamepad controls! You now walk by default, can sprint while holding the Right Trigger, scent while holding the Right Bumper, and can toggle Sprinting on and off with the left thumbstick. Added the "I Spy" achievement to the game, rewarded for interacting with all the Points of Interest that are findable with the wayglass. This achievement tracks your progress, which should help in determining how close you are to unlocking the golden wayglass rim. Updated the way scents were be…

  • Release Notes Act 1 7-19-2021 - 20 July 2021

    Hello everyone! It is time for our regular Monday patch! There were some technical issues with Steam updating our build, so this may not appear until Tuesday. We fixed a ton of items for Act 1 this week, so we hope you enjoy the removal of many typos, missing voices, and leftover documents! The following list is not necessarily exhaustive of everything that was fixed, just the items we decided to highlight. Highlighted Fixes: Fixed various text and voiceover errors for Liam and Sophia in The Scouts level when talking to different characters. Added a new prompt explaining the shortcut for opening the Objectives when the Journal is received in The Scouts. Stopped adding old, out of date tutorial documents to the player's inventory at the beginning of The Scouts. Made the streams of scent from the vegetables in the Hilltop garden more distinct from one another. Added wind visuals to the ve…

  • Release Notes Act 1 7-12-2021 - 13 July 2021

    Hello everyone! It is time for our regular Monday patch. Thank you for all of the bugs you've been submitting! This week we fixed quite a few things that were newly reported and that were causing terrain clipping or crashes. The following list is not necessarily exhaustive of everything that was fixed, just the items we decided to highlight. Highlighted Fixes: Performance tweaking for The Weret to fix framerate issues that were occurring at certain points. You can now correctly learn one of Coyle's Likes and his Dislike in his critter page from discussing them in Hilltop. (His second Like is revealed in a subsquent Act.) Improved the Hilltop obstacle course to help prevent phasing into the platforms when getting off some ziplines. Corrected the name of the Starthistle Amulet in the password chest in The Weret. Fixed a bug causing the Active Sense effect to not activate when you had the…

Patch notes and updates

S.noRelease datePatch nameGID number
118 September 2023Patch Notes: September 15th, 20235480373588798764235
228 January 2023Patch Notes: January 27th, 20235035622109514993132
38 November 2022Bug fixes and new Scout game4732747437220903274
413 October 2022Patch Notes: October 13th, 20226402455182505239844
512 September 2022Patch Notes: September 9th, 20224606641560264110624
624 August 2022Patch Notes: August 24th, 20224514316500000327331
718 February 2022Quick Hot Fix4246335198897230259
87 December 2021Patch Notes: December 7, 20214224936215402692599
930 August 2021Release Notes Act 1 8-30-20214018887653996351776
1024 August 2021Release Notes Act 1 8-24-20214022264629330113995
1117 August 2021Release Notes Act 1 8-16-20214516534149074093078
1210 August 2021Release Notes Act 1 8-9-20214032396530959430611
133 August 2021Release Notes Act 1 8-2-20214038025597327910715
1427 July 2021Release Notes Act 1 7-26-20214038024692302312580
1520 July 2021Release Notes Act 1 7-19-20214204657340182027420
1613 July 2021Release Notes Act 1 7-12-20214036897704068730083
176 July 2021Release Notes Act 1 7-6-20214032392655108893287
1829 June 2021Release Notes Act 1 6-28-20214032392655079988095
1924 June 2021Release Notes Act 1 6-23-20214032392655061767382
2014 June 2021Release Notes Act 1 6-14-20215019805792177232281

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