- Thanks for playing! - 11 January 2024
Hi all, Unfortunately, we are removing Spartaga from sale from Steam and all other outlets. As much as we loved working on the title, we no longer have the original team around to keep it up and the game is not functioning on newer headsets consistently. Though we expect it works fine on older headsets and should continue to do so, we don't want to frustrate any customers trying to buy it new and are having a bad experience. Please feel free to contact us in the future if you have any questions about the title. -House of How
- Happy Halloweeeeen~ Version 1.05 Now Available - 27 October 2017
Happy Halloween! While we have nothing to do with Halloween, we love it as individuals. Spartaga will be on sale for 25% off for the duration of the Halloween sale. In addition, we've just released a new patch to address some small issues. * Reworded some descriptions and instructions. * Minor tutorial improvements * Fixed bug where some new players would experience everything rotated to be behind them on first boot. * Player name now highlights on leaderboards again properly * Fixed a couple other small obscure bugs. As far as we know, we are again bug free at the moment, so please feel free to let us know if you see anything!
- Happy Halloweeeeen~ Version 1.05 Now Available - 27 October 2017
Happy Halloween! While we have nothing to do with Halloween, we love it as individuals. Spartaga will be on sale for 25% off for the duration of the Halloween sale. In addition, we've just released a new patch to address some small issues. * Reworded some descriptions and instructions. * Minor tutorial improvements * Fixed bug where some new players would experience everything rotated to be behind them on first boot. * Player name now highlights on leaderboards again properly * Fixed a couple other small obscure bugs. As far as we know, we are again bug free at the moment, so please feel free to let us know if you see anything!
- Spartaga @ GE2.LIVE - 20 October 2017
One more! We're heading out to another show this weekend. October 21-22, 2017 at CenturyLink Field Event Center in Seattle WA. GE2 LIVE Our gracious hosts have selected us to run a tournament. I can't comment on prizes or what the exact format will be, but I can say that you need to get some playing in on Sunday at our booth to qualify for the finals. The finals will take place on the GE2 Tech Stage from 5:50pm to 6:50pm. Practice up!
- Spartaga @ GE2.LIVE - 20 October 2017
One more! We're heading out to another show this weekend. October 21-22, 2017 at CenturyLink Field Event Center in Seattle WA. GE2 LIVE Our gracious hosts have selected us to run a tournament. I can't comment on prizes or what the exact format will be, but I can say that you need to get some playing in on Sunday at our booth to qualify for the finals. The finals will take place on the GE2 Tech Stage from 5:50pm to 6:50pm. Practice up!
- Version 1.04 Now Available - 5 October 2017
v. 1.04 is now live. More minor bug fixes.
- Version 1.04 Now Available - 5 October 2017
v. 1.04 is now live. More minor bug fixes.
- Version 1.03 Now Available - 29 September 2017
v. 1.03 is now live. More minor bug fixes.
- Version 1.03 Now Available - 29 September 2017
v. 1.03 is now live. More minor bug fixes.
- Version 1.02 Now Available - 20 September 2017
v. 1.02 is now live. We're back from another show- Renton Comic Con, with a new update! 1.02 includes a few bug fixes, minor tuning, a UI update, and a timing update in one of the final levels that was making the game too easy (believe it or not). Thanks everyone for playing! We've been getting some great feedback.
- Version 1.02 Now Available - 20 September 2017
v. 1.02 is now live. We're back from another show- Renton Comic Con, with a new update! 1.02 includes a few bug fixes, minor tuning, a UI update, and a timing update in one of the final levels that was making the game too easy (believe it or not). Thanks everyone for playing! We've been getting some great feedback.
- Version 1.01 Now Available - 6 September 2017
Hello everyone! We're back from a long weekend at the Seattle Indies Expo, and we're back at work on Spartaga again. Some big things, some small things. 1.01 includes some performance improvements (Thanks stick100!), and other bug fixes.
- Version 1.01 Now Available - 6 September 2017
Hello everyone! We're back from a long weekend at the Seattle Indies Expo, and we're back at work on Spartaga again. Some big things, some small things. 1.01 includes some performance improvements (Thanks stick100!), and other bug fixes.
- Gamasutra Article on Spartaga Design - 1 September 2017
We wrote a pretty hefty article for Gamasutra, as part of their Design Deep Dive series. You may find it interesting if you're enjoying the game. Take a look! https://www.gamasutra.com/view/news/304607/Game_Design_Deep_Dive_Making_Spartaga_a_VR_twinstick_shooter.php
- Gamasutra Article on Spartaga Design - 1 September 2017
We wrote a pretty hefty article for Gamasutra, as part of their Design Deep Dive series. You may find it interesting if you're enjoying the game. Take a look! https://www.gamasutra.com/view/news/304607/Game_Design_Deep_Dive_Making_Spartaga_a_VR_twinstick_shooter.php
- SIX 2017, Official Selection - 4 August 2017
We've been made an Official Selection, of the Seattle Indies eXpo! SIX runs concurrently with PAX West, in September. This will be our first show for Spartaga, so we're super excited and thankful for the opportunity. Hope to see you there! You can find more info here. About Seattle Indies Seattle Indies is non-profit organization dedicated to fostering a vibrant and inclusive community of independent game developers in the greater Puget Sound area. Our primary focus is on hosting events and activities that empower people to make games, share feedback, network, and showcase their projects. We also strive to provide friendly spaces where developers can congregate for support, discussion, and news on game development, in addition to highlighting the works of our talented creators to the general public.
- SIX 2017, Official Selection - 4 August 2017
We've been made an Official Selection, of the Seattle Indies eXpo! SIX runs concurrently with PAX West, in September. This will be our first show for Spartaga, so we're super excited and thankful for the opportunity. Hope to see you there! You can find more info here. About Seattle Indies Seattle Indies is non-profit organization dedicated to fostering a vibrant and inclusive community of independent game developers in the greater Puget Sound area. Our primary focus is on hosting events and activities that empower people to make games, share feedback, network, and showcase their projects. We also strive to provide friendly spaces where developers can congregate for support, discussion, and news on game development, in addition to highlighting the works of our talented creators to the general public.
- We've partnered with Carbon Based Lifeforms! - 28 July 2017
Carbon Based Lifeforms Today, we're proud to announce a collaboration with Carbon Based Lifeforms! They are one of the world's most popular ambient electronica artists, and just announced a new album Derelicts this week. Now, in addition to the regular soundtrack of a more traditional retro arcade feel, you'll be able to enter Carbon Mode, featuring a large number of CBL tracks and a more atmospheric, galaxy like environment. Many programmers we know, including ourselves, use CBL or other similar bands to 'get into the flow' when coding. It's great for concentrating on complex tasks, and we ended up listening to it while playtesting the game just because it was already coming out of our speakers. We reached out and this is the result. Combat in Spartaga can reach a point where it helps to relax and just read the flow instead of staring at individual bullets coming at your starfighter. C…
- We've partnered with Carbon Based Lifeforms! - 28 July 2017
Carbon Based Lifeforms Today, we're proud to announce a collaboration with Carbon Based Lifeforms! They are one of the world's most popular ambient electronica artists, and just announced a new album Derelicts this week. Now, in addition to the regular soundtrack of a more traditional retro arcade feel, you'll be able to enter Carbon Mode, featuring a large number of CBL tracks and a more atmospheric, galaxy like environment. Many programmers we know, including ourselves, use CBL or other similar bands to 'get into the flow' when coding. It's great for concentrating on complex tasks, and we ended up listening to it while playtesting the game just because it was already coming out of our speakers. We reached out and this is the result. Combat in Spartaga can reach a point where it helps to relax and just read the flow instead of staring at individual bullets coming at your starfighter. C…