- Patch 10.9.5 - 8 October 2026
Bug Fixes Fixed Raining Harbingers skipping to boss on wave start We'll be having a community event from October 9 to October 11, which you can read more about here For Etheria!
- Patch 10.9.4 - 8 October 2026
Balance Changes Add Notification for Boss only takes generic damage on boss wave on Raining Harbingers Add ev beam resistance to Boss on Raining Harbingers Decreased mana per chest to 400 on Raining Harbingers Set the Defence Units to 120 on Raining Harbingers Increased boss damage and damage resistance on Raining Harbingers Bug Fixes General collision fixes on Raining Harbingers event map Fixed Health Bar not appearing for boss on Raining Harbingers We'll be having a community event from October 9 to October 11, which you can read more about here For Etheria!
- Patch 10.9.3 - Kijo Summoner - 7 October 2026
Defenders, this is the last skin drop before the Shaman release sometime on November, as announced on the 10.9.0 patch notes. We'll be having a update to the Shaman beta test during this week to add some of the towers, so stay tuned for that! New Content Kijo Summoner A new Summoner skin arrives in Etheria The skin DLC is available now: https://store.steampowered.com/app/5254330/Dungeon_Defenders__Kijo_Summoner_Skin/ General Changes Made Sky City drop the Spooky Propeller Cat for the rest of October Balance Changes Reduced Lover's Paradise Siege Mechs Ruthless Number of Drops from 5 to 4 Added 1.05 multiplier to hero boost on Apprentice Made Hermit's Thorn Shot projectiles not a random spread Made all swords upgradable to 100% blocking, from 1/5th of swords Bug Fixes Removed invincibility from Mischief on Nightmare and under Temple of Polybius when the Harbinger spawns Improved facial h…
- Shaman - Early Access and Design - 1 October 2026
Shaman Hero A new hero arrives in Etheria. For this first beta using the Adept model while we're still setting up her animations in the editor. You can have a look at her appearance that will be in-game on a future update of the beta test branch. A reminder that your game needs to be on the english language to play on beta patches. Abilities Spirit Walk Places shaman on the Spirit Realm for 10 seconds, making her do increased damage while also receiving increased damage from enemies. This ability doesn't scale of any hero stat, so the duration and damage increases are fixed. While in the Spirit Realm, her other two abilities have different effects. Ability 1 - Bola Base: Shoots a bola projectile that pierces up to 3 total enemies, snaring non boss enemies in place and making every enemy it hit take increased damage. Spirit Walk: Shoots 3 piercing projectiles that deal damage to everythi…
- Patch 10.9.2 - Forest Fairy Warden - 29 September 2026
New Content Forest Fairy Warden A new Warden skin arrives in Etheria The skin DLC is available now: https://store.steampowered.com/app/5254320/Dungeon_Defenders__Forest_Fairy_Warden_Skin/ General Changes Config files are now stored on 'Documents/Dungeon Defenders' folder, to prevent them being overwritten with each update. Known Issue: If changing settings from the Configure menu before launching the game, you'll need to manually copy over the UDK files from the game folder's 'UDKGame/Config' folder to the 'Documents/Dungeon Defenders/config' folder Issue should be fixed with latest patch Balance Changes Made tower buffs that affect Ogres also affect Siege Mech enemies Decreased number of extra drops on Ogres in City in the Cliffs Ruthless Survival/Pure Strategy Reduced Cloud pet base projectile speed to 1000 from 4000 so you need to upgrade projectile speed on the pet Fixed Warglaive r…
- Patch 10.9.1 - Samurai Guardian - 22 September 2026
New Content Samurai Guardian A new Guardian skin arrives in Etheria The skin DLC is available now: https://store.steampowered.com/app/5254310/Dungeon_Defenders__Samurai_Guardian_Skin/ Balance Changes Increased Elusive Crossbow projectile speed from 2000 max projectile speed to 3500 and 2500 projectile speed to 3500 Bug Fixes Fixed writing position for winning and losing on run counter Fixed CDT Settings panel saving survival starting wave every time you moved a step instead of on menu confirm Made Weapons on Ninja Initiate Costume look less like they are floating below her hand
- Patch 10.9.0 - Retro Mecha EV - 14 September 2026
Hello Defenders. Over the next 4 weeks, we'll be releasing 3 more anime skins in the following order, starting with E.V. on this patch. Guardian, Warden and Summoner. New Content Retro Mecha EV A new E.V. skin arrives in Etheria The skin DLC is available now: https://store.steampowered.com/app/5225960/Dungeon_Defenders__Retro_Mecha_EV_Skin/ Balance Changes Made TBR Ruthless have a forced blocking percentage value of 56% Made TBR Nightmare have a forced blocking percentage value of 67% Ship no longer shoots fire during build phase on Return to Sky City Goblin Turrets no longer shoot rockets during build phase on Return to Sky City Darkness trap weakens blinded enemies, from -5% to -20% damage, scalling with your tower damage stat Made Valentine's Citadel cupid not have a -0.11 aiming offset. Should make them go less under reflect beams General Changes Manatee pet equip sound and hit soun…
- Dungeon Defenders Patch 10.8.6 - 3 September 2026
General Changes Changed the icon for Love Machine Magicite to match more closely the actual item Added a memento on Outdoors Tavern Balance Changes Increased manatee melee hit radius to 325 from 200 so it hits stuff like owls Buffed Lover's Paradise Siege Mech drops Bug Fixes Made lights activation text on Boss Rush II and Workshop Assault replicate properly off-host Increased manatee melee hit radius so it's meele hits are equal to other melee pets Removed East spawns enemy invulnerability while in the spawn circle on Warping Core Pack Part 3 Fixed Mermaid Countess not having the headband jewel showing For Etheria!
- Dungeon Defenders Patch 10.8.5 - 1 September 2026
Bug Fixes Undid the additional fix for infinite stuck map selection, as it was causing issues adding splits off-host For Etheria!
- Dungeon Defenders Patch 10.8.4 - 1 September 2026
General Changes Added so you can lock an entire page using ctrl+L Instant Upgrade Tower was preferring healing over upgrading when it had the mana, now it should upgrade first, then use the remaining mana if it's not able to upgrade heal. Text indicator for when you press a keybind that changes a setting Added a configurable survival starting wave that persists. The default is 22, and if the player hasn't beaten that wave, it goes to the closest highest wave Balance Changes Made Enrage Aura work on Real Time Strategist award again Bug Fixes Fixed Manatee Event Attack Speed and animation Move Tower making towers fly should be removed now, height compensation was never used Additional fix for infinite stuck map selection Auras should now accurately not effect enemies with spawn-immunity Fixed Palantir Starting mana on Ruthless difficulty For Etheria!
- Dungeon Defenders Patch 10.8.3 - 25 August 2026
General Changes Added sound to Guardian's Divine Judgement ability Made CR1-4 Rewards Setting save between runs Balance Changes Decreased Guardian's Divine Judgement number of on-hit activations. From one activation every 2.3 seconds to every 3.5 seconds Increased Mummy damage multiplier by 20%. This should make it 3% better than a Zamira's Mount Bug Fixes Fixed positioning and scale for Gargoyle Horns on Super Legendary Monk Fixed Gun of Hearts not being able to damage enemy cores Moved south djinn spawn so they don't have to go through holes to get to defences on Infested Waters For Etheria!
- Patch 10.8.2 - 13 August 2026
New Skin Academy Huntress is now available in the game You can purchase the skin here: https://store.steampowered.com/app/5054490/Dungeon_Defenders__Academy_Huntress_Skin/ For Etheria!
- Dev Diary - Future Plans for the Game - 10 August 2026
Hello Defenders. It's been quite some time since we've done one of these, as the last one was posted a bit before the Hermit's release. I'm the main developer for Dungeon Defenders I, Thales, and I'll be doing a quick catch up on what's planned to come in the next few months for the game and what has been happening behind the scenes. New Skin Coming Soon As with the recent Magical Academy Adept skin, we're having another Anime inspired skin coming soon for the huntress, the Academy Huntress. If you've followed us across the years, you've might have noticed a price increase on the skin cost. This came with the intention of funding the new art and coding teams, which you can read more about on down on the next topic. You can wishlist the skin now to be notified by steam when it releases later this week: https://store.steampowered.com/app/5054490/Dungeon_Defenders__Academy_Huntress_Skin/ N…
- Dungeon Defenders Patch 10.8.1 - 20 July 2026
Balance Changes Made Mortar Damage Reduction on Tinkerer's Workshop non-boss EV's 40% Bug Fixes Added kill volume to crystal with collision on Etheria's Primordial Palm east island Added music to Etheria's Primordial Palm Hopefully fixed Tavern Incursion gas immune enemies not having ruthless materials applied to them Added Infested Waters in-game achievement and trophy For Etheria!
- Patch 10.8.0 - Etheria's Primordial Palm - 15 July 2026
New Content Etheria's Primordial Palm A mysterious archipelago has emerged from the Etherian sea… Defend the crystals in each unique island while switching positions every wave! The map DLC is available now: https://store.steampowered.com/app/4936410/Dungeon_Defenders__Etherias_Primordial_Palm/ Balance Changes Made Purity Bomb damage scale with skin damage multiplier Reduced Mortar Fire Damage maximum stacks from 5 to 4 Reduced Mortar Fire Damage duration from 6 seconds to 5 seconds Increased mortar tower boss damage penalty from 40% to 60%. Tinkerer's Workshop in-wave EVs will be changed back to 40% on next hotfix General Changes Added art contest painting winner to tavern Bug Fixes Fixed Vampire Apprentice not having his Hat Fixed broken lighting on Eternia Gauntlet Added fix for Loot HUD showing qualities even if the total is set to not show Fixed move tower height offset on the towe…
- Dungeon Defenders Patch 10.7.8 - 7 July 2026
General Changes Removed ember event spawns Added Shooting Interval on guns on Extended Weapon Info Added Projectile Speed on Extended Weapon Info Added the option to disable Swing Speed, Shooting Interval and Projectile Speed on the Info card on CDT Settings config file Bug Fixes Fixed Temple of Polybius burning ball attack spawn Game now ignores item box hotkeys and button clicks while typing in the search bar Fixed issue with Nature Pylon causing some towers to "flicker" when barely touching the tower they boost Fixed issue with Nature Pylon reaching towers it shouldn't diagonally For Etheria!
- Dungeon Defenders Patch 10.7.7 - 1 July 2026
Bug Fixes Fixed enemy targeting issue Known Issues Temple of Polybius still has the burning ball attack spawn For Etheria!
- Dungeon Defenders Patch 10.7.6 - 1 July 2026
Balance Changes Made all Pirate Invasion enemies x0.35 speed on Ruthless Bug Fixes Disabled Portal Gun in Burning Arena Added force Kill volume around outer Burning Arena edge Removed outer edge forge in Burning Arena Fixed coal being doubled on map of the week For Etheria!
- Dungeon Defenders Patch 10.7.5 - 30 June 2026
Bug Fixes Fixed Jester default skin being too big Fixed circular beam emitter appearing on Polybius by mistake For Etheria!
- Dungeon Defenders Patch 10.7.4 - 30 June 2026
Bug Fixes Fixed Pin socket on Cupid Monk Fixed controller navigation on CDT Settings menu Fixed community event not working due to missing internal reference For Etheria!