SPSTEAMPULSELIVE ANALYTICS
Titan Saga: Chains of Kronos

Titan Saga: Chains of Kronos Steam news

Kneeshaw Developments | Coming soon | game

Coming Soon

GameSteam Store content

RPGEarly Access

  • Steam app typegame
  • Steam App ID659140
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperKneeshaw Developments

Titan Saga: Chains of Kronos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID659140
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperKneeshaw Developments
  • PublisherKneeshaw Developments
  • Parent gameNot available

Genres: RPG, Early Access

Company pages: Developer: Kneeshaw DevelopmentsPublisher: Kneeshaw Developments

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Titan Saga: Chains of Kronos Steam news

Titan Saga: Chains of Kronos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Game - Old Salt - 18 September 2021

    Wishlist the new game from Kneeshaw Developments! OLD SALT A gateway naval strategy game with no reinforcements on the way. Players take the helm of a fleet they construct at the beginning of the game to sail around the map, seize islands, and loose cannons on the enemy. First to control 6 islands or be the last ship sailing is claimed to be the newest Old Salt and is the winner of the game. Players can opt to play with or without faction abilities but will construct a fleet in a draft selection at the start of the game. There are 5 ship types players can choose from with limited coins to purchase ships with. On a player's turn, they have the option to sail, fire cannons, seize islands, and if playing with faction abilities will have access to 3 more unique abilities. Players can do these actions in any order as long as they don't exceed maximum sail distance (3 tiles unless sailing ove…

  • Titan Saga's take on the D&D Alignment system - 1 May 2020

    Alignment System The major goal of Titan Saga is to create a story that the players can actually impact. In the previous D&D focus sneak peak, we discussed the Skill system that adds chance and proficiency into a player ability to succeed in an action. In Titan Saga, this helps balance rewards and allows players to play the game differently throughout and have different outcomes. By adding realistic constraints (in a fantasy setting), We are able to develop many more options while still making the game fun and dynamic. The Alignment System builds onto this idea by adding consistency to the storytelling. This keeps player from jumping from lawful to chaotic just to maximize rewards. This could be done but the alignment system would measure this a keep the player in a neutral alignment. Your alignment will directly impact how characters talk to you and what types of quests are available t…

  • Titan Saga's take on the D&D Skill system - 28 April 2020

    The major goal of Titan Saga is to create a story that the players can actually impact. One of the things that the D&D Skill system accomplishes is to measure the ability of a character to succeed at a task. For example, A Rogue with a high dexterity would have a bonus to a dexterity based action. Now a wizard with low dexterity would still have a chance to successful complete the action, but the Rogue's would be much higher. In Titan Saga, the new Talent system will accomplish this. From trade skills like Crafting and Mining to Social skills like Deception and History, and even skills like Lockpicking and Perception. Every playable character will have Talents and by specializing characters into certain Talents, you will be more likely to successfully affect the world of Titan Saga. This allows the story to have many branching options and also give realistic outcomes. Your character who…

  • Content Update 0.4.1 - 3 February 2020

    Broken Shores update has been moved back. This updated focused on two things: Polishing chapter 1 and Battle core systems Chapter 1 has been polished with a large amount of bug fixes and a story extension by adding one main story quest. Battle System has seen a lot of balancing in this update with a deep change in the equipment and dual equip core. The next update will focus on the player town, dungeoneer guild and broken shores. This is meant to add more depth to Chapter 1 and give the player more options. More art is being added each update! New Content: -New Achievement system -New system – Dual wield -New system – Parry/Block -New system – one/two hand switch weapons -New system – Equipment Set Bonus -New system – Achievements -New system – class specific guards -New system – Skill mastery -New void tileset artwork -Enabled text skipping -New Tooltip for States -New background music…

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