- Community Poll - Concepts: help us prioritise our future! - 3 July 2018
So, here at Templarius Studios, we spend the month of July brainstorming our plan what we should do and where we are headed. This process helps us figure out our plans and ensure we remain on track with development and we have plans for the future. Now on top of finishing Yoltrund and releasing a new unique game, we have some more stuff for our development team; 2 new concepts that we think will be amazing and we want your input on what we should prioritise! To be clear, you're not voting on what game we should make over the other; both concepts will become games to be released. You are simply prioritising our efforts, making sure we prioritise the game you guys want more. If you don't like either concept, that's fine; there's an option for that. The brief version will take only a couple minutes to complete and asks one question. The detailed version will ask a lot more information if y…
- Don't Die! 50% off for Thanksgiving! - 22 November 2017
Quick alert for those of you hiding from your ultimate challenge; Don't Die! is 50% for Thanksgiving week! What do you get out of this? Well, a good deal to go in for your ultimate challenge. Now kiddies under 3 feet can ride! What are you waiting for?! Get in and remember; Don't Die!
- Don't Die! 50% off for Thanksgiving! - 22 November 2017
Quick alert for those of you hiding from your ultimate challenge; Don't Die! is 50% for Thanksgiving week! What do you get out of this? Well, a good deal to go in for your ultimate challenge. Now kiddies under 3 feet can ride! What are you waiting for?! Get in and remember; Don't Die!
- Internal Game Development is Delayed - 5 November 2017
Internal Game Development is Delayed To accommodate the holiday season KANSAS CITY, Missouri—November 5, 2017—After coming on 1 month after the release of Don’t Die!, Templarius Studios has been looking hard into upcoming games for the future. However, after reviewing the team, scope of the projects, and schedule of releases, it has been decided to delay any internal development from Templarius Studios until February 14th to accommodate our staff as well as the holiday season. While not an easy decision, this is a decision we feel is best to prevent any issues from erupting from within the studio, many of this issues will be addressed in the post-mortem for Don’t Die! which will be released to media outlets within the coming week. To summarize these concerns, Don’t Die! had too small of a budget and too short of a schedule, not to mention the mistake of releasing the day after Middle-ea…
- October Update: v1.1.0u - Happy Halloween and happy birthday Bob Ross! - 28 October 2017
Today is incredibly special, not just because it's Halloween again, but because it's Bob Ross' birthday! And this is the first content patch for Don't Die!! So, let's go over some of these changes in this update. Content Additions Level 51 "#3spoopy5um8" has been added for your Halloween spooks during your grind! Level 52 "Happy Little Accidents" has been added in memory of Bob Ross. Happy birthday! The master of painting himself would have been 75. So sit back and enjoy some Twitch streams of Bob Ross or watch Bob Ross on YouTube and get painting! (I know I will) 4 new skins have been added; 2 for Halloween, 2 for Bob Ross! Be sure to check them out in the Skin Store! And of course, modified the game theme to match the time of the year. Enjoy the spooky home screen and the Bob Ross paintings in menus and his level as well as his infamous smile on the main menu. Bug Squashing Not much t…
- October Update: v1.1.0u - Happy Halloween and happy birthday Bob Ross! - 28 October 2017
Today is incredibly special, not just because it's Halloween again, but because it's Bob Ross' birthday! And this is the first content patch for Don't Die!! So, let's go over some of these changes in this update. Content Additions Level 51 "#3spoopy5um8" has been added for your Halloween spooks during your grind! Level 52 "Happy Little Accidents" has been added in memory of Bob Ross. Happy birthday! The master of painting himself would have been 75. So sit back and enjoy some Twitch streams of Bob Ross or watch Bob Ross on YouTube and get painting! (I know I will) 4 new skins have been added; 2 for Halloween, 2 for Bob Ross! Be sure to check them out in the Skin Store! And of course, modified the game theme to match the time of the year. Enjoy the spooky home screen and the Bob Ross paintings in menus and his level as well as his infamous smile on the main menu. Bug Squashing Not much t…
- Don't Die! has arrived! - 11 October 2017
At long last, Don't Die! has finally been launched on Steam! Your greatest challenge awaits you! Play, grind, and play some more in your greatest challenge, and above all, enjoy yourselves! Keep in touch on the forums and feel free to join our Discord Server for cool conversations with the developer and other challengers! In the coming weeks, we will be doing interviews with multiple websites and channels as gameplay videos of the game starts to hit the Tubes and the Twitches. Many thanks to the great people creating content for us and supporting us since the first announcement back in June. (Wow, we announced in June.) We've come a long way and I personally am super proud to present this to you. A lot of work was put into this project and it can only be a great stepping stone to greater projects that are planned for the future. So, from the bottom of my heart, thank you for your suppor…
- Don't Die! has arrived! - 11 October 2017
At long last, Don't Die! has finally been launched on Steam! Your greatest challenge awaits you! Play, grind, and play some more in your greatest challenge, and above all, enjoy yourselves! Keep in touch on the forums and feel free to join our Discord Server for cool conversations with the developer and other challengers! In the coming weeks, we will be doing interviews with multiple websites and channels as gameplay videos of the game starts to hit the Tubes and the Twitches. Many thanks to the great people creating content for us and supporting us since the first announcement back in June. (Wow, we announced in June.) We've come a long way and I personally am super proud to present this to you. A lot of work was put into this project and it can only be a great stepping stone to greater projects that are planned for the future. So, from the bottom of my heart, thank you for your suppor…
- Don't Die! coming next week! Are you ready? Get ready! - 5 October 2017
Who's pumped?! Are you pumped?! You ready?! In the wise words of Ronnie Radke, "are you ready, motherf***ers?!" The time is almost here for your ultimate challenge! Get your fingers excercised and your patience worn; the time is coming for the biggest challenge you'll face! Don't Die! will be coming out next Wednesday (October 11th) at 12:00pm CST. Get yourselves ready for the good times because it's going to hit, and it's going to hit hard; right in your faceholes? Will we promise to go easy on you? Maybe...I mean, we did give you abilities. I think that's nice enough. Best get as pumped as we are pumped! Spread the Poggers through all Twitch chats; we got some good times on the way. OK, enough hype. Just get yourselves ready and see ya'll next week! Templarius Games Studios Keep posted on Arylos' Twitter or the Templarius Games Studios Twitter for updated information in realtime.
- Don't Die! coming next week! Are you ready? Get ready! - 5 October 2017
Who's pumped?! Are you pumped?! You ready?! In the wise words of Ronnie Radke, "are you ready, motherf***ers?!" The time is almost here for your ultimate challenge! Get your fingers excercised and your patience worn; the time is coming for the biggest challenge you'll face! Don't Die! will be coming out next Wednesday (October 11th) at 12:00pm CST. Get yourselves ready for the good times because it's going to hit, and it's going to hit hard; right in your faceholes? Will we promise to go easy on you? Maybe...I mean, we did give you abilities. I think that's nice enough. Best get as pumped as we are pumped! Spread the Poggers through all Twitch chats; we got some good times on the way. OK, enough hype. Just get yourselves ready and see ya'll next week! Templarius Games Studios Keep posted on Arylos' Twitter or the Templarius Games Studios Twitter for updated information in realtime.
- Dev Diary 9/25/2017 - So close!! and other news! - 26 September 2017
So, who's excited for the hardest challenge they've ever took part in? Yep, it's almost that time; just a couple days over 2 weeks until launch! This means some exciting stuff that I want to take a second to announce. Recent developments and changes There's a lot of stuff that has changed so I'm going to sum up as much as I can. In the background of the current ongoing beta, I've been adding more levels to ready for launch. While never in the actual beta builds, they do exist and will be available upon launch. The music for the game has changed to a different song that more fits and is a bit more groovy. Don't worry, if you liked the "King of the Shadows" track that was in the game originally, it will come back.....in a different game. ;) Sadly, there will be no level editor as the engine isn't capable and is beyond scope. (Not sure if I've announced this or not) It will be considered a…
- Dev Diary 9/25/2017 - So close!! and other news! - 26 September 2017
So, who's excited for the hardest challenge they've ever took part in? Yep, it's almost that time; just a couple days over 2 weeks until launch! This means some exciting stuff that I want to take a second to announce. Recent developments and changes There's a lot of stuff that has changed so I'm going to sum up as much as I can. In the background of the current ongoing beta, I've been adding more levels to ready for launch. While never in the actual beta builds, they do exist and will be available upon launch. The music for the game has changed to a different song that more fits and is a bit more groovy. Don't worry, if you liked the "King of the Shadows" track that was in the game originally, it will come back.....in a different game. ;) Sadly, there will be no level editor as the engine isn't capable and is beyond scope. (Not sure if I've announced this or not) It will be considered a…
- Announcement in the wake of Irma - 6 September 2017
So, as we all know, hurricane Irma is headed towards the US Eastern coast, possibly hitting Miami on the way. This brings some issues when it comes to Don't Die!. As a National Guardsman, and a guy with relatives living in the Miami area, it is my duty to go to Florida to help with recovery efforts and help those affected by Irma. With this, the development of Don't Die! will be halted until I return. The game will still ship on October 11th no matter what hurricane decides to torment my country; I will cross that bridge with all of you when the time comes. My heart goes to everyone affect by Harvey and I wish I could help out there. And to those in Florida, please be safe out there and I'll see you all down there. Michael Cox.
- Announcement in the wake of Irma - 6 September 2017
So, as we all know, hurricane Irma is headed towards the US Eastern coast, possibly hitting Miami on the way. This brings some issues when it comes to Don't Die!. As a National Guardsman, and a guy with relatives living in the Miami area, it is my duty to go to Florida to help with recovery efforts and help those affected by Irma. With this, the development of Don't Die! will be halted until I return. The game will still ship on October 11th no matter what hurricane decides to torment my country; I will cross that bridge with all of you when the time comes. My heart goes to everyone affect by Harvey and I wish I could help out there. And to those in Florida, please be safe out there and I'll see you all down there. Michael Cox.
- Don't Die! officially launching Oct. 11th! - 2 September 2017
Now all of you that have been waiting for the ultimate challenge you've ever faced since Dark Souls can rest your toubled souls because Don't Die! will be slamming you in the face with the new release date of October 11th! After discussing between myself and the other lads and looking at my calendar (which has a very seductive picture of Thor on it, very nice), We realized that September 22nd isn't enough time to put in all of the stuff that I wanted in and November 27th is just too long of a wait. So with pleasure, be prepared to not die on October 11th! This doesn't mean it's not too late to add your own level ideas to the game. If you want your idea added, head on over to the Community Level Ideas forum and get your idea added in! Want to preorder the game? You can preorder your copy by pledging on Patreon! This is an exciting time for myself and many of you guys who already know tha…
- Don't Die! officially launching Oct. 11th! - 2 September 2017
Now all of you that have been waiting for the ultimate challenge you've ever faced since Dark Souls can rest your toubled souls because Don't Die! will be slamming you in the face with the new release date of October 11th! After discussing between myself and the other lads and looking at my calendar (which has a very seductive picture of Thor on it, very nice), We realized that September 22nd isn't enough time to put in all of the stuff that I wanted in and November 27th is just too long of a wait. So with pleasure, be prepared to not die on October 11th! This doesn't mean it's not too late to add your own level ideas to the game. If you want your idea added, head on over to the Community Level Ideas forum and get your idea added in! Want to preorder the game? You can preorder your copy by pledging on Patreon! This is an exciting time for myself and many of you guys who already know tha…
- Patreon Support is live! - 31 August 2017
Just a quick update, and I'll be sure to fill out a new Dev Diary here soon. Probably next Wednesday. But, after so long of going without it, I finally have Patreon setup for use in preordering and use in future projects! Feel free to check it out, even if you don't pledge. If you choose to pledge, you're awesome! Patreon will also help make more free games in the future so that's going to be cool! Anyway, just wanted to make a quick update about that. A lot of stuff has changed game wise, but I'll be sure to publish a Dev Diary about that next week! Keep posted on my Twitter or the Templarius Games Studios Twitter for updated information in realtime.
- Patreon Support is live! - 31 August 2017
Just a quick update, and I'll be sure to fill out a new Dev Diary here soon. Probably next Wednesday. But, after so long of going without it, I finally have Patreon setup for use in preordering and use in future projects! Feel free to check it out, even if you don't pledge. If you choose to pledge, you're awesome! Patreon will also help make more free games in the future so that's going to be cool! Anyway, just wanted to make a quick update about that. A lot of stuff has changed game wise, but I'll be sure to publish a Dev Diary about that next week! Keep posted on my Twitter or the Templarius Games Studios Twitter for updated information in realtime.
- Update Alpha 0.2.1 - The Gauntlet - 26 August 2017
As of today The Gauntlet has been added to the game. Prepare for the ultimate challenge of your skills. You pick your goal, and you go until the very last second! Developments and new additions The Gauntlet added. Sacrifice your well-earned Dust for the chance to obtain even more in a challenge of speed, practice, and reflexes. In The Gauntlet, you pay how much you want to spend in the Gauntlet (minimum of 120 Dust, or 2 minutes) and you race through an assortment of levels. You must complete as many levels as you can and earn as much Dust as you can in the time you paid for. There is no end and level order is randomized so we hope you practiced and came prepared. You also don't gain the Dust you could have earned until you run out of time and receive a 1.5x multiplier. Deaths do factor how much Dust you earn, but the moment you run out of time, your run is over. If you completed at lea…
- Update Alpha 0.2.1 - The Gauntlet - 26 August 2017
As of today The Gauntlet has been added to the game. Prepare for the ultimate challenge of your skills. You pick your goal, and you go until the very last second! Developments and new additions The Gauntlet added. Sacrifice your well-earned Dust for the chance to obtain even more in a challenge of speed, practice, and reflexes. In The Gauntlet, you pay how much you want to spend in the Gauntlet (minimum of 120 Dust, or 2 minutes) and you race through an assortment of levels. You must complete as many levels as you can and earn as much Dust as you can in the time you paid for. There is no end and level order is randomized so we hope you practiced and came prepared. You also don't gain the Dust you could have earned until you run out of time and receive a 1.5x multiplier. Deaths do factor how much Dust you earn, but the moment you run out of time, your run is over. If you completed at lea…