Orbs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews10
- Release dateSep 18, 2017
- DeveloperI SHOW YOU
- Publisher I SHOW YOU
Genres: Action, Adventure, Indie, Massively Multiplayer, RPG
Company pages: Developer: I SHOW YOUPublisher: I SHOW YOU
Orbs Steam news
Orbs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Server Fix - 14 June 2022
Hello everybody, I am very sorry that the game could not be played as intended. The servers updated a long time ago and i didnt realize it's not working anymore. The game itself is not maintained anymore, but I can still fix technical issues. That is what I've done now and the game should be playable again. Have Fun Blue
- Orbs Version 1.551.0 - 31 July 2018
Orbs has been updated to Version 1.551.0 to fix minor bugs.
- Update 1.550.0 - 26 April 2018
Hello, a small update with a few bug fixes just went live. Have Fun! Blue
- Happy New Years! - 3 January 2018
Orbs has had a wonderful year, and in that first year we have made a lot of progress. Having said that though, our work is never done. Orbs will continue to be updated with completely free events and content throughout 2018. We hope to see you all there!
- Happy New Years! - 3 January 2018
Orbs has had a wonderful year, and in that first year we have made a lot of progress. Having said that though, our work is never done. Orbs will continue to be updated with completely free events and content throughout 2018. We hope to see you all there!
- The Holiday Event now live! Gather gifts for a whole month! - 3 December 2017
The Holiday Event is now live! This event introduces 'Gift' modules that spawn on higher ground within any zone. You can loot them just like normal loot, stack them and prepare yourself. 'Gift' modules can only be activated in the last week of the year. Wish you all a good hunting season!
- The Holiday Event now live! Gather gifts for a whole month! - 3 December 2017
The Holiday Event is now live! This event introduces 'Gift' modules that spawn on higher ground within any zone. You can loot them just like normal loot, stack them and prepare yourself. 'Gift' modules can only be activated in the last week of the year. Wish you all a good hunting season!
- Demo - 23 November 2017
Hello all! We are excited to announce the release of the official 'Orbs' demo. Now you can try the many exciting elements of 'Orbs' for FREE! The demo is available on Steam for download NOW, so you have no excuse not to jump in and give it a go. If you enjoy, please purchase the game to support our team so we can provide more content for you.
- Demo - 23 November 2017
Hello all! We are excited to announce the release of the official 'Orbs' demo. Now you can try the many exciting elements of 'Orbs' for FREE! The demo is available on Steam for download NOW, so you have no excuse not to jump in and give it a go. If you enjoy, please purchase the game to support our team so we can provide more content for you.
- 11 Major Updates - 17 October 2017
Hello, since the launch on Steam a lot has been improved in the game. The game has received more than 11 updates since then. Here is a very short summary of what has changed so far: Agent Power, Daily Sociality, Monitor, Home Zone, Charge Zone, Orb Models, Gravitation Storms, Key Movement, Sphere, Reflection, Multiplicator Display Agents have a little more power with special commands to help out normal players better. They can assist you when in trouble. Whenever you join the game for the first time of the day, you will receive a small Sociality bonus. New monitor screen. It is a replacement for the Benefits screen. The monitor can display a lot more information. Not all of the items are implemented yet. The Home Zone has been visually improved and the Universal Log and Affiliation screens have been removed. Those screen are now part of the new monitor. The Charge zone has been pimped u…
- 11 Major Updates - 17 October 2017
Hello, since the launch on Steam a lot has been improved in the game. The game has received more than 11 updates since then. Here is a very short summary of what has changed so far: Agent Power, Daily Sociality, Monitor, Home Zone, Charge Zone, Orb Models, Gravitation Storms, Key Movement, Sphere, Reflection, Multiplicator Display Agents have a little more power with special commands to help out normal players better. They can assist you when in trouble. Whenever you join the game for the first time of the day, you will receive a small Sociality bonus. New monitor screen. It is a replacement for the Benefits screen. The monitor can display a lot more information. Not all of the items are implemented yet. The Home Zone has been visually improved and the Universal Log and Affiliation screens have been removed. Those screen are now part of the new monitor. The Charge zone has been pimped u…
- Steam Release! - 18 September 2017
http://store.steampowered.com/app/660450/Orbs/ The game is now available for purchase and play on Steam! So much work and time has been put into this. This project started in mid 2015, and after over 2 years we have finally released the game on Steam. We never thought this game would see the light of day let alone release on steam. Buying and playing this game means so much to us and we want to say a huge thank you to the people that played in the pre-release and on the original launcher and itch.io. We plan on updating and making this game better in every way possible. We want 100 percent developer honesty and transparency and just know that we care and that were doing everything to try and better the game. If you have feedback, you can go the sub reddit https://www.reddit.com/r/ORBS_the_game/ or the discord https://discordapp.com/invite/wQ9FgC we will be sure to note all feedback and…
- Steam Release! - 18 September 2017
http://store.steampowered.com/app/660450/Orbs/ The game is now available for purchase and play on Steam! So much work and time has been put into this. This project started in mid 2015, and after over 2 years we have finally released the game on Steam. We never thought this game would see the light of day let alone release on steam. Buying and playing this game means so much to us and we want to say a huge thank you to the people that played in the pre-release and on the original launcher and itch.io. We plan on updating and making this game better in every way possible. We want 100 percent developer honesty and transparency and just know that we care and that were doing everything to try and better the game. If you have feedback, you can go the sub reddit https://www.reddit.com/r/ORBS_the_game/ or the discord https://discordapp.com/invite/wQ9FgC we will be sure to note all feedback and…
- Steam Release! - 18 September 2017
http://store.steampowered.com/app/660450/Orbs/ The game is now available for purchase and play on Steam! So much work and time has been put into this. This project started in mid 2015, and after over 2 years we have finally released the game on Steam. We never thought this game would see the light of day let alone release on steam. Buying and playing this game means so much to us and we want to say a huge thank you to the people that played in the pre-release and on the original launcher and itch.io. We plan on updating and making this game better in every way possible. We want 100 percent developer honesty and transparency and just know that we care and that were doing everything to try and better the game. If you have feedback, you can go the sub reddit https://www.reddit.com/r/ORBS_the_game/ or the discord https://discordapp.com/invite/wQ9FgC we will be sure to note all feedback and…
- Steam Release! - 18 September 2017
http://store.steampowered.com/app/660450/Orbs/ The game is now available for purchase and play on Steam! So much work and time has been put into this. This project started in mid 2015, and after over 2 years we have finally released the game on Steam. We never thought this game would see the light of day let alone release on steam. Buying and playing this game means so much to us and we want to say a huge thank you to the people that played in the pre-release and on the original launcher and itch.io. We plan on updating and making this game better in every way possible. We want 100 percent developer honesty and transparency and just know that we care and that were doing everything to try and better the game. If you have feedback, you can go the sub reddit https://www.reddit.com/r/ORBS_the_game/ or the discord https://discordapp.com/invite/wQ9FgC we will be sure to note all feedback and…
- Version 1.511.0 patch - 15 September 2017
Today we've looked into fixing some bugs and have cleaned out a few ones causing some issues, as well as adding some more things to the balancing. To start, new players using the infiltration orb (the starting orb), will not lose their modules when they are killed, meaning new players wont be reset every time they are killed. We also fixed an instance where when an entity conquered a zone the zone event trigger would not save correctly. This should now be fixed. Issues with acceleration physics have also been addressed, mostly to do with mass and acceleration improperly calculating the speed of the orb. On top of these, the new spotlight from yesterday should now render without strange artifacts on the screen. Last but not least, we have fixed the UI! There were issues with screen ratio and resolutions meaning that it wouldn't display on the whole screen and parts of it not at all. Thes…
- Version 1.511.0 patch - 15 September 2017
Today we've looked into fixing some bugs and have cleaned out a few ones causing some issues, as well as adding some more things to the balancing. To start, new players using the infiltration orb (the starting orb), will not lose their modules when they are killed, meaning new players wont be reset every time they are killed. We also fixed an instance where when an entity conquered a zone the zone event trigger would not save correctly. This should now be fixed. Issues with acceleration physics have also been addressed, mostly to do with mass and acceleration improperly calculating the speed of the orb. On top of these, the new spotlight from yesterday should now render without strange artifacts on the screen. Last but not least, we have fixed the UI! There were issues with screen ratio and resolutions meaning that it wouldn't display on the whole screen and parts of it not at all. Thes…
- Version 1.510.0 update - 14 September 2017
Recently we've been getting a lot of feedback about the lighting and we've addressed this with changes to the way the lighting emits from your orb. These changes essentially change the entire lighting system with a spotlight instead of light just emitting from the orb. This mean a lot better visibility, and less visibility along the rest of the screen. Along with these changes we've shipped a fix regarding quest objective naming. Last of all, were experimenting with changes to the UI, and making it more modular. The early version has shipped to the game and can be tried out with f1 through f4. These buttons will hide or reveal certain areas of the UI. There are known bugs to this and were addressing them. -ladykiller_
- Version 1.510.0 update - 14 September 2017
Recently we've been getting a lot of feedback about the lighting and we've addressed this with changes to the way the lighting emits from your orb. These changes essentially change the entire lighting system with a spotlight instead of light just emitting from the orb. This mean a lot better visibility, and less visibility along the rest of the screen. Along with these changes we've shipped a fix regarding quest objective naming. Last of all, were experimenting with changes to the UI, and making it more modular. The early version has shipped to the game and can be tried out with f1 through f4. These buttons will hide or reveal certain areas of the UI. There are known bugs to this and were addressing them. -ladykiller_
- Version 1.509.0 update - 12 September 2017
Hi! Im ladykiller_ the new social media manager! Today we released patch 1.509.0, which added new admin tools, meaning admins can now spawn and go into a spectator mode, making a lot of things easier. Agents have also been made editable without having to update the game itself, making for a more streamlined agents system. Planning for release on steam in one week, can't wait! -ladykiller_
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 June 2022 | Major Server Fix | 4480532686366069734 |
| 2 | 15 September 2017 | Version 1.511.0 patch | 4249665521687604462 |
| 3 | 14 September 2017 | Version 1.510.0 update | 4249665521687604614 |
| 4 | 12 September 2017 | Version 1.509.0 update | 4249665521687604738 |
| 5 | 3 July 2017 | Steam Achievements, Identification Module and Energy Skin | 4249665521687605354 |
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