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The IOTA Project

The IOTA Project Steam news

DreamSail Games | Sep 7, 2017 | game

Released

0players observed · 23 September 2026 - 08:42:16 UTC

ActionFree To PlayIndieSimulationFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

The IOTA Project news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews99
  • Release dateSep 7, 2017
  • DeveloperDreamSail Games
  • PublisherDreamSail Games

Genres: Action, Free To Play, Indie, Simulation

Company pages: Developer: DreamSail GamesPublisher: DreamSail Games

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The IOTA Project Steam news

The IOTA Project news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The IOTA Project Patch Notes [and Farewell] - 15 December 2017

    Hello, all! We've recently updated The IOTA Project according to the feedback we've received over the past few months, as well as revamping our art assets and redesigning much of the city. Here are the changes we've made! ROOMSCALE ROTATION: now one of the locomotion options allows you to control your rotation with your head/body. This was the #1 piece of feedback we received - we've made it happen. ART POLISH: R4N-D and the Drones have been made brighter, IOTA's arms have been made more rugged/worn, the roads and sand were redesigned. Overall the city has much more polish and detail. CITY REDESIGN: The entire city has been redesigned and condensed to include much more detail. REVAMPED TUTORIAL AREA: The tutorial starting area has been redesigned based on feedback we got from taking the game to conventions and events. SPAWN RATES: Enemy Spawn Rate is increased, along with the more conde…

  • The IOTA Project Patch Notes [and Farewell] - 15 December 2017

    Hello, all! We've recently updated The IOTA Project according to the feedback we've received over the past few months, as well as revamping our art assets and redesigning much of the city. Here are the changes we've made! ROOMSCALE ROTATION: now one of the locomotion options allows you to control your rotation with your head/body. This was the #1 piece of feedback we received - we've made it happen. ART POLISH: R4N-D and the Drones have been made brighter, IOTA's arms have been made more rugged/worn, the roads and sand were redesigned. Overall the city has much more polish and detail. CITY REDESIGN: The entire city has been redesigned and condensed to include much more detail. REVAMPED TUTORIAL AREA: The tutorial starting area has been redesigned based on feedback we got from taking the game to conventions and events. SPAWN RATES: Enemy Spawn Rate is increased, along with the more conde…

  • Come Meet the Devs in Person! - 11 September 2017

    We're demoing at two events this weekend, although we will only be physically present at one of them. The first is Worlds Fair Nano in NYC (Greenpoint, Brooklyn) this weekend. We will have a few members of the team manning the booth with an Oculus and a Vive, as well as our crazy green LIV cube so we can capture mixed reality video of folks playing. If you're in New York, come say hi! Worlds Fair Nano The second is GameOn in Vilnius, Lithuania - also this weekend. Unfortunately we can't be there in person (would be so cool to visit Lithuania!) but if you are attending that event and see The IOTA Project there, would love for you to send us a photo of our little mech-baby traveling the world! We're so proud. GameOn EU We are planning to attend more events in the upcoming months, so stay tuned ;) -The DreamSail Team

  • Come Meet the Devs in Person! - 11 September 2017

    We're demoing at two events this weekend, although we will only be physically present at one of them. The first is Worlds Fair Nano in NYC (Greenpoint, Brooklyn) this weekend. We will have a few members of the team manning the booth with an Oculus and a Vive, as well as our crazy green LIV cube so we can capture mixed reality video of folks playing. If you're in New York, come say hi! Worlds Fair Nano The second is GameOn in Vilnius, Lithuania - also this weekend. Unfortunately we can't be there in person (would be so cool to visit Lithuania!) but if you are attending that event and see The IOTA Project there, would love for you to send us a photo of our little mech-baby traveling the world! We're so proud. GameOn EU We are planning to attend more events in the upcoming months, so stay tuned ;) -The DreamSail Team

  • The IOTA Project Demo is Now Live! - 8 September 2017

    We are happy to announce that The IOTA Project Demo is officially live and playable here on Steam! We're been working on TIP for about 4.5 months now. We wanted to create a "pre-alpha demo" or playable teaser trailer with our core gameplay mechanics that gives players a slice of the potential of our game. We're passionate about making a mech game as we're all really just a bunch of anime nerds who really want to pilot a giant robot. But we want it to feel right. We want the melee combat to feel crisp. We want the special abilities to be satisfying and dramatic. So please give us feedback and we'll be working to bring you a much grander experience down the road! The IOTA Project is playable in arcades all around the world, we're working on having a map of where it is available for those who don't have VR headsets at home to find a location they can play. All that being said, we hope you…

  • The IOTA Project Demo is Now Live! - 8 September 2017

    We are happy to announce that The IOTA Project Demo is officially live and playable here on Steam! We're been working on TIP for about 4.5 months now. We wanted to create a "pre-alpha demo" or playable teaser trailer with our core gameplay mechanics that gives players a slice of the potential of our game. We're passionate about making a mech game as we're all really just a bunch of anime nerds who really want to pilot a giant robot. But we want it to feel right. We want the melee combat to feel crisp. We want the special abilities to be satisfying and dramatic. So please give us feedback and we'll be working to bring you a much grander experience down the road! The IOTA Project is playable in arcades all around the world, we're working on having a map of where it is available for those who don't have VR headsets at home to find a location they can play. All that being said, we hope you…

Patch notes and updates

S.noRelease datePatch nameGID number
115 December 2017The IOTA Project Patch Notes [and Farewell]4249665521687603649
215 December 2017The IOTA Project Patch Notes [and Farewell]2442505391476655298

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