Overview
The Cerberus Project: Horde Arena FPS comes from Ilya Gorodetskov and is published by Ilya Gorodetskov. It arrived on Steam on Oct 4, 2017, and it sits naturally among Single-player and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
The Cerberus Project: Horde Arena FPS's latest SteamPulse observation recorded 0 players at 12 September 2026 - 18:52:18 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 78% positive across 18 reviews.
Language and system requirements
The Cerberus Project: Horde Arena FPS is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Core 2 or newer | 2 GB RAM | DirectX 9.0c Shader Model 3.0 | 2 GB available space |
| Windows | Recommended | 64-bit Windows | Core i7 920 or better | 8 GB RAM | Radeon HD 4830 or better | 2 GB available space |
Sales, recommendations, and streams
The Cerberus Project: Horde Arena FPS has sold up to 631 units and has recommendation data pending. The estimated VGI revenue is $600. On Twitch, 0 streamers are live with around 0 total watchers.
