SPSTEAMPULSELIVE ANALYTICS
Ruin

Ruin Steam metadata

Echo | Aug 12, 2026 | game

Released

3players observed · 22 September 2026 - 03:59:12 UTC

AdventureIndieMassively MultiplayerRPGFree To PlaySteam Store

  • Latest observed players3 · 22 September 2026 - 03:59:12 UTC
  • SteamPulse tracked peak26
  • Units sold (VGI)1,256
  • Revenue (VGI)No data available
  • Review score65% positive

Ruin metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 22 September 2026 - 03:59:12 UTC
  • SteamPulse tracked peak26
  • Units sold (VGI)1,256
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews52
  • Release dateAug 12, 2026
  • DeveloperEcho
  • PublisherEcho

Genres: Adventure, Indie, Massively Multiplayer, RPG, Free To Play

Company pages: Developer: EchoPublisher: Echo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ruin Steam metadata

Ruin metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/663950/metadata
Steam Storehttps://store.steampowered.com/app/663950/
Steam Communityhttps://steamcommunity.com/app/663950
PCGamingWiki search
IGDB searchSearch IGDB for Ruin

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 34 positive, 18 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, Steam Achievements, In-App Purchases

Achievements

8

Platform releases
  • Steam 12 August 2026

Latest Steam announcements

  • Ruin Update — 20–21 September - 20 September 2026

    Combat & Guardians Fixed pets in Passive mode not using abilities set to Auto after being ordered to attack. Ranged guardians now only retreat from melee range once every 5 seconds instead of constantly backing away. Ranged guardians can use their melee attack while waiting for their next ranged reposition. Skeleton Archers now retreat to a nearby firing position instead of running far away from their target. Buildings, Furniture & Maintenance Player houses now use maintenance resources to gradually repair damaged furniture and structures inside their claim. Guild Town Halls now use maintenance resources to gradually repair damaged guild structures and furniture inside the guild claim. Guild maintenance does not repair player houses or furniture protected by a player house claim. Damaged objects are repaired individually when enough maintenance resources are available. Protected furnitu…

  • Ruin Update — 19–20 September - 19 September 2026

    Battlegrounds Blackwood Castle now ends at 2,000 points, with the castle base earning double points. Added live and final match statistics showing kills, assists, healing and base captures. Added team scores beneath the compass and coloured base markers showing ownership and distance. Bases now have proper names, with announcements showing which player and team captured them. Blackwood castle gates take 10 seconds to open and automatically close after 30 seconds. Dying in a battleground now shows the Release window instead of immediately releasing you. Added three level 10 Callboard quests for winning at Blackwood, killing opponents and capturing each base. Improved match countdowns, team colours on flags and music in Blackwood Castle. Battleground Rewards Participating winners now receive one Epic-or-better item, coins and Embers. Item rewards go to your mailbox when your inventory is…

  • September 18–19 Changelog - 18 September 2026

    Battlegrounds Added Blackwood Castle battleground. Added 15v15 battleground support. Added neutral capturable bases. Added 10 second base captures. Added battleground scoring. Added 1000 point win condition. Added battleground graveyard respawn waves. Added team owned graveyards. Added Red and Blue starter graveyards. Added battleground preparation gates. Added battleground start countdown. Added live battleground statistics. Added live Red and Blue score display. Added early leave Deserter. Added level 10 battleground requirement. Added group battleground queue support. Arena and PvP Added shared Arena and Battleground queue HUD button. Added 50 second PvP queue invitations. Added PvP queue wait time display. Added Arena party queue support. Arena Teams now remains visible while queued. Arena Teams changes are locked while queued. Raids and Groups Added raid groups. Raids support up to…

  • September 16–17 Changelog - 16 September 2026

    Combat Guards no longer attack players during duels. Charge targeting and line of sight handling were improved. Pets and mobs can move through bushes correctly. Runes Added the new Warrior, Grovekeeper, Paladin, and Stormcaller runes. Enduring Guardian and Enduring Archer now allow one permanent pet each. Skeleton Archer is a new locked ability which will need to be discovered in the world. Pets Skeleton Archer and Wailing Guardian now use separate threat tables. Skeleton Archer now has its summon ability, grimoire unlock item, energy resource, and Shadow Arrow. Players can have up to four active pets, with a maximum of three of the same type. Sailing Rafts now spawn along coastlines and can be pushed into the water. Rafts now support riding, sailing, steering, rudders, wind direction, buoyancy, movement, wake, and water splashes. Sailing skill now improves boat speed and minimum sail p…

  • September 14–15 Changelog - 14 September 2026

    Dungeons & Parties Broodmother’s Lair now supports Heroic +7, +8 and +9 with 10% more enemy health and damage per level. Heroic +7 to +9 now includes Deadly Wound alongside Corrosive Aftermath. Deadly Wound gains a stack every 3 seconds below 90% health, deals 2% maximum health per stack and clears at full health. Only the current party leader can reset instances. Instances cannot be reset while any party member remains inside. Abilities & Runes Added 9 locked runes: 1 Ranger, 2 Stormcaller, 1 Warrior, 2 Paladin and 3 generic resource runes. Withering Spores can no longer extend beyond its maximum duration, including rune bonuses. Wailing Guardians Added Wailing Guardians as a generic ability with 3 charges, a 20vsecond recharge and up to 3 guardians active for 60 seconds. Guardians now float beside their owner in a stable multi pet formation and correctly follow, stay or engage enemies…

  • Ruin Changelog — 12–14 September - 13 September 2026

    Runes • Added 61 starter Runes: 37 generic, 7 Grovekeeper, 5 Ranger, 4 Warrior, 4 Stormcaller and 4 Paladin. • Added unique draggable constellation layouts for every class with 12 green, 3 blue, 1 epic and 1 legendary slot. • Constellations now grow outward from the legendary Rune through green, blue and epic paths. • Green Runes unlock while levelling, blue Runes require level 14 and epic Runes require level 20. • New accounts begin with five basic green Runes while other class and generic Runes remain locked. • Added account wide Rune unlocking through the Anvil for 10 Embers per attempt. • Added stackable unidentified green, blue and epic Rune items. • Added Rune search and filters for class, generic, rarity, locked and learned Runes. • Added rarity coloured rings, smooth glows, moving light particles and twinkling constellation stars. • Locked Rune slots now show their required leve…

  • Ruin — September 11–12 Changelog - 11 September 2026

    PvE Call Boards now include Arena and Duel quests. PvP Call Boards now include repeatable quests and additional World PvP objectives. Accepted quests can now be completed at any Call Board. Public Call Boards can now be used correctly. Smash can now be used without requiring a nearby target. Charge no longer triggers the global cooldown. Ranged weapons now deal damage closer to two handed weapons. Item tooltips now show increased item proc chance. Duel requests are now only available from the selected player menu. The Duel Flag now visibly descends and lands between both players. Training dummies can now be picked up while out of combat. Furniture can now be placed closer to Town Halls. The old furniture pickup timer has been removed. Guild ranks can now control who may pick up furniture. Guild territories now display as Friendly, Contested, or Hostile with matching colors. Gathering an…

  • Ruin Development Update – September 10–11 - 10 September 2026

    Player duels have been added with a duel flag, countdown, victory announcement and PvP quest. Call Boards now offer rotating PvE, PvP, dungeon, gathering and crafting quests. Call Board quests now scale their goals and rewards more fairly with player level and profession skill. Quest collection objectives now accept the correct item regardless of where it was obtained. Call Boards now show a grey exclamation mark when no new quests are available. Mining, Skinning, Farming and Lumberjack have been added as separate professions. Gathering now rewards resources and skill progress on every successful hit instead of rewarding the final hit. Gathering speed, yield, required hits and miss chance now improve with profession skill. Gathering can now continue smoothly by holding the action button. Trees, rocks and harvestable objects now show their skill up chance beside their names. New hatchet,…

  • Ruin Update — September 9-10 - 9 September 2026

    Added Call Boards with hourly hunting, gathering, crafting, dungeon and PvP quests. Added a quest journal supporting 30 quests and a movable five quest tracker. Added quest markers, reward notifications and quest sounds. Added interactive mailboxes and a dedicated mail window. Added muskets with new firing animations, sounds and effects. Added Aimed Shot for level 12 Rangers. Added /sit and automatic sitting while eating or drinking. Added party ready checks. Added creature voices and occasional wolf howls. Expanded guild claims to 30×30 tiles and improved house building permissions. Guild leaders can dismantle defences for half their materials back. Fixed mob weapon animations and switching between ranged and melee attacks. Fixed false building-placement blockers on empty tiles. Cleaned up paint-mode HUD visibility and stuck cast bars. Fixed dungeon boss resets after party wipes. Impro…

  • Ruin Update - September 8–9 - 8 September 2026

    New Abilities and Class Changes Updated the Ranger legendary passive Stillness of the Hunt. Each different ranged attack grants 5% Haste for 10 seconds, stacking up to five times. Using another different ranged attack refreshes the duration. Repeating the same attack does not add or refresh a stack. Out of combat, Stillness of the Hunt grants Camouflage. The Ranger becomes slightly transparent and can only be seen by other players from half the normal distance. Harvesting and World Interaction Chopping, mining, and digging now begin with the correct character animation. Harvesting damage now happens when the tool visually contacts the target. Repeated clicks no longer delay or repeatedly restart the same gathering swing. Trees and logs now shake, release wood fragments, and play woodcutting sounds when struck. Trees now fall away from the player when felled. Falling trees follow the slo…

  • Ruin Update — September 7–8 - 7 September 2026

    New Abilities Added Flash of Steel, a new level 12 generic melee ability. Flash of Steel spins through nearby enemies, dealing 80% main-hand damage and 40% off-hand damage. It costs 25 Rage, 30 Mana, or 40 Energy depending on your class and has a 10-second cooldown. Added Verdant Heal, a new level 12 Grovekeeper healing spell. Verdant Heal restores 150–200 health, scales fully with Healing Power, costs 50 Mana, and has a 2.5-second cast. Addons and Combat Meters Added the first version of player addons. Added an Addons menu to the Escape menu. Added Details, which tracks damage, healing, and threat for you and your party. Added options to reset meter data manually, automatically in a new party, or when entering a new instance. Added separate Main Hand, Off Hand, and Ranged Swing Timers. Swing timers correctly restart when attacks are reset and continue tracking repeated attacks. Addon w…

  • Ruin Development Changelog - September 6-7 - 6 September 2026

    Embers and Item Forging Added Embers, a new character bound currency earned through normal gameplay. Embers can come from Elite enemies, Arena wins, World PvP, dungeon bosses and Heroic+ completions. Higher Heroic+ levels and full parties provide better Ember rewards. First-time Heroic+ unlocks award an additional Ember bonus. Players can use owned or public anvils to improve Rare, Epic and Legendary equipment. Added Forge Once and Forge All options. Forged items keep their existing attributes while increasing their Power Level and displaying a + upgrade level. Item effects such as Ring of Power now become stronger through forging. The forging window now shows the complete item you will receive after a successful upgrade, including its new stats and effects. Added clear success and failure feedback for every forging attempt. Selected items can now be removed from the forge using the X b…

  • Ruin Changelog - September 5–6 - 5 September 2026

    Movement and Collision Improved movement while standing, walking and jumping on moving boats. Reduced snapping and rubberbanding when boats turn or stop. Fixed furniture collisions being able to push players beneath the terrain. Improved collision recovery when moving around tightly placed furniture. Building placement now checks the actual shape of nearby objects more accurately. Placement previews should now agree more closely with whether the server allows placement. Water Improvements Players now create proper wakes while wading or swimming. Mounts create larger wakes as they move through water. Jumping and landing in water now creates a splash, even when already standing in shallow water. Moving boats now leave a large wake behind them. Shore waves now move towards the coast with varied timing and distance. Waves no longer break everywhere at exactly the same time. Added improved f…

  • Ruin Development Changelog – September 4–5 - 4 September 2026

    Guilds & Castle Building Guild Town Halls now only show the Claim interaction. The old Guild Management option has been removed. Guild claim areas now follow the terrain and tile layout more accurately. Entering another guild’s claimed land now displays “Guild Name Territory.” Guild leaders with a Town Hall can place castle structures such as stone walls. Fixed cases where stone castle walls could incorrectly say “Blocked by world object” on otherwise valid flat claimed land. Fully repaired walls and other castle structures can no longer be unnecessarily selected. Damaged castle structures can still be selected so they can be repaired. The current castle-building selection has been reduced to: Stone Wall Gatehouse Small Corner Tower Stone Hut Town Hall Functional Guild Gates Gatehouses now have an openable and closable gate. Only the guild leader can open or close their guild’s gate. Op…

  • Ruin Development Changelog – September 3–4 - 3 September 2026

    Combat Strike, Smash and other circular AoE abilities now properly account for the full size of players and mobs. If any part of a unit is inside the AoE radius, it can be hit. Fixed Smash visual effects not staying correctly positioned relative to the direction your character is facing. Heroic+ & Dungeons Heroic+1 now has a 1% chance for a perfect 50 Power Epic gear drop to upgrade into a Legendary. Fixed an intermittent dungeon issue where players could become invisible after dying and respawning, even though their nameplates were still visible and enemies could still attack them. Food that provides a buff now grants the buff after 10 seconds of eating instead of requiring around 25 seconds. Housing & Guilds Fixed Stone Hut incorrectly requiring you to already own a house before it could be placed as your first house. Guild Town Halls are now owned by the guild, rather than being conn…

  • Ruin Development Changelog September 2-3 - 2 September 2026

    Heroic+ 2 new equipable items have been added to Heroic+ Heroic+ now supports +6. Heroic +4 and above adds Corrosive Aftermath. Defeated enemies leave dangerous green pools behind for 20 seconds. Corrosive pools now apply one consistent damage effect instead of stacking enough pools to instantly kill players. Starting Heroic+ now resets everyone’s cooldowns and restores full health and mana. Existing buffs are no longer removed when starting Heroic+. Abilities are free during the preparation countdown so parties can buff before starting. Players cannot move until the preparation countdown finishes. Players who die during Heroic+ now respawn at the dungeon entrance instead of outside at a graveyard. Players cannot leave the dungeon until the challenge has ended. Completing Heroic+ now displays a results screen showing the level, completion time, party members, personal best and newly unl…

  • Ruin Development Changelog — September 1–2 - 1 September 2026

    Heroic+ Challenge Mode Added Heroic+ levels 1 through 5 for Broodmother’s Lair. Party leaders can open Challenge Mode by right clicking their portrait inside the dungeon. Higher levels unlock by completing the previous level. Every level increases enemy health and damage. Challenges begin with a 10-second preparation period. Abilities are free during preparation, but players cannot move until it ends. Groups have 15 minutes to kill 6 Forest Spiders and Skittermaw. Added a movable and minimizable challenge timer with objective progress. Heroic+ level is displayed beside the skull on party portraits. Completed dungeons now stop remaining enemies from attacking or respawning. Combat and harmful effects are cleared when the dungeon ends. PvE Statistics Added a new PvE Stats page to the Character window. It displays your PvE Rating, highest completed Heroic+ level and dungeon records. Heroic…

  • Ruin Update — August 30–31 - 30 August 2026

    Classes & Combat New characters now begin with their correct starting class abilities. Additional class abilities become available to learn from level 6. Holy Strike can now be used without an active Seal. Seals still add their bonus effects. Abilities with multiple resource options now correctly use your class resource. Withering Spores and Holy Wrath now update with your current stats, haste and critical chance. Rend the Weak continues to snapshot your stats when applied. Arena & PvP Added a new PvP Statistics window showing daily, weekly and lifetime activity. Weekly Renown, rankings, titles and PvP rank emblems have been added. Earned PvP rank symbols can appear beside player names. Unranked players show no symbol. PvP kills can now announce the players involved and the region where the fight happened. Arena entry now restores full health and mana and resets cooldowns and outside bu…

  • Ruin Update — Stormcaller Arrives - 28 August 2026

    New Class: Stormcaller Added the new Stormcaller class. Stormcallers use Intellect and Nature magic. Added a new Stormcaller class icon. New Stormcaller Abilities Lightning Bolt — Cast a ball of lightning at an enemy. Static — Direct Nature damage and movement generate Static charges. Static stacks up to 12 and lasts 30 seconds. Each Static charge adds a 33% chance to unleash Lightning Arc, reaching 100% at three stacks. Lightning Arc consumes three Static charges and chains through nearby enemies. Supercharge — Makes your next cast-time Nature spell instant and grants 20% haste. Shock — Deals instant Nature damage, interrupts casting and locks the interrupted spell school for four seconds. Thunderburst — Knocks back nearby enemies, slows them and grants 12 Static charges. Stormcaller Visuals and Sounds Static charges appear as lightning orbs rotating around the player. Improved Lightni…

  • Ruin Update, Cooking, Combat & Performance - 27 August 2026

    Cooking Campfires and stoves can now cook raw food. Added cooked strange meat, spider legs, bear meat and stag flank. Cooked food restores Health and Mana every second. Bread now restores 5 Health per second. Water now restores 10 Mana per second. Eating and drinking now stop when moving, jumping, casting or taking damage. Food no longer burns when left inside a cooking station. Campfires, furnaces and stoves now have fire, smoke, light and sounds. Cooking food adds a quieter cooking sound. Cooking stations now stay off after a server restart. Finished items drop nearby when every output slot is full. Abilities Stunned players and enemies can no longer turn. Haste can reduce the spell global cooldown. Items Item effects can now grow stronger with the item’s level. Unique equipped items can now be swapped directly. Housing & Social House owners can now remove guests. Making an owner or r…

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026Ruin Development Changelog - September 6-71842846814450635
25 September 2026Ruin Changelog - September 5–61842846814449693
34 September 2026Ruin Development Changelog – September 4–51842846814447937
43 September 2026Ruin Development Changelog – September 3–41842846814444547
52 September 2026Ruin Development Changelog September 2-31842846814441188
61 September 2026Ruin Development Changelog — September 1–21842846814438831
730 August 2026Ruin Update — August 30–311842212951308349
828 August 2026Ruin Update — Stormcaller Arrives1842212951304162
927 August 2026Ruin Update, Cooking, Combat & Performance1842212951300885
1026 August 2026Player Trading, New Abilities & Major Gameplay Improvements1842212951297224
1125 August 2026Loot Scaling, New Staffs & Class Ability Updates1841579228679224
1216 August 2026Ruin Early Access Update – Crafting, Mailboxes, Combat Fixes & Performance1840944183784272
1315 August 2026Ruin Patch Notes – Performance, Housing, Movement & Quality of Life1840944183781204
1427 March 2025Ruin - Patch Notes, 0.7.1.31795283637832578

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID663950
Live current players3
SteamPulse tracked peak26
Live count (today's peak floor)3
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateAug 12, 2026
DeveloperEcho
PublisherEcho
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent65%
Positive reviews34
Negative reviews18
Total reviews52
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/663950/

Short description

Ruin is a free to play survival sci-fi sandbox MMORPG indie game where you try to survive on mankinds attempt to colonize a distant planet. Chances are stacked against you, but don

About this game

Welcome to a world where your people have thrived for millennia, having braved the tumultuous aftermath of a distant crash landing. This alien planet is your ancestral home, a testament to the resilience of your people. Amidst a dynamic and ever-evolving environment, the legacy of your ancestors beckons you to chart your own destiny. A Sci-Fi Sandbox MMORPG Adventure Embark on an unparalleled sci-fi sandbox MMORPG journey. Currently in closed beta on Windows, Ruin beckons explorers and adventurers to unearth its secrets. Join the thriving community, shaping the fate of this uncharted world. In Ruin, the universe is your canvas. Forge Your Destiny: The Power of Guilds and Terraforming Join forces with fellow adventurers to claim dominion over uncharted territories. Engage in strategic terraforming to fortify your holdings and harvest vital resources. Collaboration within guilds enables the transformation of barren landscapes into bastions of strength. Dynamic Environments: Witness the Living World of Ruin Experience the raw force of nature as the weather system dynamically shapes the terrain. From nurturing rains that sustain crops to fierce storms that can undo human progress, the environment of Ruin is in constant flux. Prepare to adapt and thrive amidst the ever-changing landscape, where the elements wield an unpredictable yet captivating influence. Conquer the Depths: Unveil the Majesty of Dungeons and Raids Assemble a formidable team of stalwart allies to conquer formidable bosses and conquer treacherous dungeons. Embrace the classic trinity roles of tank, healer, and DPS, or lead massive 40-player raids to claim glory and untold riches. Unravel the mysteries lurking in the shadows, for only the bold shall emerge victorious. Seize Territories, Defend Realms: Engage in World PvP Harness the power of strategic construction to fortify your territories against rival guilds. Erect impregnable defenses, restricting access to only trusted allies. Dominate the landscape and repel invaders as you vie for supremacy, using your cunning and might to reshape the political landscape of Ruin. Unleash Your Potential: Customize Your Combat Style Immerse yourself in a dy…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
22Steam Achievements
35In-App Purchases
23Steam Cloud
32Steam Turn Notifications
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Ruin's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ruin's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ruin at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
2Counter-Strike 21,113,16822 September 2026 - 13:15:10 UTC1,818,368
3Dota 2713,07922 September 2026 - 13:13:40 UTC1,291,328
4Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,271
5Once Human20,34322 September 2026 - 12:42:33 UTC231,343
6Gems of War - Puzzle RPG94922 September 2026 - 12:42:32 UTC2,965
7Conqueror's Blade2,77222 September 2026 - 11:52:43 UTC18,921
8Astral Party 2,90422 September 2026 - 10:10:10 UTC18,951

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS697,09922 September 2026 - 13:16:43 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds49,61622 September 2026 - 13:05:08 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat44,26022 September 2026 - 13:05:16 UTC74,217261,953VRChat Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS697,09922 September 2026 - 13:16:43 UTC3,236,0272,744,193PUBG Corporation
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
War Thunder67,48922 September 2026 - 13:05:08 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat44,26022 September 2026 - 13:05:16 UTC74,217261,953VRChat Inc.
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
Diablo® IV40,45422 September 2026 - 12:42:26 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite30,70822 September 2026 - 13:07:02 UTC65,94478,112Morefun Studios
DayZ30,60722 September 2026 - 13:05:16 UTC78,739460,377Bohemia Interactive

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
Monster Hunter Wilds49,61622 September 2026 - 13:05:08 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Baldur's Gate 341,12622 September 2026 - 13:05:15 UTC875,343836,282Larian Studios
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,124,98922 September 2026 - 13:16:48 UTC1,818,3689,826,471Valve
Dota 2734,62722 September 2026 - 13:16:41 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS697,09922 September 2026 - 13:16:43 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder67,48922 September 2026 - 13:05:08 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Warframe57,12522 September 2026 - 13:05:09 UTC181,509676,031Digital Extremes
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment

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