- Guns Guns Guns - Part 3 - 29 June 2023
New Items - Agent's Pen - B-Beam Gun - B8rst Rifle - Basketball Launcher - Battling Rifle - Bee Beam - Bullpup Sniper - C-Ray Gun - Crayfish Ray - Cave Artillery - Chainsaw Launcher - Chainsaw Saw - Conspicuous Cane - Darkness Hole - Fidget Slicer - Gleam Grenade - Grizzly Launcher - Grizzly Rifle - Heartseeker Bow - High-Powered Rifle - High-Powered Stock - Impact Beamer - Impact Blaster - Impact Beam - Impact Grenade - Modded Carbine - Paint Wand - Portal Racket - Reactive Set - Reactive Calf - Reactive Glove - Reactive Helmet - Reactive Shoulder - Reactive Thigh - Sbowrd - Arrow Sword - Seeker Arrow - Seeker Arrow Small - Shotgun Hand - Shpistol - Slingshot - Snareshot - Stingshot - Tactical DMR - The Stinging Wind - Throwing Glaive Tri - Throwing Glaive Tri Small - Tip of the Hat - Uncondensed SMG - Vampire Slayer - Very Compact SMG - Vortex Hose - Wooden Stake Patchnotes Add roughl…
- Spring Cleaning - 16 March 2023
Patchnotes Items Add Health Switch (variant of Medical Switch that works for the doll's total health instead of a single bodypart) Add Velocity Switch (triggers linked items when reaching high enough velocity, customizable via Trigger Force) Add Pointer Random (variant of Pointer that points in a random direction whenever triggered) Rename Stasis Field as Stasis Beam Add Stasis Field (stasis in AoE) Add Stasis Caster (stasis linked) Modify Arcanity to not cut linked items with its effect Fix Eden and Ghost Shotgun pellets colliding with static ghosts Fix Soulstorm projectiles not being ghosted by default Fix Camo Mine not copying colours Fix Dark Gnome Mask and Drone Mask not ending their effects when destroyed Features Add that modifies Regeneration property speed. Add negative values support to various Fleshcrafting settings: - Bullet Damage, Blunt Damage, Bleed Damage, Sharp Damage,…
- The Naughty List - 24 December 2022
The Naughty List is a new minigame containing dolls that have somehow managed to be naughty. You'll also get an assortment of randomly-generated gifts to deal with them, like a good little helper.
- Devouring Moon - 29 October 2022
Devouring Moon is a halloween event where you protect pumpkins by bodyblocking the devouring moon's attacks. It can be found in the main menu for a while, and after that in .
- Guns Guns Guns - Part Two - 20 August 2022
Welcome to Guns Guns Guns - Part Two! Guns 34 New guns have been added on top of the guns already added previously. They can be found at the top of - Ambidextrous Pistol - Argunity - Attack Gun - Auto-Cannon - Bolter Pistol - Bolter SMG - BRAP Pistol - Bulldog SMG - C SMG - Carbine Rifle - Combat SMG - Compact Battle Rifle - Compact PDW - Cruiser Shotgun - EMP Gun - Gleam Rifle - Gum Gun - Hotshotgun - Incapacitator - Keyboard Gun - Less-Lethal Shotgun - Mega Meat Mortar - Mini Minigun - Nature's Grasp - Pipipipipipistol - Punt Gun - Rail Gun - Snareper - Staser - The Hammerer - Timescatter - Underbarrel Flamethrower - Underbarrel Glinter - Underbarrel Stunner adds various settings for modifying guns and bullets. Most of the previously-hidden firearm values* can now be modified. Like that sniper that shoots 50 bullets. Or an assault rifle that shoots a wall of doll-sized bullets at doll…
- Gunsmithing Test - 5 August 2022
Welcome to Guns Guns Guns - Gunsmithing Gunsmithing adds various settings for modifying guns as well as bullet properties via the Detail tool. It currently mostly works, but still needs further testing and ideas for fleshing it out, so it's available on the Experimental branch: Right click on MaD2 in your Steam Library and select If you find any bugs, or have any ideas for more modifiable things, leave feedback in the Discussions or MaD2 Discord. More new guns will follow once the test is finished. Gunsmith Most of the previously-hidden internal firearm values can now be modified. Notes: - Velocity and Scatter affect the velocity that bullets shoot at, which is not affected by the bullet's weight. A baseline forward Velocity is applied first away from the barrel position, which is then modified by a random Scatter. For example a Velocity 100 / Scatter 100 bullet can vary between 50 and…
- Guns Guns Guns - 24 June 2022
Guns Guns Guns Patchnotes Items (read: guns) Added an arsenal of guns and gun attachments: (you can find them in ) A Salt Pistol Action Hero Pistol Armour Breaker Assault Pistol Assault Shaker Attachment Point Barrel Bottle Barrel Hook Big Bullet Gun Blanker Attachment Boomstick Bottle Suppressor Bullet of Unusual Size Carrot Gun Chroma Extractor Coil Musket Coil Pistol Devolving Barrel Devouring Gun Disc Repeater Explosive Bullet Extra Receiver Festive Rifle Futuristic Stock Glass Blaster Glinthusk Hakarhal Coil Heavy Rifle Magazine High-Explosive Magazine Intense Scanner Launching Barrel Lawbreaker Marksman Stock Melting Pistol More Bullet Magazine Packed Magazine Pincher SMG Pistol Belt Pistol Grip Poly Bullet Poly Revolver Rifle Clip Rodclobber Shell Belt Speedloader Clip To Whom It May Concern Add puny non-gun items: Trigger Next and Untrigger Next (Triggers/Untriggers the next lin…
- April Fixes - 1 April 2022
A small patch is out now, patchnotes: Add an approppriate amount of organs and bones inside ragdolls This part of the patch was of course april fools, but if you missed it, or enjoyed it very much, you can still use the console command "notSpookyEnough" to enable them again (open the console with the -key, or via .) https://i.imgur.com/86VOmzV.gif Add console command "notSpookyEnough" to enable organs and bones Add console command "tooSpooky" to disable organs and bones (open the console with the -key, or via ) Modify updating a custom item to update spawn menu and library focus Modify Joint Slinger to only sling one joint per trigger when Duration is set to 0 Modify cloner descriptions to be more descriptive Modify Joint visibility toggle to be above visual settings Modify Joint visual settings to be visible even if the joint is invisible (so they can still be customized for use with t…
- Things That Do Things Update - 22 December 2021
Things That Do Things - Added 50+ new things that do things. - Added 0 new things that don't things. - Fixed things that didn't do things well, or that did things wrong. New Items The theme for this update was (obviously) things that do things, with lots of interesting customization via tweakable values and linking. The only exception was no guns, as those will follow in a future update ːMaDFirearmː. The next couple updates will be purely more and more items, to even further flesh out the MaD Lab functionality system (see the Lab section below for more info.) Find them all under Things That Do Things]. 3D Printer AC Unit Airstrike Flare All-Knowing Shell Annoying Alarm Clock Apocryphal Blade Arcade Machine Atomizer Au Gratin Pan Auto Link Brick Mine Bricking Hammer Bus Stop Sign Can of Worms Card Box Celestial Compass Celestial Star Chaotic Hammer Charged Judgement Cheap Firecracker Chi…
- Night of the Living Staplers - 29 October 2021
Patchnotes: Pumpumpkinpumpkin: Add Night of the Living Staplers minigame where you mow down hordes of living staplers using a chainsaw before they eat all your pumpkins (it will be permanently available in the Minigames section of environments.) Rename Pumpkin Defence as War of the Pumpkins Modify War of the Pumpkins to use non-elevator music Gameplay: Modify Locked property to be saveable (the property is still available via Detail tool only) - Note: This means that levels may now contain items that can't be dragged/deleted like usual. To unlock or delete such an item, use the Detail tool. Reseting still deletes them. Add hotkey to quick-clone selected items (click to position and spawn them) Modify cloning not to reset spawn properties (settings are still reset for boring technical reasons.) Add % Wheel Rotation] to controls the rotation speed of dragged items when rotated with the mo…
- Bloody Mess Patch - 7 August 2021
Gameplay: Add (particles on bleeding wounds) Add (particle on each touch) Add (poof of particles on harder touch, up to once every 30ms) Add console command "prioritizeselection " (or "ps ") that temporarily toggles tools prioritizing selected items Modify Delete tool to delete items incrementally for performance (when deleting >20 items at once, otherwise it's instant like before) Modify list to allow deselecting items with Shift+Click Fix blunt blood splatters not splattering quite bluntly enough Bloody Mess: Modify doll parts that would spawn with pre-bloodymess default healths to increase their healths to match current default healths so they don't feel extremely weak (Note that this doesn't affect any custom doll that was saved with a manually modified health.) Fix concuss setting not applying to per-bodypart concussions Items: Modify Kinetizer items to trigger on-throw functionali…
- Bloody Mess Update - 24 June 2021
Bloody Mess The most complex update the game has ever seen is finally here. It adds the most-requested feature ever to the game: Stabbing, and a ton of other relevant things. MaD Lab is now available on Steam! MaD Lab is the item modelling tool used to design all the new items in MaD2, and it's now available on Steam. Download it through the Tools category of your Steam Library: In addition to all the bloody mess, this update also has improvements relevant to MaD Lab: - Model management has been revamped, making it a lot easier to add your own models to the game. - Models are now saveable so you can make whatever you want in MaD Lab, and share it with others. Tired of jointing bananas onto your high-tech space armour to decorate it? Try designing it in MaD Lab! It'll not only look good, but also have better performance, and won't not immediately explode into a mess of joints in-game. Wi…
- Bloody Mess Beta Test - 1 April 2021
The Bloody Mess Beta Test is a sneak peek at some of the upcoming new features where you can help destroy all the bugs before the update is released. This is one of the largest updates made to the game ever, so there will be tons of issues, which is why it's releasing on the opt-in Experimental Branch first. To play the beta, navigate to and select the Experimental branch. After that, redownload the game and you should gain access to the beta update. The full, massive, patchnotes can be found below, and all testing and bug reporting should be related to them in some way during the test. Report bugs on MaD2 Discord, or the Bug Reports discussions on Steam. ------------------------ STABBING, DOLLS & DAMAGE ------------------------ Add physics stabbing: - Any item that has a sharp layer will attempt to stab through dolls, temporarily disabling collisions and damaging the doll. - Stabbing h…
- Cryolab Patch - 9 February 2021
All changes from the Experimental branch have been promoted to the main branch, including: Add Near-Field (Un)Trigger (variants of (Un)Trigger Field that only affect linked items) Add new Logic items that make more sense and work more like traditional logic gates (doesn't affect saves, old versions are now legacy items and no longer available in the Library as they're pretty much inferior) Add link to MaD Lab popup when clicking on flask icon Modify to only display Projectiles toggle if Items is toggled (because projectiles are items) Modify various tooltips for clarity Fix various issues with Virtual Joystick Fix Flat Oval being a duplicate of Capsule Shape (it's now wider) Fix Killing property deleting items with Physics Blood enabled Fix a global issue with skin checks affecting some items, such as Toy Dispenser, causing skin inheritance not to work properly Fix various model credits
- Cryolab Update - 29 December 2020
The update adds 100+ new items, and editor support to make your own items with functionality! ---- Items Cryolab update adds 100+ items, around half of which have some kind of functionality. Enjoy. All the items are available now in . (Click to view full size. There's a lot to see. Or just check them out in-game.) ---- MaD Lab, the item editor for MaD2 MaD Lab is the item editor that has been used to design almost all models in the game. It's publicly available, and can be used to make your own item models. As of this update, MaD Lab also supports adding a special format of XML that allows you to add functionality to your models, juicing them up. It's a bit complicated, but the Cryolab update's models were entirely made using the new functionality, so it shouldn't be insurmountable, especially when following the documentation. Design your own model now in MaD Lab! ---- As usual, please…
- Hattoween Items - 16 October 2020
Hattoween Items In October almost 200 new items were released in the form of hats, helmets, headgear, and more each day! The event is now over, and all the items are available under ! Enjoy! More items will follow at the end of the year. Stay tuned. ---- Hattoween 2.0 is also a fashion show! Each day, two contestants will do their very best to showcase the new items. The winner of the contest gets to be mutilated! Guess what the loser of the contest gets? Also mutilated. It's almost like this is just a ruse to showcase the items in an interesting way. Day 1 - October 16th Day 2 To get the items, visit the Discussions thread for this post (see below.) Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 Day 11 Day 12 Day 13 Day 14 {STEAM_CLAN_IMAGE}/34463552/bf60c165923cd9...
- Maker Update - 28 June 2020
Maker Update OUT NOW! https://i.imgur.com/gWhwR2o.png New Items A huge batch of simple items to help customize your dolls and levels has been added. They also work great with Stamping, another feature being added in this update (see below!) https://i.imgur.com/xXBpEQJ.gif 100+ Maker Shapes A large set of simple shapes that can be used to decorate and customize whatever you're making. Their hitboxes are generally as simple as possible for performance: a lot of the visual holes aren't physical holes Maker Effects A selection of wounds, stains, and scars, that can be used to decorate and customize whatever bloody mess you're making. + A set of glows to make your creations look extra shiny! Maker Gadgets An arsenal of gadgets that do things that are hopefully useful, such as moving items or changing the behaviour of Drones. See functionality tooltips to see what each item does. Some of them…
- Incremental Loading Test - 6 May 2020
Incremental loading test is now live on the Experimental branch. It's very much a work in progress, and full release will be later on, once the feature has been tested a bit more because there are so many things that will probably break. https://i.imgur.com/2V6TpQk.gif What is incremental loading? The game will spawn items across multiple frames to lessen the loading performance load. Joints and links will be loaded in a single frame afterwards. Why? More complex levels will noticeably chug, or even freeze the game, while attempting to bruteforce everything in a single frame traditionally. Plus it looks really cool while it loads. How can I test? 0) Opt-in via `` and verify your files. 1) Load all the things: Old saves, new saves, custom items, slightly moist saves, etc. 2) Report any issues, and make sure you include the save string (paste to e.g. https://pastie.io/) ---- Notes: - Rese…
- Care Package Update - 1 April 2020
Care Package Update Out Now! No surprise this April Fools, just much-needed supplies. 30+ medical items added under .
- Winter Warmer Update - 21 December 2019
Feeling cold? Grab a set of armour and keep yourself warm. The Winter Warmer update adds 100-or-so brand new armour pieces, and converts 100 old items into equippable armours. ---- Armour Add 100ish Winter Warmer armour items Convert existing armour pieces into armour using the autoequip system: - Update various unsymmetrical item models to make them work better when converted into armour - Duplicate all item models that were converted into armour from the Library (so old saves won't affected.) - Deprecate old armour item models from the Library, only armours will spawn from now on - Legacy models can still be spawned via Console (e.g. *hazmathelmet* vs *hazmathelmet2*) Add Bucket under (in addition to Bucket Helmet that is now armour) Add Fish Bowl under (in addition to Bowl Helmet that is now armour) Add Traffic Cone under (in addition to Cone Helmet that is now armour) Add armour ico…