SPSTEAMPULSELIVE ANALYTICS
Skirmish Line

Skirmish Line Steam metadata

The Snarktopus | Mar 21, 2019 | game

Released

0players observed · 21 September 2026 - 22:37:14 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)13,641
  • Revenue (VGI)$101,000
  • Review score88% positive

Skirmish Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)13,641
  • Revenue (VGI)$101,000
  • Review score88% positive
  • Total reviews361
  • Release dateMar 21, 2019
  • DeveloperThe Snarktopus
  • PublisherThe Snarktopus

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: The SnarktopusPublisher: The Snarktopus

Top Steam chartsTop 100 gamesGame directorySteam Store page

Skirmish Line Steam metadata

Skirmish Line metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/666820/metadata
Steam Storehttps://store.steampowered.com/app/666820/
Steam Communityhttps://steamcommunity.com/app/666820
PCGamingWiki search
IGDB searchSearch IGDB for Skirmish Line

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 318 positive, 43 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Stats, Family Sharing

Achievements

39

Platform releases
  • Steam 21 March 2019

Latest Steam announcements

  • Check out Chromosome Evil for some more unfair brutality! - 24 March 2022

    Hey folks, A friend of mine has been working on a zombie survival game featuring some brutally awesome gameplay. If you're looking for some more intense unfair action, check it out here. Snarks

  • Build 1.6.3 Ramgarh - 19 March 2021

    Celebrate the 2nd anniversary of Skirmish Line by earning a new set of elite medals, including the infamous Victoria Cross! This is the 7th major post release update, and possibly the largest non-DLC patch to date. With the new elite medals, there are now exactly 50 medals and ribbons! Skirmish Line has gone a long ways since its release. Thank you to everyone who has supported the game! Build 1.6.3 features a new set of elite medals and the Advanced Training mechanic for the US Aid Package in United Front. Send Conscripts to the Ramgarh training center and have them rejoin your ranks as well trained veterans on later waves, giving the US Aid Package a powerful long term benefit. Very handy for reaching those high wave counts for the elite medals! Gameplay -5 new "elite" medals added including the infamous Victoria Cross. -Upon retreating to the next positions, breakthrough waves will n…

  • Mud and Blood Coming to Steam! - 15 February 2021

    I am very happy to announce that the Mud and Blood series will be coming to Steam! After more than 10 years, the original developer, Urb, is working on a remastered edition of the classic flash games on a brand new engine. As a direct inspiration on Skirmish Line, Mud and Blood 2 has a special place in the hearts of gamers everywhere, including yours truly. Do check it out, and consider adding to your wishlist! ːslsargeː https://store.steampowered.com/app/1391530/Mud_and_Blood/

  • New Matilda 2 Infantry Tank - 23 January 2021

    Build 1.6.0 Special thanks to the excellent Matilda 2 fan art from ING-YEO. -Matilda 2 tank added for Immediate Support package in Defense in Depth and Sector Defense. -Matilda 2 added to British Aid Package in United Front. -M19 Duster crew are now targetable. -Soldiers now properly receive stat bonuses when leveling up after a mission in Campaign Mode. -Fixed a bug where vehicles might sometimes bug out when firing a machine gun type weapon.

  • Build 1.5.0 Burma - 29 October 2020

    Technical -Indian voice acting implemented! -Reworked voice system to ensure the different types of lines have more proportionate chances of being played. -Updated weapon sprite for Lee Enfield. -Fixed a bug where soldiers inside of bunkers and pillboxes may vanish when near a ground-level explosion. -Fixed a bug where bad weather would result in vehicles firing without cooldown. Gameplay -New specialization: Rearguard - improves a soldier's reaction time and grants drift firing at the cost of reduced engagement range. -Added Bombard order, allowing players to conduct an officer order to direct their heavy weapons to fire at a specific location. -Removed options for building MG and AT nests. They will continue to be available via Defense Prep. -Added a new unit: 25 Pounder Short for Defense in Depth and Sector Defense game modes. -Replaced Dailmer Armoured Car with the 25 Pounder in the…

  • Halloween Medal Available Oct. 16 to Nov. 7th - 16 October 2020

    Once a year, the restless Oni demons rise from the Underworld to participate in glorious battle. They may be summoned to the battlefield through the use of magical artifacts known as demon gates. Continue the fight in the Pacific Front by summoning Oni demons through the construction of Demon Gates. Slay 100 Oni demons to gain permanent access to the Cleansed Demon Gates for Defense in Depth, Sector Defense, and United Front missions. Cleansed Demon Gates will summon allied Oni demons who will permanently augment the player's forces for the rest of the year.

  • Build 1.4.0 Rangoon - 1 March 2020

    Build 1.4.0 -Daily pilot rescue missions added, allowing for commendation points to be earned. -Added new soldier specialization upgrades unlockable with commendation points. -Broken Arrow now part of the German Aid package. -Officer promotion now part of the soldier specialization upgrades. -Santa now wears black shoes regardless of his state.

  • Build 1.3.0 Java + Top Brass DLC - 29 December 2019

    Top Brass Introducing the 3rd DLC for Skirmish Line, the Top Brass DLC adds a new hero unit, The General. Unlike Sarge or Mad Jack, The General cannot be directly controlled by the player. Instead, The General will reside inside of his bunker, an in-door environment preventing soldiers from shooting out or into the bunker. The General will drill soldiers in his presence, providing invaluable combat experience, but his death will greatly demoralize your squad! Build 1.3.0 Java -Top Brass DLC now available! -Added new firing animation and sound effects for muskets. -Added new squad deployment type for particularly high ranking players. -Added new emplacement: Triage Center. -Added new support option: Broken Arrow -Added new Challenge: 12 Man Rule. -Added new Challenge: Banza Bonanza. -Career stats should now properly show your best easy and normal waves reached. -Duds should no longer pen…

  • Build 1.2.0 Shanghai - 23 May 2019

    Build 1.2.0 introduces the United Front DLC, featuring the Chinese-Burma-India theater. United Front features a new game mode that has the player choosing from one of four equipment packages every 20 wave. Each package offers its own set of units, weapons, and support options in addition to a bonus benefit. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30573975%2F84e2c9cef24ad58c0d4dafba2e64cee2108f8b96.jpg Earn 10 new Chinese medals that are exclusive to the United Front defense mode. All benefits from these medals will apply to all defense game modes when applicable. New enemy units have also been added. Kwantung Veterans will advance mercilessly on your position while mechanized infantry riding Type 1 Ho-Ha half-tracks will drive straight up to your lines. Kenpei officers will encourage relentless infantry assaults, and the dreaded Gas Troops will deploy poison gas…

  • Build 1.1.0 Ramree - 22 April 2019

    Build 1.1.0 Ramree implements a new Sandbox mode, allowing players to choose the spawn rate of enemy units along with unlimited Command Points. Experiment to your delight. Build a complex defense network and experiment at your whim. Medals and ribbons will be disabled on Sandbox mode. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30573975%2F51dd6c44c90d00a3fd1955964336e60b82920bd6.jpg We are also releasing the first of the two promised DLCs. Ramree features the Mad Jack DLC, adding a new hero unit and a new squad deployment option featuring some strange birds of unusual size. A new Steam achievement for reaching wave 100 using the new squad deployment option has also be added! Patch Notes -Mad Jack DLC implemented. -Sandbox mode implemented. -Decrewed vehicles will no longer be retreated to the next position on Defense in Depth. -Reduced morale bonus for soldiers maki…

  • The Emus are Coming! - 12 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30573975%2F51dd6c44c90d00a3fd1955964336e60b82920bd6.jpg https://store.steampowered.com/app/1041010/Skirmish_Line__Mad_Jack/

  • Skirmish Line 1.0 + Future Plans - 21 March 2019

    Skirmish Line has officially entered 1.0 after over a year in Early Access! We consider the game currently feature complete, but this does not mean development has stopped. There are two DLCs planned for Skirmish Line. The first DLC, "Mad Jack", will feature a new fully voiced hero unit along with a special squad deployment option involving a new enemy type! The second and much larger DLC, "United Front" will be featuring the Chinese-Burma-India front, granting the player access to a mixture of American, British, Soviet, and even German equipment! The United Front DLC will add a new endless defense mode with the player picking between one of four foreign aid packages after a set number of waves, dictating the available pool of units and support options that will be available for deployment. In addition, there will be new medals and enemies exclusive to the mode!

  • Build 0.96 Tokyo - 14 February 2019

    Build 0.96 has updated the game to the latest version of Unity. This will be the last major update before launch! We will be patching the game as needed up until the official launch date. Thanks to everyone participating in the Early Access period! General -Engine updated to Unity 2018. -Adjusted text spacing for options menu. -Moving Medics will now heal on the move but only at 50% of their normal amount. -Raiders now armed with M3 Grease Gun by default. -Paratroopers now require more time to untangle themselves. -Increased base accuracy on Snipers from 50-90 to 50-95. -Adjusted range bound on Shotguns from 50/90/120 to 60/90/150. -Adjusted accuracy modifiers on Shotguns from 3/2/1 to 3/1.75/0.5. -Decreased hitpoints of Marston Mats from 500 to 350. Defense in Depth and Sector Defense -Adjusted requisition options pricing. -Raider Deployment now grants 3 veteran Raider units (Marauders…

  • Build 0.95 Suribachi - 27 January 2019

    As of Build 0.95, Skirmish Line will be entering a soft content lock in preparation for full release! General -Spanish Localization added! -Added new layering system to make overlapping units look more natural and less distorted. -Reworked burning/fire mechanics for improved consistency. -Accuracy now affects Mortar Troop's weapon spread. -M8 Greyhound and M20 Utility Cars will now spot for nearby Mortar Troops, allowing for indirect fire! -Mortar troops receiving indirect fire instructions will have a UI indicator on the unit info bar. -Jeeps will now pick up unconscious or dying soldiers for extraction purposes. -Increased speed on Jeeps from 12 to 13. -Increased movement speed bonus on C96 Mauser from 1.5 to 3. -Decreased movement speed on Conscript from 13 to 12. -Increased damage range on M1 Carbine from 8-24 to 9-25. -Increased damage range on M3 Carbine from 8-24 to 9-25. Defense…

  • Build 0.94 Iwo Jima - 13 January 2019

    Build 0.94 Iwo Jima is part one of the final content update for the Early Access period. More to come in Build 0.95! General -Munition Dumps will now grant a 50% reduction in reloading time to nearby soldiers. -Added a UI indicator on the info bar for soldiers affected by the reload time reduction. -UI status indicators on the info bar will now autoadjust to fit according to the leftmost area first. -Added a minimum range to Mortar Troops. -Vehicles and emplacements can now pick up supply crates. -Vehicles and emplacements will now receive 3 experience points for picking up supply crates. -Engineering crates will now specify single vehicle repair upon being picked up. -Raised scan time penalty from 2.5 to 3 for units inside of Pillboxes. -Slightly increased hit box radius on Marston Mats to make tunnels spawning on the edges less likely. -Removed Elite Grenadier trait from Gurkhas. -Inc…

  • 2019 New Year Announcement - 2 January 2019

    We hope eveyone has had a great start on the new year! To start the year off, I would like to announce that Skirmish Line will be leaving Early Access some time during the Spring. After spending 2018 in Early Access, we have been consistently patching and refining the gameplay and believe the game is coming together nicely. 2018 saw major changes to Steam's visibility algorithm. This has unfortunately dampened the revenue flow for Skirmish Line, and we will be forced to slow down development. Rather than keeping the game in Early Access without regular updates, we will be finalizing the last batch of content. To this end, we will be preparing one last major patch for 2019 followed by an update on the Unity engine, which will hopefully fix some of the issues a few users have reported. We will be emphasizing bug fixes and stability issues prior to its full release. This does not mean supp…

  • Build 0.93 Okinawa - 14 December 2018

    Build 0.93 Okinawa features a new difficulty setting, currently consisting of Normal and Easy difficulty. Normal difficulty will maintain roughly the same difficulty as from Build 0.92 Singapore while Easy difficulty features fewer special wave spawns, slower progression of enemy units, and reduced penalties for having larger squads. Furthermore, all medals and achievements will still be obtainable on Easy difficulty. While the game has been primarily balanced around reaching wave 100 with a fresh profile, we realize that many of our players desire a more casual experience. We hope the addition of the difficulty modes will make the game both accessible and enjoyable for everyone. We'd also like to remind everyone that the Christmas event will be live from December 15th to January 7th! We will be taking a break for the holidays. See you folks next year! Patch Notes -Difficulty settings h…

  • Build 0.92 Singapore - 21 November 2018

    Reminder: Thanksgiving event ongoing right now! For those of us who have played Mud and Blood 2, the "bunker strat" was the dominant setup present in virtually every high wave count setups. When we designed Skirmish Line, we wanted to make the game distinct from Mud and Blood 2, which included moving away from the idea of machine gunners in bunkers. This meant we built the game and balanced it without bunkers and without high killing power machine gunner units. We wanted every unit and every option to be useful. We wanted players to have a huge range of options and competitive strategies without relying on specific builds. Thanks to the feedback from our players, we have seen many different strategies with high wave counts. We believe now that the game has achieved those goals. Build 0.92 Singapore will now make the previously locked behind defense prep structure, the pillbox, now avail…

  • Build 0.91 Sangshak - 2 November 2018

    Build 0.91 Sangshak is focused on reworking the most fundamental AT weapon in the game, the bazooka. We found bazookas were too effective at long ranges and could serve reliably as anti-infantry weapons. To this end, bazookas now have a chance of overshooting their targets. The likelihood of overshooting is contingent on the soldier's accuracy. This change should make vehicle strategies more viable all while making rockets less effective at "sniping" soldiers. And don't forget: the Halloween event is still ongoing! General -Munitions Dump now affect hand grenade purchases. -Flamethrowers now have increased burn chance from experience. -Bazookas can now overshoot targets. The likelihood of overshooting is dependent on the soldier's accuracy skill. -Bazooka troops' accuracy increased from 10-55 to 20-75. -Increased max damage of Brush Rifle from 100 to 120. -Raised price of Landing Zone f…

  • Build 0.90 Kohima - 29 October 2018

    Build 0.90 General -Status icons (at the bottom left) will now autoadjust position to fit comfortably on the UI. -Reduced max damage bonus on soldiers ranged weapons from experience by 50% (now capping at 25% extra damage from 50%). -Capped maximum accuracy value to 90% after modifiers. -Engineers now repair additional hitpoints based on their experience value (up to 50% more). -Reduced the scatter reduction bonus from experience from a max of 50% to 25. -Sarge now uses a M1 Bazooka instead of a M9A1 Bazooka. -Signalers radio adjustments now caps at 20 experience. -AT Grenades, AT Mines, and suicide bombers now deal double damage versus armored units and emplacements. -Reduced max accuracy on Signalers from 75 to 65. -Reduced max morale on Signalers from 75 to 70. -Reduced reload time on T40 Whizbang rocket racks from 90-200 to 90-180 seconds. -Reduced reload time on T40 Whizbang 75mm c…

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2019Build 1.2.0 Shanghai2408775863519703236
222 April 2019Build 1.1.0 Ramree2434668385560873883
314 February 2019Build 0.96 Tokyo3702426087237576086
427 January 2019Build 0.95 Suribachi2425653583393074334
513 January 2019Build 0.94 Iwo Jima2711631078223671577
614 December 2018Build 0.93 Okinawa3244179105163761179
721 November 2018Build 0.92 Singapore2415514774166006754
83 April 2018Build 0.82 Kwajalein4249665521687638170
927 March 2018Build 0.81 Easter Event4249665521687638274
1014 March 2018Build 0.80 Makin4249665521687638395
1112 February 2018Build 0.79 The Lunar New Year!4249665521687638510
1231 January 2018Build 0.78 Milne Bay4249665521687638631
1327 January 2018Build 0.77 New Guinea4249665521687638736
1418 January 2018Build 0.769 Bug Squash4249665521687638836
1523 December 2017Build 0.76 End of the Year Update4249665521687639035
1619 December 2017Patch 0.75 Christmas Update!4249665521687639146
1729 November 2017Build 0.7434249665521687639254
1822 November 2017Build 0.741 Thanksgiving Event!4249665521687639362
1917 November 2017Build 0.74 Tarawa4249665521687639464
2013 November 2017Build 0.7334249665521687639570

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID666820
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 21, 2019
DeveloperThe Snarktopus
PublisherThe Snarktopus
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent88%
Positive reviews318
Negative reviews43
Total reviews361
Steam recommendations354
Achievements39
Average playtime forever16,311 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/666820/

Short description

Experience the brutality and randomness of war as an Allied tactical commander in the Pacific Theater during World War 2. Train, equip, and command a squad of soldiers as you fight against the fanatical Imperial Japanese Empire.

About this game

As an Allied tactical commander in the Pacific Theater, you are in charge of fending off the fierce Imperial Japanese military whilst adapting to an ever changing environment. Build trenches, call in artillery, upgrade your squad, and lead them to victory. Skirmish Line is a Mud-and-Blood-like game, taking core fundamentals such as as a bird's eye view camera, semi-autonomous units, and heavy randomization. Skirmish Line aims to deliver an updated playing experience, featuring new mechanics and content. Both fans of Mud and Blood and new players alike will find the game challenging as they face off against the fanatical Imperial Japanese army, featuring a host of exotic weapons, vehicles, and of course, the infamous Banzai charges. Skirmish Line is a brutal and difficult endless defense game featuring three modes: Defense in Depth Defend three positions in succession against the relentless Imperial Japanese Army. If the enemy overruns, you will retreat to the next position. Should you find the enemy assaults too overwhelming, you may manually fallback to the next position. Do you retreat in order to preserve the lives of your men, or do you put up a determined defense in order to hold valuable ground? Point Defense For a more traditional experience, Point Defense is stylized after Mud and Blood 2. Advance forward to find favorable terrain or to gain valuable command points to spend on new soldiers, weapons, and defenses. But be careful, there is no retreat, no fallback positions in this mode! Campaign Mode Build and manage your own squad in a persistent campaign, spanning multiple missions. You will be pressured by the overzealous theater commander to succeed on your missions at all costs, pitting the lives of your men versus the mission's objective. As you progress, you will be sent on more dangerous missions. Use your renown as a field commander to purchase powerful upgrades in order to keep your squad alive and to complete the mission. Ribbons, Medals, and Rank Complete extraordinary feats to earn ribbons and medals. Each ribbon or medal offers benefits to your squad. Gain access to special weapons, soldiers, and new tactics as you rank up. Official Dis…

Supported languages

English * , Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish - Spain, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Linguagem imprópria
steam germany6Derbe Sprache Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Skirmish Line's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Skirmish Line's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Skirmish Line at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$9.99$9.99No discountSteam Store

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Sid Meier’s Civilization® VI33,36313 September 2026 - 03:54:27 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV27,93721 September 2026 - 21:42:15 UTC93,196366,107Paradox Development Studio
Football Manager 2626,25621 September 2026 - 22:27:12 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III23,78813 September 2026 - 05:22:18 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
RimWorld22,38321 September 2026 - 21:56:22 UTC95,851239,107Ludeon Studios
Once Human19,08221 September 2026 - 22:30:19 UTC231,343179,110Starry Studio
Black Desert18,48813 September 2026 - 04:52:53 UTC59,91792,632Pearl Abyss
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2596,86321 September 2026 - 22:37:25 UTC1,818,3689,826,471Valve
Dota 2447,73421 September 2026 - 22:37:27 UTC1,291,3282,758,031Valve
WARDOGS267,89021 September 2026 - 21:59:15 UTC399,748Not availableBULKHEAD
Valheim138,40513 September 2026 - 06:02:15 UTC498,478533,888Iron Gate AB
Apex Legends™130,03013 September 2026 - 05:05:49 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS108,27021 September 2026 - 22:37:27 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals77,26721 September 2026 - 21:42:42 UTC642,333409,518NetEase Games
Overwatch®72,77213 September 2026 - 08:06:09 UTC164,636420,984Blizzard Entertainment, Inc.
Tom Clancy's Rainbow Six Siege71,19621 September 2026 - 22:01:33 UTC200,4761,547,383Ubisoft Montreal
Rust70,62121 September 2026 - 22:08:08 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced66,82713 September 2026 - 08:04:22 UTC161,805217,159Rockstar North
War Thunder63,47313 September 2026 - 08:41:55 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS267,89021 September 2026 - 21:59:15 UTC399,748Not availableBULKHEAD
Bongo Cat141,40513 September 2026 - 06:42:49 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim138,40513 September 2026 - 06:02:15 UTC498,478533,888Iron Gate AB
Rust70,62121 September 2026 - 22:08:08 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero64,22121 September 2026 - 22:00:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Palworld49,71621 September 2026 - 21:40:58 UTC2,101,535451,088Pocketpair
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Wallpaper Engine40,36021 September 2026 - 22:37:03 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash39,08621 September 2026 - 21:06:27 UTC108,707590,977RobTop Games

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides912 September 2026 - 18:39:04 UTC4,0146,954Game Science
Welcome to the Game512 September 2026 - 15:32:35 UTC532,534Reflect Studios
Vampire: The Masquerade - Redemption512 September 2026 - 02:19:32 UTC20991Nihilistic Software
Rage Wars412 September 2026 - 22:44:56 UTC2122,151Lemondo Games
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Nihilist Simulator311 September 2026 - 23:19:28 UTC137118hyperboreanGames
SWAT 3: Tactical Game of the Year Edition212 September 2026 - 17:48:25 UTC11364Sierra
Beast Battle Simulator212 September 2026 - 10:45:28 UTC81,289DOG HOGGLER
Demon's Rise - Lords of Chaos212 September 2026 - 06:02:34 UTC2156Wave Light Games Inc.
X-Blades112 September 2026 - 20:36:26 UTC9,9813,202Gaijin Entertainment
CRACKHEAD113 September 2026 - 04:47:08 UTC8941,096Not available
Ino112 September 2026 - 10:45:28 UTC2150L Rod

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS267,89021 September 2026 - 21:59:15 UTC399,748Not availableBULKHEAD
Bongo Cat141,40513 September 2026 - 06:42:49 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
War Thunder63,47313 September 2026 - 08:41:55 UTC125,317781,076Gaijin Entertainment
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
VRChat41,05421 September 2026 - 21:43:34 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2639,51613 September 2026 - 07:03:57 UTC159,35063,186EA Canada, EA Romania
How to Fish29,30313 September 2026 - 00:37:37 UTC373,97110,040Dazed Games
Hearts of Iron IV27,93721 September 2026 - 21:42:15 UTC93,196366,107Paradox Development Studio
Football Manager 2626,25621 September 2026 - 22:27:12 UTC82,75035,608Sports Interactive
RimWorld22,38321 September 2026 - 21:56:22 UTC95,851239,107Ludeon Studios

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