SPSTEAMPULSELIVE ANALYTICS
Momentum Mod

Momentum Mod Steam metadata

Momentum Team | To be announced | game

Coming Soon

GameSteam Store content

ActionFree to PlayIndieSteam Store

  • Steam app typegame
  • Steam App ID669270
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperMomentum Team

Momentum Mod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID669270
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperMomentum Team
  • PublisherMomentum Team
  • Parent gameNot available

Genres: Action, Free to Play, Indie

Company pages: Developer: Momentum TeamPublisher: Momentum Team

Top Steam chartsTop 100 gamesGame directorySteam Store page

Momentum Mod Steam metadata

Momentum Mod metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/669270/metadata
Steam Storehttps://store.steampowered.com/app/669270/
Steam Communityhttps://steamcommunity.com/app/669270
PCGamingWiki search
IGDB searchSearch IGDB for Momentum Mod

Reviews, pricing, and metadata

Review summary

No Reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Speed is the name of the game in the Source Engine powered Momentum Mod - 6 October 2025

    Momentum Mod is an upcoming Source Engine game based on movement-oriented game modes from various games. Gotta go fast huh? Read the full article here: https://www.gamingonlinux.com/2025/10/speed-is-the-name-of-the-game-in-the-source-engine-powered-momentum-mod/

  • Momentum Mod 0.10.0 Changelog - Public Playtest Now Available! - 3 October 2025

    Hey all.At long last, the 0.10.0 update is finally here. The 0.10.0 update overhauls and upgrades many essential game systems, and the game is now in a place where we are excited to invite players in and show it off.As such, the playtest is now completely public! Invite your friends, join our Discord, and enjoy! :)You can read the changelog in full here: https://blog.momentum-mod.org/posts/changelog/0.10.0/Thank you all so very much for your support and patience as we worked towards this incredible milestone.Cheers,The Momentum Mod Team

  • Momentum Mod 0.10.0 (Public Playtest) Releases on October 3rd - 28 September 2025

    Hey all, we've got some very exciting news! The Momentum Mod playtest has recently hit a stable enough state for 0.10.0, and as such, we've picked October 3rd to be the date we will allow everyone that requests access into the playtest! No more "drops" or waiting for access, everyone can hop in and play!!Make sure you click the "Request Access" button if you haven't already on our main Store page: Momentum Mod on SteamKeep in mind that this is still a playtest build, and while a majority of the game's core features are in place, we are still missing a couple of them (savestates, rank points system, AC implementation). But, we are actively developing the game and will have more information about our roadmap very soon!Thank you all so very much for your patience as we worked towards this incredible milestone. We can't wait for you to try the game out and see what we have in store with fut…

  • PSA: This app is not being updated during Steam Playtest! - 3 April 2024

    Hi all, this is just a quick reminder that whilst Steam Playtest is ongoing we’re not posting updates to this Steam app. Steam splits up playtests into a separate app, including our multiplayer lobbies. We don't know why Steam choose to do it that way, and it's not something we have any control over. Rather than having the player-base be split between the two apps, we've stopped updating this one, as a way to herd everyone over to the playtest app (also it makes updates easier for us). As such, changelogs aren’t being posted to this one. Please check the Momentum Mod Playtest app instead of this one. Development work is still ongoing! With 0.10.0 coming up we are updating the Steam build bit less frequently, since most ongoing work is only available to devs until we get the 0.10 refactors all wired up together, but we still push non-0.10 changes to Steam from time to time. We’ve been do…

  • 0.9.22 Changelog - 7 October 2023

    Added (4) Added a mandatory whitelist file for panorama's AsyncWebRequest function. The `-unrestrictedwebrequests` launch argument will skip this file and allow all requests Added option to set paint colour from surface normal (`mom_paint_color_from_normal`) (game/issues/951) Added support for escape sequences `\n`, `\t`, `\"`, and `\\` in VMF and BSP (https://github.com/StrataSource/Engine/issues/60) (https://github.com/momentum-mod/game/issues/1899) Added support for multiroot KV1 in kv3t. Fixed (17) Crash when firing Defrag machine gun or railgun Fixed Hammer crashes related to entity outputs Fixed Hammer crashes related to saving and loading files Fixed `-multirun` not working (https://github.com/StrataSource/Engine/issues/882) Fixed `player_speedmod` not working in singleplayer when inputs are not called directly from the player Fixed certain VTFs failing to load due to added resou…

  • 0.9.21 Changelog - 7 September 2023

    Added (3) Added CSM and flashlight to `lightmappedreflective` Added `gameui_activate` command to Steam Input command list Added `zoom`, `toggleconsole`, `showconsole` and `hideconsole` commands to be usable in steam input Fixed (7) Adjusted folder mounting order to fix wrong assets occasionally being used Change default engine cubemap from de_vertigo's to a black cubemap (game/issues/2074) Fixed Hammer inserting extra quotation marks for compile commands (https://github.com/StrataSource/Engine/issues/753) Fixed VBSP not always acknowledging parameters in patched materials Fixed flashlight making some opaque water disappear Fixed the map name not displaying in the top right corner (https://github.com/StrataSource/Engine/issues/912) Made ModelPanel rotation speed consistent regardless of FPS Improved (7) Allowed the game to run alongside other Source games without `-multirun` (https://git…

  • 0.9.20 Changelog - 22 August 2023

    Added (3) Added ModelPanel methods to change/enumerate flexes Added ModelPanel methods to change/enumerate pose parameters Added ModelPanel methods to change/enumerate sequences Fixed (5) Equip Defrag machine gun on spawn Fixed displacement tool sometimes making 2D views to not update Fixed logic_branch not firing _OnLogicBranchRemoved to its listeners Fixed panorama not loading images when game was started with +map Fixed point entities in 2D view not drawing outlines and text Improved (11) Game no longer creates soundcache directory in maps folder when not needed Logical view in hammer now draws its title Made vmf saving a little bit more robust to not keep corrupted file on crash Move to visgroup dialog now shows user visgoups as well Overlays in hammer should no longer z-fight with wall they are on Panorama now can handle texture reloading without freaking out Removed max limit on t…

  • 0.9.19 Changelog - 16 August 2023

    Hello! We added support for including introductions in our autogenerated changelogs! This week we've made various QoL improvements to the console, which should now feel much more like the traditional VGUI version (thanks rio!). We've also improved the railgun sounds (thanks Mango!) and conc textures a bit (False_!), and explosions no longer release revolting blue goo (also False_!). Console (10) Console autocomplete and history can now be navigated with tab and shift+tab, like in other games Console input is now immediately filled in when navigating the autocomplete menu (game/issues/1776) Autocomplete now correctly shows the first 100 results alphabetically out of all matches, instead of just the first 100 found Input history no longer saves empty or duplicate inputs The backtick key (`) will now always close the console if it is open (controlled by `con_backtick_always_closes`) Closin…

  • 0.9.18 Changelog - 9 August 2023

    VPhysics Traces (6) VPhysics traces now report complete hit surface info Fixed VPhysics traces sometimes not hitting displacements, especially more axis-aligned ones Fixed VPhysics point traces not hitting brush entities Improved performance of VPhysics traces against displacements VPhysics traces now generally behave more like non-VPhysics ones Added `traceray_test` command for testing collision trace behavior Added (7) Added input for setting mouse sensitivity in distance per 360 (game/issues/2047) Added ConVar "traceray_force_vphysics" for testing (1 = Use VPhysics collisions for displacements, 2 = for everything) Added ConVar "traceray_unshrink_vphysics_brushes" which unshrinks VPhysics-type brush entities Added Railgun, Lightning Gun, and Machine Gun to Defrag Added `mom_df_knockback_method` cvar to control how the Defrag splash damage bounding box is calculated Added `mom_df_lg_da…

  • 0.9.17 Changelog - 29 July 2023

    Added (2) Added ConVar "traceray_force_vphysics" for testing (1 = Use VPhysics collisions for displacements, 2 = for everything) Added ConVar "traceray_unshrink_vphysics_brushes" which unshrinks VPhysics-type brush entities Fixed (5) Fixed Defrag haste timer not updating to Panorama Fixed Hammer freezing when changing entity class Fixed colorcorrection not working properly Fixed crash when determining recipients to multicast to Fixed rendering of jigglebones within model panels

  • 0.9.16 Changelog - 13 July 2023

    Added (2) Added "Keep Horizontal Speed" and "Keep Vertical Speed" options to trigger_jumppad Added `cl_playeranimstate_transitions`/`sv_playeranimstate_transitions` cvars to enable transitions in player animations Fixed (7) Bhop stats broken in 0.9.15 (game/issues/2083) Disabling damage indicators does not work (game/issues/2072) Fixed defrag weapons not having a cooldown and not spawning projectiles in spectate. Fixed faulty logic causing IK to be unusable Fixed occasional crash that could happen when using playvol command logic_format doesn't work as intended (game/issues/2031) math_clamp does not OutValue current value (game/issues/1925) Improved (1) Removed devonly flag from showanimstate cvars

  • 0.9.15 Changelog - 1 July 2023

    Added (8) Added ConVar change listener method for Panorama Added Defrag pitch marker offset setting Added Defrag pitch marker width setting Added Defrag prime sight setting to lock all zones to one line Added pose parameter output to mdlinfo and improved output formatting mom_mv_df_additive_jumps cvar to enable buffered additive jumps in Vintage Defrag mom_mv_df_fast_rampslides cvar to enable Quake 2 rampslides in Vintage Defrag mom_mv_df_low_jumps cvar to enable Quake 1 style low jumps in Vintage Defrag Fixed (14) Defrag player gets stuck in narrow corners (game/issues/2068) Defrag player no longer gets random HOBs on downwards ramps (game/issues/2057) Fixed $detailtint not working on VertexLitGeneric with $phong Fixed 3D view in Hammer flickering when antialiasing was disabled Fixed Hammer crash when changing prop_static entity into prop_dynamic Fixed crash when decoding certain 8-bit…

  • 0.9.14 Changelog - 20 June 2023

    Added (4) Added $.LoadKeyValues3File to load KV3 files Added Prime Sight HUD for Defrag Added `distvariance` sound parameter to sound scripts, allowing for distance blending to be tweaked instead of being tied to a cvar. Usage is `distvariance "near, far"` Re-enabled the following operators in the math_float sound operator: asinh, atanh, acosh, expm1, expm2, log2, log1p, logb, erf, erfc, gamma, lgamma, rint, nearbyint, roundtol and trunc Fixed (8) Fixed 'scale' being applied to all entities in Hammer Fixed Linux dependency issues for Panorama Fixed MRU material list getting reversed on every Hammer launch Fixed MSAA trying to be applied even when driver reported no support Fixed cl_csm_debug_2d Fixed modelscale not updating when undoing in Hammer Fixed possible crash when trying to interact with map window during load Fixed solids not rendering in Hammer Improved (2) Changed Hammer conf…

  • 0.9.13 Changelog - 6 June 2023

    Added (7) Added crash feedback dialog Added ent_text debug output to logic_gate Added framerate limit to hammer 3D viewport to prevent GPU ramping up to 100% usage Added utility to dump shader documentation New mom_mv_df_clip_steep_ground for testing non-sticky surf ramps in Defrag Option to choose framerate limit in Hammer Option to disable lazy texture loading in Hammer Fixed (20) Crash loading `jump_lanc_v3` (game/issues/2065) Curved walls in Defrag cause the player to get stuck (game/issues/1734) Defrag haste UI regression (game/issues/2058) Fixed Linux dependency issues for Panorama Fixed crash when sprite helper would have invalid model and parent tried to change scale kv Fixed game missing the `depthresolve_ps50` shader Fixed loading of TF2 maps with v7 static prop lump Fixed logic_gate having incorrect starting state Fixed logic_gate state being incorrect after reloading a save…

  • 0.9.12 Changelog - 21 May 2023

    Added (4) Add speed mode for player_speed entity Added minimum speed threshold for calculating strafe synchronizer bar display (Settings > Interface > Synchronizer) Added strafe synchronizer functionality in Surf Damage boost time and slick time are now sent to UI Fixed (14) Crash when using bind command in console Defrag: Allow players to chain double jumps (game/issues/2052) Defrag: Allow players to jump when crouching under obstacles (game/issues/2053) Defrag: Damage boost pickup now gives damage boost effect instead of haste Defrag: Fix sticky stepup in CPM (game/issues/1844) Defrag: Funkyboosts now work in Defrag CPM Defrag: Removed machine gun recoil Fixed "_restart" not restarting the game (https://github.com/StrataSource/Engine/issues/732) Fixed crash when sprite helper would have invalid model and parent tried to change scale kv Fixed failing to create swapchain on some hardwar…

  • 0.9.11 Changelog - 9 May 2023

    Added (4) Added False_'s machine gun animations Added ImGui versions of +showbudget, +showbudget_texture and +showbudget_texture_global panels Added new Defrag `trigger_jumppad` entity identical to Quake 3's trigger_push (game/issues/2043) Added new `player_speed` entity as a port of `target_speed` from Quake 3 Defrag Fixed (1) RJ rockets fizzle in gaps where they shouldn't (game/issues/1892) Improved (1) Improved console autocomplete behavior

  • 0.9.10 Changelog - 29 April 2023

    Added (9) Added %compileslick material parameter Added 'maxprojectedtextures' keyvalue to world entity to control projected texture limit Added CS:S stamina mapping mode cvar via `mom_mv_stamina_enabled` Added SetSlick player input to control slick status programmatically Added _nocubemapsprite to disable light sprites when building cubemaps Added compute shader support with stretchrect compute shader Added func_slick entity for Defrag slick behavior Added help (-h or -help) command line parameters to VBSP, VRAD, and VVIS Added imgui UI framework for fogui and CSM settings Fixed (8) Fix +showbudget_texture(_global) not showing data properly Fixed brush entities with primitive geometry not rendering correctly Fixed crash related to instances in VBSP Fixed crash related to static prop scaling Fixed screenshots not working with MSAA enabled Packed .mrf files not being loaded by mom_replay_…

  • Momentum Mod Team Q&A Stream #25 (April2023) - 19 April 2023

    The Momentum Mod Team is returning on the Momentum Mod Twitch channel for another round of Questions, Answers, and miscellaneous discussions! Just like last time, you may ask us questions to be answered and or discussed live in our Discord server, inside the #qna-live channel! Note that while we may take some questions during the stream, it is better to get your questions in beforehand in the #qna-live channel in the Discord. We hope to see you there, but just like last time, if you can't make it, we will be uploading the VoD with timestamps to our YouTube channel! Cheers, Momentum Mod Team

  • 0.9.9 Changelog - 1 April 2023

    Added (6) Defrag groundboost indicator (game/issues/2035) Defrag: Add ammo KV to weapon spawners. (game/issues/1934) Defrag: Ammo limits (game/issues/1939) Defrag: Ammo pickups (game/issues/1938) New Plasma gun sound fx by Danny New Shotgun model by False_ Fixed (10) Can add 'Absolute' to speedometer list more than once (game/issues/1907) Fixed missing right-click animation for knife Fixed some convars not correctly being saved on game close Intermittent js error with snap target highlight (game/issues/2012) JS exception when trying to add 'Energy' speedometer (game/issues/1787) Javascript exception when entering settings menu (game/issues/1906) Map play button reverts back to download button when clicked (game/issues/2033) Snap zones not updating when picking up the haste powerup (game/issues/2019) regression: Jump stats allow over-unity gain (game/issues/2032) regression: compass tick…

  • 0.9.8 Changelog - 4 March 2023

    Added (4) Defrag Plasma Gun animations Defrag Rocket Launcher Machine Gun animations and world model New knife and anims Fixed (4) Custom layout toasts not identical to themselves (game/issues/1996) Icon missing in 'View showcase run' toast (game/issues/2006) JS exception in controls library toast buttons (game/issues/1997) Toast menus get cut off during shaking animation (game/issues/1803) Improved (4) Add label telling you to right-click in leaderboards/end of run panel (game/issues/1764) Make news panel description scrollable (game/issues/1990) Reduced volume of shotgun firing sound Replace 'power off' quit button with 'exit door' icon when in map (game/issues/1992)

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2025Momentum Mod 0.10.0 Changelog - Public Playtest Now Available!1811772772514911
27 October 20230.9.22 Changelog5220292521187646921
37 September 20230.9.21 Changelog5159491482908200718
422 August 20230.9.20 Changelog5127964289190377677
516 August 20230.9.19 Changelog5127964289167772499
69 August 20230.9.18 Changelog5124585954864306304
729 July 20230.9.17 Changelog5124584686254579276
813 July 20230.9.16 Changelog5124582150181233543
91 July 20230.9.15 Changelog5124582150139129044
1020 June 20230.9.14 Changelog5124581515248876954
116 June 20230.9.13 Changelog5151601211245221843
1221 May 20230.9.12 Changelog5140340943314601944
139 May 20230.9.11 Changelog5138087875096786732
1429 April 20230.9.10 Changelog5133583642657624359
151 April 20230.9.9 Changelog6839319551989375557
164 March 20230.9.8 Changelog5070528176568705426
1715 February 20230.9.7 Changelog5059267908811500681
187 January 20230.9.6 Changelog5035620387694236567
1924 December 20220.9.5 Changelog5000716037448798448
2010 December 20220.9.4 Changelog4980448574114948402

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID669270
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateTo be announced
DeveloperMomentum Team
PublisherMomentum Team
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo Reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/669270/

Short description

Source movement speedrunning at its finest. Momentum Mod centralizes and improves upon various community movement game types from various Source games. Play user-created maps, climb the ranked leaderboards, and become a master of each movement discipline.

About this game

Momentum Mod is a first-person platforming game built on Valve’s Source Engine that centralizes movement-oriented game modes from various games like Counter-Strike, Team Fortress, Half-Life, and Quake 3. Speed is quite literally the name of the game, with each game mode offering a unique style of play centered around one shared goal: go fast ! Surf Bunny Hop Rocket Jump Sticky Jump Accelerated Hop Conc Climb (KZ) Defrag Coming in the future: Tricksurf Parkour For seasoned veterans, Momentum aims to be as close to 1:1 as possible with the existing game modes found on servers, only with added convenience features and improvements as seen below: Single-player client - no multiplayer game server connection required (no latency, ever)! Global leaderboards - for every map added! Replays and analytics - for every run submitted! Integrated map selector - easy browsing and one-click downloads for maps, all from in-game! Lag-free multiplayer - one-click P2P multiplayer with Steam Lobbies! Original entities - easier mapping and interesting new opportunities for all supported gamemodes! For newer players, Momentum Mod aims to be the perfect entry point for those curious about the aforementioned game modes. Being a free-to-play platform means there’s absolutely no barrier to entry with learning any movement, so give it a try, and make sure to preserve your velocity!

Supported languages

English * , French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
23Steam Cloud
16Includes Source SDK
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Momentum Mod's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Momentum Mod's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Momentum Mod at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.