- Patch 1.11- Bug Fixes - 14 March 2018
Hey Everyone, Just pushing out a minor update with some bug fixes that needed to be addressed before the next content patch. Full list of fixes here: -Fixed an issue where the wrong loading screen was displaying between the medbay and other maps -Fixed an issue with the disguise not displaying correctly -Fixed an issue with awarding the red laser achievement, in order to unlock it you'll need to re-equip a red laser if you already have one currently. -Fixed an issue progressing past level 40 -Fixed a display issue with the "dead bodies" at the end of round screen -Fixed an issue where the "times bridged" achievement stat for the "Don't Look at Me!" achievement wasn't being tracked correctly. -General stability fixes. Thanks again for the support everyone, we'll try and get the next content patch as soon as possible! -Sam
- Patch 1.11- Bug Fixes - 14 March 2018
Hey Everyone, Just pushing out a minor update with some bug fixes that needed to be addressed before the next content patch. Full list of fixes here: -Fixed an issue where the wrong loading screen was displaying between the medbay and other maps -Fixed an issue with the disguise not displaying correctly -Fixed an issue with awarding the red laser achievement, in order to unlock it you'll need to re-equip a red laser if you already have one currently. -Fixed an issue progressing past level 40 -Fixed a display issue with the "dead bodies" at the end of round screen -Fixed an issue where the "times bridged" achievement stat for the "Don't Look at Me!" achievement wasn't being tracked correctly. -General stability fixes. Thanks again for the support everyone, we'll try and get the next content patch as soon as possible! -Sam
- Patch 1.1- New Map, Customization and More! - 15 February 2018
Hey Everyone! Finally able to break our silence to announce the latest patch for Omega Extinction! Just in time for the Lunar New Year sale! Patch 1.1 brings a few new things along with some fixes, such as: New Map- The Medical Bay Patch 1.1 comes with a brand new map "The Medical Bay", as the title alludes to the map is set on the station's medical bay. It has 3 key areas: The Lower Offices The Emergency Room Surgery The offices are where the ship's medics/doctors would perform checkups on patients or do their day-to-day work. The Emergency room is the first point of contact for the injured and they are placed here in times of need. Surgery is exactly what the name implies, and has access to the lower perfomance area with an upper floor for spectators to learn from the surgeon. New Customiztion Option- Color We've added the option now to customize the colour of your suit lights which a…
- Patch 1.1- New Map, Customization and More! - 15 February 2018
Hey Everyone! Finally able to break our silence to announce the latest patch for Omega Extinction! Just in time for the Lunar New Year sale! Patch 1.1 brings a few new things along with some fixes, such as: New Map- The Medical Bay Patch 1.1 comes with a brand new map "The Medical Bay", as the title alludes to the map is set on the station's medical bay. It has 3 key areas: The Lower Offices The Emergency Room Surgery The offices are where the ship's medics/doctors would perform checkups on patients or do their day-to-day work. The Emergency room is the first point of contact for the injured and they are placed here in times of need. Surgery is exactly what the name implies, and has access to the lower perfomance area with an upper floor for spectators to learn from the surgeon. New Customiztion Option- Color We've added the option now to customize the colour of your suit lights which a…
- Patch v1.03 - Usability Fixes - 18 January 2018
Hey Everyone! I'm pushing out an update a bit sooner than I thought I would be as I came across a rather large issue that needed correcting. So along with that fix the following has also been added/changed/fixed: -Can no longer attempt to join a game on a different region through steam (would end up blocking you from doing anything) -Errors in joining through steam/match browser should no longer get stuck and display clearly what the issue was -Customization should no longer rotate when clicking on menu buttons -Map display in the lobby has been updated to now correctly indicate the full map name -Added a 1440p resolution -Fixed an issue where a game could be started with insufficient players, which would result in the game being "stuck" More to come over the next few weeks I hope! -Sam
- Patch v1.03 - Usability Fixes - 18 January 2018
Hey Everyone! I'm pushing out an update a bit sooner than I thought I would be as I came across a rather large issue that needed correcting. So along with that fix the following has also been added/changed/fixed: -Can no longer attempt to join a game on a different region through steam (would end up blocking you from doing anything) -Errors in joining through steam/match browser should no longer get stuck and display clearly what the issue was -Customization should no longer rotate when clicking on menu buttons -Map display in the lobby has been updated to now correctly indicate the full map name -Added a 1440p resolution -Fixed an issue where a game could be started with insufficient players, which would result in the game being "stuck" More to come over the next few weeks I hope! -Sam
- Patch v1.02 - Russian Servers and Bug Fixes! - 13 January 2018
Hey Everyone! I've just pushed out the first update of the year, signifying that we are back from holidays and it's business as usual! In this patch we updated our networking provider which allowed two new servers: -Russia (Moscow) -Russia East (Khabarovsk) Full patch notes below: -Added russian servers -Increased network stability -Added a message when getting an error connecting, so it doesn't just stay in an endless "joining" loop -Fixed a bug with using the psyshield then swapping, causing you to be stuck in place -Fixed an issue with the experiment's disguised version of the "Sleuth" helmet being slightly different than the humans -Fixed an issue where there was some missing geometry on the pipes in the Engine Room -Added a way to prevent spamming the shutters on the hangar open/shut -Fixed a lighting issue on the Hangar map Thanks for playing everyone, more updates to come soon! W…
- Patch v1.02 - Russian Servers and Bug Fixes! - 13 January 2018
Hey Everyone! I've just pushed out the first update of the year, signifying that we are back from holidays and it's business as usual! In this patch we updated our networking provider which allowed two new servers: -Russia (Moscow) -Russia East (Khabarovsk) Full patch notes below: -Added russian servers -Increased network stability -Added a message when getting an error connecting, so it doesn't just stay in an endless "joining" loop -Fixed a bug with using the psyshield then swapping, causing you to be stuck in place -Fixed an issue with the experiment's disguised version of the "Sleuth" helmet being slightly different than the humans -Fixed an issue where there was some missing geometry on the pipes in the Engine Room -Added a way to prevent spamming the shutters on the hangar open/shut -Fixed a lighting issue on the Hangar map Thanks for playing everyone, more updates to come soon! W…
- Patch V1.01 - 17 December 2017
Hey everyone, I've just pushed out a patch to fix some minor bugs, full notes below: -Fixed an issue where after switching regions, you could no longer switch back -Typing the letter "m" in the chat should no longer bring up the map -Fixed an issue where the elevators would get stuck on "The Brig" map -Fixed an issue with ultrawide monitors not being able to choose the mine -Lasers should no longer sometimes stay on the screen for an infinite amount of time -Fixed an issue with anomalies resetting in a new round -Fixed an issue with placement of the spotter/mine on the tram on "The Brig" map -Switching whilst charging the psyshield should no longer make you stuck in place. More fixes to come over the next few weeks, thanks for playing! -Sam
- Patch V1.01 - 17 December 2017
Hey everyone, I've just pushed out a patch to fix some minor bugs, full notes below: -Fixed an issue where after switching regions, you could no longer switch back -Typing the letter "m" in the chat should no longer bring up the map -Fixed an issue where the elevators would get stuck on "The Brig" map -Fixed an issue with ultrawide monitors not being able to choose the mine -Lasers should no longer sometimes stay on the screen for an infinite amount of time -Fixed an issue with anomalies resetting in a new round -Fixed an issue with placement of the spotter/mine on the tram on "The Brig" map -Switching whilst charging the psyshield should no longer make you stuck in place. More fixes to come over the next few weeks, thanks for playing! -Sam
- Official Discord Servers! - 17 December 2017
Hey everyone! I've just created some discord servers for people to chat with each other/the developers! Since we're a new release, new players may trickle in slow, meaning there might not always be games available to play, so if you join the discord you might have a higher chance of finding someone who wants to play a game. Thanks to myboosto for the idea! Australia: https://discord.gg/pWegy2Q EU: https://discord.gg/d7uq8Ex USA: https://discord.gg/wMc2csZ
- Official Discord Servers! - 17 December 2017
Hey everyone! I've just created some discord servers for people to chat with each other/the developers! Since we're a new release, new players may trickle in slow, meaning there might not always be games available to play, so if you join the discord you might have a higher chance of finding someone who wants to play a game. Thanks to myboosto for the idea! Australia: https://discord.gg/pWegy2Q EU: https://discord.gg/d7uq8Ex USA: https://discord.gg/wMc2csZ
- Omega Extinction OUT NOW! (Plus some potential FAQs) - 16 December 2017
Hey Everyone! As you may know now we have just officially released Omega Extinction on steam! Very exciting times for us! Due to the worldwide reach of steam however and the fact that we are a 2-person development team, there may be a case where if anything is going wrong we’ll be asleep or unavailable, so I thought I’d take the time to write some common fixes for problems and general info for you in case we’re unreachable. Q: I can’t login, it keeps failing to connect! A: Try opening the ports found here: https://doc.photonengine.com/en-us/realtime/current/reference/tcp-and-udp-port-numbers If that doesn’t work, try restarting steam or waiting 15 minutes before connecting again. If the problem persists, take a screenshot of the error message and email us at [email protected] Q: My game is slow/laggy. A: First off, try checking the quality settings in the Options area, by defau…
- Omega Extinction OUT NOW! (Plus some potential FAQs) - 16 December 2017
Hey Everyone! As you may know now we have just officially released Omega Extinction on steam! Very exciting times for us! Due to the worldwide reach of steam however and the fact that we are a 2-person development team, there may be a case where if anything is going wrong we’ll be asleep or unavailable, so I thought I’d take the time to write some common fixes for problems and general info for you in case we’re unreachable. Q: I can’t login, it keeps failing to connect! A: Try opening the ports found here: https://doc.photonengine.com/en-us/realtime/current/reference/tcp-and-udp-port-numbers If that doesn’t work, try restarting steam or waiting 15 minutes before connecting again. If the problem persists, take a screenshot of the error message and email us at [email protected] Q: My game is slow/laggy. A: First off, try checking the quality settings in the Options area, by defau…
- We're on Steam! - 26 September 2017
Hey everyone, we've just now become public on steam, and I would like to take this opportunity to give you a quick TL;DR rundown of what Omega Extinction is. Omega Extinction is a 5-Player Asymmetrical multiplayer shooter, where 4 people team up as the "humans" to survive the onslaught of the other player "The Experiment". The Experiment has many powers and abilities to aid him in killing the humans, including bridging (allows you to see humans through walls and go invisible) as well as disguising (transforms you into a perfect replica of a human). The Humans use technology and equipment to their advantage, such as the psyshield (blocks the experiment's bridge vision and removes a disguise if he enters it), Door Jammer (temporarily seals a door shut), Spotter (highlights a visible OR invisible experiment for all to see), Mine (explodes when an experiment is near it or if it's shot) and…
- We're on Steam! - 26 September 2017
Hey everyone, we've just now become public on steam, and I would like to take this opportunity to give you a quick TL;DR rundown of what Omega Extinction is. Omega Extinction is a 5-Player Asymmetrical multiplayer shooter, where 4 people team up as the "humans" to survive the onslaught of the other player "The Experiment". The Experiment has many powers and abilities to aid him in killing the humans, including bridging (allows you to see humans through walls and go invisible) as well as disguising (transforms you into a perfect replica of a human). The Humans use technology and equipment to their advantage, such as the psyshield (blocks the experiment's bridge vision and removes a disguise if he enters it), Door Jammer (temporarily seals a door shut), Spotter (highlights a visible OR invisible experiment for all to see), Mine (explodes when an experiment is near it or if it's shot) and…