- Desaturation Patch Notes for 1.3.1b - 19 April 2026
Hello Splatians. This is a hotfix. Here's what is changed: In Corrupted Castle, some blockers were disabled to prevent potential softlock. Fixed 3 different types of soft-locks in Coolant System. Reworked physics in various locations in favor of speedrunners (The Atom Hat Hole Coolant Skip) Removed the Green Big Slime from S.P.A.R.K. Reception, added more coins in the area. Slightly changed the Slime Kill Same-color tollerance to make Slimes more forgiving. Added 2 console commands for sharing a save file with us and for loading save file edited by us for better player support, you still must contact us on Discord. Special thanks to Mike The Spike and Kiro The Mattock for discovering those quirks. And for whoever reads this, SALE starts TOMORROW!
- Desaturation Patch Notes for 1.3.0 - 14 March 2026
Hello Splatians. This a huge another quality-of-life update.And not just that, Lord Ashen is invading different universes, too!This update includes touches to almost every level, map, and optimizations. Version 1.3.0 is in sync with our recent console release.All placeholder sounds were replaced, fixed many potential softlocks mostly caused by physics clipping, and made some speedrunning skips not fully hard-lock you. We are avare of the very small speedrunning fans out there, and their constant breaking of the game.Increased graphics fidelity in general.We had to rush 1.2.0 because of chocolatecake5000's softlock, this is everything else intended to be released in 1.3.0.Here's what's changedIn (almost) all levels, added vegetation and propsChanged most post-processing profiles for better look of textures.Fixed the deiplacement mapping in the Corrupted Castle and quantum labs.Improved r…
- Some small music fixes and - 4 September 2025
Patch 1.2.0a fixes some minor issues with audio normalization + made sure correct music plays during the Endings.
- Desaturation Patch Notes for 1.2.0 - 3 September 2025
Hello Splatians. This is yet another quality-of-life patch.Over a year later, we are finally wrapping up some unfinished work – mainly the music. Several areas were still using placeholder tracks, and I had planned to remix some of DarksSilencer's pieces. Key spots like the S.P.A.R.K environment, quantum labs, and even the common boss theme were left incomplete. I always wanted the common boss theme to echo Lord Ashen's motif, so we have revisited and updated them.By the way, give @DarksSilencer a YT sub - such neat indie music artists deserve more especially now!And then Lord Ashen appeared again.The event lined up with chocolatecake5000's run uncovering another softlock – perfect excuse to bundle bug fixes and music updates together.Here's what's changedFixed Library Tunnel softlock reported by chocolatecake5000Fixed potential softlock in Quantum Power AreaReplaced S.P.A.R.K., Quantum…
- Desaturation Patch Notes for 1.1.9e - 21 May 2025
Hello Splatians. This is a small hotfix. Here's what is changed: In the Corrupted Castle, in the last room before entering the Ceremony Hall, if you are in a fight with the enemy and backtrack a little bit, and touch certain Holo-force-field wall, you can get saved in a very bad place, ending with, yes, the true reason for an emergency hotfix.... another softlock... Again found by a streamer. Thank you, @Retr0_k
- Desaturation Patch Notes for 1.1.9d - 9 May 2025
Fixed a glitch where entering the final room to get the good ending does not show an ending.
- Desaturation Patch Notes for 1.1.9c - 8 May 2025
Fix small glitch in The Mansion
- Desaturation Patch Notes for 1.1.9 - 28 April 2025
Hello Splatians. Another quality of live patch. Kudos to community member and small streamer Wankicha for finding very rare glitch that causes a barrel in Viscosity And Splattering to disappear. Well, the barrel never disappeared, it just got flinged into the stratosphere, or into the core void - as you decide to name it. The game got some optimizations and some small quality of life improvements, too. Here's what's new & changed: Viscosity & Splattering - barrel bug fixed. Lord Ashen will never remove colored strips from itself during a specific battle The Rainbow Crystal of Essence can now double-hit Lord Ashen. Removed some enemy souls in the second area of Soul Realm Fixed some bugs of the JRPG Battle System (again) Removed a slime with Black Crystal protection in the Soul realm. Changed how the paint looks at some surfaces. For those who actually read patch notes: We love you! If y…
- Desaturation Patch Notes for 1.1.8 - 4 March 2025
This patch fixes multiple issues found by community members. Kudos to tajskiKoks for the most important fixes. In the Abandoned Mineshaft a barrel can get saved right on the moment when it explodes, bypassing softlock detection mechanism for this specific barrel. Now, the game will ignore any explosions that happen during load, the barrel will still explode, but the Splatian won't be harmed. While wearing the Atom Hat, you can end up softlocked in the Control Area. It's now possible to exit this area. Some small issues related to input handling was fixed and some performance optimizations done in various places.
- It's that time! Cold, but... - 27 November 2024
Yes. It's the time for nominations. Maybe you will never forget what that one slime did to you? Maybe you forgot to jump in that one pool to realize you had to change how you look? Maybe you did, but the scanner activated a trap and betrayed you? Maybe you jumped on that moving platform, but its color was wrong, and you became pancake? Maybe you managed to defeat that one boss, and wasted 20 minutes on thing that was in front of you all this time? Maybe you discovered one or two secrets there? Maybe you seen a thing but couldn't figure the way to go and take it? Maybe you discovered a sequence break that saved you a lot of time? Maybe your resilience kicked in and you eventually explored all of Splatland? Then you entered the final level and got puzzled out, or felt some retro nostalgia in there? If you loved this experience, nominate our game for the most innovative gameplay? And if yo…
- Desaturation Patch Notes for 1.1.7 - 25 September 2024
Minor fixes. Fixed misplaced spawn point in The Mansion => Kofin's Farm Fixed a glitch where you get wrongly spawned when exiting the Farm Cave
- Desaturation Patch Notes for 1.1.6 - 23 September 2024
Hello Splatians. This is yet another quality of live patch. Community Member Atrix decided to use some weird characters in his Steam name, which made the evil Soul inside of the Arcade machine in Splatron's Workshop go wild and... crash the game! Here's everything that is changed in this build: Fixed Splatron's Workshop Arcade crash Changed how the paints look everywhere Fixed most graphical flickering when transparent objects are painted Fixed bugs in a secret First Person Challenge mode, accessible by naming him in a special way. Fixed all glass rendering issues Seriously optimized the Corrupted Castle! It will now run much smoothly Fixed getting the Super Secret Ending if you never flipped that switch 100 times. Many more important and polishing fixes.
- Desaturation Patch Notes for 1.1.5 - 20 July 2024
This small patch fixes a red screen issue when using The Colorizator. (You actually pressed number keys on your keyboard to trigger this)
- Desaturation Patch Notes for 1.1.4 - 10 July 2024
This small patch fixes a bug in Modular Factory Area where the SecureScan Cores don't start dropping when the power is on.
- Desaturation Patch Notes for 1.1.3 - 9 June 2024
This small patch only fixes one thing: In the Soul Realm JRPG Final Boss Battle, the "Entanglement" action happens immediately when triggered, but still after Lord Ashen Turn 7. If you enter the battle and immediately use the cultist book, it's guaranteed that the Entanglement will happen after turn 7, making the final battle consistent!
- Desaturation Patch Notes for 1.1.2 - 6 June 2024
Hello Splatians. This is yet another quality of live patch. Yes, we had a secret ending that we decided to cut before the release, because it wasn't fully polished. But it looks like there was at least one way to trigger this extra content and get some missing dialogue that stalled the entire True Ending sequence, and at least one of you discovered this bugged mess. it was a glitch related to the Atom Hat and the Golden Relics. We've decided to just add this ending back & make it much easier to trigger. And we also fixed everything related to your Splatian's legacy. For you, secret seekers & Atom Hat lovers, the Ceremony Hall is important thing, but the Modular Factory is also important! Here's what's new & changed: The Super Secret Ending is now easier to discover! Getting any of the 3 endings will now return you to the Temple prior the Final Battle Carefully checked the Alex Taylor Se…
- Dev.Play 2024: DESATURATED Q&A with Petar Petrov + Weeklong Deal - 3 June 2024
Hello Splatians! We're very happy to announce that we're taking part of the Dev.Play 2024 Indie Festival of Puzzle & Platformer games. Join un on the live stream here on Steam The date and time of the interview is JUNE 4TH, 21:30 EEST (Bulgarian Time) We are celebrating this with a weeklong sale too, so don't miss the oppurtunity! You can also JOIN our DISCORD
- Desaturation Patch Notes for 1.1.1 - 27 May 2024
Hello Splatians. This is another quality of live patch + a community Chinese localization for the game. Here's what's new & changed: Fixed some glitches related to DemonWare behavior Made the SlimRemote Equip button in the briefcase screen actually work Fixed the display in Current & Information Added a cable in Current & Information to hint more about that puzzle Fixed minor bug in the Realm of the souls. Fixed a shader that was causing some issues on Steam Deck. ADDED Simplified Chinese community localization to the game. Note for AMD Radeon users. A MAJOR issue have been identified caused by third party overlays and the AMD Adrenaline overlay on some systems. If you have a high-end gaming system and Desaturation lags, please attempt to disable Discord's overlay and AMD Adrenaline's overlay. This may improve your performance. We don't have access to a system where this slowdown occurs…
- Desaturation Patch Notes for 1.0.9 - 14 May 2024
Hello Splatians! We're happy to announce that a big quality of live patch that adds some neat things and fixes some stupid bugs is now a thing. Here's what's changed: New mechanic: S.L.I.M.E. will not kill you if some of your colors match theirs. The Power Generator in S.P.A.R.K. is now cycling its colors to keep being a challenge. Added overlays to the map for the pipeline, crystals and relic quests when you unlock them. Barrels now actually have rolling sound and collision sound. Moving platforms also have sound effects when they are moving. Fixed environmental sounds in most levels, especially underground. Fixed Eaden's Store Item Slots becoming non-interractable after being cancelled The Status screen unlocks earlier Added missing collision in Modular Factory Area Added extra cables to Copper Tunnel and Dwellings Fixed achievements: Splatterhouse, Water Cooler, Power On, Crystals Of…
- DESATURATION warps into the handheld realm! Deck Verified ✅ - 10 May 2024
Hello Splatians! Lord Ashen broke his boundaries one more time. While Peter was chilling and working, Lord Ashen channeled its soul into his quantumGG Steam Deck Mental Health Management Device made by one of the best and most influential teams in quantum labs at the time - the legendary VALVE team! Peter had to summon the Splatians there however, because Lord Ashen was threatening everyone with its annoying tricks! Ranina isn't happy, too, while Sparkle still researches the Rainbow Powder... Enough quantum labs inc fiction! Desaturation is now verified on Steam Deck! The default settings are optimized for balanced experience. This is a 10+ hours game. If you want to trade more framerate for less time on battery, you can manually clock your GPU to 1.4GHz and above. For even more framerate but less quality, set In-game resolution to 848×480, quality to Marketing Mode and use Steam Deck's…